Scramble Scotland?
L20 #1 trulpen (X) vs WindowWasher (A+18) BM3
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
You scared me there with the winky face, I all of the sudden thought you could hit it with a bomber and went to check :grin:
I so much want to, but sadly can’t. ;)
Anyway, I would’ve told you if I could.
On another note, may I ask if I can to a different move with Italy? Don’t know why I didn’t park a tank in Bessarabia. Looking at it now it’s an obvious move, allowing a mech-sweep on Ukraine. Unless it’s needed in the Baltic, which I don’t think it is.
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@trulpen Yeah, as long as i get to move my us sub to hawaii :wink:
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
I like what you did with the german and italian guys taking Crete and Cyprus, going to keep that maneuver in mind
Thanks! It’s a sacrifice of the tr usually, but main problem is that it’s exposed to that french des. Apart from those draw-backs, it’s pretty much a star move. I have it after axis-dominion.
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
@trulpen Yeah, as long as i get to move my us sub to hawaii :wink:
Which sub? :)
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The one outside of Queensland
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
The one outside of Queensland
It didn’t move, right? Then it’s fully ok with me. The Pac is not affected by the Med at all.
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Unless it was only a joke, I’ll move both units.
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Ah, now I see the joke. US can’t use the aussie nb since they’re not at war. Ok, then it can’t be done. I’ll not execute the italian change then.
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oh wait, wasnt a joke, just me being stupid. feel free to move them both to NZ, and do italian thing.
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Ok, I’m on to it. :) Almost falling asleep here, but. I’ll. Make. It.
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Can’t really make the west part. But if I’m ok to change things tomorrow I can post a map with ok east, so Russia may go.
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yup all good
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Not sure about air, but can hardly see the screen because of the blinking. Gotta crash.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Italians takes Bessarabia from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Russians to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 99 Sea Zone to Crete EDIT: 1 armour moved from Baltic States to Bessarabia 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians EDIT: 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone Combat - Germans Battle in Crete Non Combat Move - Germans 3 aaGuns, 5 artilleries and 25 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland 8 armour and 11 mech_infantrys moved from Germany to Baltic States 1 armour moved from Poland to Bessarabia 2 mech_infantrys moved from Romania to Baltic States 2 mech_infantrys moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 1 mech_infantry moved from Poland to Baltic States 3 mech_infantrys moved from Western Germany to Poland 1 aaGun and 1 artillery moved from France to Western Germany 1 fighter moved from Southern Italy to Alexandria 1 bomber moved from Alexandria to Bessarabia 1 tactical_bomber moved from Western Germany to Alexandria 2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar Place Units - Germans 9 mech_infantrys placed in Germany 2 armour and 1 infantry placed in Western Germany Germans undo move 1. Germans undo move 1. 2 armour and 8 mech_infantrys placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Ukraine 1 tactical_bomber moved from Novgorod to Eastern Poland Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 aaGun, 1 artillery and 9 infantry moved from Novgorod to Belarus 6 infantry moved from Bryansk to Belarus 2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 9 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : -1.67 -
that is the Russian move, I don’t think it would really change much if you did anything different in the west, if it does ill change it after japan’s move with edits.
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
that is the Russian move, I don’t think it would really change much if you did anything different in the west, if it does ill change it after japan’s move with edits.
That’s good.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Alexandria to Gibraltar 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to French Indo China 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter moved from Caroline Islands to 46 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries and 5 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kwangsi to French Indo China 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan 3 artilleries moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Kweichow Japanese attack with 5 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 5 artilleries and 5 infantry in Kweichow, round 2 : 1/10 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 5 artilleries and 5 infantry in Kweichow, round 3 : 2/10 hits, 3,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/6 hits, 2,67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry 2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 46 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 fighters moved from Caroline Islands to Japan 1 aaGun moved from Anhwe to Kweichow 1 armour moved from Jehol to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 3 infantry moved from Jehol to Anhwe 3 artilleries moved from Kiangsu to Anhwe 1 aaGun moved from Kwangsi to French Indo China 2 bombers moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : 0,33 Japanese regular : -2,33 ANZAC regular : 2,00 UK_Pacific regular : -0,67 -
Sumatra-crap! Otherwise a good turn for little Godzilla.
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Shifted one fig that went to Alexandria to Gibraltar instead.





