Can’t have too many sycophants,
Thanks for telling me!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
3 infantry moved from Brazil to British Guiana
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 93 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
2 fighters moved from Wake Island to Caroline Islands
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
2 carriers and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 cruiser moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 aaGun
Battle in Gibraltar
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from Caroline Islands to 34 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
17 infantry moved from Szechwan to Hopei
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Tsinghai
Chinese undo move 3.
Chinese undo move 2.
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 112 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
Combat - British
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Morocco
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 3/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
British win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Morocco to 93 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 101 Sea Zone to 100 Sea Zone
1 battleship moved from 78 Sea Zone to 83 Sea Zone
1 armour moved from Kenya to French Equatorial Africa
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 artillery moved from French Madagascar to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
2 tactical_bombers moved from Egypt to 83 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 carrier and 2 destroyers placed in 83 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : 0.67
Italians regular : 1.00
Japanese AA : 0.50
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Algeria to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Norway
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Sicily: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Sicily: 2 infantry
EDIT: Adding units owned by Italians to Sicily: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 64 Sea Zone to 48 Sea Zone
1 submarine moved from 64 Sea Zone to 49 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 64 Sea Zone to 48 Sea Zone
1 submarine moved from 64 Sea Zone to 49 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 64 Sea Zone to 48 Sea Zone
1 submarine moved from 64 Sea Zone to 49 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Malta to Southern Italy
1 fighter moved from Malta to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Southern Italy to Norway
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
7 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Baltic States to Leningrad
4 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 artillery moved from Baltic States to Northern Belarus
4 infantry moved from Baltic States to Northern Belarus
2 artilleries moved from Baltic States to Northern Belarus
1 artillery moved from Baltic States to Northern Belarus
1 aaGun moved from Baltic States to Northern Belarus
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
2 infantry moved from Baltic States to Northern Belarus
1 aaGun moved from Eastern Poland to Northern Belarus
2 artilleries and 3 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 1 infantry moved from Poland to Baltic States
4 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Albania to Bulgaria
1 bomber moved from Southern Italy to Eastern Poland
1 armour moved from Poland to Northern Belarus
1 mech_infantry moved from Poland to Western Ukraine
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 fighter placed in France
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 fighter placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 5.
1 tactical_bomber placed in Western Germany
1 fighter placed in France
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 infantry placed in France
Germans undo move 6.
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Malta to Southern Italy
1 fighter moved from Malta to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Southern Italy to Norway
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
7 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Baltic States to Leningrad
4 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 artillery moved from Baltic States to Northern Belarus
4 infantry moved from Baltic States to Northern Belarus
2 artilleries moved from Baltic States to Northern Belarus
1 artillery moved from Baltic States to Northern Belarus
1 aaGun moved from Baltic States to Northern Belarus
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
2 infantry moved from Baltic States to Northern Belarus
1 aaGun moved from Eastern Poland to Northern Belarus
2 artilleries and 3 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 1 infantry moved from Poland to Baltic States
4 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Albania to Bulgaria
1 bomber moved from Southern Italy to Eastern Poland
1 armour moved from Poland to Northern Belarus
1 mech_infantry moved from Poland to Western Ukraine
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 fighter placed in France
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 fighter placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 5.
1 tactical_bomber placed in Western Germany
1 fighter placed in France
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 infantry placed in France
Germans undo move 6.
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
moved bomber out of Alexandria. plz use most recent save.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Malta to Southern Italy
1 fighter moved from Malta to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Southern Italy to Norway
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
7 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Baltic States to Leningrad
4 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 artillery moved from Baltic States to Northern Belarus
4 infantry moved from Baltic States to Northern Belarus
2 artilleries moved from Baltic States to Northern Belarus
1 artillery moved from Baltic States to Northern Belarus
1 aaGun moved from Baltic States to Northern Belarus
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
2 infantry moved from Baltic States to Northern Belarus
1 aaGun moved from Eastern Poland to Northern Belarus
2 artilleries and 3 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 1 infantry moved from Poland to Baltic States
4 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Albania to Bulgaria
1 bomber moved from Southern Italy to Eastern Poland
1 armour moved from Poland to Northern Belarus
1 mech_infantry moved from Poland to Western Ukraine
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 fighter placed in France
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 fighter placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 5.
1 tactical_bomber placed in Western Germany
1 fighter placed in France
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 infantry placed in France
Germans undo move 6.
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@regularkid one last change. placing two infantry in Paris (instead of 1 in paris, 1 in western germany), and mech in Western Germany (instead of Germany). Final answer!
@regularkid are we good to take out turn or are there more edits to come?
He said final answer :)
@gamerman01 ok. So we have like what, 3 or 4 edits banked so far?
@DrakeMortis my bad. will try to keep it to a minimum.
@regularkid its all good and no problem with any edit thus far. Just making sure I’m keeping accurate track if we forget a US destroyer in the Pacific to block Japan’s navy or something. Great game and Russia is coming for you :)
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Southern Manchuria
11 infantry moved from Northern Manchuria to Southern Manchuria
1 armour and 1 mech_infantry moved from Northern Manchuria to Southern Manchuria
1 tactical_bomber moved from Vyborg to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Southern Manchuria
11 infantry moved from Northern Manchuria to Southern Manchuria
1 armour and 1 mech_infantry moved from Northern Manchuria to Southern Manchuria
1 tactical_bomber moved from Vyborg to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
Combat - Russians
Battle in Southern Manchuria
Russians attack with 1 armour, 12 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/14 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Vyborg to Karelia
1 armour and 1 mech_infantry moved from Vyborg to Karelia
2 aaGuns, 1 artillery and 13 infantry moved from Finland to Karelia
2 aaGuns moved from Northern Manchuria to Southern Manchuria
2 infantry moved from Amur to Siberia
2 infantry moved from Amur to Northern Manchuria
1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Bryansk to Kursk
1 tactical_bomber moved from Southern Belarus to Bryansk
1 aaGun, 1 artillery and 12 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
2 fighters moved from Vyborg to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Siberia
Russians undo move 1.
1 infantry and 2 mech_infantrys placed in Siberia
2 artilleries, 1 fighter and 7 infantry placed in Russia
1 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 2.50
@DrakeMortis we were waiting for you to request an edit on that one (the destroyer in the pacific), and were prepared to grant it if requested. we almost suggested an edit even without your prompting. but being the noob I am, i actually thought maybe ya’ll were inviting the attack.
anyway, edits that don’t affect dice/combat are always freely granted.
@regularkid oh no we wanted that fight, it was slightly better than a coin flip you just rolled well. I meant the one that blocks Japan from some like 90% against the US fleet 3 turns from now. Hypothetically… :)
@regularkid said in Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies):
@DrakeMortis we were waiting for you to request an edit on that one (the destroyer in the pacific), and were prepared to grant it if requested. we almost suggested an edit even without your prompting. but being the noob I am, i actually thought maybe ya’ll were inviting the attack.
anyway, edits that don’t affect dice/combat are always freely granted.
Kid is speaking for himself. I have no idea where this is coming from. I did not expect an edit in the Pacific