@Martin said in L26 1940 Global OOB Dawgoneit (X) vs. Martin (L+15):
Why did you bomb the pyramids? Egyptians are nice people!
I’m sorry do you not like my explosive gift. LOL LOL LOL LOL
@JDOW I agree! Those small battles are crucial in the long run. When I play truplen in our game, I basically gave him China for free losing many of those battles consecutively.
@JDOW I will change China’s income back to 5. Think that was forgotten.
@Pejon_88 I will do something very bold with Italy! Will see if it is a disaster or the right choice.
@Pejon_88 It was not ;)
I thought since you were fucked by the dice before, I thought it ok to try it out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 9 to 5
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from British
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4,50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 9/13 hits, 5,33 expected hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the British, 4 infantry owned by the Italians and 2 armour owned by the Italians lost in Egypt
British win with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Italians: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Libya
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -2,17
British regular : 3,67
@Pejon_88 Not something I would normally do, but had it succeeded, it could’ve been Axis win. Now it is probably an Allied win.
First of all, sorry for the wrong Chinese income. I went back and forth about taking the fighter down or not and then forgot to put the income back.
I am surprised you went for it, given the advantage you had, but hoping for some dicing on these kinds of battles was my only hope. I would say it is far from over yet but the Allies are back in the game.
MARTI does not seem to like attackers. She wants us to stay peaceful.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Java to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to New Zealand
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 38 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Java to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to New Zealand
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 38 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to Burma: 1 aaGun and 1 infantry
EDIT: Removing units owned by ANZAC from Burma: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Removing units owned by French from 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 77 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 38 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Let’s go for this. No reason to push my luck further.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 bomber
EDIT: Adding units owned by Italians to Alexandria: 1 bomber
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Western Germany to 81 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits
British roll dice for 1 cruiser in 81 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 81 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 bombers, 3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 5 artilleries and 22 infantry moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Eastern Poland
1 aaGun and 2 artilleries moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
Place Units - Germans
1 infantry and 9 mech_infantrys placed in Germany
Germans undo move 1.
1 armour and 9 mech_infantrys placed in Germany
1 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0,17
British regular : -0,50
@Pejon_88 I hope you can accept my two edits with the Italians. Bomber and destroyer? Like you, I was almost about to throw in the towel there for awhile and did not NCM properly…
I was surprised you did not put the fleet off.
In fact, it slightly affected my ANZAC turn as I decided to turn the risk level down as I knew I will slaughter your Italian fleet at the moment. But it is fine as is. Another dicey UK turn coming I am afraid:D
@JDOW Ok, thanks! Well, it was late and I was quite amazed by the total humiliation for the Italians. Like in the real war :D so I just did NCMs quickly without considering the Germans…
You can also adjust ANZAC if you desire of course.
In any case, I don’t actually regret the attack for several reasons. It was 45-55% ish. One is that it is very rare to even consider something that high risk - high reward (or maybe I have not played enough yet).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bryansk
6 artilleries and 1 infantry moved from Russia to Bryansk
4 aaGuns, 4 artilleries and 24 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 armour and 1 mech_infantry moved from Rostov to Russia
5 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Amur to Korea
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Place Units - Russians
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,17
@Pejon_88 said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:
@JDOW Ok, thanks! Well, it was late and I was quite amazed by the total humiliation for the Italians. Like in the real war :D so I just did NCMs quickly without considering the Germans…
You can also adjust ANZAC if you desire of course.
In any case, I don’t actually regret the attack for several reasons. It was 45-55% ish. One is that it is very rare to even consider something that high risk - high reward (or maybe I have not played enough yet).
43% if I recall correctly.
@JDOW That sounds about right. Sorry, been very busy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from 37 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 armour, 2 artilleries and 8 infantry moved from Kweichow to Yunnan
1 aaGun and 1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Japan
1 tactical_bomber moved from Philippines to Kiangsi
2 bombers moved from Philippines to Kiangsi
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 1,00
Japanese regular : 2,00
UK_Pacific regular : 0,33