@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L20 max334 (X) vs Avner (A+13) LL BM3
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Jun 26, 2020 9:08:32 AM games.strategy.triplea.pbem.AxisAndAlliesForumPoster postTurnSummary
SEVERE: Failed to post game to forum
java.lang.IllegalStateException: User null doesn’t exist.
at games.strategy.triplea.pbem.AxisAndAlliesForumPoster.checkUser(AxisAndAlliesForumPoster.java:115)
at games.strategy.triplea.pbem.AxisAndAlliesForumPoster.getUserId(AxisAndAlliesForumPoster.java:109)
at games.strategy.triplea.pbem.AxisAndAlliesForumPoster.postTurnSummary(AxisAndAlliesForumPoster.java:51)
at games.strategy.engine.pbem.PBEMMessagePoster.post(PBEMMessagePoster.java:111)
at games.strategy.triplea.delegate.AbstractEndTurnDelegate.postTurnSummary(AbstractEndTurnDelegate.java:501)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.delegate.DelegateExecutionManager$1.invoke(DelegateExecutionManager.java:129)
at com.sun.proxy.$Proxy9.postTurnSummary(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:151)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:134)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:120)
at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:98)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:52)
at com.sun.proxy.$Proxy9.postTurnSummary(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.gamePlayer.DefaultPlayerBridge$GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:143)
at com.sun.proxy.$Proxy9.postTurnSummary(Unknown Source)
at games.strategy.engine.pbem.PBEMMessagePoster.lambda$postTurn$1(PBEMMessagePoster.java:239)
at java.lang.Thread.run(Unknown Source) -
ehm… error?
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sorry but i can’t find the dice rolls recorded on the email
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problems?
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 artillery moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Northern Italy to Syria 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Trans-Jordan Battle in 96 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking Trans-Jordan from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/1 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in Alexandria Italians attack with 2 infantry British defend with 1 infantry Italians roll dice for 2 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Syria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria Italians win, taking Syria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Syria to Southern Italy 1 fighter moved from 96 Sea Zone to Tobruk 1 fighter moved from 96 Sea Zone to Southern Italy 1 infantry moved from Libya to Tobruk 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Romania 2 aaGuns moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 0.17 French : 0.67 Neutral_Allies : 0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 marine and 7 transports; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 111 Sea Zone 3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Bulgaria to Greece 3 armour moved from Romania to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Scotland Battle in Greece Germans attack with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 3/0 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 3 : 2/1 hits, 2.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 fighter and 1 tactical_bomber moved from Greece to Western Germany 1 armour moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 armour moved from Southern France to Normandy Bordeaux 3 aaGuns and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from France to Western Germany 3 infantry moved from Germany to Western Germany 3 infantry moved from Slovakia Hungary to Germany 1 artillery moved from Romania to Bulgaria 1 infantry moved from Romania to Slovakia Hungary 2 infantry moved from Bulgaria to Romania 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from France to Germany 1 mech_infantry moved from France to Greater Southern Germany 5 armour moved from France to Western Germany 1 artillery and 3 infantry moved from Norway to Finland 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 7 transports placed in 113 Sea Zone 4 artilleries and 1 marine placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.83 Neutral_Allies : 0.33 AA fire in United Kingdom : : -0.17
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I didnt intercept for you as you need your ftrs, but you can roll it if otherwise
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland 1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine 2 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 9 infantry moved from Russia to Bryansk 5 infantry moved from Novgorod to Belarus Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine Russians undo move 1. 3 armour placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 2 artilleries placed in Russia Russians undo move 2. 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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ok… but next time ask for safety ;)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kwangsi to Siam 1 tactical_bomber moved from Kwangsi to Siam 1 fighter moved from Kwangsi to Siam 1 tactical_bomber moved from Kwangsi to Siam 1 bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Kwangsi to Siam 1 fighter moved from Korea to Anhwe 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Kiangsi to Kwangsi 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery, 3 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 bombers moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Western United States to Central United States 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 32 PUs; British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Iceland to Scotland 1 fighter moved from Iceland to Scotland 1 fighter, 12 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Ethiopia to Kenya 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from Quebec to Scotland Combat - British Battle in Kenya British attack with 1 artillery Italians defend with 1 infantry British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kenya Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Battle in Trans-Jordan British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/1 hits, 1,17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Alexandria British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/1 hits, 0,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Scotland British attack with 1 bomber, 3 fighters, 12 infantry and 1 mech_infantry Germans defend with 1 airfield, 3 artilleries and 3 infantry British roll dice for 1 bomber, 3 fighters, 12 infantry and 1 mech_infantry in Scotland, round 2 : 4/1 hits, 4,33 expected hits Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 2/0 hits, 2,00 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland 1 mech_infantry owned by the British and 10 infantry owned by the British retreated to United Kingdom Germans win with 2 artilleries remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - British 1 fighter moved from Scotland to United Kingdom 1 bomber moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 battleship moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma Place Units - British 1 transport placed in 106 Sea Zone 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5 British collect 23 PUs (3 lost to blockades); end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,00 British : -0,67 Italians : 1,67 Chinese : 0,17 Japanese : 1,00
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Bump!
:)
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i was looking for a tier 2 or 3 player. You are obviously not that.
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Where is the game file?
Well over 72 hours have passed… -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 95 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Alexandria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/1 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria retreated to Alexandria British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 artillery moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 armour moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 fighter moved from Tobruk to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 armour moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Alexandria to Greece Place Units - Italians 2 artilleries and 1 marine placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : 0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 fighters moved from Java to India 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 80 Sea Zone to Persia ANZAC take Persia from Neutral_Allies 1 infantry moved from 80 Sea Zone to Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 7 infantry moved from Germany to 113 Sea Zone 5 artilleries moved from Western Germany to 113 Sea Zone 5 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 3 transports moved from 111 Sea Zone to 112 Sea Zone 3 armour moved from Western Germany to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 battleship moved from 111 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 3 armour, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 112 Sea Zone to 110 Sea Zone 4 armour, 6 artilleries, 10 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Scotland to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
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OOL default