BM Odonis v 666 (axis) no bid

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    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Baltic States to Archangel
            1 mech_infantry moved from Karelia to Belarus
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Romania to Greece
            1 fighter moved from Norway to 111 Sea Zone
            2 marines moved from Western Germany to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Romania to Greece
            1 fighter moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Romania to Bessarabia
            1 fighter moved from Norway to Archangel
            1 bomber moved from Western Germany to Belarus
            1 tactical_bomber moved from Norway to Archangel
            1 tactical_bomber moved from Normandy Bordeaux to 111 Sea Zone
            1 bomber moved from Western Germany to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 mech_infantry moved from Romania to Greece
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
    

    Savegame

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    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Baltic States to Archangel
            1 mech_infantry moved from Karelia to Belarus
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Romania to Greece
            1 fighter moved from Norway to 111 Sea Zone
            2 marines moved from Western Germany to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Romania to Greece
            1 fighter moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Romania to Bessarabia
            1 fighter moved from Norway to Archangel
            1 bomber moved from Western Germany to Belarus
            1 tactical_bomber moved from Norway to Archangel
            1 tactical_bomber moved from Normandy Bordeaux to 111 Sea Zone
            1 bomber moved from Western Germany to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 mech_infantry moved from Romania to Greece
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 109 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 111 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 111 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 marines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Greece
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 airfield and 1 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Shan State to Philippines
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
            2 bombers moved from Belarus to Romania
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            1 armour and 1 artillery moved from Western Germany to 112 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries and 6 infantry moved from Germany to Poland
            1 armour moved from Germany to Romania
            12 mech_infantrys moved from Eastern Poland to Romania
            2 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            3 submarines placed in 93 Sea Zone
            1 fighter placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,5,2,5,3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : 0.00
    Germans regular : 0.67
    British regular : 0.33
    

    Territory Summary for Germans :

    Philippines : 1 bomber
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
    Southern France : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    Romania : 1 aaGun, 1 armour, 2 bombers, 1 fighter, 22 mech_infantrys and 1 tactical_bomber
    Poland : 3 artilleries and 6 infantry
    Germany : 1 factory_major
    Northern Italy : 1 aaGun and 2 infantry
    Southern Italy : 1 fighter and 1 tactical_bomber
    Belarus : 1 flag, 2 mech_infantrys
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry and 2 mech_infantrys
    Eastern Poland : 1 flag, 1 mech_infantry
    Bessarabia : 1 flag, 2 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
    125 Sea Zone : 1 flag
    93 Sea Zone : 3 submarines
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag, 1 submarine
    Greece : 1 flag, 1 airfield and 2 mech_infantrys
    Finland : 1 flag
    110 Sea Zone : 1 armour, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 4 transports
    111 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 59
    Russians : 30 / 39
    Japanese : 64 / 82
    Americans : 59 / 79
    Chinese : 1 / 2
    British : 34 / 42
    UK_Pacific : 0 / 0
    Italians : 12 / 7
    ANZAC : 13 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 20 19 18 15 13

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            2 armour and 1 mech_infantry moved from Western Ukraine to Belarus
            2 armour and 2 mech_infantrys moved from Bryansk to Belarus
            2 artilleries moved from Smolensk to Belarus
            1 artillery moved from Smolensk to Archangel
            1 armour and 1 mech_infantry moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 mech_infantry moved from Kazakhstan to Kansu
                  Chinese take Kansu from Japanese
            2 mech_infantrys moved from Volgograd to Sikang
            1 fighter moved from Russia to Sikang
            1 tactical_bomber moved from Russia to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            8 artilleries and 21 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 10 artilleries and 25 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 10 artilleries and 25 infantry in Bessarabia, round 2 : 12/35 hits, 9.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 10 artilleries and 23 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Belarus
                Russians attack with 4 armour, 2 artilleries and 3 mech_infantrys
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 4 armour, 2 artilleries and 3 mech_infantrys in Belarus, round 2 : 5/9 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Sikang
                Russians attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Eastern Poland
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Archangel to Western Ukraine
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Sikang to Volgograd
            1 armour moved from Northwest Persia to Volgograd
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Western Ukraine to Bessarabia
            6 infantry moved from Amur to Sakha
            1 aaGun moved from Amur to Sakha
            5 infantry moved from Amur to Buryatia
            1 aaGun moved from Amur to Buryatia
    
        Place Units - Russians
            1 factory_minor placed in Western Ukraine
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,5,1,4,1,1,3,4,6,5,4
            Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.33
    Russians regular : 5.17
    

    Savegame

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    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from India to 79 Sea Zone
            1 bomber moved from Shan State to 55 Sea Zone
            1 bomber moved from Shan State to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Shan State to 45 Sea Zone
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from Shan State to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to Celebes
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from Manchuria to Korea
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    

    Savegame

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    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from India to 79 Sea Zone
            1 bomber moved from Shan State to 55 Sea Zone
            1 bomber moved from Shan State to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Shan State to 45 Sea Zone
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from Shan State to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to Celebes
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from Manchuria to Korea
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter
                British defend with 3 transports; Americans defend with 2 transports
                    3 transports owned by the British and 2 transports owned by the Americans lost in 79 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 35
                Casualties for Americans: 2 transports
                Casualties for British: 3 transports
            Battle in 55 Sea Zone
                Japanese attack with 1 bomber and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3.50 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Korea
                Japanese attack with 1 fighter and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Philippines
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from Celebes to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 bomber moved from 55 Sea Zone to Philippines
            1 bomber moved from 45 Sea Zone to Philippines
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 79 Sea Zone to India
            1 infantry moved from Shan State to Burma
            1 aaGun and 1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 aaGun and 5 infantry moved from Manchuria to Jehol
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Korea to Japan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 23 Sea Zone to 6 Sea Zone
            1 fighter moved from 23 Sea Zone to Iwo Jima
            1 tactical_bomber moved from India to 35 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 75 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Hopei to Anhwe
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Shensi to Hopei
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 harbour placed in Java
            3 fighters placed in India
            1 mech_infantry placed in Kwangtung
            3 infantry placed in Japan
            Japanese undo move 4.
            1 mech_infantry placed in French Indo China
            Japanese undo move 4.
            1 infantry placed in Japan
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 2.00
    ANZAC regular : -1.67
    Russians regular : 0.67
    

    Territory Summary for Japanese :

    Iwo Jima : 1 fighter
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Korea : 3 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Jehol : 1 flag, 1 aaGun and 5 infantry
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 artillery
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
    India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 factory_minor and 1 harbour
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
    Guam : 1 flag, 1 airfield
    Amur : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
    Celebes : 1 flag, 2 infantry
    Java : 1 flag, 1 artillery, 1 harbour and 3 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 marines, 2 tactical_bombers and 2 transports
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 transport
    43 Sea Zone : 1 flag
    35 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport
    34 Sea Zone : 1 destroyer
    23 Sea Zone : 1 submarine
    22 Sea Zone : 1 submarine
    6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
    80 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 59
    Russians : 32 / 42
    Japanese : 66 / 79
    Americans : 59 / 79
    Chinese : 3 / 2
    British : 34 / 42
    UK_Pacific : 0 / 0
    Italians : 12 / 7
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 20 19 18 15 13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 factory_minor, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Crete to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 99 Sea Zone to Greece
            1 bomber moved from Persia to Greece
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
            Battle in Greece
                Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                    Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Greece, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking New Guinea from Japanese, taking Greece from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 bomber moved from Greece to Cyprus
            2 fighters moved from Greece to Iraq
            1 carrier and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            5 fighters moved from Persia to West India
            2 bombers moved from Eastern United States to United Kingdom
            2 fighters moved from Eastern United States to Morocco
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            6 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 battleship and 4 carriers moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            1 factory_minor placed in West India
            2 destroyers placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Germans regular : 0.00
    

    Savegame

  • 20 19 18 15 13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 7 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Japanese regular : -1.00
    

    Savegame

  • 20 19 18 15 13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 factory_minor, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Crete to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 99 Sea Zone to Greece
            1 bomber moved from Persia to Greece
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
            Battle in Greece
                Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                    Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Greece, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking New Guinea from Japanese, taking Greece from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 bomber moved from Greece to Cyprus
            2 fighters moved from Greece to Iraq
            1 carrier and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            5 fighters moved from Persia to West India
            2 bombers moved from Eastern United States to United Kingdom
            2 fighters moved from Eastern United States to Morocco
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            6 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 battleship and 4 carriers moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            1 factory_minor placed in West India
            2 destroyers placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 7 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 battleship moved from 54 Sea Zone to 56 Sea Zone
            1 artillery and 3 infantry moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Persia to West India
            1 artillery and 2 infantry moved from Iraq to Persia
            1 carrier, 1 cruiser and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            2 infantry and 1 mech_infantry placed in Egypt
            2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
            British collect 29 PUs (6 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Americans regular : -1.33
    Japanese regular : -1.00
    Germans regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 artillery and 1 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Yugoslavia to Greece
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 artillery and 1 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Yugoslavia to Greece
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Greece
                Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 airfield and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 aaGun moved from Bulgaria to Greece
            1 artillery moved from Yugoslavia to Albania
            1 mech_infantry moved from Northern Italy to Albania
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            Italians collect 9 PUs (3 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 2.50
    

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun, 1 bomber and 1 fighter
    Albania : 1 artillery and 1 mech_infantry
    Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 10 infantry
    Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Greece : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 mech_infantry
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 46 / 59
    Russians : 32 / 42
    Japanese : 66 / 79
    Americans : 60 / 87
    Chinese : 3 / 5
    British : 35 / 35
    UK_Pacific : 0 / 0
    Italians : 12 / 16
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 20 19 18 15 13

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 aaGun and 2 infantry moved from South Australia to New South Wales
            3 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery and 1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 15 13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 aaGun and 2 infantry moved from South Australia to New South Wales
            3 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery and 1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Southern Italy to Cyprus
            1 bomber moved from Romania to Cyprus
            1 bomber moved from Romania to Cyprus
            1 fighter and 1 tactical_bomber moved from Romania to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 99 Sea Zone
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 cruiser and 2 marines moved from 110 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 marine moved from 91 Sea Zone to Morocco
            3 fighters moved from 110 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Southern France to 99 Sea Zone
            1 infantry moved from Poland to Eastern Poland
            1 fighter moved from Southern France to Morocco
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 2 marines, 1 submarine and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Southern France to Morocco
            1 submarine moved from 93 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 99 Sea Zone
            2 bombers moved from Romania to Cyprus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Cyprus
            1 fighter and 1 tactical_bomber moved from Romania to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            4 infantry moved from Poland to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 2 marines, 1 submarine and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Southern France to Morocco
            1 submarine moved from 93 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 99 Sea Zone
            2 bombers moved from Romania to Cyprus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Cyprus
            1 fighter and 1 tactical_bomber moved from Romania to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            4 infantry moved from Poland to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Gibraltar
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 109 Sea Zone
                Germans win, taking Gibraltar from British with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Morocco
                Germans attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 marine
                Americans defend with 1 airfield and 2 fighters
                    Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 fighters in Morocco, round 2 : 2/2 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Morocco
                Germans win, taking Morocco from Americans with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 14
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 fighters
            Battle in 99 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 99 Sea Zone
                Germans win, taking 99 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Cyprus
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                Americans defend with 1 bomber and 1 marine
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Cyprus, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 bomber and 1 marine in Cyprus, round 2 : 1/2 hits, 0.50 expected hits
                    1 fighter owned by the Germans, 1 marine owned by the Americans and 1 bomber owned by the Americans lost in Cyprus
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 bomber and 1 marine
            Battle in Eastern Poland
                Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Baltic States
            2 mech_infantrys moved from Novgorod to Poland
            3 artilleries and 2 infantry moved from Poland to Slovakia Hungary
            1 aaGun, 1 armour and 22 mech_infantrys moved from Romania to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece
            2 bombers and 1 tactical_bomber moved from Cyprus to Greece
            1 fighter moved from Morocco to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Philippines to Japan
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
    
        Place Units - Germans
            9 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Russians regular : -1.00
    Germans regular : 2.33
    British regular : 0.50
    

    Territory Summary for Germans :

    Japan : 1 bomber
    Gibraltar : 1 flag, 1 harbour and 1 marine
    Morocco : 1 flag, 1 airfield, 1 armour, 3 artilleries, 2 infantry and 1 marine
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Slovakia Hungary : 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 2 infantry, 22 mech_infantrys and 1 tactical_bomber
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Poland : 2 mech_infantrys
    Germany : 9 armour, 1 factory_major and 1 mech_infantry
    Southern Italy : 1 aaGun and 1 tactical_bomber
    Karelia : 1 flag
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 4 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    125 Sea Zone : 1 flag, 1 submarine
    93 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag, 1 submarine
    Greece : 2 bombers, 2 fighters and 3 tactical_bombers
    99 Sea Zone : 1 flag, 1 submarine
    92 Sea Zone : 1 submarine
    Yugoslavia : 2 infantry
    91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 transports
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 48 / 59
    Russians : 31 / 42
    Japanese : 66 / 79
    Americans : 59 / 87
    Chinese : 3 / 5
    British : 35 / 35
    UK_Pacific : 0 / 0
    Italians : 12 / 16
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis you don’t love me anymore?

  • 20 19 18 15 13

    @666
    Sorry, had to economize my time recently due to work / family interruptions. Your game requires more thought so I am procrastinating. Will move soon!

  • 20 19 18 15 13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 artillery moved from Belarus to Baltic States
            1 mech_infantry moved from Belarus to Baltic States
            1 tactical_bomber moved from Western Ukraine to Baltic States
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 artillery moved from Belarus to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            4 infantry moved from Sakha to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Amur, round 2 : 4/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 4 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 4 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 aaGun, 10 artilleries and 18 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 armour and 1 mech_infantry moved from Archangel to Novgorod
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            3 armour moved from Belarus to Western Ukraine
            1 infantry moved from Rostov to Ukraine
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Bryansk
            1 fighter moved from Volgograd to Western Ukraine
            1 aaGun moved from Belarus to Novgorod
            2 infantry moved from Sakha to Buryatia
            1 aaGun moved from Sakha to Buryatia
    
        Place Units - Russians
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in Western Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 1.33
    Russians regular : -1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from Philippines to 63 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to 63 Sea Zone
            4 fighters moved from 42 Sea Zone to 63 Sea Zone
            1 fighter moved from 42 Sea Zone to 63 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 23 Sea Zone to 46 Sea Zone
            1 submarine moved from 22 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 bombers moved from Philippines to 56 Sea Zone
            2 fighters moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from Philippines to 63 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to 63 Sea Zone
            4 fighters moved from 42 Sea Zone to 63 Sea Zone
            1 fighter moved from 42 Sea Zone to 63 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 23 Sea Zone to 46 Sea Zone
            1 submarine moved from 22 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 bombers moved from Philippines to 56 Sea Zone
            2 fighters moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
    

    Savegame

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