Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
L20 666 (Allies + 15) vs WindowWasher (Axis)
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 116 Sea Zone to 123 Sea Zone 1 bomber moved from Gibraltar to 123 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Morocco to Algeria 2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from 123 Sea Zone to Scotland 1 armour moved from Egypt to Iraq 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : -0.50
Territory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 1 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 3 submarines and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 8 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Scotland : 1 bomber United Kingdom : 1 fighter Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys French Central Africa : 1 flag Algeria : 1 mech_infantry French West Africa : 1 flag Holland Belgium : 1 flag, 1 infantry 123 Sea Zone : 1 destroyer Iraq : 1 armour 110 Sea Zone : 2 carriers, 2 fighters, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 47 / 63 Russians : 23 / 34 Japanese : 67 / 75 Americans : 57 / 83 Chinese : 0 / 2 British : 38 / 39 UK_Pacific : 5 / 9 Italians : 16 / 11 ANZAC : 10 / 18 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 63 Russians : 23 / 34 Japanese : 67 / 75 Americans : 57 / 83 Chinese : 0 / 2 British : 38 / 39 UK_Pacific : 5 / 9 Italians : 16 / 11 ANZAC : 10 / 18 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 units repaired. 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Algeria to Tunisia 3 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 fighter moved from Trans-Jordan to Cyprus 1 fighter moved from Trans-Jordan to Crete 1 marine moved from Morocco to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 marine moved from Morocco to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 116 Sea Zone to 123 Sea Zone 1 bomber moved from Gibraltar to 123 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Morocco to Algeria 2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from 123 Sea Zone to Scotland 1 armour moved from Egypt to Iraq 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Scotland: 1 bomber EDIT: Adding units owned by Americans to Iceland: 1 bomber EDIT: Turning off Edit Mode British buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 units repaired. 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Algeria to Tunisia 3 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 fighter moved from Trans-Jordan to Cyprus 1 fighter moved from Trans-Jordan to Crete 1 marine moved from Morocco to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 marine moved from Morocco to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma Combat - British Battle in Greece Battle in Cyprus British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Cyprus, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Cyprus British win, taking Greece from Italians, taking Cyprus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Crete British attack with 1 fighter and 1 marine Italians defend with 1 infantry British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter and 1 marine in Crete, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 artilleries and 2 infantry Italians defend with 1 artillery British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Tunisia British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry Italians defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 1 armour, 4 artilleries, 1 fighter and 23 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 1 fighter and 23 infantry in Burma, round 2 : 5/29 hits, 6.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 2 infantry moved from West India to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Iraq to Persia 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tunisia to Normandy Bordeaux 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Algeria to Tunisia 6 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in United Kingdom 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.33 Italians regular : 0.17 Germans regular : -0.83 British regular : -2.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 4 artilleries and 23 infantry India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys Queensland : 1 artillery, 3 fighters, 1 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 3 submarines and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 8 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour West India : 1 infantry Iceland : 1 airfield and 1 bomber Quebec : 1 factory_minor Trans-Jordan : 1 airfield and 2 infantry Alexandria : 2 artilleries and 1 infantry Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Cyprus : 1 artillery and 1 infantry Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 4 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 mech_infantry Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry Holland Belgium : 1 flag, 1 infantry Ethiopia : 1 flag 123 Sea Zone : 1 destroyer 108 Sea Zone : 1 submarine Crete : 1 flag, 1 marine Greece : 1 flag, 1 marine 99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 97 Sea Zone : 2 submarines Iraq : 1 flag, 1 armour Eastern Persia : 1 flag Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 infantry 98 Sea Zone : 1 flag, 1 submarine 110 Sea Zone : 2 aaGuns, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 7 transports
Production/PUs Summary :
Germans : 47 / 63 Russians : 23 / 34 Japanese : 66 / 75 Americans : 57 / 83 Chinese : 0 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 13 / 11 ANZAC : 10 / 18 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 116 Sea Zone to 123 Sea Zone 1 bomber moved from Gibraltar to 123 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Morocco to Algeria 2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from 123 Sea Zone to Scotland 1 armour moved from Egypt to Iraq 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Scotland: 1 bomber EDIT: Adding units owned by Americans to Iceland: 1 bomber EDIT: Turning off Edit Mode British buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 units repaired. 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Algeria to Tunisia 3 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 fighter moved from Trans-Jordan to Cyprus 1 fighter moved from Trans-Jordan to Crete 1 marine moved from Morocco to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 marine moved from Morocco to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma Combat - British Battle in Greece Battle in Cyprus British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Cyprus, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Cyprus British win, taking Greece from Italians, taking Cyprus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Crete British attack with 1 fighter and 1 marine Italians defend with 1 infantry British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter and 1 marine in Crete, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 artilleries and 2 infantry Italians defend with 1 artillery British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Tunisia British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry Italians defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 1 armour, 4 artilleries, 1 fighter and 23 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 1 fighter and 23 infantry in Burma, round 2 : 5/29 hits, 6.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 2 infantry moved from West India to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Iraq to Persia 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tunisia to Normandy Bordeaux 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Algeria to Tunisia 6 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in United Kingdom 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 3 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.33 Italians regular : 0.17 Germans regular : -0.83 British regular : -2.33
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 116 Sea Zone to 123 Sea Zone 1 bomber moved from Gibraltar to 123 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Morocco to Algeria 2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from 123 Sea Zone to Scotland 1 armour moved from Egypt to Iraq 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Scotland: 1 bomber EDIT: Adding units owned by Americans to Iceland: 1 bomber EDIT: Turning off Edit Mode British buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 units repaired. 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Algeria to Tunisia 3 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 fighter moved from Trans-Jordan to Cyprus 1 fighter moved from Trans-Jordan to Crete 1 marine moved from Morocco to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 marine moved from Morocco to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma Combat - British Battle in Greece Battle in Cyprus British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Cyprus, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Cyprus British win, taking Greece from Italians, taking Cyprus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Crete British attack with 1 fighter and 1 marine Italians defend with 1 infantry British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter and 1 marine in Crete, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 artilleries and 2 infantry Italians defend with 1 artillery British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Tunisia British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry Italians defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 1 armour, 4 artilleries, 1 fighter and 23 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 1 fighter and 23 infantry in Burma, round 2 : 5/29 hits, 6.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 2 infantry moved from West India to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Iraq to Persia 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tunisia to Normandy Bordeaux 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Algeria to Tunisia 6 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 2 artilleries, 1 bomber and 2 infantry placed in United Kingdom 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 3 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.33 Italians regular : 0.17 Germans regular : -0.83 British regular : -2.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 4 artilleries and 23 infantry India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys Queensland : 1 artillery, 3 fighters, 1 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 3 submarines and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 8 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour West India : 1 infantry Iceland : 1 airfield and 1 bomber Quebec : 1 factory_minor Trans-Jordan : 1 airfield and 2 infantry Alexandria : 2 artilleries and 1 infantry Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Cyprus : 1 artillery and 1 infantry Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 10 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 mech_infantry Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry Holland Belgium : 1 flag, 1 infantry Ethiopia : 1 flag 123 Sea Zone : 1 destroyer 108 Sea Zone : 1 submarine Crete : 1 flag, 1 marine Greece : 1 flag, 1 marine 99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 97 Sea Zone : 2 submarines Iraq : 1 flag, 1 armour Eastern Persia : 1 flag Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 infantry 98 Sea Zone : 1 flag, 1 submarine 110 Sea Zone : 2 aaGuns, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 7 transports
Production/PUs Summary :
Germans : 47 / 63 Russians : 23 / 34 Japanese : 66 / 75 Americans : 57 / 83 Chinese : 0 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 13 / 11 ANZAC : 10 / 18 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 137 times 2 was rolled 129 times 3 was rolled 124 times 4 was rolled 154 times 5 was rolled 137 times 6 was rolled 124 times Average roll : 3.493 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 805 Germans Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 25 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 44 times Average roll : 3.658 Median : 4.000 Variance : 1.611 Standard Deviation : 1.269 Total rolls : 222 British Combat 1 was rolled 22 times 2 was rolled 18 times 3 was rolled 20 times 4 was rolled 28 times 5 was rolled 29 times 6 was rolled 16 times Average roll : 3.541 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 133 Italians Combat 1 was rolled 18 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 15 times 6 was rolled 6 times Average roll : 3.118 Median : 3.000 Variance : 1.542 Standard Deviation : 1.242 Total rolls : 68 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.696 Median : 3.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 23 Americans Combat 1 was rolled 9 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.167 Median : 3.000 Variance : 0.897 Standard Deviation : 0.947 Total rolls : 30 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 0.824 Standard Deviation : 0.907 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.800 Median : 2.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.644 Median : 4.000 Variance : 1.428 Standard Deviation : 1.195 Total rolls : 59 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 4 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Neutral_Axis Combat 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.833 Median : 3.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 14 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.483 Median : 3.000 Variance : 0.712 Standard Deviation : 0.844 Total rolls : 60 Japanese Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 37 times 5 was rolled 25 times 6 was rolled 24 times Average roll : 3.420 Median : 4.000 Variance : 0.993 Standard Deviation : 0.997 Total rolls : 169
-
@WindowWasher sorry forgot to ncm…my London fighters. just edited it.
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Novgorod to Rostov 1 armour moved from Southern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4,5,4 Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.67
-
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters moved from 54 Sea Zone to New Guinea
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters moved from 54 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from New Guinea to 54 Sea Zone 1 marine moved from New South Wales to Queensland 3 fighters moved from India to Eastern Persia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -0.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 2 infantry New Guinea : 1 artillery and 1 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters 62 Sea Zone : 1 destroyer and 1 transport Eastern Persia : 3 fighters
Production/PUs Summary :
Germans : 47 / 63 Russians : 21 / 34 Japanese : 66 / 75 Americans : 57 / 83 Chinese : 0 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 15 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters moved from 54 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from New Guinea to 54 Sea Zone 1 marine moved from New South Wales to Queensland 3 fighters moved from India to Eastern Persia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 2 infantry New Guinea : 1 artillery and 1 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters 62 Sea Zone : 1 destroyer and 1 transport United Kingdom : 1 fighter and 1 infantry Eastern Persia : 3 fighters 79 Sea Zone : 1 destroyer 110 Sea Zone : 1 infantry
Production/PUs Summary :
Germans : 47 / 63 Russians : 21 / 34 Japanese : 66 / 75 Americans : 57 / 83 Chinese : 0 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 15 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 141 times 2 was rolled 131 times 3 was rolled 126 times 4 was rolled 156 times 5 was rolled 140 times 6 was rolled 129 times Average roll : 3.498 Median : 4.000 Variance : 0.738 Standard Deviation : 0.859 Total rolls : 823 Germans Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 25 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 44 times Average roll : 3.658 Median : 4.000 Variance : 1.611 Standard Deviation : 1.269 Total rolls : 222 British Combat 1 was rolled 22 times 2 was rolled 18 times 3 was rolled 20 times 4 was rolled 28 times 5 was rolled 29 times 6 was rolled 16 times Average roll : 3.541 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 133 Italians Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 16 times 6 was rolled 6 times Average roll : 3.099 Median : 3.000 Variance : 1.812 Standard Deviation : 1.346 Total rolls : 71 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.696 Median : 3.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 23 Americans Combat 1 was rolled 9 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.167 Median : 3.000 Variance : 0.897 Standard Deviation : 0.947 Total rolls : 30 ANZAC Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.571 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 28 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.800 Median : 2.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.644 Median : 4.000 Variance : 1.428 Standard Deviation : 1.195 Total rolls : 59 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 4 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Neutral_Axis Combat 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.833 Median : 3.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 15 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.484 Median : 3.000 Variance : 0.710 Standard Deviation : 0.843 Total rolls : 62 Japanese Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 29 times 4 was rolled 37 times 5 was rolled 25 times 6 was rolled 26 times Average roll : 3.448 Median : 4.000 Variance : 0.897 Standard Deviation : 0.947 Total rolls : 172
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 fighter and 2 tactical_bombers moved from Archangel to Germany 4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Tambov 2 fighters moved from Bryansk to Germany 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 artillery and 6 infantry moved from France to Western Germany 3 armour moved from Archangel to Vyborg 3 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Bryansk to Archangel 13 armour and 8 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Ukraine to Rostov 1 armour moved from Germany to Yugoslavia 1 infantry moved from Bryansk to Western Ukraine 18 artilleries and 14 infantry moved from Bryansk to Rostov Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win with no units remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 15 armour and 9 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 15 armour and 9 mech_infantrys in Volgograd, round 2 : 10/24 hits, 9.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 15 armour and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Germany 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Rostov 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,6,4,2 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 3.00
-
im on thin ice :grimacing:
-
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 3 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Vologda 1 infantry moved from Nenetsia to Vologda 4 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 3 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Vologda 1 infantry moved from Nenetsia to Vologda 4 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Caucasus Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 3 : 4/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Timguska 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns, 1 armour and 2 mech_infantrys moved from Kazakhstan to Samara 1 armour, 4 artilleries and 2 mech_infantrys moved from Russia to Samara 1 infantry moved from Russia to Tambov 25 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.67 Russians regular : 3.33
Territory Summary for Russians :
Manchuria : 1 infantry Yakut S.S.R. : 1 infantry Timguska : 2 infantry Kazakhstan : 1 infantry Buryatia : 1 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag, 1 infantry Tsagaan Olom : 1 flag Bryansk : 1 infantry Russia : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 56 infantry and 1 tactical_bomber Tambov : 1 infantry Novosibirsk : 3 infantry Vologda : 2 infantry Caucasus : 3 infantry Smolensk : 4 infantry Samara : 2 aaGuns, 2 armour, 4 artilleries, 25 infantry and 4 mech_infantrys 106 Sea Zone : 1 flag 97 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 74 Russians : 21 / 32 Japanese : 62 / 75 Americans : 54 / 83 Chinese : 3 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 14 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 1 armour moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Chahar to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 2 artilleries moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 2 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Kansu to Timguska 1 artillery moved from Tsinghai to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kansu to Timguska 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 6 artilleries moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Anhwe to Chahar 2 artilleries and 1 infantry moved from Yunnan to French Indo China 1 artillery and 2 infantry moved from Shan State to Malaya 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Yunnan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 bomber moved from Paulau Island to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 4 infantry moved from Dutch New Guinea to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry, 1 marine, 5 tactical_bombers and 4 transports moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow 1 bomber moved from Kweichow to Timguska 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 3 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Timguska Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Timguska Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 4 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Manchuria Japanese attack with 2 artilleries and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Ulaanbaatar Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kweichow 1 fighter and 1 tactical_bomber moved from Timguska to Kweichow 1 bomber moved from Timguska to Kweichow 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from New Guinea to Paulau Island 4 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Yunnan to French Indo China 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -4.33 ANZAC regular : -1.00 Russians regular : -0.33
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 1 armour moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Chahar to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 2 artilleries moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 2 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Kansu to Timguska 1 artillery moved from Tsinghai to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kansu to Timguska 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 6 artilleries moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Anhwe to Chahar 2 artilleries and 1 infantry moved from Yunnan to French Indo China 1 artillery and 2 infantry moved from Shan State to Malaya 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Yunnan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 bomber moved from Paulau Island to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 4 infantry moved from Dutch New Guinea to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry, 1 marine, 5 tactical_bombers and 4 transports moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow 1 bomber moved from Kweichow to Timguska 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 3 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Timguska Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Timguska Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 4 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Manchuria Japanese attack with 2 artilleries and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Ulaanbaatar Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kweichow 1 fighter and 1 tactical_bomber moved from Timguska to Kweichow 1 bomber moved from Timguska to Kweichow 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from New Guinea to Paulau Island 4 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Yunnan to French Indo China 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -4.33 ANZAC regular : -1.00 Russians regular : -0.33
-
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from Iceland to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 5 fighters moved from 54 Sea Zone to New Guinea 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from Iceland to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 5 fighters moved from 54 Sea Zone to New Guinea 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Norway Battle in Guam Battle in Paulau Island Americans attack with 1 marine Japanese defend with 1 bomber Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Paulau Island Americans win, taking Norway from Germans, taking Guam from Japanese, taking Paulau Island from Japanese with 1 marine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in New Guinea Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 5 fighters and 1 infantry in New Guinea, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to 125 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 2 carriers, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Iraq to Eastern Persia 5 fighters moved from New Guinea to 54 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 0.17 Germans regular : 0.33
Territory Summary for Americans :
Paulau Island : 1 flag, 1 marine Queensland : 1 artillery, 3 fighters and 1 marine New Guinea : 1 artillery Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield 46 Sea Zone : 1 transport 34 Sea Zone : 1 cruiser 26 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 11 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber French Central Africa : 1 flag Algeria : 1 mech_infantry French West Africa : 1 flag Norway : 1 flag, 1 infantry Holland Belgium : 1 flag, 1 infantry 125 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 4 transports Eastern Persia : 1 armour
Production/PUs Summary :
Germans : 46 / 74 Russians : 14 / 32 Japanese : 72 / 80 Americans : 60 / 95 Chinese : 0 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 14 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 bomber and 8 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from United Kingdom to Western Germany