@Adam514 said in 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19):
Scramble sz110 and submerge sz106?
no scramble.
Sub fights and if you get a hit before I do in 106, kill the destroyer and then submerge
glhf!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery moved from South Australia to New South Wales
5 fighters and 1 tactical_bomber moved from South Australia to New South Wales
4 fighters moved from South Australia to Queensland
1 fighter moved from New Zealand to 62 Sea Zone
3 armour moved from West India to India
1 bomber moved from United Kingdom to 94 Sea Zone
1 bomber moved from Western Ukraine to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 62 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New South Wales
Americans attack with 1 artillery, 5 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in New South Wales, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 4 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
4 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 battleship and 2 fighters in 26 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer, 2 fighters and 4 submarines
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Battle in 94 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
1 transport owned by the Germans lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Queensland
Americans attack with 4 fighters
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 fighters in Queensland, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Queensland
Americans roll dice for 3 fighters in Queensland, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in India
Americans attack with 3 armour
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 3 armour in India, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in India
Americans win, taking India from Japanese with 2 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from West India to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from 94 Sea Zone to Tobruk
1 fighter moved from United Kingdom to French West Africa
1 fighter and 1 tactical_bomber moved from Eastern United States to French West Africa
2 fighters moved from Eastern United States to Western United States
1 destroyer moved from 89 Sea Zone to 28 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 102 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Germany to Western Ukraine
5 fighters and 1 tactical_bomber moved from New South Wales to South Australia
3 fighters moved from Queensland to South Australia
1 fighter moved from 62 Sea Zone to South Australia
Place Units - Americans
3 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 marine moved from Persia to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
Combat - British
Battle in Ceylon
Non Combat Move - British
1 carrier and 2 fighters moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
3 mech_infantrys moved from West India to India
2 aaGuns moved from West India to India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Iraq to Egypt
Place Units - British
3 infantry placed in Egypt
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,2,3
British collect 29 PUs (5 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 3.83
Japanese regular : 2.33
Germans AA : -0.17
Germans regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking Cyprus from British, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 artillery moved from Bulgaria to Greece
1 mech_infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Northern Italy
2 aaGuns, 1 artillery, 9 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.17
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Southern France : 1 aaGun
Slovakia Hungary : 2 aaGuns, 1 artillery, 9 infantry and 2 mech_infantrys
Romania : 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 fighter
99 Sea Zone : 1 transport
97 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 53
Russians : 39 / 46
Japanese : 63 / 105
Americans : 54 / 69
Chinese : 5 / 5
British : 34 / 29
UK_Pacific : 5 / 8
Italians : 13 / 24
ANZAC : 8 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
ANZAC take Queensland from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from South Australia to New South Wales
2 mech_infantrys moved from South Australia to New South Wales
1 artillery and 1 infantry moved from South Australia to Victoria
1 aaGun moved from South Australia to Victoria
1 aaGun moved from South Australia to New South Wales
2 fighters moved from South Australia to New South Wales
1 fighter moved from South Australia to New South Wales
1 fighter moved from New South Wales to Victoria
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,1,1,4,6,6,5,4,5,3,5,1,6,4,1,4,2,4,2,2,4,1,2,5,5,2,4,3,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
ANZAC take Queensland from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from South Australia to New South Wales
2 mech_infantrys moved from South Australia to New South Wales
1 artillery and 1 infantry moved from South Australia to Victoria
1 aaGun moved from South Australia to Victoria
1 aaGun moved from South Australia to New South Wales
2 fighters moved from South Australia to New South Wales
1 fighter moved from South Australia to New South Wales
1 fighter moved from New South Wales to Victoria
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,1,1,4,6,6,5,4,5,3,5,1,6,4,1,4,2,4,2,2,4,1,2,5,5,2,4,3,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 47 PUs;
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from Western Germany to 112 Sea Zone
1 battleship and 1 marine moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 112 Sea Zone to Finland
1 tactical_bomber moved from Western Germany to Finland
2 bombers moved from Western Germany to Novgorod
2 tactical_bombers moved from Poland to Novgorod
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from 99 Sea Zone to Syria
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 fighters moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
3 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 47 PUs;
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from Western Germany to 112 Sea Zone
1 battleship and 1 marine moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 112 Sea Zone to Finland
1 tactical_bomber moved from Western Germany to Finland
2 bombers moved from Western Germany to Novgorod
2 tactical_bombers moved from Poland to Novgorod
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from 99 Sea Zone to Syria
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 fighters moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
3 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Crete
Battle in Syria
Battle in Novgorod
Germans attack with 2 bombers, 4 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 battleship in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Novgorod, round 3 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Crete from Americans, taking Syria from Americans, taking Novgorod from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Finland
Germans attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Tobruk
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 bomber
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Tobruk
Germans win, taking Tobruk from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Germans
2 transports moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Algeria to Libya
2 fighters moved from Tobruk to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 infantry moved from Northern Italy to 97 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Finland to 115 Sea Zone
1 tactical_bomber moved from Finland to Vyborg
2 tactical_bombers moved from Novgorod to Vyborg
2 bombers moved from Novgorod to Germany
3 fighters and 1 tactical_bomber moved from Baltic States to Slovakia Hungary
1 mech_infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Poland
9 armour, 1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Greece to Slovakia Hungary
1 submarine moved from 83 Sea Zone to 70 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to Germany
1 bomber moved from Japan to Hawaiian Islands
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : -2.00
British regular : -0.17
Territory Summary for Germans :
Hawaiian Islands : 1 bomber
Gibraltar : 1 flag, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Malta : 1 flag
Morocco : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 10 armour, 3 artilleries, 3 fighters, 2 infantry, 22 mech_infantrys and 2 tactical_bombers
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Poland : 1 infantry
Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory_major and 9 infantry
Tobruk : 1 artillery and 1 infantry
Libya : 1 armour
Southern Italy : 1 aaGun
Vyborg : 1 flag, 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
70 Sea Zone : 1 submarine
Crete : 1 flag, 1 marine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 fighter
99 Sea Zone : 1 flag, 1 cruiser
97 Sea Zone : 1 infantry
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
115 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
98 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantry and 1 marine
110 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 48 / 60
Russians : 35 / 46
Japanese : 61 / 105
Americans : 53 / 69
Chinese : 5 / 5
British : 34 / 29
UK_Pacific : 5 / 8
Italians : 13 / 24
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Western Ukraine to Poland
1 fighter moved from Western Ukraine to Romania
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Szechwan to Suiyuyan
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Suiyuyan
Russians attack with 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 1 fighter in Poland, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 armour moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Tsinghai to Shensi
2 aaGuns and 11 infantry moved from Sakha to Amur
Place Units - Russians
3 artilleries placed in Western Ukraine
1 armour and 2 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Java to 42 Sea Zone
2 cruisers and 1 marine moved from 42 Sea Zone to 62 Sea Zone
1 marine moved from 62 Sea Zone to Victoria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Victoria
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Victoria
1 fighter moved from 54 Sea Zone to Victoria
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Victoria
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 battleship and 1 marine moved from 54 Sea Zone to 62 Sea Zone
1 marine moved from 62 Sea Zone to New South Wales
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Java to 42 Sea Zone
2 cruisers and 1 marine moved from 42 Sea Zone to 62 Sea Zone
1 marine moved from 62 Sea Zone to Victoria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Victoria
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Victoria
1 fighter moved from 54 Sea Zone to Victoria
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Victoria
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 battleship and 1 marine moved from 54 Sea Zone to 62 Sea Zone
1 marine moved from 62 Sea Zone to New South Wales
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Queensland
Japanese attack with 2 fighters and 1 marine
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 1 marine in Queensland, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 infantry
Battle in New South Wales
Japanese attack with 1 artillery, 6 fighters, 5 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys; Americans defend with 1 artillery
ANZAC roll AA dice in New South Wales : 2/3 hits, 0.50 expected hits
2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 5/13 hits, 5.00 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in New South Wales, round 2 : 1/8 hits, 3.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC, 1 artillery owned by the Americans and 2 mech_infantrys owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 4 fighters, 4 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 3 : 5/12 hits, 4.83 expected hits
ANZAC roll dice for 2 fighters in New South Wales, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in New South Wales
Japanese destroys 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 fighters and 2 infantry
Casualties for ANZAC: 1 aaGun, 2 fighters, 3 infantry and 2 mech_infantrys
Casualties for Americans: 1 artillery
Battle in Victoria
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 artillery, 1 fighter and 1 infantry
ANZAC roll AA dice in Victoria : 3/3 hits, 0.50 expected hits
3 fighters owned by the Japanese lost in Victoria
Japanese roll dice for 1 cruiser in Victoria, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Victoria, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 1 infantry in Victoria, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Victoria
Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Victoria, round 3 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 fighter in Victoria, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Victoria
Japanese roll dice for 1 artillery, 1 marine and 1 tactical_bomber in Victoria, round 4 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 fighter in Victoria, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Victoria
Japanese win, taking Victoria from ANZAC with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Victoria to 54 Sea Zone
4 fighters moved from New South Wales to 54 Sea Zone
2 tactical_bombers moved from New South Wales to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 carrier and 1 submarine moved from 42 Sea Zone to 33 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Shan State to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Japan to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Hawaiian Islands
2 bombers moved from Caroline Islands to Hawaiian Islands
2 infantry moved from Burma to Shan State
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Anhwe
1 artillery moved from Anhwe to Hunan
1 aaGun moved from Hunan to Yunnan
2 mech_infantrys moved from Kwangtung to French Indo China
Place Units - Japanese
1 factory_minor placed in Kiangsu
4 fighters and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 fighter and 2 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Changing ownership of Queensland from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Queensland: 1 marine
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Changing PUs for Japanese from 81 to 83
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC AA : 4.00
ANZAC regular : -3.00
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Queensland : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Victoria : 1 flag, 1 marine
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 carriers, 1 fighter and 2 submarines
35 Sea Zone : 2 submarines
26 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
54 Sea Zone : 1 battleship, 5 carriers, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport
62 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 41 / 60
Russians : 42 / 52
Japanese : 65 / 83
Americans : 53 / 69
Chinese : 6 / 5
British : 34 / 29
UK_Pacific : 5 / 8
Italians : 13 / 24
ANZAC : 5 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Odonis I have never seen AA dice that before, two Anz battles, you hit 5 for 6 with aa guns…WTH, crazy.
I think that is it though. Allies need to liberate a VC, your only hope is HAW. I would say good luck but you have had quite enough of that.
@666
nah I’m good. You’ve thoroughly outplayed me even though Germany was stopped cold. Well done and thanks for the masterclass!
@Odonis said in BM Odonis v 666 (axis) no bid:
@666
nah I’m good. You’ve thoroughly outplayed me even though Germany was stopped cold. Well done and thanks for the masterclass!
Thanks for the game!