@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L20 PtV SC (Allies) vs AetV(Axis) game #4
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 7 Combat Move - Italians 1 bomber moved from Southern Caucasus to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 bomber British defend with 2 transports; Americans defend with 1 destroyer Italians roll dice for 1 bomber in 101 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 2 transports in 101 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 101 Sea Zone British win with 2 transports remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Tobruk from British to Italians EDIT: Turning off Edit Mode 1 armour moved from Southern Caucasus to Rostov 1 artillery and 1 infantry moved from Algeria to Tunisia 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : 0,50 British : 0,67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 3 artilleries placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Southern France Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 3 artilleries placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Southern France Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@aequitas-et-veritas Please use second file posted
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@Sovietishcat I need to think this through. This is going to be a tough decission.
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@aequitas-et-veritas No problems:slightly_smiling_face:
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@Sovietishcat Hey I have to pause this today and maybe tomorrow.
My wife is in the hospital and I have a hard time to focus on something. Will be right on track when the Situation is much clearer.
I apologize for the inconvinience. -
@aequitas-et-veritas No problems take your time and no rush.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 71 PUs; Germans buy 3 artilleries, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 armour and 1 infantry moved from Southern Caucasus to Northwest Persia 1 bomber moved from Southern Caucasus to Northwest Persia 1 bomber moved from Germany to 101 Sea Zone 1 fighter moved from Western Germany to 98 Sea Zone 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Novgorod to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians Combat - Germans Battle in 101 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 101 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 2 transports Battle in 98 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Northern Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 armour, 1 bomber and 1 infantry British defend with 1 fighter, 1 infantry and 2 mech_infantrys Germans roll dice for 2 armour, 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,67 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 1 bomber in Northwest Persia, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia retreated to Northwest Persia British win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Germans: 2 armour and 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Northwest Persia to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 aaGun, 5 artilleries and 19 infantry moved from Northern Caucasus to Rostov 1 bomber moved from 101 Sea Zone to Tobruk 1 fighter moved from 98 Sea Zone to Tobruk 7 artilleries and 4 infantry moved from Germany to Western Germany 2 fighters moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 3 armour moved from Germany to Eastern Poland 1 fighter moved from Northern Belarus to Leningrad 2 aaGuns, 13 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Novgorod to Leningrad 1 infantry moved from Leningrad to Vologda 1 fighter and 1 tactical_bomber moved from Germany to Leningrad Place Units - Germans 2 infantry placed in Ukraine 3 artilleries placed in Leningrad 1 submarine placed in 115 Sea Zone 1 fighter and 9 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 0,50 British : 0,00 Russians : 0,67 -
@Sovietishcat thank you for your sportsmanship. My wife is back home and the wcs looks prevented.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 35 PUs; Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Samara to Gorky 1 armour and 2 mech_infantrys moved from Kursk to Ukraine 2 armour, 10 artilleries and 30 infantry moved from Smolensk to Novgorod 3 infantry moved from Yaroslavl to Novgorod 1 mech_infantry moved from Tula to Bryansk 1 tactical_bomber moved from Yaroslavl to Gorky 1 fighter moved from Russia to Gorky 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Bryansk 1 infantry moved from Samara to Gorky 1 armour and 5 mech_infantrys moved from Russia to Novgorod 1 mech_infantry moved from Tula to Bryansk Combat - Russians Battle in Novgorod Russians attack with 3 armour, 10 artilleries, 33 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 10 artilleries, 33 infantry and 5 mech_infantrys in Novgorod, round 2 : 13/51 hits, 13,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour, 10 artilleries, 32 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 3 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Gorky, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Gorky Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gorky, round 4 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Gorky, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 1 fighter in Ukraine, round 4 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 infantry Non Combat Move - Russians 3 armour and 2 mech_infantrys moved from Kursk to Russia 8 armour moved from Tula to Russia 3 aaGuns moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Gorky to Russia 1 fighter moved from Bryansk to Russia 1 artillery and 2 infantry moved from Siberia to Sakha 1 artillery moved from Stalingrad to Samara 1 fighter moved from Ukraine to Greece Place Units - Russians 7 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1,67 Russians : -5,33 -
@aequitas-et-veritas I assumed no scramble in Novgorod, if you wanted to do so, let me know, I saved the file before combat.
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 12 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 3 fighters moved from Malaya to Burma 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 fighter and 1 tactical_bomber moved from Jehol to Shansi 1 bomber and 1 tactical_bomber moved from Jehol to Honan 1 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hopei 1 bomber moved from French Indo China to Hopei 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Western Australia 2 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 31 Sea Zone to 65 Sea Zone 1 artillery and 6 infantry moved from 65 Sea Zone to New Zealand 2 battleships, 3 cruisers and 3 marines moved from 31 Sea Zone to 65 Sea Zone 3 marines moved from 65 Sea Zone to New Zealand 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 5 fighters and 5 tactical_bombers moved from 31 Sea Zone to 27 Sea Zone 1 infantry moved from Szechwan to Hopei -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 12 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 3 fighters moved from Malaya to Burma 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 fighter and 1 tactical_bomber moved from Jehol to Shansi 1 bomber and 1 tactical_bomber moved from Jehol to Honan 1 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hopei 1 bomber moved from French Indo China to Hopei 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Western Australia 2 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 31 Sea Zone to 65 Sea Zone 1 artillery and 6 infantry moved from 65 Sea Zone to New Zealand 2 battleships, 3 cruisers and 3 marines moved from 31 Sea Zone to 65 Sea Zone 3 marines moved from 65 Sea Zone to New Zealand 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 5 fighters and 5 tactical_bombers moved from 31 Sea Zone to 27 Sea Zone 1 infantry moved from Szechwan to Hopei Combat - Japanese Battle in Western Australia Battle in New Zealand Japanese attack with 1 artillery, 6 infantry and 3 marines ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 3 cruisers in New Zealand, round 2 : 3/5 hits, 2,83 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Western Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery, 6 infantry and 3 marines remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 27 Sea Zone, round 2 : 7/11 hits, 6,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Shansi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Honan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Hunan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Hopei to Yunnan 3 fighters moved from Burma to Malaya 1 armour moved from French Indo China to Yunnan 5 carriers and 5 destroyers moved from 31 Sea Zone to 65 Sea Zone 5 fighters and 5 tactical_bombers moved from 27 Sea Zone to 65 Sea Zone 1 destroyer moved from 31 Sea Zone to 65 Sea Zone 4 infantry moved from Korea to Northern Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 bomber and 1 tactical_bomber moved from Honan to Anhwe 1 bomber moved from Anhwe to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Shansi to Chahar Place Units - Japanese 1 transport placed in 38 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 submarines placed in 7 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Americans : -0,33 Chinese : 0,33 UK_Pacific : -0,33 Japanese : 3,00 -
@Sovietishcat, I assumed no scramble in both scenarios.
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 mech_infantrys moved from Southern France to Austria 1 armour moved from Southern France to Austria 1 artillery moved from Southern France to Normandy Bordeaux 1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Italy to Austria 3 infantry moved from Northern Italy to Austria 4 infantry moved from Morocco to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 marines moved from Southern France to Normandy Bordeaux 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 bombers moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Southern France to Normandy Bordeaux -
@aequitas-et-veritas scramble in Austria?
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@Sovietishcat no Thank you.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 mech_infantrys moved from Southern France to Austria 1 armour moved from Southern France to Austria 1 artillery moved from Southern France to Normandy Bordeaux 1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Italy to Austria 3 infantry moved from Northern Italy to Austria 4 infantry moved from Morocco to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 marines moved from Southern France to Normandy Bordeaux 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 bombers moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Southern France to Normandy Bordeaux Combat - Americans Battle in Austria Americans attack with 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Austria, round 2 : 2/10 hits, 3,67 expected hits Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Austria Americans win, taking Austria from Germans with 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 27 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 27 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 infantry and 4 marines Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 4 infantry and 4 marines in Normandy Bordeaux, round 2 : 1/9 hits, 1,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 infantry and 4 marines remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Austria to Northern Italy 1 aaGun moved from Morocco to 93 Sea Zone 1 aaGun and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 aaGun moved from 97 Sea Zone to Northern Italy 1 battleship and 3 cruisers moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 66 Sea Zone 2 bombers moved from 27 Sea Zone to New South Wales 1 destroyer moved from 11 Sea Zone to 52 Sea Zone 4 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to Central United States 3 transports moved from 95 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 submarine moved from 108 Sea Zone to 113 Sea Zone Place Units - Americans 3 armour placed in Northern Italy 3 mech_infantrys placed in Southern France 2 destroyers placed in 11 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 7 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Inner Mongolia to Tsinghai 9 infantry moved from Kansu to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Morocco to 93 Sea Zone 1 bomber, 10 fighters and 1 tactical_bomber moved from Northern Italy to Eastern Poland 2 fighters moved from Smolensk to Eastern Poland 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 infantry moved from Yugoslavia to Slovakia Hungary British take Slovakia Hungary from Germans 1 mech_infantry moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Germans 3 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma Combat - British Battle in Burma British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland British attack with 1 bomber, 12 fighters and 1 tactical_bomber Germans defend with 3 armour British roll dice for 1 bomber, 12 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 8/14 hits, 7,17 expected hits Germans roll dice for 3 armour in Eastern Poland, round 2 : 0/3 hits, 1,50 expected hits 3 armour owned by the Germans lost in Eastern Poland British win with 1 bomber, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 3 armour Non Combat Move - British 1 bomber, 12 fighters and 1 tactical_bomber moved from Eastern Poland to Austria 1 artillery moved from Yugoslavia to Austria 1 armour and 2 mech_infantrys moved from Southern Italy to Austria 1 artillery moved from Northern Italy to Austria 1 aaGun moved from Northern Italy to Austria 3 fighters moved from Southern France to Austria 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Crete to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 fighter moved from United Kingdom to Austria 1 fighter moved from Burma to Eastern India 2 infantry moved from Eastern India to Western India 1 fighter moved from Northwest Persia to Western India 1 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Kursk to Novgorod Place Units - British 1 factory_minor placed in Yugoslavia 1 armour and 2 mech_infantrys placed in Southern Italy 3 mech_infantrys placed in Greece 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 50 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 62 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : -2,17 British : 0,83 Americans : -2,83 Chinese : -3,00 Japanese : -1,67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 8 Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Algeria Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits, 1,50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 0/4 hits, 1,50 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 aaGun moved from Tobruk to Alexandria Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : -3,83 British : -1,00 Americans : -0,67





