@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 bomber moved from Yunnan to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from 37 Sea Zone to Borneo
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Yunnan to 43 Sea Zone
2 fighters moved from Japan to Jehol
1 tactical_bomber moved from Yunnan to Jehol
1 bomber moved from Yunnan to Jehol
1 bomber moved from Yunnan to Jehol
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Amur from Russians with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 aaGun and 1 transport
1 transport owned by the ANZAC and 1 aaGun owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 aaGun and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 3 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 4 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Jehol
Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
AA fire in Jehol : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/8 hits, 3.50 expected hits
Chinese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Jehol
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 4/7 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Yunnan
2 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 42 Sea Zone to Yunnan
2 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
2 bombers moved from Jehol to Yunnan
1 fighter moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
5 artilleries and 5 infantry moved from Yunnan to Burma
1 aaGun, 1 artillery and 3 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Shensi
1 artillery moved from Shensi to Szechwan
1 aaGun moved from Kweichow to Yunnan
Place Units - Japanese
3 fighters and 6 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Jehol : : -0.50
Americans : -1.00
ANZAC : -0.50
Chinese : -1.33
UK_Pacific : 0.67
Japanese : -2.00
Edit because I wanted to save the tran and realized I could.
Re: Samara? Not sure what the problem is there. You look pretty well defended.
you could hit volgograd with 62%
this move is pretty complicated, its kinda annoying that i cant hit norway because you can scramble, Ive got to rethink this might take me a bit, maybe get back to ya tonight
“Their fundamental flaws are
lack of consolidated forces. Have to group units to defend and can’t make frontal attacks.
Cracks between forces that allow Axis to exploit and grow rapidly.
Isolation. This is the real killer.”
should’ve really listened to this (middle east)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 105 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
5 fighters moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Gibraltar
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 105 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
5 fighters moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Gibraltar
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 11 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 cruisers and 1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 105 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 105 Sea Zone
2 fighters moved from 104 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 81 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Persia to Eastern Persia
2 artilleries and 7 infantry moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Persia to India
2 fighters moved from Persia to Iraq
2 fighters moved from Persia to Volgograd
1 bomber moved from Persia to Eastern Persia
Combat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns
EDIT: Turning off Edit Mode
2 fighters moved from Iraq to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 armour, 2 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
2 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 5 PUs (4 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 0.17
Americans : 0.67
Japanese : 0.67
@WindowWasher Ok. I have to up vote when my own words get quoted to me! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
1 artillery and 5 infantry moved from Northern Italy to Southern France
1 armour moved from Eastern Poland to Novgorod
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern France
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
3 fighters moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
ANZAC collect 17 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
3 fighters moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
ANZAC collect 17 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Non Combat Move - French
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 80 PUs;
Germans buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Northwest Persia to Iraq
10 armour moved from Northwest Persia to Iraq
8 armour moved from Caucasus to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Vologda to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 infantry moved from Ukraine to Rostov
1 bomber and 2 fighters moved from Ukraine to Rostov
1 artillery and 7 infantry moved from Vologda to Archangel
1 infantry moved from Ukraine to Western Ukraine
1 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Rostov
3 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Baltic States to Belarus
4 armour and 3 mech_infantrys moved from Vologda to Belarus
3 armour moved from Novgorod to Belarus
1 bomber moved from Kansu to Rostov
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 bombers, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 2 fighters and 2 infantry in Rostov, round 2 : 4/7 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Archangel, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 18 armour, 1 infantry and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 18 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 14/21 hits, 9.50 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 8 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour and 4 mech_infantrys in Belarus, round 2 : 5/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 aaGuns moved from Caucasus to Northwest Persia
10 artilleries and 3 infantry moved from Northwest Persia to Iraq
1 fighter moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
1 bomber moved from Western Ukraine to Romania
3 bombers moved from Rostov to Romania
1 bomber moved from Kansu to Yunnan
2 mech_infantrys moved from Germany to Romania
8 mech_infantrys moved from Germany to Baltic States
1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 6.00
British : 1.00
Americans : 0.00
Russians : -0.67
Edit was a non-move. I thought to abandon Denmark, but I decided to keep a guy there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 35 PUs;
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Rostov
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Volgograd to Samara
Russians take Samara from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Vologda
Russians take Vologda from Germans
2 infantry moved from Russia to Bryansk
6 artilleries moved from Russia to Tambov
6 infantry moved from Russia to Tambov
3 fighters moved from Russia to Rostov
1 infantry moved from Korea to Manchuria
1 infantry moved from Volgograd to Caucasus
6 artilleries and 28 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 6 artilleries, 3 fighters and 30 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 6 artilleries, 3 fighters and 30 infantry in Rostov, round 2 : 14/40 hits, 10.00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 6 artilleries, 3 fighters and 29 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Russia to Tambov
3 fighters moved from Rostov to Eastern Persia
Place Units - Russians
3 artilleries placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 4.00
:cucumber:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 2 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kansu to Novosibirsk
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 17 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from Yunnan to Novosibirsk
1 bomber moved from Yunnan to Novosibirsk
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
2 bombers moved from Yunnan to Hopei
1 fighter moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
3 fighters moved from Japan to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 8 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 3 tactical_bombers and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 4/10 hits, 5.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 6 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Korea from Russians with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Hopei, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Novosibirsk to Shensi
1 infantry moved from Timguska to Kansu
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Yunnan to Burma
3 infantry moved from Yunnan to Burma
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 fighters moved from Java to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 battleships, 7 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
2 armour and 1 infantry placed in Kiangsu
3 submarines placed in 6 Sea Zone
1 marine placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 armour placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.67
Chinese : -0.67
Russians : 0.50
Japanese : -2.83
yep. In a pickle
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Gibraltar to Northern Italy
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters placed in Normandy Bordeaux
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 3.
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 2.17
AA fire in Northern Italy : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :