Scramble 111 but not 110
sub fights in 106 and dies first.
RIP China, that sucked sorry
@WindowWasher said in L20 666 (Allies + 15) vs WindowWasher (Axis):
RIP China, that sucked sorry
no need to apologize, bad dice happen to good people all the timeā¦
Test summary from TripleA, engine version: 2.1.20365, time: 9:52:03 AM
Savegame
Test summary from TripleA, engine version: 2.1.20365, time: 10:49:05 AM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 116 Sea Zone to 123 Sea Zone
1 bomber moved from Gibraltar to 123 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 116 Sea Zone to 123 Sea Zone
1 bomber moved from Gibraltar to 123 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 123 Sea Zone to Scotland
1 armour moved from Egypt to Iraq
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : -0.50
Territory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 1 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 8 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Scotland : 1 bomber
United Kingdom : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
French Central Africa : 1 flag
Algeria : 1 mech_infantry
French West Africa : 1 flag
Holland Belgium : 1 flag, 1 infantry
123 Sea Zone : 1 destroyer
Iraq : 1 armour
110 Sea Zone : 2 carriers, 2 fighters, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 47 / 63
Russians : 23 / 34
Japanese : 67 / 75
Americans : 57 / 83
Chinese : 0 / 2
British : 38 / 39
UK_Pacific : 5 / 9
Italians : 16 / 11
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 63
Russians : 23 / 34
Japanese : 67 / 75
Americans : 57 / 83
Chinese : 0 / 2
British : 38 / 39
UK_Pacific : 5 / 9
Italians : 16 / 11
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 units repaired.
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Algeria to Tunisia
3 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Trans-Jordan to Cyprus
1 fighter moved from Trans-Jordan to Crete
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 marine moved from Morocco to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 116 Sea Zone to 123 Sea Zone
1 bomber moved from Gibraltar to 123 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 123 Sea Zone to Scotland
1 armour moved from Egypt to Iraq
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 bomber
EDIT: Adding units owned by Americans to Iceland: 1 bomber
EDIT: Turning off Edit Mode
British buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 units repaired.
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Algeria to Tunisia
3 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Trans-Jordan to Cyprus
1 fighter moved from Trans-Jordan to Crete
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 marine moved from Morocco to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma
Combat - British
Battle in Greece
Battle in Cyprus
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Cyprus
British win, taking Greece from Italians, taking Cyprus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Crete
British attack with 1 fighter and 1 marine
Italians defend with 1 infantry
British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 1 marine in Crete, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tunisia
British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Burma
British attack with 1 armour, 4 artilleries, 1 fighter and 23 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 1 fighter and 23 infantry in Burma, round 2 : 5/29 hits, 6.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from Iraq to Persia
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Tunisia to Normandy Bordeaux
2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Algeria to Tunisia
6 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 116 Sea Zone to 108 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.33
Italians regular : 0.17
Germans regular : -0.83
British regular : -2.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 4 artilleries and 23 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Queensland : 1 artillery, 3 fighters, 1 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 8 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
West India : 1 infantry
Iceland : 1 airfield and 1 bomber
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield and 2 infantry
Alexandria : 2 artilleries and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery and 1 infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 4 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 mech_infantry
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
123 Sea Zone : 1 destroyer
108 Sea Zone : 1 submarine
Crete : 1 flag, 1 marine
Greece : 1 flag, 1 marine
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 2 aaGuns, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 7 transports
Production/PUs Summary :
Germans : 47 / 63
Russians : 23 / 34
Japanese : 66 / 75
Americans : 57 / 83
Chinese : 0 / 2
British : 41 / 50
UK_Pacific : 6 / 10
Italians : 13 / 11
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 116 Sea Zone to 123 Sea Zone
1 bomber moved from Gibraltar to 123 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 123 Sea Zone to Scotland
1 armour moved from Egypt to Iraq
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 bomber
EDIT: Adding units owned by Americans to Iceland: 1 bomber
EDIT: Turning off Edit Mode
British buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 units repaired.
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Algeria to Tunisia
3 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Trans-Jordan to Cyprus
1 fighter moved from Trans-Jordan to Crete
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 marine moved from Morocco to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma
Combat - British
Battle in Greece
Battle in Cyprus
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Cyprus
British win, taking Greece from Italians, taking Cyprus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Crete
British attack with 1 fighter and 1 marine
Italians defend with 1 infantry
British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 1 marine in Crete, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tunisia
British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Burma
British attack with 1 armour, 4 artilleries, 1 fighter and 23 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 1 fighter and 23 infantry in Burma, round 2 : 5/29 hits, 6.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from Iraq to Persia
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Tunisia to Normandy Bordeaux
2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Algeria to Tunisia
6 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 116 Sea Zone to 108 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.33
Italians regular : 0.17
Germans regular : -0.83
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 116 Sea Zone to 123 Sea Zone
1 bomber moved from Gibraltar to 123 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 123 Sea Zone to Scotland
1 armour moved from Egypt to Iraq
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 bomber
EDIT: Adding units owned by Americans to Iceland: 1 bomber
EDIT: Turning off Edit Mode
British buy 2 artilleries, 1 bomber, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 units repaired.
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Algeria to Tunisia
3 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Trans-Jordan to Cyprus
1 fighter moved from Trans-Jordan to Crete
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 marine moved from Morocco to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour, 4 artilleries, 1 fighter and 23 infantry moved from India to Burma
Combat - British
Battle in Greece
Battle in Cyprus
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Cyprus
British win, taking Greece from Italians, taking Cyprus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Crete
British attack with 1 fighter and 1 marine
Italians defend with 1 infantry
British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 1 marine in Crete, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tunisia
British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Burma
British attack with 1 armour, 4 artilleries, 1 fighter and 23 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 1 fighter and 23 infantry in Burma, round 2 : 5/29 hits, 6.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from Iraq to Persia
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Tunisia to Normandy Bordeaux
2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Algeria to Tunisia
6 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 116 Sea Zone to 108 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.33
Italians regular : 0.17
Germans regular : -0.83
British regular : -2.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 4 artilleries and 23 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Queensland : 1 artillery, 3 fighters, 1 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 8 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
West India : 1 infantry
Iceland : 1 airfield and 1 bomber
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield and 2 infantry
Alexandria : 2 artilleries and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery and 1 infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 10 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 mech_infantry
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
123 Sea Zone : 1 destroyer
108 Sea Zone : 1 submarine
Crete : 1 flag, 1 marine
Greece : 1 flag, 1 marine
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 2 aaGuns, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 7 transports
Production/PUs Summary :
Germans : 47 / 63
Russians : 23 / 34
Japanese : 66 / 75
Americans : 57 / 83
Chinese : 0 / 2
British : 41 / 50
UK_Pacific : 6 / 10
Italians : 13 / 11
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 137 times
2 was rolled 129 times
3 was rolled 124 times
4 was rolled 154 times
5 was rolled 137 times
6 was rolled 124 times
Average roll : 3.493
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 805
Germans Combat
1 was rolled 29 times
2 was rolled 44 times
3 was rolled 25 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 44 times
Average roll : 3.658
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 222
British Combat
1 was rolled 22 times
2 was rolled 18 times
3 was rolled 20 times
4 was rolled 28 times
5 was rolled 29 times
6 was rolled 16 times
Average roll : 3.541
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 133
Italians Combat
1 was rolled 18 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 6 times
Average roll : 3.118
Median : 3.000
Variance : 1.542
Standard Deviation : 1.242
Total rolls : 68
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.696
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 23
Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.167
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.644
Median : 4.000
Variance : 1.428
Standard Deviation : 1.195
Total rolls : 59
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.139
Standard Deviation : 1.462
Total rolls : 7
Neutral_Axis Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.483
Median : 3.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 60
Japanese Combat
1 was rolled 33 times
2 was rolled 22 times
3 was rolled 28 times
4 was rolled 37 times
5 was rolled 25 times
6 was rolled 24 times
Average roll : 3.420
Median : 4.000
Variance : 0.993
Standard Deviation : 0.997
Total rolls : 169
@WindowWasher sorry forgot to ncmā¦my London fighters. just edited it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
1 armour moved from Southern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4,5,4
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters moved from 54 Sea Zone to New Guinea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters moved from 54 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 3 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from New Guinea to 54 Sea Zone
1 marine moved from New South Wales to Queensland
3 fighters moved from India to Eastern Persia
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -0.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 artillery and 1 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters
62 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 3 fighters
Production/PUs Summary :
Germans : 47 / 63
Russians : 21 / 34
Japanese : 66 / 75
Americans : 57 / 83
Chinese : 0 / 2
British : 41 / 50
UK_Pacific : 6 / 10
Italians : 15 / 10
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters moved from 54 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 3 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from New Guinea to 54 Sea Zone
1 marine moved from New South Wales to Queensland
3 fighters moved from India to Eastern Persia
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 artillery and 1 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters
62 Sea Zone : 1 destroyer and 1 transport
United Kingdom : 1 fighter and 1 infantry
Eastern Persia : 3 fighters
79 Sea Zone : 1 destroyer
110 Sea Zone : 1 infantry
Production/PUs Summary :
Germans : 47 / 63
Russians : 21 / 34
Japanese : 66 / 75
Americans : 57 / 83
Chinese : 0 / 2
British : 41 / 50
UK_Pacific : 6 / 10
Italians : 15 / 10
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 141 times
2 was rolled 131 times
3 was rolled 126 times
4 was rolled 156 times
5 was rolled 140 times
6 was rolled 129 times
Average roll : 3.498
Median : 4.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 823
Germans Combat
1 was rolled 29 times
2 was rolled 44 times
3 was rolled 25 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 44 times
Average roll : 3.658
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 222
British Combat
1 was rolled 22 times
2 was rolled 18 times
3 was rolled 20 times
4 was rolled 28 times
5 was rolled 29 times
6 was rolled 16 times
Average roll : 3.541
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 133
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 16 times
6 was rolled 6 times
Average roll : 3.099
Median : 3.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 71
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.696
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 23
Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.167
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30
ANZAC Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.571
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 28
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.644
Median : 4.000
Variance : 1.428
Standard Deviation : 1.195
Total rolls : 59
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.139
Standard Deviation : 1.462
Total rolls : 7
Neutral_Axis Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.484
Median : 3.000
Variance : 0.710
Standard Deviation : 0.843
Total rolls : 62
Japanese Combat
1 was rolled 33 times
2 was rolled 22 times
3 was rolled 29 times
4 was rolled 37 times
5 was rolled 25 times
6 was rolled 26 times
Average roll : 3.448
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 172
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 fighter and 2 tactical_bombers moved from Archangel to Germany
4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Tambov
2 fighters moved from Bryansk to Germany
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery and 6 infantry moved from France to Western Germany
3 armour moved from Archangel to Vyborg
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Archangel
13 armour and 8 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Ukraine to Rostov
1 armour moved from Germany to Yugoslavia
1 infantry moved from Bryansk to Western Ukraine
18 artilleries and 14 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 15 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 15 armour and 9 mech_infantrys in Volgograd, round 2 : 10/24 hits, 9.00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 15 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Germany
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,6,4,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 3.00
im on thin ice :grimacing:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
3 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Nenetsia to Vologda
4 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
3 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Nenetsia to Vologda
4 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Caucasus
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 3 : 4/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Timguska
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns, 1 armour and 2 mech_infantrys moved from Kazakhstan to Samara
1 armour, 4 artilleries and 2 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Tambov
25 infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.67
Russians regular : 3.33
Territory Summary for Russians :
Manchuria : 1 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 56 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 3 infantry
Vologda : 2 infantry
Caucasus : 3 infantry
Smolensk : 4 infantry
Samara : 2 aaGuns, 2 armour, 4 artilleries, 25 infantry and 4 mech_infantrys
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 74
Russians : 21 / 32
Japanese : 62 / 75
Americans : 54 / 83
Chinese : 3 / 2
British : 41 / 50
UK_Pacific : 6 / 10
Italians : 14 / 10
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0