Scramble if the French attack z99.
L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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@surfer are the the tactical bombers in Kiangsu on purpose?
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 fighter moved from Eastern Persia to Caucasus 2 fighters moved from Eastern Persia to Russia Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone 2 infantry placed in Queensland ANZAC undo move 3. 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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Um nothing more than patrol duty over most of the N Pacific. If you had tried to get feisty with me, it would be just 2 more ftrs to add to the mix
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well, couldnt use my anzac subs, and without that extra plane you’d have had a 50+% on my fleet
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Also, ive used your own trick against you (Caucasus)
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 fighter moved from Eastern Persia to Caucasus 2 fighters moved from Eastern Persia to Russia Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone 2 infantry placed in Queensland ANZAC undo move 3. 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I knew those 3 ANZAC ftrs to India were going to be the bane of my existence
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Belarus to Iraq 1 bomber moved from Belarus to Persia 2 infantry moved from Northwest Persia to Iraq 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 2 infantry moved from Smolensk to Vologda 1 bomber moved from Belarus to Vologda 1 mech_infantry moved from Yenisey to Urals 1 fighter moved from Smolensk to Urals 4 artilleries, 6 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Persia Germans attack with 1 bomber and 2 infantry British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Ukraine Germans attack with 4 artilleries, 6 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 artilleries, 6 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/12 hits, 3.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Iraq Germans attack with 1 bomber and 2 infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 fighter Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 fighter Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 19 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 1 fighter moved from Caucasus to Rostov 1 bomber moved from Persia to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 9 armour and 12 mech_infantrys moved from Smolensk to Rostov 2 mech_infantrys moved from Belarus to Rostov 1 armour moved from Belarus to Rostov 1 aaGun moved from Western Ukraine to Ukraine 1 fighter moved from Urals to Archangel 1 artillery and 2 infantry moved from Smolensk to Archangel 3 artilleries moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Eastern Poland to Novgorod 10 mech_infantrys moved from Germany to Romania 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Germany to Novgorod 1 aaGun moved from Germany to Western Germany 9 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Novgorod 8 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 armour and 1 artillery placed in Novgorod 3 infantry placed in France 1 artillery placed in Novgorod 1 bomber, 1 fighter and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.67 Americans : 1.33 Russians : 1.33
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Well I escaped the ME death trap.
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well, this one will take me a minute
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 13 PUs; Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Samara to Urals 1 mech_infantry moved from Volgograd to Novosibirsk 2 fighters moved from Volgograd to Novosibirsk 2 fighters moved from Russia to Urals 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Tambov Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk retreated to Novosibirsk Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Urals Russians attack with 1 armour and 2 fighters Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 2 fighters in Urals, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 2 fighters moved from Novosibirsk to Russia 2 fighters moved from Urals to Russia 1 aaGun moved from Samara to Russia 2 aaGuns and 13 artilleries moved from Volgograd to Samara 2 infantry moved from Volgograd to Tambov 14 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov Place Units - Russians 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.00 Japanese : 0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 carriers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to India 4 bombers moved from Yunnan to India 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 4 fighters moved from 35 Sea Zone to Celebes Combat - Japanese Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Celebes Japanese attack with 6 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 marine Japanese roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/10 hits, 4.67 expected hits ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 marine Battle in India Japanese attack with 7 artilleries, 4 bombers, 9 infantry and 2 mech_infantrys British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 7 artilleries, 4 bombers, 9 infantry and 2 mech_infantrys in India, round 2 : 8/22 hits, 8.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 7 artilleries, 4 bombers, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 4 bombers moved from India to French Indo China 2 aaGuns moved from Burma to India 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Hunan to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 6 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kiangsu to French Indo China 1 tactical_bomber moved from Kiangsu to Japan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Kansu to Timguska 1 infantry moved from Suiyuyan to Kansu 1 armour and 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 2 infantry moved from Siberia to Amur 1 armour moved from Hopei to Kansu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Burma 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Yunnan to Hunan 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Kansu Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 fighter placed in 36 Sea Zone 1 airfield placed in French Indo China 5 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 UK_Pacific : 0.00 Japanese : -1.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Greece 2 fighters moved from 92 Sea Zone to Greece 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to 99 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to Hawaiian Islands Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Western Germany causes 11 damage total. Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Greece 6 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Place Units - Americans 1 airfield and 1 factory_minor placed in Greece 3 artilleries placed in Normandy Bordeaux 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.33 Americans : 1.00 Japanese : 0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Greece 2 fighters moved from 92 Sea Zone to Greece 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to 99 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to Hawaiian Islands Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Western Germany causes 11 damage total. Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Greece 6 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Place Units - Americans 1 airfield and 1 factory_minor placed in Greece 3 artilleries placed in Normandy Bordeaux 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 bombers and 2 submarines; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Greece: 1 airfield EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 airfield EDIT: Turning off Edit Mode 15 infantry moved from Eastern Persia to Persia 4 fighters and 2 tactical_bombers moved from Eastern Persia to Russia 6 fighters moved from 99 Sea Zone to Russia 4 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Syria to Iraq 2 mech_infantrys moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 2 armour moved from Tobruk to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from Egypt to Iraq 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 bomber moved from Union of South Africa to Egypt 5 mech_infantrys moved from Tobruk to Egypt 1 battleship moved from 33 Sea Zone to 54 Sea Zone Combat - British Battle in Persia British attack with 15 infantry Germans defend with 1 factory_minor and 2 infantry British roll dice for 15 infantry in Persia, round 2 : 2/15 hits, 2.50 expected hits Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 15 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Iraq British attack with 3 armour, 2 fighters, 4 infantry and 5 mech_infantrys Germans defend with 1 factory_minor and 2 infantry British roll dice for 3 armour, 2 fighters, 4 infantry and 5 mech_infantrys in Iraq, round 2 : 4/14 hits, 4.00 expected hits Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 3 armour, 2 fighters, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Iraq to 99 Sea Zone 3 armour, 3 infantry and 1 marine moved from 99 Sea Zone to Greece 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 aaGun moved from Trans-Jordan to Iraq 4 aaGuns moved from Eastern Persia to Persia 1 mech_infantry moved from Eastern Persia to Iraq Place Units - British 1 armour placed in Egypt 2 submarines placed in 81 Sea Zone 2 bombers placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.33 British : -0.50 AA fire in Western Germany : : -0.33 Americans : 1.00 Japanese : 0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 3 infantry moved from Southern France to Northern Italy 3 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Northwest Persia to Ukraine 1 armour moved from Rostov to Ukraine Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Italians undo move 1. 1 fighter and 1 infantry placed in Southern Italy 2 mech_infantrys placed in Southern France Italians undo move 2. 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Adding units owned by Italians to Southern France: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,3,4,1 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Caroline Islands to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Russia to Greece 1 fighter moved from Russia to 99 Sea Zone 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone ANZAC undo move 1. 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 2 transports placed in 54 Sea Zone ANZAC undo move 1. 1 infantry placed in Queensland 1 infantry placed in New South Wales 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 1.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Caroline Islands to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Russia to Greece 1 fighter moved from Russia to 99 Sea Zone 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone ANZAC undo move 1. 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 2 transports placed in 54 Sea Zone ANZAC undo move 1. 1 infantry placed in Queensland 1 infantry placed in New South Wales 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 1.00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory_major; Remaining resources: 62 PUs; Germans buy 1 fighter, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 artilleries moved from Northwest Persia to Caucasus 11 mech_infantrys moved from Ukraine to Caucasus 4 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 2 armour moved from Rostov to Caucasus 2 armour moved from Rostov to Caucasus 2 bombers moved from Northwest Persia to Volgograd 3 mech_infantrys moved from Rostov to Volgograd 2 bombers moved from Novgorod to Tambov 1 fighter moved from Rostov to Tambov 3 mech_infantrys moved from Rostov to Tambov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Archangel to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys Russians defend with 4 infantry Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 4 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov 1 mech_infantry owned by the Germans retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 9 armour, 8 artilleries and 11 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 9 armour, 8 artilleries and 11 mech_infantrys in Caucasus, round 2 : 11/28 hits, 10.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 9 armour, 8 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northwest Persia to Caucasus 2 bombers moved from Volgograd to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Tambov to Novgorod 2 bombers moved from Tambov to Novgorod 8 mech_infantrys moved from Western Germany to Yugoslavia 4 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Northern Italy to Yugoslavia 4 artilleries and 4 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Romania to Ukraine 1 aaGun moved from Finland to Karelia 2 artilleries moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Romania to Yugoslavia 1 bomber moved from Yunnan to India Place Units - Germans 3 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 1 fighter and 9 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -1.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery and 1 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd 2 fighters moved from Russia to Bryansk 3 fighters moved from Russia to Volgograd 1 artillery and 1 infantry moved from Samara to Vologda 1 artillery and 1 infantry moved from Samara to Russia 1 artillery and 1 infantry moved from Samara to Russia 1 armour moved from Urals to Yenisey Russians take Evenkiyskiy from Germans Russians take Yenisey from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 9 artilleries and 9 infantry moved from Samara to Russia Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Volgograd, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Volgograd to Russia 2 fighters moved from Bryansk to Russia 2 aaGuns moved from Samara to Russia Place Units - Russians 1 aaGun and 3 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.33