@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L20 666 (Allies + 15) vs WindowWasher (Axis)
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 2 fighters moved from 30 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 armour moved from 87 Sea Zone to French West Africa -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 2 fighters moved from 30 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 armour moved from 87 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser and 1 marine moved from 28 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 89 Sea Zone to Quebec 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry Johnston Island : 2 marines Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 46 Sea Zone : 1 destroyer 30 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer 10 Sea Zone : 1 destroyer and 4 submarines 54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Quebec : 1 tactical_bomber Gibraltar : 1 bomber Morocco : 1 artillery, 2 infantry and 1 mech_infantry French West Africa : 1 flag, 1 armour 87 Sea Zone : 1 infantry and 1 transport 106 Sea Zone : 1 destroyer 91 Sea Zone : 2 carriers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 45 / 53 Russians : 35 / 44 Japanese : 60 / 68 Americans : 51 / 71 Chinese : 4 / 5 British : 34 / 39 UK_Pacific : 6 / 17 Italians : 15 / 16 ANZAC : 10 / 18 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67Territory Summary for Chinese :
Shensi : 1 infantry Kansu : 1 infantry Szechwan : 1 infantry Sikang : 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 45 / 53 Russians : 35 / 44 Japanese : 59 / 68 Americans : 51 / 71 Chinese : 5 / 7 British : 34 / 39 UK_Pacific : 6 / 17 Italians : 15 / 16 ANZAC : 10 / 18 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 11:52:10 AM
Savegame -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Combat Move - British 1 artillery moved from British Somaliland to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 1 bomber moved from Persia to 99 Sea Zone 1 marine moved from British Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 2 fighters moved from 30 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 armour moved from 87 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser and 1 marine moved from 28 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 89 Sea Zone to Quebec 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from British Somaliland to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 1 bomber moved from Persia to 99 Sea Zone 1 marine moved from British Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in French Madagascar Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 bomber moved from 99 Sea Zone to Trans-Jordan 1 fighter moved from Persia to India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Iraq to Persia 1 infantry moved from Burma to India 3 fighters moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Alexandria 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 airfield placed in Trans-Jordan 1 fighter and 1 submarine placed in 98 Sea Zone 1 destroyer placed in 98 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Italians regular : -0.17 Japanese regular : -0.83 British regular : 1.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Kansu : 1 infantry Szechwan : 1 infantry Sikang : 1 fighter and 10 infantry India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry Queensland : 1 artillery and 3 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry Johnston Island : 2 marines Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 46 Sea Zone : 1 destroyer 30 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer 10 Sea Zone : 1 destroyer and 4 submarines 54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber Trans-Jordan : 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 2 tactical_bombers Alexandria : 1 infantry Gibraltar : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys French Madagascar : 1 flag, 1 infantry Syria : 1 flag French West Africa : 1 flag, 1 armour Ethiopia : 1 flag, 1 artillery 87 Sea Zone : 1 infantry and 1 transport 106 Sea Zone : 1 destroyer Iraq : 1 flag, 1 armour Eastern Persia : 1 flag 72 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 2 infantry 98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 marine and 1 submarine 91 Sea Zone : 2 carriers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 45 / 53 Russians : 35 / 44 Japanese : 59 / 68 Americans : 51 / 71 Chinese : 5 / 7 British : 38 / 38 UK_Pacific : 6 / 9 Italians : 13 / 16 ANZAC : 10 / 18 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
that’s a lot of british fighters, damn
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Baltic States Italians take Baltic States from Russians Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Malta Non Combat Move - Italians 1 bomber moved from Egypt to Libya Place Units - Italians 1 armour and 1 fighter placed in Southern Italy Italians undo move 1. 1 armour and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
British AA : -0.17 -
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 1:52:25 PM
Savegame -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 3 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 39 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser 62 Sea Zone : 1 destroyer United Kingdom : 1 fighter and 2 infantry Tunisia : 1 infantryProduction/PUs Summary :
Germans : 45 / 53 Russians : 33 / 44 Japanese : 59 / 68 Americans : 51 / 71 Chinese : 5 / 7 British : 38 / 38 UK_Pacific : 6 / 9 Italians : 14 / 18 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 5 artilleries and 22 infantry moved from Bessarabia to Western Ukraine 9 armour, 5 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Norway to Vyborg Germans take Vyborg from Russians 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Southern France to France 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 2 bombers moved from Western Germany to 115 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Vyborg 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 10 artilleries moved from Poland to Eastern Poland 2 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Western Ukraine Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 transport Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 2 bombers, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 cruiser and 1 transport remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Battle in Western Ukraine Germans attack with 9 armour, 10 artilleries, 22 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 10 artilleries, 22 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 13/46 hits, 14.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 10 artilleries, 21 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Bessarabia to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 bombers moved from 115 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 artillery and 1 infantry placed in France 5 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -2.00 -
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 8:35:41 AM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 8:36:19 AM
Savegame -
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus Combat - Russians Russians creates battle in territory 106 Sea Zone Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking 106 Sea Zone from Germans, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 2 infantry moved from Archangel to Smolensk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 infantry moved from Volgograd to Rostov 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : -0.17Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber Rostov : 2 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor and 2 infantry Novosibirsk : 6 infantry Volgograd : 1 factory_minor and 3 infantry Smolensk : 2 infantry 106 Sea Zone : 1 flag 91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 63 Russians : 29 / 41 Japanese : 59 / 68 Americans : 51 / 71 Chinese : 5 / 7 British : 38 / 38 UK_Pacific : 6 / 9 Italians : 14 / 18 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
is it a work in progress?
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@WindowWasher said in L20 666 (Allies + 15) vs WindowWasher (Axis):
is it a work in progress?
I don’t understand?
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oh wait, sorry i only saw the first gamesave
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 2 factory_minors and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Paulau Island to 35 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 46 Sea Zone 2 fighters moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Jehol to Manchuria 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 4 artilleries and 3 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Kiangsu to Anhwe 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangsi to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/13 hits, 4.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 bombers moved from Kansu to Kweichow 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Jehol to Anhwe 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from 37 Sea Zone to Shan State Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 3 armour placed in Kiangsu 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : -3.17





