@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
I can do a quick Italy if I just get your turn. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Hawaiian Islands
5 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 5 fighters; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 7 fighters in 95 Sea Zone, round 2 : 8/14 hits, 7.67 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 95 Sea Zone
Italians win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 submarine remaining. Battle score for attacker is -30
Casualties for Americans: 1 cruiser, 1 destroyer and 1 fighter
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 94 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
5 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 airfield placed in Algeria
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 31 PUs;
British buy 1 armour, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 artilleries moved from Alexandria to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
3 armour and 7 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Malta to 95 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 transports
Germans defend with 5 fighters; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 3 destroyers, 4 fighters and 4 transports in 95 Sea Zone, round 2 : 7/14 hits, 7.00 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 7 fighters in 95 Sea Zone, round 2 : 7/14 hits, 7.67 expected hits
Units damaged: 2 battleships owned by the British
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 2 submarines owned by the British, 2 carriers owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 2 battleships, 1 bomber, 4 cruisers, 2 destroyers, 4 fighters and 4 transports in 95 Sea Zone, round 3 : 5/13 hits, 6.67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 7 fighters in 95 Sea Zone, round 3 : 7/9 hits, 5.83 expected hits
2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 cruisers owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 battleship owned by the British and 2 fighters owned by the British lost in 95 Sea Zone
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 4 transports in 95 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
Italians roll dice for 4 fighters in 95 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
4 fighters owned by the Germans, 2 cruisers owned by the British and 1 battleship owned by the British lost in 95 Sea Zone
British win with 1 bomber, 2 fighters and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 2 fighters and 2 submarines
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Casualties for Germans: 5 fighters
Battle in Southern Italy
British attack with 1 armour, 3 artilleries and 4 infantry
Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 3 artilleries and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 4 aaGuns and 3 infantry in Southern Italy, round 2 : 0/3 hits, 1.00 expected hits
4 aaGuns owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 3 artilleries and 4 infantry in Southern Italy, round 3 : 3/8 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Southern Italy, round 3 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy
British captures 23PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 23
Casualties for Italians: 4 aaGuns and 3 infantry
Casualties for British: 2 infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Algeria
2 fighters moved from 95 Sea Zone to 94 Sea Zone
3 fighters moved from United Kingdom to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Persia to Russia
1 tactical_bomber moved from Persia to Tambov
1 fighter moved from Persia to Tambov
Place Units - British
3 mech_infantrys placed in Persia
1 submarine placed in 98 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
British undo move 3.
1 armour and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 61 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.83
British regular : 1.00
sorry for the delay, something important came up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Combat Move - Italians
1 armour and 5 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Ukraine to 95 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 armour moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
British defend with 4 transports
4 transports owned by the British lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Battle in Rostov
Italians attack with 1 armour and 5 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 1 armour and 5 mech_infantrys in Rostov, round 2 : 3/6 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 bomber moved from 95 Sea Zone to Western Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 1,67
Russians regular : -0,33
@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
sorry for the delay, something important came up
No problem. A 2 min-move for the fascistas.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Egypt to Trans-Jordan
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Egypt to Trans-Jordan
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
Onto an immediate G.
ima look at surfers, get back to you with russians
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 63 PUs;
Germans buy 3 armour, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 121 Sea Zone to 117 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 armour and 8 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Combat - Germans
Air Battle in Southern Italy
Combat Hit Differential Summary :
on it :+1:
Intercept Rome?
no (extra charecters for 8 char rule)
On it.
Moved my subs despite being NCMs, since I have a tendency to forget about the little buggers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 63 PUs;
Germans buy 3 armour, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 121 Sea Zone to 117 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 armour and 8 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Combat - Germans
Air Battle in Southern Italy
Germans attacks with 2 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
British roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 10 mech_infantrys in Caucasus, round 2 : 3/15 hits, 4,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Yugoslavia
1 aaGun and 5 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
2 tactical_bombers moved from Western Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
3 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
3 armour moved from Ukraine to Rostov
6 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Archangel to Belarus
1 aaGun moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
2 infantry moved from Finland to Vyborg
2 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Rostov
Place Units - Germans
3 armour, 2 fighters and 1 mech_infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,67
Germans regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Bryansk to Russia
1 aaGun, 14 artilleries and 22 infantry moved from Tambov to Samara
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
Place Units - Russians
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in Aleutian Islands
Battle in New Guinea
Japanese attack with 2 infantry
ANZAC defend with 1 bomber
Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the ANZAC lost in New Guinea
Japanese win, taking Aleutian Islands from Americans, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 bomber
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to 8 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
5 artilleries and 1 infantry moved from Szechwan to Yunnan
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Tsinghai
3 artilleries moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 8 Sea Zone
2 bombers moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 artilleries placed in French Indo China
1 artillery placed in Malaya
2 submarines placed in 37 Sea Zone
3 infantry placed in Kiangsu
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in Aleutian Islands
Battle in New Guinea
Japanese attack with 2 infantry
ANZAC defend with 1 bomber
Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the ANZAC lost in New Guinea
Japanese win, taking Aleutian Islands from Americans, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 bomber
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to 8 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
5 artilleries and 1 infantry moved from Szechwan to Yunnan
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Tsinghai
3 artilleries moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 8 Sea Zone
2 bombers moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 artilleries placed in French Indo China
1 artillery placed in Malaya
2 submarines placed in 37 Sea Zone
3 infantry placed in Kiangsu
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,33
ANZAC regular : -0,33
Of course forgot to move the sub.
Will probably change more NCM. Struggling with tiredness, but will try to finish now.