Well it looks like that evened things out at least a bit!! yeesh 🤣
L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3
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That was fun :)
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from 91 Sea Zone to Scotland 2 fighters and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu 2 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 battleship, 10 carriers, 2 cruisers, 12 destroyers and 9 submarines moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 6 fighters moved from Korea to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Kwangtung Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 6 fighters Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Battle in 35 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans winAmericans win, taking Kwangtung from Japanese with 6 fighters remaining, taking 35 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Scotland Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Kiangsi Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 5 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/9 hits, 4.17 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Western United States to Soviet Far East 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 104 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 2 fighters moved from Scotland to United Kingdom 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone 3 submarines placed in 6 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Manchuria to Shantung 1 infantry moved from Jehol to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsu 5 infantry moved from Manchuria to Jehol Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 infantry moved from West India to India 3 artilleries and 7 infantry moved from Trans-Jordan to Egypt 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt 11 artilleries and 11 infantry moved from Northwest Persia to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - British 3 infantry placed in Egypt 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.33 Americans : -0.50 Chinese : 1.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from 91 Sea Zone to Scotland 2 fighters and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu 2 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 battleship, 10 carriers, 2 cruisers, 12 destroyers and 9 submarines moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 6 fighters moved from Korea to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Kwangtung Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 6 fighters Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Battle in 35 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans winAmericans win, taking Kwangtung from Japanese with 6 fighters remaining, taking 35 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Scotland Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Kiangsi Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 5 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/9 hits, 4.17 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Western United States to Soviet Far East 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 104 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 2 fighters moved from Scotland to United Kingdom 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone 3 submarines placed in 6 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Manchuria to Shantung 1 infantry moved from Jehol to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsu 5 infantry moved from Manchuria to Jehol Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 infantry moved from West India to India 3 artilleries and 7 infantry moved from Trans-Jordan to Egypt 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt 11 artilleries and 11 infantry moved from Northwest Persia to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - British 3 infantry placed in Egypt 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Manchuria: 1 fighter EDIT: Adding units owned by British to Kiangsu: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 Americans : -0.50 Chinese : 1.33 Japanese : -1.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 3 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 armour and 3 fighters moved from New South Wales to Western Australia 1 artillery and 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 6 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in Western Australia ANZAC attack with 1 armour and 3 fighters Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 3 fighters in Western Australia, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC roll dice for 1 armour and 3 fighters in Western Australia, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 armour Battle in Queensland ANZAC attack with 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Queensland ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Queensland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 3 fighters moved from Western Australia to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,2,6,3,2,4,1,3,5,5 ANZAC collect 4 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33 Japanese : 0.00
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from 111 Sea Zone to Scotland 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 battleship moved from 112 Sea Zone to 111 Sea Zone 1 cruiser moved from 112 Sea Zone to 111 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Scotland Germans attack with 2 fighters and 2 infantry British defend with 1 airfield; Americans defend with 1 artillery Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Scotland Germans win, taking Scotland from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 4 aaGuns, 13 armour, 28 artilleries, 49 infantry and 37 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 3 artilleries and 4 infantry moved from Volgograd to Caucasus 5 infantry moved from Rostov to Caucasus 3 infantry moved from Tambov to Volgograd 3 infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Romania to Ukraine 3 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Southern France to France 1 infantry moved from France to Northern Italy 2 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Greater Southern Germany 1 tactical_bomber moved from France to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from 111 Sea Zone to Southern Italy 4 bombers moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to France 2 fighters moved from Scotland to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Southern Italy Place Units - Germans 2 fighters placed in Western Germany 2 submarines and 1 transport placed in 97 Sea Zone 1 transport placed in 112 Sea Zone 3 artilleries placed in Volgograd 1 artillery placed in Western Germany 3 armour placed in Russia 3 armour placed in Ukraine Turn Complete - Germans Germans collect 72 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 1,50 British : -0,33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from 111 Sea Zone to Scotland 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 battleship moved from 112 Sea Zone to 111 Sea Zone 1 cruiser moved from 112 Sea Zone to 111 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Scotland Germans attack with 2 fighters and 2 infantry British defend with 1 airfield; Americans defend with 1 artillery Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Scotland Germans win, taking Scotland from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 4 aaGuns, 13 armour, 28 artilleries, 49 infantry and 37 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 3 artilleries and 4 infantry moved from Volgograd to Caucasus 5 infantry moved from Rostov to Caucasus 3 infantry moved from Tambov to Volgograd 3 infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Romania to Ukraine 3 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Southern France to France 1 infantry moved from France to Northern Italy 2 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Greater Southern Germany 1 tactical_bomber moved from France to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from 111 Sea Zone to Southern Italy 4 bombers moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to France 2 fighters moved from Scotland to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Southern Italy Place Units - Germans 2 fighters placed in Western Germany 2 submarines and 1 transport placed in 97 Sea Zone 1 transport placed in 112 Sea Zone 3 artilleries placed in Volgograd 1 artillery placed in Western Germany 3 armour placed in Russia 3 armour placed in Ukraine Turn Complete - Germans Germans collect 72 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,50 British : -0,33
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Put the third sub in z109.
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from India to Eastern Persia 2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 7 infantry moved from Jehol to Chahar 8 infantry moved from Jehol to Anhwe Combat - Russians Battle in Eastern Persia Russians attack with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Persia Russians win, taking Eastern Persia from Germans with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 3 fighters and 1 tactical_bomber moved from Eastern Persia to India 1 infantry moved from Iraq to Persia 4 aaGuns, 13 artilleries and 57 infantry moved from Iraq to Trans-Jordan Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00 Japanese : -0.67
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands 4 fighters moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from Philippines to Kwangtung 1 tactical_bomber moved from Philippines to Kwangtung 1 bomber moved from Philippines to Kwangtung 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from Siberia to Soviet Far East 6 fighters moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 fighter moved from Japan to Manchuria 4 tactical_bombers moved from Philippines to 35 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter Russians defend with 1 aaGun AA fire in Manchuria : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Russians lost in Manchuria Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Fiji Battle in Gilbert Islands Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking Fiji from UK_Pacific, taking Gilbert Islands from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Soviet Far East Japanese attack with 8 fighters and 1 infantry Americans defend with 2 fighters; Russians defend with 1 infantry Japanese roll dice for 8 fighters and 1 infantry in Soviet Far East, round 2 : 4/9 hits, 4,17 expected hits Russians roll dice for 2 fighters and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 fighters owned by the Americans lost in Soviet Far East Japanese win with 7 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 fighters Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 3 bombers and 1 tactical_bomber Americans defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 bombers and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese win with 3 bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 bombers moved from Kwangtung to Japan 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from Manchuria to Amur 2 artilleries and 1 marine moved from Sakha to Amur 7 fighters moved from Soviet Far East to Amur 1 battleship, 2 carriers and 2 destroyers moved from 54 Sea Zone to 30 Sea Zone 2 fighters moved from 54 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 30 Sea Zone 6 carriers moved from 55 Sea Zone to 37 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 2 carriers and 2 destroyers moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from 54 Sea Zone to 37 Sea Zone 4 fighters moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 artilleries moved from French Indo China to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from Burma to Yunnan 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Sakha to Amur Place Units - Japanese 3 fighters and 2 tactical_bombers placed in Japan 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,6,2,6,1,6,2,3,3,5,3,1,3,2,2,6,4,6,4,5,5,6,2,2,4,2,2,5,4,2,1,1,4,5,3,6,4,2,6,3,4,1,1,6,2,4,6,3,5,4,5,5,4,3,1,2,5,6,5,1,4,1,3,6,2,2,2,1,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,6,1,6 Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0,33 AA fire in Manchuria : : -0,17 UK_Pacific : 0,67 Russians : 0,33 Japanese : -1,67
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 15 fighters and 4 tactical_bombers moved from 20 Sea Zone to Japan 10 carriers, 1 cruiser and 8 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Combat - Americans
Combat Hit Differential Summary :
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Scramble and order of loss?
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No scramble. The OOL depends on the attack-dice, so I can’t tell right now. I’ll have to decide when I see the dice. Basically, if high I ditch the sb’s, otherwise I keep them.
It’s too cruical a battle to go by default.
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 15 fighters and 4 tactical_bombers moved from 20 Sea Zone to Japan 10 carriers, 1 cruiser and 8 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Combat - Americans Battle in Japan Americans attack with 1 artillery, 15 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 2 tactical_bombers AA fire in Japan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Americans lost in Japan Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 12 fighters, 1 infantry and 4 tactical_bombers in Japan, round 2 : 9/18 hits, 9.33 expected hits
Combat Hit Differential Summary :
AA fire in Japan : : 1.50 Americans : -1.50
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Well, the dice spice still seems against me, but what are you going to do? :-)
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I will gamble for saving the sb’s for one round. Kill 3 aa (despite being heroes) and 6 inf.
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 15 fighters and 4 tactical_bombers moved from 20 Sea Zone to Japan 10 carriers, 1 cruiser and 8 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Combat - Americans Battle in Japan Americans attack with 1 artillery, 15 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 2 tactical_bombers AA fire in Japan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Americans lost in Japan Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 12 fighters, 1 infantry and 4 tactical_bombers in Japan, round 2 : 9/18 hits, 9.33 expected hits Japanese roll dice for 3 aaGuns, 3 bombers, 4 fighters, 14 infantry and 2 tactical_bombers in Japan, round 2 : 12/23 hits, 8.83 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 11 fighters owned by the Americans and 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery, 1 fighter and 4 tactical_bombers in Japan, round 3 : 3/6 hits, 3.00 expected hits Japanese roll dice for 3 bombers, 4 fighters, 8 infantry and 2 tactical_bombers in Japan, round 3 : 2/17 hits, 6.83 expected hits 3 infantry owned by the Japanese and 2 tactical_bombers owned by the Americans lost in Japan Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Japan, round 4 : 3/4 hits, 2.00 expected hits Japanese roll dice for 3 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Japan, round 4 : 8/14 hits, 5.83 expected hits 3 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Japan Japanese win with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -150 Casualties for Americans: 1 artillery, 15 fighters, 1 infantry and 4 tactical_bombers Casualties for Japanese: 3 aaGuns and 12 infantry Non Combat Move - Americans
Combat Hit Differential Summary :
AA fire in Japan : : 1.50 Americans : -0.50 Japanese : 0.50
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No luck! Game is yours. Thank you for playing.
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Posted the game results
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Well fought!