@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter and 2 tactical_bombers moved from Rostov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Volgograd, round 3 : 2/7 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Southern Italy
1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
2 fighters moved from Southern Italy to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
4 armour and 5 mech_infantrys moved from Caucasus to Rostov
14 armour and 11 mech_infantrys moved from Northwest Persia to Rostov
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
4 infantry moved from Finland to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 infantry moved from France to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Southern Italy
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
Place Units - Germans
1 carrier placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Germany
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,3,3,6,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -0.33
Russians : -1.33
@Misterblue That was fortunate. Misclicked and didnt send the bomber to Iraq.
Hindsight is 20/20. Last two german turns allied defense has been awful. Should have gone for the win! Attacked your Tambov stack with 0% odds and witnessed a miracle as allies realized too late that they have been shooting blanks!
actually hold please, i need to confirm something. was slightly rushed and now I am worried I overlooked something.
all good.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 aaGun, 10 artilleries and 30 infantry moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 9 artilleries and 15 infantry moved from Tambov to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
Combat Hit Differential Summary :
Germans : 1,00
Russians : -0,33
@ksmckay Just a preview, still need to figure out if I want to move the Russian submarine, and getting distracted so it may take awhile…
Screw it, it’s just a few ipc…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 aaGun, 10 artilleries and 30 infantry moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 9 artilleries and 15 infantry moved from Tambov to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : -0,33
@ksmckay If you haven’t gotten started with Japan I might adjust Russia’s ncm a tiny bit…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 aaGun, 10 artilleries and 30 infantry moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 9 artilleries and 15 infantry moved from Tambov to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
Russians : -0,33
@ksmckay My original thinking was that attacking Moscow was a coin-flip (slightly in my favor) where a loss would be a devastating loss for Germany while a win could range from a pyrrhic victory to a death blow. So I wagered that was a battle you were unwilling to take. My second guessing comes from the slim chance that the Axis faces a major backlash before Germany’s turn and suddenly may want a risky battle. So since the cost of making attacking Moscow even more unappealing is low, let’s shift a aa unit over…
slim chance of major axis backlash… very slim I would hope. wont get to this till tonight unfortunately. Been fun so far.
Yes. No rush.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Yunnan to Szechwan
4 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Yunnan
1 armour and 8 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 carrier and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 marine moved from 38 Sea Zone to Burma
Combat - Japanese
Japanese creates battle in territory 56 Sea Zone
Japanese creates battle in territory 62 Sea Zone
Battle in Burma
Japanese attack with 7 armour, 4 artilleries, 1 fighter, 1 infantry, 1 marine, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 7 armour, 4 artilleries, 1 fighter, 1 infantry, 1 marine, 10 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/25 hits, 8.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 4 artilleries, 1 fighter, 1 marine, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 bombers and 1 fighter moved from Paulau Island to Philippines
1 fighter and 2 tactical_bombers moved from Philippines to Kwangsi
1 fighter moved from Japan to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 aaGun and 1 infantry moved from Korea to Manchuria
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 bomber, 2 fighters, 2 infantry and 1 marine moved from Trans-Jordan to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 bomber, 2 fighters, 2 infantry and 1 marine moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 56 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 8/9 hits, 4,50 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 marine
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 marine in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Greece
2 fighters moved from Iraq to 98 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from 98 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Tobruk to Egypt
3 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 carrier and 1 destroyer moved from 91 Sea Zone to 88 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun and 2 artilleries moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 6 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 6 artilleries and 7 infantry moved from 88 Sea Zone to Suriname
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
7 fighters and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
2 submarines placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,17
Americans : 4,33
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Sikang to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 marine moved from Trans-Jordan to 98 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 marine moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Albania
1 infantry moved from Greece to Bulgaria
1 bomber moved from Tobruk to Bulgaria
1 fighter moved from Trans-Jordan to Bulgaria
1 tactical_bomber moved from India to Caucasus
5 fighters and 1 tactical_bomber moved from Trans-Jordan to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 bomber, 2 fighters, 2 infantry and 1 marine moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 56 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 8/9 hits, 4,50 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 marine
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 marine in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Greece
2 fighters moved from Iraq to 98 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from 98 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Tobruk to Egypt
3 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 carrier and 1 destroyer moved from 91 Sea Zone to 88 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun and 2 artilleries moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 6 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 6 artilleries and 7 infantry moved from 88 Sea Zone to Suriname
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
7 fighters and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
2 submarines placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Sikang to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 marine moved from Trans-Jordan to 98 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 marine moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Albania
1 infantry moved from Greece to Bulgaria
1 bomber moved from Tobruk to Bulgaria
1 fighter moved from Trans-Jordan to Bulgaria
1 tactical_bomber moved from India to Caucasus
5 fighters and 1 tactical_bomber moved from Trans-Jordan to Caucasus
Combat - British
Battle in Albania
Battle in Caucasus
British attack with 5 fighters and 2 tactical_bombers
Italians defend with 2 armour and 1 mech_infantry
British roll dice for 5 fighters and 2 tactical_bombers in Caucasus, round 2 : 2/7 hits, 3,83 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Caucasus
British roll dice for 5 fighters and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 3,17 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Albania from Italians with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Bulgaria
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Greece
1 bomber and 1 fighter moved from Bulgaria to Greece
1 marine moved from Trans-Jordan to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
1 armour and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 97 Sea Zone to Greece
2 submarines moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Trans-Jordan to Gibraltar
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from Trans-Jordan to Persia
1 aaGun, 4 artilleries and 11 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from India to Samara
3 aaGuns, 5 artilleries and 17 infantry moved from India to West India
Place Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1,00
British : -2,33
Americans : 4,33
Chinese : 0,33
Japanese : -0,50