Scramble to SZ97?
666 (Allies+9) vs Simon33 (Axis) BM4
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Ukraine to Rostov Russians take Rostov from Germans 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Novgorod 14 infantry moved from Belarus to Novgorod
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Ukraine to Rostov Russians take Rostov from Germans 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Novgorod 14 infantry moved from Belarus to Novgorod Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Novgorod Russians attack with 15 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 15 infantry in Novgorod, round 2 : 1/15 hits, 2.50 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 15 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 18 infantry moved from Bryansk to Russia 1 armour and 3 mech_infantrys moved from Vologda to Evenkiyskiy 3 infantry moved from Amur to Buryatia 6 infantry moved from Vologda to Russia 1 infantry moved from Tambov to Russia 8 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Novgorod 3 infantry moved from Ukraine to Bryansk 2 armour and 3 mech_infantrys moved from Russia to Bryansk 1 aaGun moved from Ukraine to Bryansk 4 artilleries moved from Belarus to Novgorod 1 fighter moved from Eastern Poland to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 artillery placed in Ukraine Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.33
Territory Summary for Russians :
Korea : 2 aaGuns and 7 infantry Evenkiyskiy : 1 armour and 4 mech_infantrys Timguska : 1 infantry Buryatia : 3 infantry Bryansk : 1 aaGun, 2 armour, 1 fighter, 11 infantry and 3 mech_infantrys Rostov : 1 infantry Eastern Poland : 2 infantry Bessarabia : 1 infantry Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 54 infantry and 1 tactical_bomber Ukraine : 1 artillery, 1 factory_minor and 10 infantry Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 15 infantry 113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 76 Russians : 28 / 32 Japanese : 55 / 77 Americans : 57 / 79 Chinese : 12 / 13 British : 38 / 41 UK_Pacific : 0 / 0 Italians : 12 / 12 ANZAC : 8 / 22 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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Subs will fight in SZ113, if that is what you’re asking. I suppose you don’t have to attack.
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@simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
Subs will fight in SZ113, if that is what you’re asking. I suppose you don’t have to attack.
the russian sub wanted no part of that…JPN is up
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 49 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 49 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 battleships, 8 carriers, 5 destroyers, 5 fighters, 1 marine, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 8 carriers, 5 destroyers, 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 8 carriers, 5 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 fighters moved from 6 Sea Zone to Marianas 1 fighter moved from 22 Sea Zone to Marianas 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 2 transports moved from 22 Sea Zone to 6 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Hunan to 6 Sea Zone 1 bomber moved from French Indo China to Japan 1 bomber moved from 6 Sea Zone to Japan 1 marine moved from Japan to 6 Sea Zone 1 destroyer, 2 submarines and 1 transport moved from 36 Sea Zone to 6 Sea Zone 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 artilleries and 3 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Shensi to Kansu 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 3 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from West India to Kweichow 3 infantry moved from West India to Eastern Persia 5 armour, 5 artilleries, 7 infantry, 2 marines and 4 mech_infantrys moved from Persia to Northwest Persia 3 infantry moved from India to West India Place Units - Japanese 3 infantry placed in India 1 armour and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery placed in French Indo China 1 artillery placed in Japan 4 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2 Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.17
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 infantry, 1 mech_infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 63 Sea Zone to New Zealand 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 6 fighters moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 infantry, 1 mech_infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 63 Sea Zone to New Zealand 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 6 fighters moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in New Zealand Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 marines in New Zealand, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Zealand Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking New Zealand from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 49 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 26 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Korea to Buryatia 1 armour and 3 mech_infantrys moved from Korea to Buryatia 2 infantry moved from Amur to Korea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 6 fighters moved from 49 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from Iraq to Bryansk 2 fighters moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from Norway to Finland Place Units - Americans 10 submarines placed in 10 Sea Zone 3 infantry placed in Norway 2 infantry and 1 mech_infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,6,3,1,6,4,6,1,2,6,1,6,6,1,1,6,3,5,5,5,1,4,5,3,1,1,2,2,2,2,5,1,6,2,1,3,1,2,4,3,6,5,6 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.67
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 factory_minor, 10 fighters, 8 infantry, 1 marine and 1 mech_infantry Queensland : 1 infantry and 1 mech_infantry New Zealand : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry Midway : 1 airfield Buryatia : 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber 49 Sea Zone : 1 destroyer and 1 submarine 26 Sea Zone : 5 carriers, 1 cruiser, 4 destroyers, 10 fighters and 1 transport 10 Sea Zone : 10 submarines 16 Sea Zone : 1 destroyer 63 Sea Zone : 1 battleship, 1 cruiser and 2 transports 54 Sea Zone : 1 carrier, 4 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Malta : 1 artillery United Kingdom : 1 bomber and 2 fighters Morocco : 1 aaGun Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Holland Belgium : 1 flag, 1 infantry Libya : 1 flag Bryansk : 2 fighters Iraq : 1 mech_infantry Finland : 1 flag, 3 infantry, 1 marine and 2 mech_infantrys 110 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 45 / 76 Russians : 28 / 32 Japanese : 53 / 66 Americans : 64 / 91 Chinese : 12 / 13 British : 38 / 41 UK_Pacific : 0 / 0 Italians : 12 / 12 ANZAC : 10 / 22 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Anhwe : 27 infantry
Production/PUs Summary :
Germans : 45 / 76 Russians : 28 / 32 Japanese : 53 / 66 Americans : 64 / 91 Chinese : 12 / 13 British : 38 / 41 UK_Pacific : 0 / 0 Italians : 12 / 12 ANZAC : 10 / 22 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 95 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 4 fighters moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from Iraq to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 bomber moved from Egypt to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 battleship moved from 26 Sea Zone to 54 Sea Zone
Combat Hit Differential Summary :
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@simon33 scramble z97, i don’t think so but ???
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@simon33 also changing UK buy, of fgt & ss and taking two additional DD’s. thanks
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No scramble. You are quite correct.
@666 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
@simon33 also changing UK buy, of fgt & ss and taking two additional DD’s. thanks
That’s why I don’t like purchase first.
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@simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
No scramble. You are quite correct.
@666 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
@simon33 also changing UK buy, of fgt & ss and taking two additional DD’s. thanks
That’s why I don’t like purchase first.
yeah, we disagree about that, but it is just a personal preference. do you what the difference is between bm3 & 4?
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 6:19:17 PM
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 infantry, 1 mech_infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 63 Sea Zone to New Zealand 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 6 fighters moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in New Zealand Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 marines in New Zealand, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Zealand Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking New Zealand from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 49 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 26 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Korea to Buryatia 1 armour and 3 mech_infantrys moved from Korea to Buryatia 2 infantry moved from Amur to Korea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 6 fighters moved from 49 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from Iraq to Bryansk 2 fighters moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from Norway to Finland Place Units - Americans 10 submarines placed in 10 Sea Zone 3 infantry placed in Norway 2 infantry and 1 mech_infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,6,3,1,6,4,6,1,2,6,1,6,6,1,1,6,3,5,5,5,1,4,5,3,1,1,2,2,2,2,5,1,6,2,1,3,1,2,4,3,6,5,6 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 95 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 4 fighters moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from Iraq to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 bomber moved from Egypt to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 battleship moved from 26 Sea Zone to 54 Sea Zone Combat - British Battle in Greece Battle in 95 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone British win, taking Greece from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Cyprus Battle in 97 Sea Zone British attack with 1 bomber, 7 fighters and 2 submarines Italians defend with 1 destroyer British roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking Cyprus from Italians, taking 97 Sea Zone from Neutral with 1 bomber, 7 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 aaGun and 3 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 aaGun and 3 infantry moved from 99 Sea Zone to Greece 2 carriers and 3 destroyers moved from 98 Sea Zone to 99 Sea Zone 4 fighters moved from 97 Sea Zone to 99 Sea Zone 2 armour and 2 mech_infantrys moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Syria 2 artilleries moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 80 Sea Zone to 81 Sea Zone 3 fighters moved from 97 Sea Zone to Syria 1 bomber moved from 97 Sea Zone to Syria 2 fighters moved from Norway to Finland 1 fighter moved from Norway to Finland 1 aaGun, 7 infantry and 1 marine moved from Norway to Finland 2 fighters moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from Scotland to 111 Sea Zone 4 aaGuns moved from Scotland to United Kingdom 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Finland: 1 fighter EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine EDIT: Adding units owned by British to 110 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 aaGun EDIT: Adding units owned by British to Syria: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.33 Japanese regular : -0.67 British regular : 1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 aaGun, 1 factory_minor, 10 fighters, 8 infantry, 1 marine and 1 mech_infantry Anhwe : 27 infantry Queensland : 1 infantry and 1 mech_infantry New Zealand : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry Midway : 1 airfield Buryatia : 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber 49 Sea Zone : 1 destroyer and 1 submarine 26 Sea Zone : 5 carriers, 1 cruiser, 4 destroyers, 10 fighters and 1 transport 10 Sea Zone : 10 submarines 16 Sea Zone : 1 destroyer 63 Sea Zone : 1 battleship, 1 cruiser and 2 transports 54 Sea Zone : 1 battleship, 1 carrier, 4 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour Cyprus : 1 marine Scotland : 1 airfield Malta : 1 artillery United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Morocco : 2 aaGuns and 1 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry French Central Africa : 1 flag French Madagascar : 1 flag Syria : 1 flag, 1 aaGun, 1 bomber, 3 fighters and 4 infantry French West Africa : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Holland Belgium : 1 flag, 2 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Bryansk : 2 fighters 95 Sea Zone : 1 submarine Greece : 1 flag, 1 aaGun, 1 airfield, 3 infantry and 1 marine 99 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports 97 Sea Zone : 1 flag, 2 submarines Iraq : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 15 infantry, 12 mech_infantrys and 1 tactical_bomber 81 Sea Zone : 1 submarine Brazil : 1 flag Finland : 1 flag, 1 aaGun, 2 fighters, 10 infantry, 2 marines and 2 mech_infantrys 110 Sea Zone : 3 carriers, 2 cruisers, 8 destroyers, 6 fighters and 5 transports
Production/PUs Summary :
Germans : 45 / 76 Russians : 28 / 32 Japanese : 53 / 66 Americans : 64 / 91 Chinese : 12 / 13 British : 40 / 50 UK_Pacific : 0 / 0 Italians : 10 / 12 ANZAC : 10 / 22 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 3 fighters moved from Southern Italy to Greece 1 fighter moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Eastern Poland Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Eastern Poland retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry; Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Battle in Greece Italians attack with 3 fighters and 2 infantry British defend with 1 aaGun, 1 airfield, 3 infantry and 1 marine British roll AA dice in Greece : 0/3 hits, 0.50 expected hits Italians roll dice for 3 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.67 British AA : -0.50 Russians regular : 0.67
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Lose the AA Gun in Greece?
Going to be away so might not be able to finish this turn until Sunday.
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@simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
Lose the AA Gun in Greece?
Going to be away so might not be able to finish this turn until Sunday.
Lose an Inf. Max D the rest of the way
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Given you got 3 hits on defence, I’m going to assume that you may change that answer and on that assumption, I’m not going to continue.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 3 fighters moved from Southern Italy to Greece 1 fighter moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Eastern Poland Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Eastern Poland retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry; Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Battle in Greece Italians attack with 3 fighters and 2 infantry British defend with 1 aaGun, 1 airfield, 3 infantry and 1 marine British roll AA dice in Greece : 0/3 hits, 0.50 expected hits Italians roll dice for 3 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 aaGun, 3 infantry and 1 marine in Greece, round 2 : 3/4 hits, 1.33 expected hits 1 fighter owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece retreated to Greece British win with 1 aaGun, 2 infantry and 1 marine remaining. Battle score for attacker is -13 Casualties for Italians: 1 fighter and 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters moved from Greece to Southern Italy 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Holland Belgium to Germany Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,1 Italians collect 2 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.67 British AA : -0.50 Russians regular : 0.67 British regular : 1.67