Scramble to SZ97?
666 (Allies+9) vs Simon33 (Axis) BM4
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 5 infantry moved from Belarus to Bryansk 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska Place Units - Russians 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Russia: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Timguska : 6 infantry Belarus : 1 infantry Bryansk : 4 aaGuns, 4 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber Russia : 1 airfield, 2 armour, 1 factory_major, 10 infantry and 2 mech_infantrys Ukraine : 1 factory_minor Western Ukraine : 1 infantry Volgograd : 1 factory_minor and 2 infantry Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry 113 Sea Zone : 1 submarine 92 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 44 / 52 Americans : 50 / 75 Chinese : 7 / 9 British : 34 / 43 UK_Pacific : 11 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from French Indo China to 43 Sea Zone 2 bombers moved from French Indo China to Borneo 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Szechwan 2 fighters moved from 37 Sea Zone to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter and 2 tactical_bombers moved from French Indo China to Shensi 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan 2 fighters moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Battle in Sumatra Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Shensi to Kweichow 2 artilleries and 5 infantry moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 4 infantry moved from Jehol to Chahar 1 aaGun and 2 infantry moved from Anhwe to Chahar 2 fighters moved from Japan to Chahar 2 bombers moved from Borneo to French Indo China 1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Shan State to 42 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Anhwe to Kweichow 1 battleship moved from 21 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Japan 2 tactical_bombers moved from Shan State to French Indo China 2 tactical_bombers moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 armour, 1 artillery, 1 harbour and 1 mech_infantry placed in French Indo China 1 factory_minor placed in Malaya 1 destroyer placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 2.50 UK_Pacific regular : 0.33
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Looks like I’ve taken a bit of China without slowing down the potential India take down. Pretty happy with that, but not buying the naval base for FIC last round was a boo boo.
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Egypt to 96 Sea Zone
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry 1 fighter owned by the Americans retreated Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.00 Japanese AA : 0.67
Territory Summary for Americans :
Queensland : 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Johnston Island : 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport 30 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 bomber Morocco : 1 armour, 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys 92 Sea Zone : 1 cruiser and 1 destroyer 91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 59 / 67 Americans : 50 / 75 Chinese : 5 / 9 British : 34 / 43 UK_Pacific : 6 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry 1 fighter owned by the Americans retreated Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.00 Japanese AA : 0.67
Territory Summary for Americans :
Queensland : 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Johnston Island : 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport 30 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 bomber Morocco : 1 armour, 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys 92 Sea Zone : 1 cruiser and 1 destroyer 91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 59 / 67 Americans : 50 / 75 Chinese : 5 / 9 British : 34 / 43 UK_Pacific : 6 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Suiyuyan to Shensi
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -0.33
Territory Summary for Chinese :
Shensi : 12 infantry Tsinghai : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 58 / 67 Americans : 50 / 75 Chinese : 6 / 6 British : 34 / 43 UK_Pacific : 6 / 13 Italians : 12 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 1 bomber moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry 1 fighter owned by the Americans retreated Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters, 1 marine and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis Combat - British Battle in French Madagascar Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to British EDIT: Turning off Edit Mode 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Alexandria to Tobruk 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Persia 2 fighters moved from Gibraltar to Egypt 1 bomber and 1 tactical_bomber moved from Persia to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Kenya to French Equatorial Africa 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 3 submarines placed in 81 Sea Zone 2 fighters and 1 marine placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -2.00 Japanese regular : -0.33 Japanese AA : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 12 infantry Tsinghai : 1 fighter and 3 infantry India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry Queensland : 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Johnston Island : 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport 30 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 4 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 marine Anglo Egyptian Sudan : 1 infantry Morocco : 1 aaGun, 1 armour, 1 artillery, 3 infantry, 1 marine and 3 mech_infantrys French Equatorial Africa : 1 armour French Madagascar : 1 flag, 1 infantry Syria : 1 flag, 1 infantry Tobruk : 1 flag, 1 infantry Italian Somaliland : 1 flag, 1 artillery Ethiopia : 1 flag, 1 mech_infantry Iraq : 1 flag 92 Sea Zone : 1 carrier, 3 cruisers, 4 destroyers and 2 fighters Eastern Persia : 1 flag 72 Sea Zone : 1 transport 81 Sea Zone : 1 cruiser, 2 destroyers and 3 submarines Brazil : 1 flag Persia : 1 flag, 1 infantry 91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 58 / 67 Americans : 50 / 75 Chinese : 6 / 6 British : 37 / 40 UK_Pacific : 6 / 9 Italians : 11 / 16 ANZAC : 10 / 20 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to Tobruk 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Tobruk Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/7 hits, 2.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2.00 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 3 infantry moved from Bulgaria to Greece 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Bulgaria to Romania 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 airfield placed in Greece Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -2.00 British regular : -0.33
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 1 submarine and 1 transport 34 Sea Zone : 1 destroyer 62 Sea Zone : 1 flag, 1 destroyer and 2 submarines Trans-Jordan : 1 infantry Iraq : 1 infantry
Production/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 58 / 67 Americans : 50 / 75 Chinese : 6 / 6 British : 37 / 40 UK_Pacific : 6 / 9 Italians : 12 / 13 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 1 submarine and 1 transport 34 Sea Zone : 1 destroyer 62 Sea Zone : 1 flag, 1 destroyer and 2 submarines Trans-Jordan : 1 infantry Gibraltar : 1 fighter United Kingdom : 2 infantry Morocco : 1 infantry 80 Sea Zone : 1 destroyer Iraq : 1 infantry
Production/PUs Summary :
Germans : 46 / 58 Russians : 35 / 46 Japanese : 58 / 67 Americans : 50 / 75 Chinese : 6 / 6 British : 37 / 40 UK_Pacific : 6 / 9 Italians : 12 / 13 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 5 artilleries and 25 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 8 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 7 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 2 : 0/8 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 3 : 2/8 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 bomber moved from Novgorod to Eastern Poland 1 aaGun and 4 artilleries moved from Eastern Poland to Bessarabia 2 aaGuns moved from Bessarabia to Ukraine 5 mech_infantrys moved from Poland to Bessarabia 7 artilleries moved from Slovakia Hungary to Eastern Poland 3 artilleries and 1 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 3 fighters moved from Western Germany to Greece 3 tactical_bombers moved from Western Germany to Yugoslavia 1 armour and 2 mech_infantrys moved from Western Germany to Poland 2 aaGuns, 3 artilleries and 2 infantry moved from Southern France to France 1 infantry moved from Western Germany to France Place Units - Germans 1 airfield placed in Yugoslavia 3 artilleries placed in France 1 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -3.17
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 10 infantry moved from Amur to Manchuria 4 infantry moved from Bryansk to Russia 4 infantry moved from Russia to Samara 4 infantry moved from Bryansk to Russia 1 aaGun, 4 artilleries and 30 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Russia to Samara Place Units - Russians 3 infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1 Russians collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
Territory Summary for Russians :
Korea : 1 flag, 1 infantry Manchuria : 2 aaGuns and 11 infantry Belarus : 1 infantry Bryansk : 1 infantry Rostov : 1 infantry Russia : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 23 infantry and 1 tactical_bomber Tambov : 2 aaGuns, 4 artilleries and 30 infantry Western Ukraine : 1 infantry Novosibirsk : 6 infantry Volgograd : 1 factory_minor and 3 infantry Caucasus : 1 infantry Samara : 2 armour, 4 infantry and 2 mech_infantrys 113 Sea Zone : 1 cruiser and 1 submarine 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 62 Russians : 33 / 39 Japanese : 52 / 67 Americans : 50 / 75 Chinese : 9 / 6 British : 37 / 40 UK_Pacific : 6 / 9 Italians : 12 / 13 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from Shan State to Burma 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery moved from French Indo China to Shan State 1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 armour moved from Hunan to Burma 1 aaGun, 2 fighters and 6 infantry moved from Chahar to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Yunnan 1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan 2 fighters moved from Anhwe to Yunnan 1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from Yunnan to 38 Sea Zone 1 fighter moved from French Indo China to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Philippines to French Indo China 2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 2 tactical_bombers moved from 36 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Celebes Place Units - Japanese 1 armour, 1 marine and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 marine placed in Malaya 6 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from Shan State to Burma 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery moved from French Indo China to Shan State 1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 armour moved from Hunan to Burma 1 aaGun, 2 fighters and 6 infantry moved from Chahar to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Yunnan 1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan 2 fighters moved from Anhwe to Yunnan 1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from Yunnan to 38 Sea Zone 1 fighter moved from French Indo China to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Philippines to French Indo China 2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 2 tactical_bombers moved from 36 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Celebes Place Units - Japanese 1 armour, 1 marine and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 marine placed in Malaya 6 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :