@simon33 scramble to 35?
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L20 AndrewAAGamer (Axis) vs Omega1759 (Allies +60) OOB
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Finland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Soviet Far East Battle in Normandy Bordeaux Battle in Norway Battle in Finland Americans attack with 3 bombers Germans defend with 2 infantry Americans roll dice for 3 bombers in Finland, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans, taking Norway from Germans with 2 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 2 infantry Non Combat Move - Americans 2 bombers moved from Finland to Karelia 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from Morocco to Algeria 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 4 fighters and 1 tactical_bomber moved from Java to India 2 fighters moved from 54 Sea Zone to Java 1 fighter moved from Johnston Island to 54 Sea Zone 1 fighter moved from Western United States to Johnston Island 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 armour and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 2. 1 armour placed in Western United States 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 0.33 Americans : 0.00Territory Summary for Americans :
India : 4 fighters and 1 tactical_bomber Queensland : 1 artillery Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter and 1 harbour Johnston Island : 1 airfield and 1 fighter Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 3 infantry Midway : 1 airfield Soviet Far East : 2 infantry and 2 mech_infantrys Java : 2 fighters 39 Sea Zone : 1 submarine 26 Sea Zone : 1 carrier 10 Sea Zone : 1 transport 3 Sea Zone : 2 transports 54 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 submarine Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Gibraltar : 2 fighters, 1 infantry and 1 mech_infantry Egypt : 1 fighter British Guiana : 1 infantry Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour Algeria : 1 aaGun Norway : 1 flag, 1 infantry and 1 mech_infantry Karelia : 2 bombers 112 Sea Zone : 1 transport 92 Sea Zone : 1 destroyer 101 Sea Zone : 1 transport Brazil : 1 flag 91 Sea Zone : 1 carrier and 1 transport 110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 54 Russians : 25 / 30 Japanese : 37 / 39 Americans : 57 / 77 Chinese : 20 / 26 British : 32 / 34 UK_Pacific : 7 / 12 Italians : 18 / 12 ANZAC : 15 / 19 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 6 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 3 artilleries and 8 infantry moved from Kwangsi to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Kiangsi : 1 infantry Manchuria : 2 artilleries and 6 infantry Yunnan : 3 artilleries and 16 infantry Kansu : 1 infantry Chahar : 1 artillery and 2 infantry Anhwe : 3 infantry Burma : 1 fighter and 3 infantry Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 39 / 54 Russians : 25 / 30 Japanese : 31 / 39 Americans : 57 / 77 Chinese : 23 / 31 British : 32 / 34 UK_Pacific : 10 / 12 Italians : 18 / 12 ANZAC : 15 / 19 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Finland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Soviet Far East Battle in Normandy Bordeaux Battle in Norway Battle in Finland Americans attack with 3 bombers Germans defend with 2 infantry Americans roll dice for 3 bombers in Finland, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans, taking Norway from Germans with 2 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 2 infantry Non Combat Move - Americans 2 bombers moved from Finland to Karelia 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from Morocco to Algeria 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 4 fighters and 1 tactical_bomber moved from Java to India 2 fighters moved from 54 Sea Zone to Java 1 fighter moved from Johnston Island to 54 Sea Zone 1 fighter moved from Western United States to Johnston Island 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 armour and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 2. 1 armour placed in Western United States 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 6 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 3 artilleries and 8 infantry moved from Kwangsi to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Non Combat Move - British 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Cyprus to Rostov 2 fighters moved from Cyprus to Tambov 1 mech_infantry moved from Northwest Persia to Volgograd 4 infantry moved from Burma to India 3 fighters moved from Burma to India 2 aaGuns moved from Burma to India 1 fighter moved from Eastern Persia to Russia 3 fighters moved from Persia to Russia 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from United Kingdom to Norway 2 submarines moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 infantry placed in United Kingdom 3 fighters placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 38 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,5,1,6,1,2,5,2,4,2,1,2,2,3,3,5,3,4,4,4,6,1,2 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : 0.33 Americans : 0.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Kiangsi : 1 infantry Manchuria : 2 artilleries and 6 infantry Yunnan : 3 artilleries and 16 infantry Kansu : 1 infantry Chahar : 1 artillery and 2 infantry Anhwe : 3 infantry Burma : 1 fighter and 3 infantry India : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 18 infantry and 3 tactical_bombers Kwangtung : 1 harbour and 1 infantry Queensland : 1 artillery Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter and 1 harbour Johnston Island : 1 airfield and 1 fighter Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 3 infantry Midway : 1 airfield Soviet Far East : 2 infantry and 2 mech_infantrys Java : 2 fighters 41 Sea Zone : 1 destroyer 43 Sea Zone : 1 flag, 1 destroyer 39 Sea Zone : 1 battleship and 1 submarine 38 Sea Zone : 1 cruiser 26 Sea Zone : 1 carrier 10 Sea Zone : 1 transport 3 Sea Zone : 2 transports 54 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 submarine Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 infantry Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 fighter, 1 harbour and 4 infantry Union of South Africa : 1 factory_minor and 1 harbour British Guiana : 1 infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour Algeria : 1 aaGun Norway : 1 flag, 2 fighters, 1 infantry and 1 mech_infantry Holland Belgium : 1 flag, 1 infantry Karelia : 2 bombers Rostov : 1 fighter Russia : 4 fighters Tambov : 2 fighters Volgograd : 1 mech_infantry Caucasus : 1 artillery and 1 infantry 112 Sea Zone : 1 transport 93 Sea Zone : 1 flag Eire : 1 flag 97 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 fighters Iraq : 1 flag 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag, 1 armour 101 Sea Zone : 1 transport 81 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 factory_minor and 3 fighters 91 Sea Zone : 1 carrier and 1 transport 110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 36 / 54 Russians : 25 / 30 Japanese : 31 / 39 Americans : 57 / 77 Chinese : 23 / 31 British : 35 / 36 UK_Pacific : 10 / 9 Italians : 18 / 12 ANZAC : 15 / 19 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
Round 4 yet so interesting. I admit the 2/3rds of bottle of wine in me made this turn difficult ;)
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China, India, Anzac, Russia and the US are like ants trying to topple the Japanese monster who’s air force is immune to ground fire! :)
Man Japan is tough to slow down!
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They sowed the wind, now they are going to reap the whirlwind:
https://www.youtube.com/watch?v=to4djmDqJRI&feature=youtu.be&t=216
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Southern Italy to 81 Sea Zone 1 artillery and 3 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Italians attack with 3 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from 81 Sea Zone to Greece 3 artilleries and 2 infantry moved from Bulgaria to Greece 1 armour moved from Bessarabia to Ukraine 2 armour moved from Bulgaria to Eastern Poland Place Units - Italians 3 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,6,1 Italians collect 16 PUs (3 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians : -0.67 Americans : 0.67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,6,4,6,6,1,5,1,6,3,4,6,6,2,3,2,6,2,4,2,6,6,6 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Siam : 1 flag Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 mech_infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry South Australia : 2 artilleries and 4 infantry New Guinea : 1 infantry Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag 35 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 2 fighters Egypt : 2 infantryProduction/PUs Summary :
Germans : 36 / 54 Russians : 25 / 30 Japanese : 31 / 39 Americans : 57 / 77 Chinese : 23 / 31 British : 34 / 36 UK_Pacific : 10 / 9 Italians : 19 / 16 ANZAC : 15 / 19 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,6,4,6,6,1,5,1,6,3,4,6,6,2,3,2,6,2,4,2,6,6,6 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Ethiopia French take Ethiopia from Italians Combat - French Non Combat Move - French 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Algeria to Tunisia 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Karelia Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Siam : 1 flag Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 mech_infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry South Australia : 2 artilleries and 4 infantry New Guinea : 1 infantry Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 destroyer 35 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 2 fighters Egypt : 2 infantry Normandy Bordeaux : 2 infantry Tunisia : 2 infantry Ethiopia : 1 flag, 1 infantry Karelia : 1 fighter Iraq : 1 infantryProduction/PUs Summary :
Germans : 36 / 54 Russians : 25 / 30 Japanese : 31 / 39 Americans : 57 / 77 Chinese : 23 / 31 British : 34 / 36 UK_Pacific : 10 / 9 Italians : 18 / 16 ANZAC : 15 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,6,4,6,6,1,5,1,6,3,4,6,6,2,3,2,6,2,4,2,6,6,6 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Ethiopia French take Ethiopia from Italians Combat - French Non Combat Move - French 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Algeria to Tunisia 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Karelia Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Siam : 1 flag Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 mech_infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry South Australia : 2 artilleries and 4 infantry New Guinea : 1 infantry Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 destroyer 35 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 2 fighters Egypt : 2 infantry Normandy Bordeaux : 2 infantry Tunisia : 2 infantry Ethiopia : 1 flag, 1 infantry Karelia : 1 fighter Iraq : 1 infantryProduction/PUs Summary :
Germans : 36 / 54 Russians : 25 / 30 Japanese : 31 / 39 Americans : 57 / 77 Chinese : 23 / 31 British : 34 / 36 UK_Pacific : 10 / 9 Italians : 18 / 16 ANZAC : 15 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
France vows to fight to the end!
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60 bid. And the Allies player is not a rookie but a strong player. That is certainly ambitious.
I am surprised, Allies to not use 23 of the bid to shut Yunnan down for J1 as this would also bring 3 additional artillery for the Chinese.
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Uh, I looked at the map. 4 turns played and the Axis position already hopeless.
I guess that 60 bid was a bit too ambitious.
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Boy, you cannot skip Yunnan and Hunnan J1 just to attack Amur. That is suicide for Japan.
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Hi JDOW,
[Commenting in retrospective manner only as you did here]
The economic, TUV and capital numbers certainly look good for the Allies, but margins of safety aren’t wide by any means. Japan losing only 1 plane on the Shan State stack consumed a big part of any margin I had.
For equally matched players, it doesn’t take much more for the Axis (in terms of economics and logistics) to cause considerable trouble even in their current position.
Sinking of two Japanese transports on R2 (even vs. a Soviet Fighter), not contesting China and exposing the German fleet in 112 (making Norway naked and giving Soviets their NOs) are all big contributors.
I’m not sure how much AndrewAAGamer appreciated the potential for the Soviets to pull back and for Moscow/India to be reinforced quickly even with a late US entry in the war. My aggressive multinational “Rocky Balboa” tactics against Japan (paired up with relatively heavy Atlantic investment by the US) and versatile use of planes can throw things off.
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While I will admit this is the first time I have seen Amur stacked and attacked it the big issue is my poor decision and dice in Karelia. I gave the defender a 4% chance of holding and that came up and I should have brought more air power. I didn’t realize the consequences of not taking Karelia that allowed the US to kill my Finland defenders. Otherwise I think it is a fairly even game.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 10 armour, 5 artilleries, 8 infantry and 9 mech_infantrys moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Bessarabia to Rostov 5 mech_infantrys moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from Baltic States to Belarus 2 armour and 8 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 bombers moved from Eastern Poland to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland Belgium 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Belarus 1 tactical_bomber moved from Slovakia Hungary to 112 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to Belarus Combat - Germans Battle in 112 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belarus Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 12 armour, 5 artilleries, 8 infantry and 16 mech_infantrys British defend with 1 fighter; Russians defend with 1 aaGun and 6 infantry Germans roll dice for 12 armour, 5 artilleries, 8 infantry and 16 mech_infantrys in Rostov, round 2 : 14/41 hits, 12.50 expected hits Russians roll dice for 1 aaGun, 1 fighter and 6 infantry in Rostov, round 2 : 3/7 hits, 2.67 expected hits 6 infantry owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 5 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 6 infantry Casualties for British: 1 fighter Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 2 infantry French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Battle in Novgorod Germans attack with 2 armour and 8 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Germans roll dice for 2 armour and 8 mech_infantrys in Novgorod, round 2 : 2/10 hits, 2.33 expected hits Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Germany 2 fighters and 3 tactical_bombers moved from Belarus to Poland 2 aaGuns, 6 artilleries and 19 infantry moved from Western Ukraine to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in France 3 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -1.17 British : 0.33 Americans : 0.33 Russians : 2.00 -
@AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs Omega1759 (Allies +60) OOB:
While I will admit this is the first time I have seen Amur stacked and attacked it the big issue is my poor decision and dice in Karelia. I gave the defender a 4% chance of holding and that came up and I should have brought more air power. I didn’t realize the consequences of not taking Karelia that allowed the US to kill my Finland defenders. Otherwise I think it is a fairly even game.
Agree with that, this was an opportunity I couldn’t pass up. Germany and Japan still very strong, and Italy still has an air force.
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@AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs Omega1759 (Allies +60) OOB:
national
Here you go, Germany back above 50 IPCs, grrrrr!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Karelia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 9 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 3 artilleries moved from Volgograd to Tambov 1 infantry moved from Olgiy to Timguska 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 8 infantry moved from Russia to Tambov 2 mech_infantrys moved from Tambov to Russia 2 armour moved from Tambov to Russia 1 aaGun moved from Tambov to Russia 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17Territory Summary for Russians :
Evenkiyskiy : 1 infantry Timguska : 1 infantry Olgiy : 1 flag Bryansk : 1 infantry Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber Tambov : 6 artilleries and 50 infantry Novosibirsk : 1 infantry Volgograd : 1 factory_minor 113 Sea Zone : 1 cruiser and 1 submarine 105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 51 Russians : 21 / 21 Japanese : 31 / 39 Americans : 55 / 77 Chinese : 23 / 31 British : 31 / 36 UK_Pacific : 10 / 9 Italians : 18 / 16 ANZAC : 15 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





