@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
did you mean to take french indo china? edit it if you did on russia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
5 artilleries and 1 infantry moved from Poland to Eastern Poland
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
5 artilleries and 23 infantry moved from Romania to Bessarabia
3 armour moved from Romania to Eastern Poland
10 artilleries moved from Germany to Poland
1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Libya to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to Finland
1 armour moved from Western Germany to 113 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 121 Sea Zone to 120 Sea Zone
Combat - Germans
Battle in Cyprus
Battle in Bessarabia
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 23 infantry in Bessarabia, round 2 : 2/28 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Cyprus from British, taking Bessarabia from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 aaGuns moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -4.33
@WindowWasher said in L20 666 (Allies + 15) vs WindowWasher (Axis):
did you mean to take french indo china? edit it if you did on russia.
No, I didn’t move into FIC…
Test summary from TripleA, engine version: 2.0.20234, time: 10:41:08 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Archangel
1 aaGun, 1 artillery and 8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 3 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
106 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 53
Russians : 35 / 44
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 15 / 16
ANZAC : 18 / 18
French : 2 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Siam to Shan State
1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Siam to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters moved from Caroline Islands to 46 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 artilleries and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Anhwe to Kweichow
3 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
retreated to Burma
UK_Pacific win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from Neutral_Axis
1 aaGun moved from Anhwe to Hunan
1 aaGun moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 bombers moved from Philippines to Kwangsi
Place Units - Japanese
2 carriers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -1.00
ANZAC regular : -0.67
UK_Pacific regular : 0.00
British regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
2 fighters moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
2 fighters moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 cruiser and 1 marine moved from 28 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 89 Sea Zone to Quebec
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.17
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Johnston Island : 2 marines
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 destroyer
30 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
10 Sea Zone : 1 destroyer and 4 submarines
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Quebec : 1 tactical_bomber
Gibraltar : 1 bomber
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
French West Africa : 1 flag, 1 armour
87 Sea Zone : 1 infantry and 1 transport
106 Sea Zone : 1 destroyer
91 Sea Zone : 2 carriers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 45 / 53
Russians : 35 / 44
Japanese : 60 / 68
Americans : 51 / 71
Chinese : 4 / 5
British : 34 / 39
UK_Pacific : 6 / 17
Italians : 15 / 16
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 35 / 44
Japanese : 59 / 68
Americans : 51 / 71
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 6 / 17
Italians : 15 / 16
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 2.1.20365, time: 11:52:10 AM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Combat Move - British
1 artillery moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 bomber moved from Persia to 99 Sea Zone
1 marine moved from British Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
2 fighters moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 cruiser and 1 marine moved from 28 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 89 Sea Zone to Quebec
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 bomber moved from Persia to 99 Sea Zone
1 marine moved from British Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Trans-Jordan
1 fighter moved from Persia to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Persia
1 infantry moved from Burma to India
3 fighters moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Alexandria
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
Place Units - British
1 airfield placed in Trans-Jordan
1 fighter and 1 submarine placed in 98 Sea Zone
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Italians regular : -0.17
Japanese regular : -0.83
British regular : 1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 10 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Queensland : 1 artillery and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Johnston Island : 2 marines
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 destroyer
30 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
10 Sea Zone : 1 destroyer and 4 submarines
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
Trans-Jordan : 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
French Madagascar : 1 flag, 1 infantry
Syria : 1 flag
French West Africa : 1 flag, 1 armour
Ethiopia : 1 flag, 1 artillery
87 Sea Zone : 1 infantry and 1 transport
106 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 marine and 1 submarine
91 Sea Zone : 2 carriers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 45 / 53
Russians : 35 / 44
Japanese : 59 / 68
Americans : 51 / 71
Chinese : 5 / 7
British : 38 / 38
UK_Pacific : 6 / 9
Italians : 13 / 16
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
that’s a lot of british fighters, damn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from Russians
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Malta
Non Combat Move - Italians
1 bomber moved from Egypt to Libya
Place Units - Italians
1 armour and 1 fighter placed in Southern Italy
Italians undo move 1.
1 armour and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
British AA : -0.17
Test summary from TripleA, engine version: 2.1.20365, time: 1:52:25 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
39 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Tunisia : 1 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 33 / 44
Japanese : 59 / 68
Americans : 51 / 71
Chinese : 5 / 7
British : 38 / 38
UK_Pacific : 6 / 9
Italians : 14 / 18
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
5 artilleries and 22 infantry moved from Bessarabia to Western Ukraine
9 armour, 5 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Norway to Vyborg
Germans take Vyborg from Russians
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Southern France to France
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
2 bombers moved from Western Germany to 115 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Vyborg
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Western Ukraine
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 2 bombers, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 cruiser and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Western Ukraine
Germans attack with 9 armour, 10 artilleries, 22 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 10 artilleries, 22 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 13/46 hits, 14.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 10 artilleries, 21 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 bombers moved from 115 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
1 artillery and 1 infantry placed in France
5 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -2.00
Test summary from TripleA, engine version: 2.1.20365, time: 8:35:41 AM
Savegame
Test summary from TripleA, engine version: 2.1.20365, time: 8:36:19 AM
Savegame