@gamerman01 I tend to roll play the madman as the Axis.
666 (Allies+9) vs Simon33 (Axis) BM4
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33
Territory Summary for Chinese :
Shensi : 1 fighter and 13 infantry Suiyuyan : 1 infantry Kweichow : 2 infantry
Production/PUs Summary :
Germans : 46 / 62 Russians : 33 / 39 Japanese : 52 / 65 Americans : 55 / 72 Chinese : 10 / 10 British : 37 / 40 UK_Pacific : 5 / 9 Italians : 12 / 13 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Combat Move - British 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Denmark Battle in Norway Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States Americans undo move 1. 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 2 fighters, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,6 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 submarines and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - British 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 bomber moved from Egypt to Gibraltar 1 artillery and 3 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Iraq 1 infantry moved from Persia to Eastern Persia 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry moved from India to West India 1 battleship moved from 33 Sea Zone to 54 Sea Zone 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 cruiser and 3 submarines moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to Denmark 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Egypt to Alexandria Place Units - British 1 carrier and 2 submarines placed in 110 Sea Zone 1 transport placed in 106 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 13 infantry Suiyuyan : 1 infantry Kweichow : 2 infantry India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry Queensland : 3 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports 54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 2 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour West India : 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery and 1 infantry Alexandria : 2 artilleries and 5 infantry Gibraltar : 1 airfield, 1 bomber, 1 harbour and 4 infantry New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry Egypt : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 marines Morocco : 1 aaGun, 1 artillery and 3 mech_infantrys Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag Syria : 1 flag French West Africa : 1 flag, 1 armour Norway : 1 flag, 1 armour and 1 infantry Denmark : 1 flag, 2 fighters and 2 infantry Holland Belgium : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 112 Sea Zone : 1 destroyer and 2 transports 106 Sea Zone : 1 transport Iraq : 1 flag, 1 infantry Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 1 artillery, 1 infantry and 1 transport 81 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines 110 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 41 / 62 Russians : 33 / 39 Japanese : 52 / 65 Americans : 55 / 72 Chinese : 10 / 10 British : 44 / 48 UK_Pacific : 5 / 8 Italians : 12 / 13 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Denmark Battle in Norway Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States Americans undo move 1. 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 2 fighters, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,6 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 submarines and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - British 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 bomber moved from Egypt to Gibraltar 1 artillery and 3 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Iraq 1 infantry moved from Persia to Eastern Persia 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry moved from India to West India 1 battleship moved from 33 Sea Zone to 54 Sea Zone 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 cruiser and 3 submarines moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to Denmark 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Egypt to Alexandria Place Units - British 1 carrier and 2 submarines placed in 110 Sea Zone 1 transport placed in 106 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 76 Sea Zone: 1 transport EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry EDIT: Adding units owned by British to Ethiopia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to 112 Sea Zone 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 112 Sea Zone Italians attack with 1 bomber and 1 fighter Americans defend with 1 destroyer and 2 transports Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone 2 transports owned by the Americans lost in 112 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer and 2 transports Non Combat Move - Italians 1 bomber moved from 112 Sea Zone to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Tobruk to Libya 1 aaGun moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Romania to Bessarabia 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.50 Russians regular : 0.00 British regular : 0.67
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 34 Sea Zone to 54 Sea Zone 1 cruiser and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Persia 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Norway 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag, 1 artillery and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine New Guinea : 1 infantry Dutch New Guinea : 1 flag 32 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers, 1 fighter and 3 submarines 62 Sea Zone : 1 flag, 1 transport United Kingdom : 2 infantry Morocco : 1 infantry Norway : 1 fighter 76 Sea Zone : 1 destroyer Iraq : 1 infantry Persia : 1 infantry
Production/PUs Summary :
Germans : 41 / 62 Russians : 29 / 39 Japanese : 52 / 65 Americans : 55 / 72 Chinese : 10 / 10 British : 44 / 48 UK_Pacific : 5 / 8 Italians : 16 / 16 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus 1 armour and 2 mech_infantrys moved from Poland to Belarus 5 artilleries and 1 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry and 7 mech_infantrys moved from Western Germany to Denmark 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 1 fighter moved from Greece to Caucasus 1 tactical_bomber moved from Yugoslavia to Caucasus 3 mech_infantrys moved from Ukraine to Volgograd 8 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Eastern Poland to Volgograd 1 bomber moved from Eastern Poland to Denmark 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Bryansk Combat - Germans Battle in Denmark Germans attack with 1 bomber, 1 infantry and 7 mech_infantrys British defend with 2 fighters; Americans defend with 2 infantry Germans roll dice for 1 bomber, 1 infantry and 7 mech_infantrys in Denmark, round 2 : 3/9 hits, 2.00 expected hits Americans roll dice for 2 fighters and 2 infantry in Denmark, round 2 : 2/4 hits, 2.00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Denmark Germans roll dice for 1 bomber and 6 mech_infantrys in Denmark, round 3 : 2/7 hits, 1.67 expected hits Americans roll dice for 1 fighter in Denmark, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Denmark Germans win, taking Denmark from Americans with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Casualties for British: 2 fighters Battle in Normandy Bordeaux Germans attack with 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 armour, 5 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 5 artilleries, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 8 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 8 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 6/11 hits, 5.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Rostov 1 fighter moved from Caucasus to Yugoslavia 1 tactical_bomber moved from Caucasus to Greece 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 2 aaGuns, 5 artilleries and 25 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Bessarabia to Rostov 1 aaGun and 4 artilleries moved from Bessarabia to Ukraine 5 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Novgorod to Karelia 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 127 Sea Zone 2 infantry moved from Novgorod to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 1 bomber moved from Denmark to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 2 aaGuns moved from France to Western Germany 9 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Novgorod to Archangel Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod Germans undo move 2. 3 artilleries placed in Novgorod 1 artillery, 1 infantry and 5 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 53 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 2.33 Germans regular : 0.50 British regular : -0.67
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus 2 armour and 2 mech_infantrys moved from Samara to Caucasus 3 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus 2 armour and 2 mech_infantrys moved from Samara to Caucasus 3 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Caucasus Russians attack with 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 8 armour Russians roll dice for 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 3.67 expected hits Germans roll dice for 8 armour in Caucasus, round 2 : 4/8 hits, 4.00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus 1 armour owned by the Russians retreated to Volgograd Germans win with 6 armour remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys Casualties for Germans: 2 armour Battle in Bryansk Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 4 artilleries and 30 infantry moved from Tambov to Samara 1 infantry moved from Novosibirsk to Vologda 5 infantry moved from Novosibirsk to Samara 3 fighters and 1 tactical_bomber moved from Caucasus to Samara 1 infantry moved from Korea to Manchuria 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 7 infantry and 3 mech_infantrys placed in Russia Russians undo move 1. 6 infantry and 4 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.17
Territory Summary for Russians :
Korea : 1 flag Jehol : 1 infantry Manchuria : 2 aaGuns and 11 infantry Bryansk : 3 infantry Russia : 2 aaGuns, 1 airfield, 1 factory_major, 26 infantry and 4 mech_infantrys Vologda : 1 infantry Volgograd : 1 armour, 1 factory_minor and 1 infantry Samara : 2 aaGuns, 4 artilleries, 3 fighters, 39 infantry and 1 tactical_bomber 113 Sea Zone : 1 cruiser and 1 submarine 91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 63 Russians : 25 / 34 Japanese : 51 / 65 Americans : 53 / 72 Chinese : 11 / 10 British : 39 / 48 UK_Pacific : 5 / 8 Italians : 16 / 16 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 97 times 2 was rolled 112 times 3 was rolled 89 times 4 was rolled 91 times 5 was rolled 95 times 6 was rolled 111 times Average roll : 3.518 Median : 3.000 Variance : 0.836 Standard Deviation : 0.915 Total rolls : 595 Germans Combat 1 was rolled 37 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 34 times 6 was rolled 36 times Average roll : 3.482 Median : 4.000 Variance : 0.398 Standard Deviation : 0.631 Total rolls : 222 British Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 14 times 4 was rolled 3 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.449 Median : 3.000 Variance : 1.642 Standard Deviation : 1.282 Total rolls : 49 Italians Combat 1 was rolled 4 times 2 was rolled 11 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 10 times Average roll : 3.609 Median : 3.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 46 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.739 Median : 4.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 23 Americans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.818 Median : 4.500 Variance : 1.397 Standard Deviation : 1.182 Total rolls : 22 ANZAC Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.571 Median : 2.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 4.091 Median : 5.000 Variance : 1.683 Standard Deviation : 1.297 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.175 Median : 3.000 Variance : 0.803 Standard Deviation : 0.896 Total rolls : 40 UK_Pacific Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.500 Median : 3.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.400 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.556 Median : 4.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Japanese Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 13 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 23 times Average roll : 3.547 Median : 4.000 Variance : 0.599 Standard Deviation : 0.774 Total rolls : 117
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@simon33 been getting killed lately, all games…that hurt. knew it was a close battle…nothing but 666’s for me lately it seems.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus 2 armour and 2 mech_infantrys moved from Samara to Caucasus 3 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Caucasus Russians attack with 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 8 armour Russians roll dice for 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 3.67 expected hits Germans roll dice for 8 armour in Caucasus, round 2 : 4/8 hits, 4.00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus 1 armour owned by the Russians retreated to Volgograd Germans win with 6 armour remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys Casualties for Germans: 2 armour Battle in Bryansk Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 4 artilleries and 30 infantry moved from Tambov to Samara 1 infantry moved from Novosibirsk to Vologda 5 infantry moved from Novosibirsk to Samara 3 fighters and 1 tactical_bomber moved from Caucasus to Samara 1 infantry moved from Korea to Manchuria 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 7 infantry and 3 mech_infantrys placed in Russia Russians undo move 1. 6 infantry and 4 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.17
Territory Summary for Russians :
Korea : 1 flag Jehol : 1 infantry Manchuria : 2 aaGuns and 11 infantry Bryansk : 3 infantry Russia : 2 aaGuns, 1 airfield, 1 factory_major, 26 infantry and 4 mech_infantrys Vologda : 1 infantry Volgograd : 1 armour, 1 factory_minor and 1 infantry Samara : 2 aaGuns, 4 artilleries, 3 fighters, 39 infantry and 1 tactical_bomber 113 Sea Zone : 1 cruiser and 1 submarine 91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 63 Russians : 25 / 34 Japanese : 51 / 65 Americans : 53 / 72 Chinese : 11 / 10 British : 39 / 48 UK_Pacific : 5 / 8 Italians : 16 / 16 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 97 times 2 was rolled 112 times 3 was rolled 89 times 4 was rolled 91 times 5 was rolled 95 times 6 was rolled 111 times Average roll : 3.518 Median : 3.000 Variance : 0.836 Standard Deviation : 0.915 Total rolls : 595 Germans Combat 1 was rolled 37 times 2 was rolled 39 times 3 was rolled 32 times 4 was rolled 44 times 5 was rolled 34 times 6 was rolled 36 times Average roll : 3.482 Median : 4.000 Variance : 0.398 Standard Deviation : 0.631 Total rolls : 222 British Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 14 times 4 was rolled 3 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.449 Median : 3.000 Variance : 1.642 Standard Deviation : 1.282 Total rolls : 49 Italians Combat 1 was rolled 4 times 2 was rolled 11 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 10 times Average roll : 3.609 Median : 3.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 46 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.739 Median : 4.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 23 Americans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.818 Median : 4.500 Variance : 1.397 Standard Deviation : 1.182 Total rolls : 22 ANZAC Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.571 Median : 2.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 4.091 Median : 5.000 Variance : 1.683 Standard Deviation : 1.297 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.175 Median : 3.000 Variance : 0.803 Standard Deviation : 0.896 Total rolls : 40 UK_Pacific Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.500 Median : 3.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.400 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.556 Median : 4.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Japanese Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 13 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 23 times Average roll : 3.547 Median : 4.000 Variance : 0.599 Standard Deviation : 0.774 Total rolls : 117
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus 2 armour and 2 mech_infantrys moved from Samara to Caucasus 3 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Caucasus Russians attack with 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 8 armour Russians roll dice for 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 3.67 expected hits Germans roll dice for 8 armour in Caucasus, round 2 : 4/8 hits, 4.00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus 1 armour owned by the Russians retreated to Volgograd Germans win with 6 armour remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys Casualties for Germans: 2 armour Battle in Bryansk Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 4 artilleries and 30 infantry moved from Tambov to Samara 1 infantry moved from Novosibirsk to Vologda 5 infantry moved from Novosibirsk to Samara 3 fighters and 1 tactical_bomber moved from Caucasus to Samara 1 infantry moved from Korea to Manchuria 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 7 infantry and 3 mech_infantrys placed in Russia Russians undo move 1. 6 infantry and 4 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 armour EDIT: Adding units owned by Russians to Kazakhstan: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.17
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autosaveBeforeEndTurn.tsvg Strange infinite loop trying to post.
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Burma to India 1 infantry moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Jehol 2 bombers moved from French Indo China to Jehol 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Ceylon Battle in Korea Battle in India Japanese attack with 2 armour, 5 artilleries, 10 infantry, 1 marine and 1 mech_infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 armour, 5 artilleries, 10 infantry, 1 marine and 1 mech_infantry in India, round 2 : 6/19 hits, 5.50 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking Korea from Russians, taking India from UK_Pacific with 2 armour, 5 artilleries, 8 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Jehol Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from Jehol to Anhwe 1 infantry moved from Anhwe to Chahar 1 aaGun and 2 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 armour moved from French Indo China to Hunan 1 mech_infantry moved from Yunnan to Szechwan 2 artilleries moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 4 tactical_bombers moved from French Indo China to 6 Sea Zone 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Celebes 1 carrier and 2 fighters moved from 38 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 2 marines and 3 submarines moved from 36 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.67 UK_Pacific regular : 1.00
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@666 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
@simon33 been getting killed lately, all games…that hurt. knew it was a close battle…nothing but 666’s for me lately it seems.
I was surprised you took allies for only +9…
This is the first game I’ve invested heavily in keeping the Italian navy afloat. without buying things like CV that go to the bottom of the ocean if the allies try hard enough. I’m kind of in two minds still but I think the 2 airbases are better than letting the navy sink. Perhaps less money should have been spent on troops? Not sure either way.
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@simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
@666 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
@simon33 been getting killed lately, all games…that hurt. knew it was a close battle…nothing but 666’s for me lately it seems.
I was surprised you took allies for only +9…
This is the first game I’ve invested heavily in keeping the Italian navy afloat. without buying things like CV that go to the bottom of the ocean if the allies try hard enough. I’m kind of in two minds still but I think the 2 airbases are better than letting the navy sink. Perhaps less money should have been spent on troops? Not sure either way.
9 s/b enough imo. I certainly want to give Adam or JDOW or you the allies +10, yeah the ITA navy is a tough one, I have JUST discovered that the timing of all these purchases is crucial, buying an AB, or G navy for that matter and not using it early just diverts resources away from other, possibly more important areas. Also having the AB’s means that basically the ITA navy needs to stay parked in that SZ, not sure how helpful that is?
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to Finland 1 fighter moved from 110 Sea Zone to Finland 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to Finland 1 fighter moved from 110 Sea Zone to Finland 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Philippines Battle in Finland Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Finland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Guam from Japanese, taking Philippines from Japanese, taking Finland from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 marine moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from Finland to Norway 1 bomber moved from Finland to Norway 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 21 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 5 fighters moved from 54 Sea Zone to 21 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : -0.67
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 1 infantry Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 marine Midway : 1 airfield 35 Sea Zone : 1 transport 26 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports 21 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour Morocco : 1 artillery and 2 mech_infantrys Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour 126 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 marine 91 Sea Zone : 1 destroyer and 1 transport Finland : 1 flag, 1 armour and 1 infantry
Production/PUs Summary :
Germans : 50 / 63 Russians : 22 / 34 Japanese : 55 / 78 Americans : 57 / 87 Chinese : 11 / 10 British : 39 / 48 UK_Pacific : 2 / 0 Italians : 16 / 16 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Hopei 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
Territory Summary for Chinese :
Jehol : 1 infantry Shensi : 1 fighter and 13 infantry Suiyuyan : 1 infantry Kweichow : 1 infantry Hopei : 1 infantry Szechwan : 1 infantry
Production/PUs Summary :
Germans : 50 / 63 Russians : 22 / 34 Japanese : 54 / 78 Americans : 57 / 87 Chinese : 12 / 13 British : 39 / 48 UK_Pacific : 2 / 0 Italians : 16 / 16 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0