@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
666 (Allies+9) vs Simon33 (Axis) BM4
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 21 Sea Zone to 18 Sea Zone 1 cruiser and 3 submarines moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Guam to Korea 1 fighter moved from 6 Sea Zone to Korea 1 infantry moved from Eastern Persia to Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Korea : 3 fighters Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 marine South Australia : 1 infantry Dutch New Guinea : 1 flag 19 Sea Zone : 1 destroyer 18 Sea Zone : 1 destroyer 6 Sea Zone : 1 cruiser and 3 submarines 62 Sea Zone : 1 flag United Kingdom : 2 infantry Morocco : 1 infantry Norway : 1 fighter 94 Sea Zone : 1 destroyer Persia : 2 infantryProduction/PUs Summary :
Germans : 50 / 71 Russians : 19 / 31 Japanese : 55 / 84 Americans : 56 / 87 Chinese : 12 / 13 British : 42 / 51 UK_Pacific : 0 / 0 Italians : 18 / 18 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 7 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Archangel 1 armour and 11 mech_infantrys moved from Bryansk to Archangel 5 artilleries and 10 infantry moved from Volgograd to Kazakhstan 5 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter moved from Greece to 96 Sea Zone 2 artilleries and 2 infantry moved from Karelia to Finland 2 bombers moved from Novgorod to Finland Combat - Germans Battle in 96 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Finland Germans attack with 2 artilleries, 2 bombers and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Finland, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys in Archangel, round 2 : 3/14 hits, 3.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 5 armour and 4 mech_infantrys Russians defend with 1 armour Germans roll dice for 5 armour and 4 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 3.17 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Kazakhstan Germans attack with 1 armour, 5 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 5 artilleries and 10 infantry in Kazakhstan, round 2 : 6/16 hits, 4.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 17 artilleries and 1 infantry moved from Bryansk to Rostov 1 artillery moved from Novgorod to Vyborg 5 mech_infantrys moved from Poland to Novgorod 2 bombers moved from Finland to Western Germany 5 mech_infantrys moved from Denmark to Western Germany 4 infantry moved from Western Germany to Denmark 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Yugoslavia to Greece 1 fighter moved from Novgorod to Western Germany 1 fighter and 1 tactical_bomber moved from Novgorod to Yugoslavia 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 7 submarines placed in 112 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.50 British regular : -0.17 -
@simon33 for whatever reason I can’t seem to post from triplea onto the server?
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I’ve had some issues with certain versions of Triple-A. You can always upload the autosave - Before End Turn.
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@simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM4:
I’ve had some issues with certain versions of Triple-A. You can always upload the autosave - Before End Turn.
yeah, this is weird. everything works fine on my other two computers??
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk Russians take Bryansk from Italians -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk Russians take Bryansk from Italians Combat - Russians Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Amur to Korea 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 2 aaGuns, 4 artilleries and 50 infantry moved from Russia to Bryansk 10 infantry moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Korea : 2 aaGuns and 10 infantry Bryansk : 2 aaGuns, 1 armour, 4 artilleries and 65 infantry Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber Tambov : 1 infantry Novosibirsk : 1 infantry Samara : 1 infantry 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 71 Russians : 19 / 24 Japanese : 55 / 84 Americans : 56 / 87 Chinese : 12 / 13 British : 40 / 51 UK_Pacific : 0 / 0 Italians : 17 / 18 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 4 fighters and 4 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 2 bombers moved from Japan to Jehol 3 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in New Guinea Battle in Caroline Islands Battle in Solomon Islands Battle in 19 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking New Guinea from ANZAC, taking Caroline Islands from ANZAC, taking Solomon Islands from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 18 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Anhwe 1 aaGun and 1 armour moved from Anhwe to Chahar 2 bombers moved from Jehol to Japan 1 artillery moved from Hunan to Yunnan 3 infantry moved from Shan State to Yunnan 2 tactical_bombers moved from French Indo China to India 2 fighters moved from 37 Sea Zone to India 3 mech_infantrys moved from India to West India 1 battleship and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from French Indo China to Yunnan 1 fighter moved from 35 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to Yunnan 6 carriers, 3 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to Japan Place Units - Japanese 3 armour placed in India 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,4,5,1,6,4,2,4,3,2,3,3,2,2,2,3,2,4,2,4,6,4,6,2,6,5,3,4,5,3,6,1,4,4,2,3,6,3,6,1,4 Japanese collect 48 PUs (8 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -2.83 ANZAC regular : 0.00 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 1 bomber and 1 fighter moved from Norway to Finland 2 fighters moved from 126 Sea Zone to Finland 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 submarines and 4 transports moved from 6 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Algeria to Libya 1 fighter moved from Gibraltar to Libya -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 1 bomber and 1 fighter moved from Norway to Finland 2 fighters moved from 126 Sea Zone to Finland 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 submarines and 4 transports moved from 6 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Algeria to Libya 1 fighter moved from Gibraltar to Libya Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Finland Americans attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 2 artilleries and 1 infantry Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 5/6 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Libya Americans attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 mech_infantry in Libya, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Libya to Tobruk 2 fighters moved from Finland to 126 Sea Zone 1 bomber and 1 fighter moved from Finland to Norway 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 8 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 mech_infantry moved from Algeria to Morocco Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer placed in 126 Sea Zone 2 infantry placed in Norway 1 artillery, 2 fighters, 2 infantry and 2 marines placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 3.83 Italians regular : -0.33 Germans regular : 0.00Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 factory_minor, 8 fighters, 6 infantry, 1 marine and 1 tactical_bomber Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Hawaiian Islands : 1 airfield, 6 fighters and 1 harbour Midway : 1 airfield 8 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 4 submarines and 4 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Gibraltar : 2 fighters Malta : 1 artillery Morocco : 1 mech_infantry Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 marine Tobruk : 1 fighter Libya : 1 flag, 1 mech_infantry 101 Sea Zone : 2 transports 126 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 71 Russians : 19 / 24 Japanese : 56 / 67 Americans : 59 / 90 Chinese : 11 / 13 British : 40 / 51 UK_Pacific : 0 / 0 Italians : 16 / 18 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 14 infantry moved from Kweichow to Anhwe -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 14 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Anhwe, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Manchuria Chinese undo move 2. 2 infantry placed in Manchuria 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 1.33Territory Summary for Chinese :
Manchuria : 3 infantry Suiyuyan : 1 infantry Kweichow : 1 infantry Hopei : 1 infantry Anhwe : 14 infantryProduction/PUs Summary :
Germans : 51 / 71 Russians : 19 / 24 Japanese : 55 / 67 Americans : 59 / 90 Chinese : 12 / 13 British : 40 / 51 UK_Pacific : 0 / 0 Italians : 16 / 18 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - British British buy 1 destroyer, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Novgorod 1 bomber and 2 fighters moved from Norway to Western Germany 1 battleship moved from 6 Sea Zone to 8 Sea Zone -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 1 bomber and 1 fighter moved from Norway to Finland 2 fighters moved from 126 Sea Zone to Finland 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 submarines and 4 transports moved from 6 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Algeria to Libya 1 fighter moved from Gibraltar to Libya Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Finland Americans attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 2 artilleries and 1 infantry Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 5/6 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Libya Americans attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 mech_infantry in Libya, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Libya to Tobruk 2 fighters moved from Finland to 126 Sea Zone 1 bomber and 1 fighter moved from Finland to Norway 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 8 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 mech_infantry moved from Algeria to Morocco Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer placed in 126 Sea Zone 2 infantry placed in Norway 1 artillery, 2 fighters, 2 infantry and 2 marines placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 14 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Anhwe, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Manchuria Chinese undo move 2. 2 infantry placed in Manchuria 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Novgorod 1 bomber and 2 fighters moved from Norway to Western Germany 1 battleship moved from 6 Sea Zone to 8 Sea Zone Combat - British Air Battle in Western Germany British attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Cleaning up after air battles Non Combat Move - British 1 bomber moved from Novgorod to Norway 2 fighters moved from Western Germany to Norway 1 cruiser moved from 127 Sea Zone to 126 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Egypt 3 aaGuns, 1 artillery, 2 fighters, 17 infantry and 1 mech_infantry moved from Eastern Persia to Persia 1 armour and 4 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tobruk to Alexandria 2 artilleries moved from Tunisia to 94 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 94 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Algeria to Morocco 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 3.83 Japanese regular : 1.33 Italians regular : -0.33 Germans AA : 0.67 Germans regular : 0.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 aaGun, 1 factory_minor, 8 fighters, 6 infantry, 1 marine and 1 tactical_bomber Manchuria : 3 infantry Suiyuyan : 1 infantry Kweichow : 1 infantry Hopei : 1 infantry Anhwe : 14 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Hawaiian Islands : 1 airfield, 6 fighters and 1 harbour Midway : 1 airfield 8 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 4 submarines and 4 transports 6 Sea Zone : 1 flag Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Belgian Congo : 1 armour and 2 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 armour, 1 artillery and 6 infantry Alexandria : 1 infantry Gibraltar : 1 airfield, 2 fighters, 1 harbour and 4 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 aaGun, 1 airfield and 3 infantry Malta : 1 artillery United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Morocco : 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry French Central Africa : 1 flag French Madagascar : 1 flag Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 marines Tobruk : 1 flag, 1 armour, 1 fighter and 1 mech_infantry Libya : 1 flag, 1 mech_infantry Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 flag, 1 infantry 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 2 transports 81 Sea Zone : 4 submarines Brazil : 1 flag Persia : 1 flag, 3 aaGuns, 2 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys 126 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports 91 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 71 Russians : 19 / 24 Japanese : 55 / 67 Americans : 59 / 90 Chinese : 12 / 13 British : 40 / 49 UK_Pacific : 0 / 0 Italians : 16 / 18 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 161 times 2 was rolled 203 times 3 was rolled 155 times 4 was rolled 161 times 5 was rolled 184 times 6 was rolled 195 times Average roll : 3.556 Median : 4.000 Variance : 1.931 Standard Deviation : 1.390 Total rolls : 1059 Null / Other 1 was rolled 15 times 2 was rolled 25 times 3 was rolled 18 times 4 was rolled 14 times 5 was rolled 18 times 6 was rolled 19 times Average roll : 3.477 Median : 3.000 Variance : 0.693 Standard Deviation : 0.832 Total rolls : 109 Germans Combat 1 was rolled 53 times 2 was rolled 59 times 3 was rolled 48 times 4 was rolled 59 times 5 was rolled 55 times 6 was rolled 61 times Average roll : 3.558 Median : 4.000 Variance : 0.350 Standard Deviation : 0.591 Total rolls : 335 British Combat 1 was rolled 15 times 2 was rolled 25 times 3 was rolled 18 times 4 was rolled 14 times 5 was rolled 18 times 6 was rolled 19 times Average roll : 3.477 Median : 3.000 Variance : 0.693 Standard Deviation : 0.832 Total rolls : 109 Italians Combat 1 was rolled 7 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 17 times 6 was rolled 14 times Average roll : 3.675 Median : 4.000 Variance : 1.035 Standard Deviation : 1.017 Total rolls : 83 Americans Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 3 times 5 was rolled 10 times 6 was rolled 4 times Average roll : 3.375 Median : 3.000 Variance : 1.009 Standard Deviation : 1.004 Total rolls : 40 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4.400 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Japanese Combat 1 was rolled 27 times 2 was rolled 36 times 3 was rolled 22 times 4 was rolled 35 times 5 was rolled 37 times 6 was rolled 35 times Average roll : 3.646 Median : 4.000 Variance : 0.963 Standard Deviation : 0.982 Total rolls : 192 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.739 Median : 4.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 23 ANZAC Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 3.100 Median : 2.500 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 4.091 Median : 5.000 Variance : 1.683 Standard Deviation : 1.297 Total rolls : 11 Chinese Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 15 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 16 times Average roll : 3.479 Median : 3.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 73 UK_Pacific Combat 1 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 6 was rolled 2 times Average roll : 3.091 Median : 3.000 Variance : 1.283 Standard Deviation : 1.133 Total rolls : 11 Russians Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 3 times 4 was rolled 8 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.517 Median : 4.000 Variance : 1.357 Standard Deviation : 1.165 Total rolls : 58 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Caucasus to Iraq 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Iraq Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Iraq, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Syria from British, taking Iraq from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -2.00 British regular : -1.00 -
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 3 submarines moved from 6 Sea Zone to 8 Sea Zone 3 fighters moved from Korea to Anhwe -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 3 submarines moved from 6 Sea Zone to 8 Sea Zone 3 fighters moved from Korea to Anhwe Non Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Anhwe : 3 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 marine South Australia : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 8 Sea Zone : 1 cruiser and 3 submarines 62 Sea Zone : 1 flag Persia : 2 infantryProduction/PUs Summary :
Germans : 51 / 71 Russians : 19 / 24 Japanese : 55 / 67 Americans : 59 / 90 Chinese : 12 / 13 British : 37 / 49 UK_Pacific : 0 / 0 Italians : 19 / 23 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 3 submarines moved from 6 Sea Zone to 8 Sea Zone 3 fighters moved from Korea to Anhwe Non Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 94 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Anhwe : 3 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 marine South Australia : 1 artillery and 1 infantry Dutch New Guinea : 1 flag 8 Sea Zone : 1 cruiser and 3 submarines 62 Sea Zone : 1 flag United Kingdom : 2 infantry Morocco : 1 infantry Norway : 1 fighter 92 Sea Zone : 1 destroyer Persia : 2 infantryProduction/PUs Summary :
Germans : 51 / 71 Russians : 19 / 24 Japanese : 55 / 67 Americans : 59 / 90 Chinese : 12 / 13 British : 37 / 49 UK_Pacific : 0 / 0 Italians : 19 / 23 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 armour, 1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk 4 artilleries moved from Kazakhstan to Samara 17 infantry moved from Volgograd to Samara 5 infantry moved from Kazakhstan to Samara 5 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Greece to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Yugoslavia to Trans-Jordan 2 bombers moved from Western Germany to Trans-Jordan 1 artillery moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Finland Combat - Germans Battle in Samara Germans attack with 4 artilleries and 22 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 22 infantry in Samara, round 2 : 3/26 hits, 5.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Germans roll dice for 1 armour and 1 artillery in Novosibirsk, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 5 armour, 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers British defend with 1 armour, 1 artillery and 6 infantry Germans roll dice for 5 armour, 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 2 : 11/19 hits, 9.17 expected hits British roll dice for 1 armour, 1 artillery and 6 infantry in Trans-Jordan, round 2 : 4/8 hits, 2.83 expected hits 1 artillery owned by the British, 4 mech_infantrys owned by the Germans, 6 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 5 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 armour, 1 artillery and 6 infantry Non Combat Move - Germans 2 bombers, 4 fighters and 4 tactical_bombers moved from Trans-Jordan to Syria 1 aaGun, 17 artilleries and 1 infantry moved from Rostov to Volgograd 4 artilleries and 2 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Poland to Novgorod 3 mech_infantrys moved from Archangel to Urals 3 mech_infantrys moved from Archangel to Novosibirsk 1 artillery, 1 infantry and 4 mech_infantrys moved from Archangel to Novgorod 1 artillery and 2 infantry moved from Novgorod to Vyborg 1 fighter moved from Western Germany to Greece Place Units - Germans 3 artilleries placed in Volgograd 2 artilleries, 2 fighters and 2 infantry placed in Western Germany 3 infantry and 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 3 infantry EDIT: Adding units owned by Germans to Volgograd: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : -0.50 British regular : 1.17 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 4 artilleries moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 3 mech_infantrys moved from Russia to Belarus 10 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 9 infantry moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Korea : 2 aaGuns and 10 infantry Belarus : 1 aaGun, 1 armour, 4 artilleries, 13 infantry and 3 mech_infantrys Bryansk : 1 aaGun and 40 infantry Rostov : 1 infantry Archangel : 1 mech_infantry Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 30 infantry and 1 tactical_bomber Tambov : 1 infantry Ukraine : 1 factory_minor and 1 infantry Western Ukraine : 1 infantry Vologda : 1 infantry 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 75 Russians : 24 / 33 Japanese : 55 / 67 Americans : 57 / 90 Chinese : 12 / 13 British : 36 / 49 UK_Pacific : 0 / 0 Italians : 15 / 23 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





