No problem. I will ask you next month for W@W game.
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 1 infantry moved from Anhwe to Shansi 1 fighter moved from Kansu to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 2 infantry moved from Honan to Inner Mongolia 1 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Anhwe 3 infantry moved from Kiangsi to Anhwe Place Units - Chinese 1 infantry placed in Northern Manchuria 3 infantry placed in Anhwe Chinese undo move 2. 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33
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TripleA Move Summary: British round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - British British buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - British
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tobruk Combat - Americans Non Combat Move - Americans 1 artillery moved from Queensland to 55 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 carriers, 3 fighters, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Morocco 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 2 submarines and 2 transports moved from 55 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 1 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 1 infantry moved from Anhwe to Shansi 1 fighter moved from Kansu to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 2 infantry moved from Honan to Inner Mongolia 1 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Anhwe 3 infantry moved from Kiangsi to Anhwe Place Units - Chinese 1 infantry placed in Northern Manchuria 3 infantry placed in Anhwe Chinese undo move 2. 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 3 infantry moved from Southern Persia to Northwest Persia 1 mech_infantry moved from Syria to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 83 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 carrier moved from 109 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from 83 Sea Zone to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from Rhodesia to Belgian Congo 1 submarine moved from 100 Sea Zone to 95 Sea Zone 2 submarines moved from 100 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 83 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 83 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 battleship and 2 destroyers moved from 98 Sea Zone to 83 Sea Zone Place Units - British 3 submarines placed in 83 Sea Zone 1 fighter placed in Union of South Africa 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 fighter moved from Southern France to France 1 fighter moved from France to Southern Italy 2 infantry moved from Southern Italy to Sicily 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 airfield placed in Bessarabia Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,5,4,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6 Italians collect 9 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 55 Sea Zone to 27 Sea Zone 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland 2 aaGuns, 1 artillery and 5 infantry moved from South Australia to Queensland 1 infantry moved from Trans-Jordan to 83 Sea Zone Place Units - ANZAC 2 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 55 Sea Zone to 27 Sea Zone 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland 2 aaGuns, 1 artillery and 5 infantry moved from South Australia to Queensland 1 infantry moved from Trans-Jordan to 83 Sea Zone Place Units - ANZAC 2 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 7 artilleries, 2 bombers, 2 fighters and 11 infantry moved from Leningrad to Archangel 1 infantry moved from Vologda to Archangel 7 armour and 4 mech_infantrys moved from Stalingrad to Ukraine 1 infantry moved from Rostov to Ukraine 1 armour moved from Northern Caucasus to Ukraine 1 armour, 4 artilleries and 3 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Norway to 115 Sea Zone 1 artillery moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Archangel 1 infantry moved from Novgorod to Vologda 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Southern Belarus to Northern Belarus 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Archangel 1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 9 armour, 4 artilleries, 4 infantry and 4 mech_infantrys Russians defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 9 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Ukraine, round 2 : 9/21 hits, 8.50 expected hits Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/6 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 9 armour, 4 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 8 artilleries, 2 bombers, 4 fighters, 13 infantry and 1 tactical_bomber Russians defend with 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry Russians roll AA dice in Archangel : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans lost in Archangel Germans roll dice for 8 artilleries, 1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber in Archangel, round 2 : 6/27 hits, 9.33 expected hits Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry in Archangel, round 2 : 9/18 hits, 6.33 expected hits 4 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Archangel Germans roll dice for 8 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 3 : 8/18 hits, 7.17 expected hits Russians roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Archangel, round 3 : 3/14 hits, 5.00 expected hits 8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Germans roll dice for 8 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 4 : 8/15 hits, 6.17 expected hits Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 4 : 2/6 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 7 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 artillery, 1 bomber and 13 infantry Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry Non Combat Move - Germans 2 fighters moved from Archangel to Bessarabia 1 fighter moved from Bulgaria to Bessarabia 1 aaGun moved from Leningrad to Novgorod 2 fighters and 1 tactical_bomber moved from Archangel to Leningrad 1 aaGun moved from Northern Belarus to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 3 submarines moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 128 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 aaGun and 2 infantry moved from Southern France to Normandy Bordeaux 8 infantry moved from Norway to Finland 1 aaGun and 1 artillery moved from Norway to Finland 1 aaGun and 4 infantry moved from Vyborg to Leningrad 1 bomber moved from Archangel to Leningrad Place Units - Germans 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 destroyer placed in 115 Sea Zone 2 fighters placed in Germany Germans undo move 3. 2 fighters placed in Western Germany 3 mech_infantrys placed in Leningrad 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,3,3,6 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.67 Russians AA : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Korea 1 infantry moved from Amur to Korea 1 tactical_bomber moved from Siberia to Korea 1 tactical_bomber moved from Russia to 130 Sea Zone 1 infantry moved from Kazakhstan to Northern Caucasus Russians take Northern Caucasus from Germans 1 infantry moved from Kursk to Rostov Russians take Rostov from Germans 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans Combat - Russians Battle in 130 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 130 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Korea Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Siberia to Northern Manchuria 1 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Siberia to Amur 3 fighters and 1 tactical_bomber moved from Kursk to Russia 1 tactical_bomber moved from 130 Sea Zone to Gorky 4 infantry moved from Russia to Gorky 2 infantry moved from Urals to Samara 1 artillery moved from Kursk to Tambov 1 aaGun moved from Kursk to Tambov 15 infantry moved from Kursk to Tambov 1 infantry moved from Bryansk to Kursk 2 artilleries and 4 infantry moved from Bryansk to Tula 4 artilleries moved from Russia to Tula 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Korea to Northern Manchuria Place Units - Russians 4 artilleries placed in Russia 1 infantry placed in Siberia 6 infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.17
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Sorry for delay - just now reviewing the moves of the past round now - can hopefully finish Japan move tonight, thanks guys
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Couple notes -
UK turn - what carrier(s) are the 2 UK planes off Gibraltar on?
German turn - You’re supposed to resolve combat in the order of Strategic bombing raids, then all amphibious assaults, then all others. Of course it made no difference here, but there are cases in which it can, and so when I notice someone not follow the order I always point it out, thanks. -
@gamerman01 the UK planes are loaded on their own aircraft carrier.
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Thanks! And lol I was just sitting down to post that I guess it doesn’t matter now that Italy and Germany have moved! Sorry to bother you!
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And then again, it could! I guess if a UK plane was on a US carrier it could get into my theater in a hurry. So thanks again for the quick answer!
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Any trouble posting?
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No, I just took my first good look at it tonight and need to sleep on it and probably discuss with teammate - thanks.
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manilla to Davao Japanese take Davao from Americans 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 46 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Fukien 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Guam 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Kwangtung to Fukien 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 21 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu
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I’m really sorry about the wait, guys, thanks for your patience. I do need a scramble decision off Queensland, please, I’m attacking the ANZAC destroyer with 1 sub, 3 fighters, 2 tacs
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@gamerman01 No scramble sorry for the wait.
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No problem! You just caught me, maybe I can finish this before bed
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manilla to Davao Japanese take Davao from Americans 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 46 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Fukien 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Guam 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Kwangtung to Fukien 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 21 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu Combat - Japanese Battle in Ceylon Battle in Guam Battle in Fukien Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Fukien, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Fukien, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans, taking Fukien from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Kiangsu, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 carrier moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Eastern India 1 armour moved from Western India to Burma 2 infantry moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Yunnan 1 fighter moved from Shantung to 6 Sea Zone 1 infantry moved from Hunan to Szechwan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Japan to Kyushu 1 battleship, 3 cruisers and 1 marine moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 armour moved from Yunnan to Kweichow 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 marine moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Eastern India to Burma 1 fighter moved from Kwangtung to Eastern India 1 infantry moved from Hunan to Szechwan 1 armour moved from Yunnan to Hunan 1 tactical_bomber moved from Fukien to Kwangtung 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 fighter moved from Kwangtung to 6 Sea Zone Place Units - Japanese 1 submarine placed in 7 Sea Zone 1 carrier placed in 6 Sea Zone 3 submarines placed in 38 Sea Zone 1 armour and 2 infantry placed in Eastern India 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.00 ANZAC regular : 0.67
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