@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
666 (Allies+9) vs Simon33 (Axis) BM4
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 1 fighter and 12 infantry Szechwan : 1 infantryProduction/PUs Summary :
Germans : 41 / 51 Russians : 37 / 38 Japanese : 45 / 52 Americans : 50 / 75 Chinese : 7 / 9 British : 29 / 33 UK_Pacific : 10 / 13 Italians : 13 / 13 ANZAC : 10 / 19 French : 4 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Egypt to Kenya 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 bomber moved from Gibraltar to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 mech_infantry moved from India to Yunnan 1 fighter and 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from India to Iraq -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 3 mech_infantrys moved from Western United States to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 marine placed in Western United States Americans undo move 4. Americans undo move 2. 1 infantry and 1 marine placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Egypt to Kenya 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 bomber moved from Gibraltar to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 mech_infantry moved from India to Yunnan 1 fighter and 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from India to Iraq Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Iraq British attack with 1 bomber, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Battle in Yunnan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 1 bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 aaGun and 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 80 Sea Zone to 72 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 fighter and 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,1,6,1,6,2,2,1,6,3,4,6,3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -1.00 Neutral_Axis regular : -0.33 British regular : -0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Suiyuyan : 1 fighter and 12 infantry Szechwan : 1 infantry Shan State : 1 mech_infantry India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry Borneo : 1 infantry Queensland : 1 artillery and 2 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield 44 Sea Zone : 1 flag, 1 submarine 43 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport 54 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 marine Belgian Congo : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 1 infantry Gibraltar : 1 airfield, 4 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 1 armour, 1 artillery and 1 mech_infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Tanganyika Territory : 1 infantry Morocco : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry 86 Sea Zone : 2 transports Iraq : 1 flag, 2 infantry 92 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers and 2 fighters Eastern Persia : 1 flag 72 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 101 Sea Zone : 1 carrier, 1 destroyer and 3 transports Brazil : 1 flag, 4 infantry Persia : 1 flag, 1 bomber and 1 tactical_bomber 91 Sea Zone : 1 destroyer 110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51 Russians : 37 / 38 Japanese : 44 / 52 Americans : 50 / 75 Chinese : 7 / 9 British : 34 / 43 UK_Pacific : 11 / 13 Italians : 12 / 13 ANZAC : 10 / 19 French : 4 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Non Combat Move - Italians 1 artillery and 4 infantry moved from Greece to Bulgaria 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Western Germany 1 aaGun and 1 marine moved from Northern Italy to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 16 PUsCombat Hit Differential Summary :
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Interesting. I thought I had done enough to deny the UK Original objective.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 cruiser and 1 submarine 62 Sea Zone : 1 flag, 1 destroyer and 1 transport Trans-Jordan : 1 infantry Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 1 infantry Tunisia : 1 infantry 80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51 Russians : 37 / 38 Japanese : 44 / 52 Americans : 50 / 75 Chinese : 7 / 9 British : 34 / 43 UK_Pacific : 11 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 5 artilleries and 25 infantry moved from Romania to Bessarabia 4 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Poland to Eastern Poland 2 armour moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 1 artillery and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Bessarabia Germans attack with 5 artilleries and 25 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 25 infantry in Bessarabia, round 2 : 10/30 hits, 6.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 5 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 8 armour, 4 artilleries, 2 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 4 artilleries, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 5/18 hits, 7.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 4 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 artilleries and 2 infantry moved from Germany to Poland 7 artilleries moved from Germany to Slovakia Hungary 5 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Romania to Eastern Poland 2 aaGuns moved from Romania to Bessarabia 1 armour moved from Normandy Bordeaux to Western Germany 2 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 aaGuns, 3 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 5 infantry moved from Finland to Karelia 1 destroyer moved from 112 Sea Zone to 127 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.17 -
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 3:20:09 PM
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 5 infantry moved from Belarus to Bryansk 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska Place Units - Russians 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Russia: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Timguska : 6 infantry Belarus : 1 infantry Bryansk : 4 aaGuns, 4 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber Russia : 1 airfield, 2 armour, 1 factory_major, 10 infantry and 2 mech_infantrys Ukraine : 1 factory_minor Western Ukraine : 1 infantry Volgograd : 1 factory_minor and 2 infantry Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry 113 Sea Zone : 1 submarine 92 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 44 / 52 Americans : 50 / 75 Chinese : 7 / 9 British : 34 / 43 UK_Pacific : 11 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from French Indo China to 43 Sea Zone 2 bombers moved from French Indo China to Borneo 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Szechwan 2 fighters moved from 37 Sea Zone to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter and 2 tactical_bombers moved from French Indo China to Shensi 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan 2 fighters moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Battle in Sumatra Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Shensi to Kweichow 2 artilleries and 5 infantry moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 4 infantry moved from Jehol to Chahar 1 aaGun and 2 infantry moved from Anhwe to Chahar 2 fighters moved from Japan to Chahar 2 bombers moved from Borneo to French Indo China 1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Shan State to 42 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Anhwe to Kweichow 1 battleship moved from 21 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Japan 2 tactical_bombers moved from Shan State to French Indo China 2 tactical_bombers moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 armour, 1 artillery, 1 harbour and 1 mech_infantry placed in French Indo China 1 factory_minor placed in Malaya 1 destroyer placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 2.50 UK_Pacific regular : 0.33 -
Looks like I’ve taken a bit of China without slowing down the potential India take down. Pretty happy with that, but not buying the naval base for FIC last round was a boo boo.
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Egypt to 96 Sea Zone -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry 1 fighter owned by the Americans retreated Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.00 Japanese AA : 0.67Territory Summary for Americans :
Queensland : 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Johnston Island : 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport 30 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 bomber Morocco : 1 armour, 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys 92 Sea Zone : 1 cruiser and 1 destroyer 91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 59 / 67 Americans : 50 / 75 Chinese : 5 / 9 British : 34 / 43 UK_Pacific : 6 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry 1 fighter owned by the Americans retreated Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.00 Japanese AA : 0.67Territory Summary for Americans :
Queensland : 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Johnston Island : 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport 30 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 bomber Morocco : 1 armour, 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys 92 Sea Zone : 1 cruiser and 1 destroyer 91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 59 / 67 Americans : 50 / 75 Chinese : 5 / 9 British : 34 / 43 UK_Pacific : 6 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Suiyuyan to Shensi -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -0.33Territory Summary for Chinese :
Shensi : 12 infantry Tsinghai : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 58 / 67 Americans : 50 / 75 Chinese : 6 / 6 British : 34 / 43 UK_Pacific : 6 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry 1 fighter owned by the Americans retreated Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters, 1 marine and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis Combat - British Battle in French Madagascar Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to British EDIT: Turning off Edit Mode 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Alexandria to Tobruk 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Persia 2 fighters moved from Gibraltar to Egypt 1 bomber and 1 tactical_bomber moved from Persia to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Kenya to French Equatorial Africa 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 3 submarines placed in 81 Sea Zone 2 fighters and 1 marine placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -2.00 Japanese regular : -0.33 Japanese AA : 0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 12 infantry Tsinghai : 1 fighter and 3 infantry India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry Queensland : 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Johnston Island : 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport 30 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 4 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 marine Anglo Egyptian Sudan : 1 infantry Morocco : 1 aaGun, 1 armour, 1 artillery, 3 infantry, 1 marine and 3 mech_infantrys French Equatorial Africa : 1 armour French Madagascar : 1 flag, 1 infantry Syria : 1 flag, 1 infantry Tobruk : 1 flag, 1 infantry Italian Somaliland : 1 flag, 1 artillery Ethiopia : 1 flag, 1 mech_infantry Iraq : 1 flag 92 Sea Zone : 1 carrier, 3 cruisers, 4 destroyers and 2 fighters Eastern Persia : 1 flag 72 Sea Zone : 1 transport 81 Sea Zone : 1 cruiser, 2 destroyers and 3 submarines Brazil : 1 flag Persia : 1 flag, 1 infantry 91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 58 / 67 Americans : 50 / 75 Chinese : 6 / 6 British : 37 / 40 UK_Pacific : 6 / 9 Italians : 11 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to Tobruk 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Tobruk Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/7 hits, 2.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2.00 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 3 infantry moved from Bulgaria to Greece 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Bulgaria to Romania 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 airfield placed in Greece Turn Complete - Italians Italians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : -2.00 British regular : -0.33





