@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
666 (Allies+9) vs Simon33 (Axis) BM4
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Caucasus to Iraq 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Iraq Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Iraq, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Syria from British, taking Iraq from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : -1.00
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 3 submarines moved from 6 Sea Zone to 8 Sea Zone 3 fighters moved from Korea to Anhwe
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 3 submarines moved from 6 Sea Zone to 8 Sea Zone 3 fighters moved from Korea to Anhwe Non Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Anhwe : 3 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 marine South Australia : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 8 Sea Zone : 1 cruiser and 3 submarines 62 Sea Zone : 1 flag Persia : 2 infantry
Production/PUs Summary :
Germans : 51 / 71 Russians : 19 / 24 Japanese : 55 / 67 Americans : 59 / 90 Chinese : 12 / 13 British : 37 / 49 UK_Pacific : 0 / 0 Italians : 19 / 23 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 3 submarines moved from 6 Sea Zone to 8 Sea Zone 3 fighters moved from Korea to Anhwe Non Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 94 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Anhwe : 3 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 marine South Australia : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 8 Sea Zone : 1 cruiser and 3 submarines 62 Sea Zone : 1 flag United Kingdom : 2 infantry Morocco : 1 infantry Norway : 1 fighter 92 Sea Zone : 1 destroyer Persia : 2 infantry
Production/PUs Summary :
Germans : 51 / 71 Russians : 19 / 24 Japanese : 55 / 67 Americans : 59 / 90 Chinese : 12 / 13 British : 37 / 49 UK_Pacific : 0 / 0 Italians : 19 / 23 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 armour, 1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk 4 artilleries moved from Kazakhstan to Samara 17 infantry moved from Volgograd to Samara 5 infantry moved from Kazakhstan to Samara 5 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Greece to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Yugoslavia to Trans-Jordan 2 bombers moved from Western Germany to Trans-Jordan 1 artillery moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Finland Combat - Germans Battle in Samara Germans attack with 4 artilleries and 22 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 22 infantry in Samara, round 2 : 3/26 hits, 5.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Germans roll dice for 1 armour and 1 artillery in Novosibirsk, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 5 armour, 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers British defend with 1 armour, 1 artillery and 6 infantry Germans roll dice for 5 armour, 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 2 : 11/19 hits, 9.17 expected hits British roll dice for 1 armour, 1 artillery and 6 infantry in Trans-Jordan, round 2 : 4/8 hits, 2.83 expected hits 1 artillery owned by the British, 4 mech_infantrys owned by the Germans, 6 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 5 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 armour, 1 artillery and 6 infantry Non Combat Move - Germans 2 bombers, 4 fighters and 4 tactical_bombers moved from Trans-Jordan to Syria 1 aaGun, 17 artilleries and 1 infantry moved from Rostov to Volgograd 4 artilleries and 2 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Poland to Novgorod 3 mech_infantrys moved from Archangel to Urals 3 mech_infantrys moved from Archangel to Novosibirsk 1 artillery, 1 infantry and 4 mech_infantrys moved from Archangel to Novgorod 1 artillery and 2 infantry moved from Novgorod to Vyborg 1 fighter moved from Western Germany to Greece Place Units - Germans 3 artilleries placed in Volgograd 2 artilleries, 2 fighters and 2 infantry placed in Western Germany 3 infantry and 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 3 infantry EDIT: Adding units owned by Germans to Volgograd: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : -0.50 British regular : 1.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 4 artilleries moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 3 mech_infantrys moved from Russia to Belarus 10 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 9 infantry moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Korea : 2 aaGuns and 10 infantry Belarus : 1 aaGun, 1 armour, 4 artilleries, 13 infantry and 3 mech_infantrys Bryansk : 1 aaGun and 40 infantry Rostov : 1 infantry Archangel : 1 mech_infantry Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 30 infantry and 1 tactical_bomber Tambov : 1 infantry Ukraine : 1 factory_minor and 1 infantry Western Ukraine : 1 infantry Vologda : 1 infantry 115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 53 / 75 Russians : 24 / 33 Japanese : 55 / 67 Americans : 57 / 90 Chinese : 12 / 13 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 15 / 23 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour, 5 artilleries, 8 infantry, 2 marines and 4 mech_infantrys moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 armour moved from India to Eastern Persia 1 infantry moved from Jehol to Manchuria 1 armour moved from Chahar to Manchuria 2 bombers, 6 fighters and 1 tactical_bomber moved from Japan to Manchuria 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 fighters moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese EDIT: 8 submarines moved from 112 Sea Zone to 113 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in New Britain Battle in Guam Battle in New Zealand Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking 6 Sea Zone from UK_Pacific, taking New Britain from ANZAC, taking Guam from Americans, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kweichow Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 2 bombers, 6 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 5/11 hits, 5.67 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers moved from Manchuria to Japan 6 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Chahar to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 aaGun moved from Chahar to Jehol 1 fighter moved from Kweichow to India 2 fighters and 2 tactical_bombers moved from India to Trans-Jordan 3 infantry moved from Malaya to Shan State 2 artilleries and 1 infantry moved from French Indo China to Yunnan 3 artilleries and 5 infantry moved from Yunnan to Hunan 1 fighter moved from Kweichow to Hunan 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 3 destroyers, 2 fighters, 1 marine, 3 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 battleship moved from 39 Sea Zone to 36 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone 3 infantry placed in India 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.50 ANZAC regular : -0.33
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Korea to Manchuria 8 fighters and 1 tactical_bomber moved from Korea to Manchuria 2 infantry moved from Norway to Finland 1 bomber and 1 fighter moved from Norway to Finland 2 fighters moved from 126 Sea Zone to Finland
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Korea to Manchuria 8 fighters and 1 tactical_bomber moved from Korea to Manchuria 2 infantry moved from Norway to Finland 1 bomber and 1 fighter moved from Norway to Finland 2 fighters moved from 126 Sea Zone to Finland Combat - Americans Battle in Manchuria Americans attack with 8 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/11 hits, 5.00 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Finland Americans attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Americans 1 marine moved from Norway to 126 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 126 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 fighter moved from Finland to 110 Sea Zone 1 bomber and 2 fighters moved from Finland to Norway 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Tobruk to Egypt 1 mech_infantry moved from Libya to Tobruk 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 8 fighters and 1 tactical_bomber moved from Manchuria to Korea 6 fighters moved from Hawaiian Islands to Korea 1 fighter moved from 8 Sea Zone to Korea 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 submarines and 4 transports moved from 8 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer placed in 6 Sea Zone 2 mech_infantrys placed in Korea 1 carrier and 1 submarine placed in 10 Sea Zone 3 infantry placed in Norway 3 fighters and 4 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,3,4,3,3,5,3,6,3,3,1,5,4,2,6,2,2,3,6,4,5,5,3,3,2,4,2,6,3,2,6,6,1,1,2,3,4,4 Americans collect 56 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.50 Germans regular : 0.33
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 factory_minor, 15 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Manchuria : 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield 10 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 5 submarines and 4 transports 6 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Egypt : 2 fighters Malta : 1 artillery United Kingdom : 1 marine Morocco : 1 aaGun, 2 infantry and 2 mech_infantrys Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Tobruk : 1 mech_infantry Libya : 1 flag 91 Sea Zone : 2 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 51 / 75 Russians : 24 / 33 Japanese : 59 / 80 Americans : 59 / 82 Chinese : 10 / 13 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 15 / 23 ANZAC : 8 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Anhwe to Kiangsu Place Units - Chinese 1 infantry placed in Anhwe 3 infantry placed in Manchuria Chinese undo move 2. 3 infantry placed in Kiangsu Chinese undo move 2. 1 infantry placed in Sikang Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Anhwe: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67
Territory Summary for Chinese :
Shantung : 1 infantry Kiangsu : 14 infantry Kiangsi : 1 infantry Jehol : 1 infantry Hopei : 1 infantry Chahar : 1 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 51 / 75 Russians : 24 / 33 Japanese : 51 / 80 Americans : 59 / 82 Chinese : 18 / 19 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 15 / 23 ANZAC : 8 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Anhwe to Kiangsu Place Units - Chinese 1 infantry placed in Anhwe 3 infantry placed in Manchuria Chinese undo move 2. 3 infantry placed in Kiangsu Chinese undo move 2. 1 infantry placed in Sikang Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Anhwe: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67
Territory Summary for Chinese :
Shantung : 1 infantry Kiangsu : 14 infantry Kiangsi : 1 infantry Jehol : 1 infantry Hopei : 1 infantry Chahar : 1 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 51 / 75 Russians : 24 / 33 Japanese : 51 / 80 Americans : 59 / 82 Chinese : 18 / 19 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 15 / 23 ANZAC : 8 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@simon33 forgot to ncm my chi inf in SUI, retreated the inf from KWE not ANH vs Hopei and ncm the SUI inf into HOP.
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 1 aaGun, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 126 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 2 artilleries, 2 fighters, 17 infantry and 2 mech_infantrys moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Korea to Manchuria 8 fighters and 1 tactical_bomber moved from Korea to Manchuria 2 infantry moved from Norway to Finland 1 bomber and 1 fighter moved from Norway to Finland 2 fighters moved from 126 Sea Zone to Finland Combat - Americans Battle in Manchuria Americans attack with 8 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/11 hits, 5.00 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Finland Americans attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Americans 1 marine moved from Norway to 126 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 126 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 fighter moved from Finland to 110 Sea Zone 1 bomber and 2 fighters moved from Finland to Norway 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Tobruk to Egypt 1 mech_infantry moved from Libya to Tobruk 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 8 fighters and 1 tactical_bomber moved from Manchuria to Korea 6 fighters moved from Hawaiian Islands to Korea 1 fighter moved from 8 Sea Zone to Korea 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 submarines and 4 transports moved from 8 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer placed in 6 Sea Zone 2 mech_infantrys placed in Korea 1 carrier and 1 submarine placed in 10 Sea Zone 3 infantry placed in Norway 3 fighters and 4 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,3,4,3,3,5,3,6,3,3,1,5,4,2,6,2,2,3,6,4,5,5,3,3,2,4,2,6,3,2,6,6,1,1,2,3,4,4 Americans collect 56 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Anhwe to Kiangsu Place Units - Chinese 1 infantry placed in Anhwe 3 infantry placed in Manchuria Chinese undo move 2. 3 infantry placed in Kiangsu Chinese undo move 2. 1 infantry placed in Sikang Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Anhwe: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 aaGun, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 126 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 2 artilleries, 2 fighters, 17 infantry and 2 mech_infantrys moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iraq British attack with 2 artilleries, 3 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 armour British roll dice for 2 artilleries, 3 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/25 hits, 6.33 expected hits Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Italians with 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 2 armour Non Combat Move - British 3 aaGuns moved from Persia to Iraq 3 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 8 Sea Zone to 10 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 aaGun, 2 artilleries and 1 infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from Scotland to United Kingdom 2 fighters moved from United Kingdom to Algeria 2 fighters moved from Norway to Gibraltar 1 marine moved from Norway to 126 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 126 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 bomber moved from Norway to Gibraltar Place Units - British 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 mech_infantrys placed in Union of South Africa 1 aaGun and 2 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Italians regular : 0.00 Japanese regular : 0.17 Germans regular : 0.33 British regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shantung : 1 infantry Korea : 1 flag, 1 aaGun, 1 factory_minor, 15 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Kiangsu : 14 infantry Kiangsi : 1 infantry Jehol : 1 infantry Manchuria : 2 infantry Hopei : 1 infantry Chahar : 1 infantry Anhwe : 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield 10 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 5 submarines and 4 transports 6 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Belgian Congo : 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 aaGun, 2 armour, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 airfield Malta : 1 artillery United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 marines Morocco : 1 aaGun, 2 infantry and 2 mech_infantrys Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 aaGun, 2 artilleries, 2 fighters and 3 infantry French West Africa : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag, 1 mech_infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 flag, 3 aaGuns, 2 artilleries, 16 infantry and 2 mech_infantrys 92 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports 81 Sea Zone : 4 submarines Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag 91 Sea Zone : 2 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports
Production/PUs Summary :
Germans : 46 / 75 Russians : 24 / 33 Japanese : 51 / 80 Americans : 59 / 82 Chinese : 18 / 19 British : 43 / 49 UK_Pacific : 0 / 0 Italians : 13 / 23 ANZAC : 8 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Greece to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Cyprus from British to Italians EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.00
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 63 Sea Zone
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 63 Sea Zone Combat - ANZAC Battle in 63 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 63 Sea Zone to Queensland 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 marine moved from New South Wales to Queensland 1 artillery and 1 infantry moved from South Australia to New South Wales 3 fighters moved from Anhwe to Kiangsu 1 infantry moved from Persia to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Kiangsu : 3 fighters Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 1 marine New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 5 infantry 8 Sea Zone : 1 cruiser and 3 submarines 62 Sea Zone : 1 flag, 1 transport United Kingdom : 1 fighter and 2 infantry Morocco : 1 infantry Iraq : 1 infantry 92 Sea Zone : 1 destroyer Persia : 1 infantry
Production/PUs Summary :
Germans : 49 / 75 Russians : 24 / 33 Japanese : 51 / 80 Americans : 59 / 82 Chinese : 18 / 19 British : 40 / 49 UK_Pacific : 0 / 0 Italians : 13 / 13 ANZAC : 8 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan Germans take Kansu from Chinese Germans take Suiyuyan from Chinese 1 artillery moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Volgograd to Rostov 1 bomber moved from Syria to Rostov 1 artillery and 2 infantry moved from Vyborg to Finland 9 mech_infantrys moved from Novgorod to Finland 8 submarines moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Finland Germans attack with 1 artillery, 2 infantry and 9 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 9 mech_infantrys in Finland, round 2 : 4/12 hits, 2.33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 8 submarines Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 8 submarines in 115 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 8 submarines remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Vyborg 2 infantry moved from Western Germany to Denmark 1 bomber moved from Syria to Western Germany 3 infantry moved from Germany to Slovakia Hungary 4 mech_infantrys moved from Germany to Poland 2 fighters moved from Syria to Greece 1 fighter and 1 tactical_bomber moved from Syria to Southern Italy 1 tactical_bomber moved from Syria to Western Germany 2 artilleries and 2 mech_infantrys moved from Western Germany to Denmark 3 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Normandy Bordeaux to Yugoslavia 1 fighter and 1 tactical_bomber moved from Syria to Yugoslavia 1 tactical_bomber moved from Syria to Western Germany 5 armour moved from Trans-Jordan to Syria 3 artilleries and 3 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Novosibirsk to Suiyuyan 4 artilleries and 22 infantry moved from Samara to Volgograd 1 mech_infantry moved from Urals to Kansu 2 mech_infantrys moved from Urals to Yenisey 1 bomber moved from Rostov to Slovakia Hungary 1 artillery moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Caucasus 3 artilleries moved from Volgograd to Caucasus Place Units - Germans 3 artilleries placed in Volgograd 1 infantry placed in France 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany 1 infantry placed in France 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : 1.00 British regular : 0.67
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Assumed you’d submerge in SZ115.