Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
@aequitas-et-veritas Please use second file posted.
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Germans buy 1 factory_minor, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Vyborg to Leningrad
1 fighter moved from Southern Belarus to Russia
3 bombers moved from Southern Belarus to Russia
1 fighter moved from 118 Sea Zone to Archangel
2 infantry moved from Karelia to Archangel
1 tactical_bomber moved from 118 Sea Zone to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 tactical_bomber moved from Southern Belarus to Northern Belarus
5 artilleries and 5 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Germans buy 1 factory_minor, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Vyborg to Leningrad
1 fighter moved from Southern Belarus to Russia
3 bombers moved from Southern Belarus to Russia
1 fighter moved from 118 Sea Zone to Archangel
2 infantry moved from Karelia to Archangel
1 tactical_bomber moved from 118 Sea Zone to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 tactical_bomber moved from Southern Belarus to Northern Belarus
5 artilleries and 5 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 6,7,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Leningrad
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 5 artilleries and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 5 artilleries and 5 infantry in Rostov, round 2 : 4/12 hits, 4,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
9 armour and 4 mech_infantrys moved from Smolensk to Southern Belarus
2 tactical_bombers moved from Northern Belarus to Southern Belarus
3 bombers and 1 fighter moved from Russia to Southern Belarus
1 aaGun, 3 artilleries and 1 infantry moved from Eastern Poland to Southern Belarus
9 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 artilleries and 1 infantry moved from Germany to Austria
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 116 Sea Zone to 107 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter moved from Archangel to 118 Sea Zone
Place Units - Germans
2 fighters, 6 infantry and 1 mech_infantry placed in Western Germany
1 factory_minor placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : 0,83
Russians : -1,67
Assumed no Interception against good odds. But I will reroll if you desire to intercept @Sovietishcat .
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 35 PUs;
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 8 artilleries, 12 infantry and 1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 11 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Russia to Stalingrad
1 artillery, 13 infantry and 1 mech_infantry moved from Russia to Smolensk
13 armour moved from Russia to Stalingrad
1 infantry moved from Amur to Siberia
2 aaGuns, 1 artillery and 14 infantry moved from Amur to Siberia
Place Units - Russians
1 fighter and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Anhwe to Hopei
2 bombers moved from Anhwe to Hopei
2 fighters moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
1 tactical_bomber moved from Hunan to Hopei
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in New Britain
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking New Britain from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kiangsi to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Kiangsi to Hunan
1 tactical_bomber moved from Hunan to 7 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
2 bombers moved from Hopei to French Indo China
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 47 Sea Zone
1 battleship and 1 destroyer moved from 43 Sea Zone to 47 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 cruiser moved from 22 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 7 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kyushu to 6 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
1 battleship moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 7 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 1,00
Japanese : -2,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern France
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 bomber moved from Gibraltar to 107 Sea Zone
4 marines moved from Morocco to 93 Sea Zone
1 battleship, 3 cruisers and 4 marines moved from 93 Sea Zone to 95 Sea Zone
4 marines moved from 95 Sea Zone to Southern France
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 4 marines, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Southern France, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 4 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from 107 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 destroyer and 6 submarines moved from 104 Sea Zone to 93 Sea Zone
2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern France to 95 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 aaGun moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers and 1 submarine moved from 27 Sea Zone to 11 Sea Zone
2 submarines moved from 27 Sea Zone to 11 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 11 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
2 transports placed in 104 Sea Zone
4 infantry placed in Central United States
2 bombers placed in Eastern United States
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Tsinghai to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Honan
6 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Northern Italy
10 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in 101 Sea Zone
British attack with 10 fighters and 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from 101 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
1 marine moved from French West Africa to 85 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 85 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Kenya to Egypt
1 fighter moved from Eastern India to Hopei
1 bomber moved from Northern Italy to Southern France
1 fighter moved from 95 Sea Zone to Southern France
Place Units - British
1 transport placed in 83 Sea Zone
2 fighters placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,67
Americans : 1,00
Chinese : 1,17
AA fire in Northern Italy : : -0,17
Japanese : -0,33
@aequitas-et-veritas I assumed no scramble in sz 101.
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Eastern Poland to Stalingrad
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
@Sovietishcat scramble?
@aequitas-et-veritas no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Eastern Poland to Stalingrad
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Strategic bombing raid in Stalingrad
AA fire in Stalingrad : 0/1 hits, 0,17 expected hits
Bombing raid in Stalingrad rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Stalingrad causes 6 damage total.
Battle in Crete
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,17 expected hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Libya to Tunisia
1 armour moved from Ukraine to Rostov
1 armour moved from Baltic States to Northern Belarus
1 armour moved from Southern Belarus to Northern Belarus
1 bomber moved from Stalingrad to Rostov
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,00
British : -0,50
Americans : 0,33
AA fire in Stalingrad : : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
3 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
2 armour and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 aaGun and 2 armour placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Germans take Southern Caucasus from Russians
1 infantry moved from Ukraine to Kursk
1 bomber moved from Southern Belarus to Kursk
2 bombers moved from Southern Belarus to Russia
1 fighter moved from Southern Belarus to Russia
@Sovietishcat do you want to send Interceptors?
@aequitas-et-veritas no thank you
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Germans take Southern Caucasus from Russians
1 infantry moved from Ukraine to Kursk
1 bomber moved from Southern Belarus to Kursk
2 bombers moved from Southern Belarus to Russia
1 fighter moved from Southern Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Kursk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kursk, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun and 17 infantry moved from Ukraine to Rostov
1 bomber moved from Kursk to Leningrad
1 artillery and 1 infantry moved from Leningrad to Northern Belarus
1 armour and 9 infantry moved from Eastern Poland to Northern Belarus
1 armour moved from Karelia to Leningrad
1 infantry moved from Karelia to Finland
1 infantry moved from Archangel to Leningrad
1 bomber moved from Russia to Leningrad
1 fighter moved from Russia to Northern Belarus
2 aaGuns, 11 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Southern Belarus to Northern Belarus
2 tactical_bombers moved from Southern Belarus to Western Germany
1 fighter moved from 118 Sea Zone to Western Germany
1 aaGun, 2 artilleries and 4 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to Austria
3 fighters, 7 infantry and 1 mech_infantry moved from Western Germany to France
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
1 armour moved from Rostov to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 factory_minor placed in Leningrad
5 artilleries, 1 fighter and 4 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 1 infantry placed in France
3 artilleries, 1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,67
Germans : -0,33
Russians : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 36 PUs;
Russians buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Italians
1 infantry moved from Smolensk to Yaroslavl
2 fighters moved from Russia to Novgorod
1 infantry moved from Smolensk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Russia
2 mech_infantrys moved from Smolensk to Russia
5 infantry moved from Russia to Samara
3 aaGuns, 10 artilleries and 32 infantry moved from Smolensk to Russia
1 tactical_bomber moved from Stalingrad to Russia
13 armour moved from Stalingrad to Russia
1 infantry moved from Bryansk to Russia
2 aaGuns, 1 artillery and 15 infantry moved from Siberia to Sakha
1 artillery and 1 infantry moved from Stalingrad to Samara
Place Units - Russians
1 armour, 1 fighter and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,17
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from New Guinea to 47 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 50 Sea Zone
1 submarine moved from 47 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
2 battleships and 1 marine moved from 47 Sea Zone to 50 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 50 Sea Zone to Solomon Islands
2 cruisers and 1 marine moved from 47 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
3 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
2 bombers moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from New Guinea to 47 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 50 Sea Zone
1 submarine moved from 47 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
2 battleships and 1 marine moved from 47 Sea Zone to 50 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 50 Sea Zone to Solomon Islands
2 cruisers and 1 marine moved from 47 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
3 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
2 bombers moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Midway
Battle in Solomon Islands
Battle in Wake Island
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking 55 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 3 : 1/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 12 infantry moved from Korea to Northern Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 armour, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
2 bombers moved from Burma to French Indo China
2 carriers moved from 7 Sea Zone to 25 Sea Zone
2 destroyers moved from 7 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
3 carriers, 4 destroyers, 2 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
1 transport moved from 37 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kiangsu
4 infantry placed in Japan
1 battleship placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : 0,50
Chinese : 0,33
UK_Pacific : 0,33
Japanese : -0,33