No problem. I will ask you next month for W@W game.
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 infantry moved from Archangel to Leningrad 2 infantry moved from Karelia to Archangel 3 infantry moved from Vyborg to Leningrad 3 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Eastern Poland to Southern Belarus 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Ukraine to Kursk 2 infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 1 armour and 1 mech_infantry moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 3 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Siberia to Sakha Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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Working today, will play tonight - first time with PTV and coordinating with Kid so may take a bit, thanks
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 2:14:46 AM
Savegame -
TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 infantry moved from Japan to 7 Sea Zone 1 armour moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Kyushu to 20 Sea Zone 1 fighter moved from 34 Sea Zone to Davao 1 tactical_bomber moved from 34 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 cruiser moved from 21 Sea Zone to 38 Sea Zone 1 battleship moved from 7 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 38 Sea Zone 1 tactical_bomber moved from Kwangsi to 38 Sea Zone 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Shantung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 artillery, 1 fighter and 2 infantry moved from Kwangsi to Yunnan 1 bomber moved from Japan to 38 Sea Zone 1 bomber moved from Japan to Yunnan 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangtung
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Scramble from Davao or stay and fight land battle? thanks
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This is also an opportunity for Kid to look at my move and scream and yell if he wants me to re-do it (like not declare war). Kid, I won’t roll dice until I hear from you. I figure the scramble decision is pretty obvious to not scramble, but if I post it now Kid can look at it at same time as you guys for scramble decision - I just didn’t want to delay the game any more. I’ll check tomorrow and roll and finish this turn tomorrow if I hear from Kid
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OK, I’m re-doing J1 today, sorry about that, don’t give me a scramble decision. Sorry, new to the version.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 bombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 2 fighters and 2 tactical_bombers moved from Shansi to Jehol 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 armour moved from Japan to 7 Sea Zone 2 aaGuns, 2 artilleries and 4 infantry moved from Japan to Kyushu 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from Hokkaido to Japan 1 aaGun moved from Japan to Kyushu 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Caroline Islands 1 fighter moved from Formosa to Kwangsi 1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 fighter moved from Korea to Fukien 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 1 cruiser moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 2 infantry moved from 35 Sea Zone to Paulau Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 10:16:06 PM
Savegame -
TripleA Move Summary: Americans round 1
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from Davao to Wake Island 1 destroyer moved from 36 Sea Zone to 24 Sea Zone 1 submarine moved from 36 Sea Zone to 49 Sea Zone 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 1
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Hopei to Szechwan 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33
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TripleA Move Summary: British round 1
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 115 Sea Zone 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Scotland to 115 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 armour and 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 100 Sea Zone to 98 Sea Zone
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scramble request sea zone 115?
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@DrakeMortis full scramble 2 fighters, 1 tac please. max defense.
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@regularkid I can’t post to forum mid combat but need order of loss for 115. UK got 4 hits opening round. Suggested leaves the battleship and 2 fighters.
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 115 Sea Zone 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Scotland to 115 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 armour and 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 100 Sea Zone to 98 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 115 Sea Zone Battle in 98 Sea Zone British attack with 1 cruiser, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 4/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 115 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters Germans defend with 1 battleship, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 115 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 2.33
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Yeah, he said max defense which means save the 4s for last
Looks like you figured out how to post -
File -> Post
Or Control M -
yah. just do default casualties please.