@zlefin just a note that the US land are on a UK transport in 110. The Uk land are on a UStransport in 110. and 4 us air are on UK carriers in 110.
BM Odonis v 666 (axis) no bid
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@666
Sorry, had to economize my time recently due to work / family interruptions. Your game requires more thought so I am procrastinating. Will move soon! -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Novgorod Russians take Novgorod from Germans 1 artillery moved from Belarus to Baltic States 1 mech_infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Western Ukraine to Baltic States 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 artillery moved from Belarus to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 4 infantry moved from Sakha to Amur Combat - Russians Battle in Amur Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Amur, round 2 : 4/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -12 Casualties for Russians: 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 1/4 hits, 1.83 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 aaGun, 10 artilleries and 18 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 3 armour moved from Belarus to Western Ukraine 1 infantry moved from Rostov to Ukraine 3 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Western Ukraine 1 aaGun moved from Belarus to Novgorod 2 infantry moved from Sakha to Buryatia 1 aaGun moved from Sakha to Buryatia Place Units - Russians 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.33 Russians regular : -1.50 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Philippines to 63 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 63 Sea Zone 4 fighters moved from 42 Sea Zone to 63 Sea Zone 1 fighter moved from 42 Sea Zone to 63 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 23 Sea Zone to 46 Sea Zone 1 submarine moved from 22 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 bombers moved from Philippines to 56 Sea Zone 2 fighters moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Philippines to 63 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 63 Sea Zone 4 fighters moved from 42 Sea Zone to 63 Sea Zone 1 fighter moved from 42 Sea Zone to 63 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 23 Sea Zone to 46 Sea Zone 1 submarine moved from 22 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 bombers moved from Philippines to 56 Sea Zone 2 fighters moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Philippines to 63 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 63 Sea Zone 4 fighters moved from 42 Sea Zone to 63 Sea Zone 1 fighter moved from 42 Sea Zone to 63 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 23 Sea Zone to 46 Sea Zone 1 submarine moved from 22 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 bombers moved from Philippines to 56 Sea Zone 2 fighters moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 63 Sea Zone Japanese attack with 5 fighters and 4 tactical_bombers Americans defend with 1 battleship, 4 carriers, 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 5 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 1 destroyer and 2 transports in 63 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 destroyer owned by the Americans lost in 63 Sea Zone Japanese roll dice for 3 fighters and 3 tactical_bombers in 63 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 battleship, 4 carriers and 2 transports in 63 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 4 carriers owned by the Americans and 1 battleship owned by the Americans lost in 63 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 63 Sea Zone Japanese win, taking Caroline Islands from Americans with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 64 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for Americans: 1 battleship, 4 carriers, 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Battle in 56 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters British defend with 1 battleship Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 battleship in 56 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 56 Sea Zone Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 46 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 46 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Japanese 2 bombers moved from 56 Sea Zone to Java 1 artillery and 3 infantry moved from Java to 42 Sea Zone 3 carriers moved from 35 Sea Zone to 54 Sea Zone 1 battleship, 5 carriers, 2 cruisers and 2 marines moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 34 Sea Zone to 54 Sea Zone 3 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from 56 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 fighter moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 aaGun, 2 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Yunnan to Burma 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 artillery moved from Hopei to Chahar 1 aaGun and 4 infantry moved from Jehol to Anhwe 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 3 infantry placed in India 1 transport placed in 6 Sea Zone 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6 Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 2 infantry EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 4.00 British regular : -0.67Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 marine Shantung : 1 flag Kwangsi : 1 flag Korea : 1 aaGun and 5 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 1 infantry and 1 tactical_bomber Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Yunnan : 1 flag, 3 infantry and 2 mech_infantrys Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 artillery and 1 infantry Anhwe : 1 flag, 1 aaGun and 4 infantry Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag, 1 infantry India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry and 3 mech_infantrys Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor and 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 factory_minor Celebes : 1 flag, 2 infantry Java : 1 flag, 2 bombers and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 46 Sea Zone : 1 submarine 45 Sea Zone : 1 submarine 33 Sea Zone : 1 battleship 39 Sea Zone : 1 submarine 6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports 56 Sea Zone : 1 destroyer 54 Sea Zone : 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 2 marines, 3 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 41 / 59 Russians : 39 / 47 Japanese : 64 / 77 Americans : 59 / 87 Chinese : 4 / 5 British : 35 / 35 UK_Pacific : 0 / 0 Italians : 12 / 16 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 3 destroyers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters, 2 infantry and 1 mech_infantry moved from West India to India 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in 33 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 battleship Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Battle in India Americans attack with 5 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry and 3 mech_infantrys Japanese roll AA dice in India : 0/3 hits, 0.50 expected hits Americans roll dice for 5 fighters, 2 infantry and 1 mech_infantry in India, round 2 : 1/8 hits, 3.00 expected hits Japanese roll dice for 1 aaGun, 1 armour, 4 fighters, 15 infantry and 3 mech_infantrys in India, round 2 : 8/23 hits, 9.17 expected hits 1 aaGun owned by the Japanese, 2 infantry owned by the Americans, 5 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in India Japanese win with 1 armour, 4 fighters, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is -55 Casualties for Americans: 5 fighters, 2 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun Non Combat Move - Americans 2 fighters moved from Iraq to West India 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Tunisia to Algeria 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to New Zealand 1 artillery, 9 fighters and 1 tactical_bomber moved from Queensland to South Australia 1 carrier moved from 30 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Germany to Western Ukraine Place Units - Americans 2 fighters and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 3 armour placed in West India Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : -0.50 Japanese AA : -0.50 Germans AA : -0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Chinese: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 3 destroyers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters, 2 infantry and 1 mech_infantry moved from West India to India 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in 33 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 battleship Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Battle in India Americans attack with 5 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry and 3 mech_infantrys Japanese roll AA dice in India : 0/3 hits, 0.50 expected hits Americans roll dice for 5 fighters, 2 infantry and 1 mech_infantry in India, round 2 : 1/8 hits, 3.00 expected hits Japanese roll dice for 1 aaGun, 1 armour, 4 fighters, 15 infantry and 3 mech_infantrys in India, round 2 : 8/23 hits, 9.17 expected hits 1 aaGun owned by the Japanese, 2 infantry owned by the Americans, 5 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in India Japanese win with 1 armour, 4 fighters, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is -55 Casualties for Americans: 5 fighters, 2 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun Non Combat Move - Americans 2 fighters moved from Iraq to West India 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Tunisia to Algeria 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to New Zealand 1 artillery, 9 fighters and 1 tactical_bomber moved from Queensland to South Australia 1 carrier moved from 30 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Germany to Western Ukraine Place Units - Americans 2 fighters and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 3 armour placed in West India Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Chinese: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 6 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys moved from West India to India Combat - British Battle in India British attack with 1 armour, 2 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry and 3 mech_infantrys British roll dice for 1 armour, 2 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys in India, round 2 : 5/24 hits, 6.00 expected hits Japanese roll dice for 1 armour, 4 fighters, 15 infantry and 3 mech_infantrys in India, round 2 : 7/23 hits, 9.17 expected hits 5 infantry owned by the Japanese and 7 infantry owned by the British lost in India British roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 4 mech_infantrys in India, round 3 : 6/17 hits, 4.83 expected hits Japanese roll dice for 1 armour, 4 fighters, 10 infantry and 3 mech_infantrys in India, round 3 : 3/18 hits, 7.50 expected hits 6 infantry owned by the Japanese and 3 infantry owned by the British lost in India British roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 4 mech_infantrys in India, round 4 : 3/14 hits, 4.33 expected hits Japanese roll dice for 1 armour, 4 fighters, 4 infantry and 3 mech_infantrys in India, round 4 : 6/12 hits, 5.50 expected hits 3 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in India British roll dice for 1 armour, 2 artilleries, 3 fighters and 2 mech_infantrys in India, round 5 : 6/8 hits, 3.33 expected hits Japanese roll dice for 1 armour, 4 fighters, 1 infantry and 3 mech_infantrys in India, round 5 : 4/9 hits, 4.50 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in India British roll dice for 1 armour and 3 fighters in India, round 6 : 1/4 hits, 2.00 expected hits Japanese roll dice for 3 fighters in India, round 6 : 0/3 hits, 2.00 expected hits 1 fighter owned by the Japanese lost in India British roll dice for 1 armour and 3 fighters in India, round 7 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 fighters in India, round 7 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 1 fighter owned by the British lost in India British win, taking India from Japanese, taking West India from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 27 Casualties for British: 2 artilleries, 1 fighter, 14 infantry and 4 mech_infantrys Casualties for Japanese: 1 armour, 4 fighters, 15 infantry and 3 mech_infantrys Non Combat Move - British 2 fighters moved from India to 80 Sea Zone 3 mech_infantrys moved from Persia to West India 1 artillery and 2 infantry moved from Persia to Iraq 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Libya to Alexandria Place Units - British 1 marine placed in Persia 3 mech_infantrys placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -2.00 Japanese regular : -9.17 Japanese AA : -0.50 Germans AA : -0.33 British regular : 0.50 -
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@Odonis said in BM Odonis v 666 (axis) no bid:
@Odonis @666
Sorry about your dicing in India, but if it’s any consolation, I don’t think there’s much doubt about the endgame here…no need to apologize, bad dice happen to good people all the time and sometimes I get bad dice too. my fighters were worthless, huh? holy cow. if I had any advice for you I would have you protect your navies better.
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Albania to Romania 1 fighter moved from Southern Italy to Romania 1 bomber moved from Normandy Bordeaux to Romania -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Albania to Romania 1 fighter moved from Southern Italy to Romania 1 bomber moved from Normandy Bordeaux to Romania Combat - Italians Battle in Romania Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Romania to Greece 1 bomber moved from Romania to Greece 1 fighter moved from Normandy Bordeaux to Southern Italy 1 artillery and 10 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Albania to Yugoslavia 1 artillery moved from Greece to Bulgaria 1 mech_infantry moved from Greece to Yugoslavia 2 aaGuns moved from Northern Italy to Yugoslavia 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33Territory Summary for Italians :
Normandy Bordeaux : 1 aaGun Romania : 1 mech_infantry Northern Italy : 1 factory_major and 4 infantry Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour Bulgaria : 1 artillery Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber and 1 fighter 97 Sea Zone : 1 destroyer and 1 transport Yugoslavia : 1 flag, 2 aaGuns, 2 artilleries, 10 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 59 Russians : 36 / 47 Japanese : 61 / 77 Americans : 57 / 78 Chinese : 4 / 6 British : 35 / 35 UK_Pacific : 5 / 7 Italians : 12 / 23 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 33 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 battleship ANZAC roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to South Australia 1 aaGun, 1 artillery, 1 fighter and 1 mech_infantry moved from Queensland to South Australia 1 aaGun, 5 infantry and 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,3,5,4,2,2,2,1,1,4,3,6,6,5,4,6,4,4,6,1,6,4,4,2,5,5,6,2,1,6,5 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 33 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 battleship ANZAC roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to South Australia 1 aaGun, 1 artillery, 1 fighter and 1 mech_infantry moved from Queensland to South Australia 1 aaGun, 5 infantry and 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,3,5,4,2,2,2,1,1,4,3,6,6,5,4,6,4,4,6,1,6,4,4,2,5,5,6,2,1,6,5 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 fighter moved from West India to Burma Combat - French Battle in Burma French attack with 1 fighter Japanese defend with 1 infantry French roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the French lost in Burma Japanese win with no units remaining. Battle score for attacker is -7 Casualties for French: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 0.00 Japanese regular : 0.50 ANZAC regular : 0.17 -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 51 PUs; Germans buy 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 1 mech_infantry moved from Poland to Baltic States 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Greece to Eastern Poland 1 bomber moved from Greece to Baltic States 1 tactical_bomber moved from Greece to Eastern Poland 1 tactical_bomber moved from Greece to Baltic States 1 artillery moved from Morocco to Algeria -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 51 PUs; Germans buy 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 1 mech_infantry moved from Poland to Baltic States 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Greece to Eastern Poland 1 bomber moved from Greece to Baltic States 1 tactical_bomber moved from Greece to Eastern Poland 1 tactical_bomber moved from Greece to Baltic States 1 artillery moved from Morocco to Algeria -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 51 PUs; Germans buy 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 1 mech_infantry moved from Poland to Baltic States 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Greece to Eastern Poland 1 bomber moved from Greece to Baltic States 1 tactical_bomber moved from Greece to Eastern Poland 1 tactical_bomber moved from Greece to Baltic States 1 artillery moved from Morocco to Algeria Combat - Germans Battle in Tunisia Battle in Libya Battle in Malta Battle in Algeria Germans attack with 1 armour, 2 artilleries and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Algeria Germans win, taking Tunisia from Americans, taking Libya from British, taking Malta from British, taking Algeria from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Eastern Poland Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 carrier moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 83 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Yugoslavia to Northern Italy 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Slovakia Hungary to Germany 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Eastern Poland to Western Germany 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 91 Sea Zone to 109 Sea Zone Place Units - Germans 2 transports placed in 112 Sea Zone 1 fighter and 7 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.17Territory Summary for Germans :
Japan : 1 bomber Gibraltar : 1 flag, 1 harbour Malta : 1 flag, 1 marine Morocco : 1 flag, 1 airfield Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry Algeria : 1 flag, 1 armour, 2 artilleries and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield and 1 factory_minor Tunisia : 1 flag, 2 infantry Slovakia Hungary : 1 aaGun, 1 armour, 2 artilleries and 21 mech_infantrys Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 7 infantry, 1 marine and 2 tactical_bombers Poland : 1 mech_infantry and 2 tactical_bombers Germany : 9 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry Northern Italy : 2 infantry Libya : 1 artillery and 1 infantry Southern Italy : 1 aaGun Karelia : 1 flag Baltic States : 1 flag, 1 mech_infantry Vyborg : 1 flag Eastern Poland : 1 flag, 1 infantry Bessarabia : 1 flag, 1 mech_infantry 112 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports 125 Sea Zone : 1 flag, 1 submarine 96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports 94 Sea Zone : 1 destroyer, 2 submarines and 1 transport Bulgaria : 1 flag 109 Sea Zone : 1 flag, 2 submarines Greece : 1 fighter and 1 tactical_bomber 99 Sea Zone : 1 flag 83 Sea Zone : 1 submarine Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 53 Russians : 34 / 47 Japanese : 61 / 77 Americans : 55 / 78 Chinese : 4 / 6 British : 34 / 35 UK_Pacific : 5 / 7 Italians : 13 / 23 ANZAC : 10 / 14 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 51 PUs; Germans buy 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 1 mech_infantry moved from Poland to Baltic States 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Greece to Eastern Poland 1 bomber moved from Greece to Baltic States 1 tactical_bomber moved from Greece to Eastern Poland 1 tactical_bomber moved from Greece to Baltic States 1 artillery moved from Morocco to Algeria Combat - Germans Battle in Tunisia Battle in Libya Battle in Malta Battle in Algeria Germans attack with 1 armour, 2 artilleries and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Algeria Germans win, taking Tunisia from Americans, taking Libya from British, taking Malta from British, taking Algeria from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Eastern Poland Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 carrier moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 83 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Yugoslavia to Northern Italy 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Slovakia Hungary to Germany 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Eastern Poland to Western Germany 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 91 Sea Zone to 109 Sea Zone Place Units - Germans 2 transports placed in 112 Sea Zone 1 fighter and 7 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to 97 Sea Zone: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.17 -
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 51 PUs; Germans buy 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 1 mech_infantry moved from Poland to Baltic States 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Greece to Eastern Poland 1 bomber moved from Greece to Baltic States 1 tactical_bomber moved from Greece to Eastern Poland 1 tactical_bomber moved from Greece to Baltic States 1 artillery moved from Morocco to Algeria Combat - Germans Battle in Tunisia Battle in Libya Battle in Malta Battle in Algeria Germans attack with 1 armour, 2 artilleries and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Algeria Germans win, taking Tunisia from Americans, taking Libya from British, taking Malta from British, taking Algeria from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Eastern Poland Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 carrier moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 83 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Yugoslavia to Northern Italy 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Slovakia Hungary to Germany 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Eastern Poland to Western Germany 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 91 Sea Zone to 109 Sea Zone Place Units - Germans 2 transports placed in 112 Sea Zone 1 fighter and 7 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to 97 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Southern France: 1 aaGun and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland Russians take Finland from Germans 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Baltic States 3 armour, 11 artilleries and 24 infantry moved from Western Ukraine to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Russians Battle in Eastern Poland Russians attack with 8 armour, 11 artilleries, 24 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 8 armour, 11 artilleries, 24 infantry and 1 mech_infantry in Eastern Poland, round 2 : 13/44 hits, 13.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 8 armour, 11 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Western Ukraine 2 aaGuns moved from Western Ukraine to Eastern Poland 3 infantry moved from Bryansk to Belarus 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Bryansk 3 infantry moved from Kazakhstan to Tsinghai 4 infantry moved from Amur to Sakha 2 aaGuns and 7 infantry moved from Buryatia to Sakha 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine Place Units - Russians 3 armour placed in Western Ukraine 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00





