I went ahead and re-posted Japan’s turn with the 2 US fighters moved and the Japanese tac.
L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Finland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Romania to Belarus 1 mech_infantry moved from Romania to Belarus 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Belarus Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 1 aaGun and 2 infantry AA fire in Belarus : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Belarus Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 5 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 6 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber and 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 artillery moved from Karelia to Novgorod 5 artilleries and 3 infantry moved from Urals to Timguska 1 mech_infantry moved from Greece to Romania 3 artilleries moved from Bessarabia to Eastern Poland 1 aaGun, 24 artilleries and 18 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 2 armour and 21 mech_infantrys moved from Ukraine to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Poland to Eastern Poland 9 infantry and 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 aaGun, 5 artilleries and 4 infantry moved from Finland to Vyborg Place Units - Germans 1 carrier, 1 destroyer and 1 fighter placed in 93 Sea Zone 3 infantry placed in Normandy Bordeaux 1 infantry placed in Ukraine 2 infantry placed in Western Germany 2 infantry placed in France 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 8 mech_infantrys EDIT: Adding units owned by Germans to Northern Italy: 4 mech_infantrys EDIT: Adding units owned by Germans to Yugoslavia: 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Russians : -1.33 AA fire in Belarus : : 0.83
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russia may go
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 1 armour, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 7 armour, 26 artilleries, 40 infantry and 8 mech_infantrys moved from Bryansk to Belarus 1 infantry moved from Rostov to Ukraine 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Amur to Korea Russians take Korea from Japanese 1 armour moved from Korea to Manchuria 10 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 armour and 10 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 10 infantry in Manchuria, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 7 armour, 26 artilleries, 40 infantry and 8 mech_infantrys Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 7 armour, 26 artilleries, 40 infantry and 8 mech_infantrys in Belarus, round 2 : 28/81 hits, 24.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 7 armour, 26 artilleries, 40 infantry and 8 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry and 2 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 2 infantry moved from Volgograd to Rostov 1 fighter moved from Novosibirsk to Russia 1 artillery moved from Samara to Vologda 5 infantry moved from Russia to Vologda 5 infantry moved from Russia to Smolensk 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 armour, 4 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3,3,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 2.00 Japanese : -0.33
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how much have i put up a fight, i think we ve reached the point where it seems unlogical to continue. i have 4 % for destroying ur egypt navy, ur pacific navy fleed from my grasp, and most important , my german plan to reach caucasus was denied. i must applaud U for an excellent game from start till the end .
congrats
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i just need to reevaulate my strategy in peace, and see if it can be upgraded and used again agaisnt a strong player of ur caliber, or should i abandon this Med & Med East & Atlantic strategy with the Axis
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allies are my favs, i am not so much exp with axis, but the thing as i play them so rarely they were fun to play this game. i have some ideas for them in the future, and i hope will be tested against a player of ur caliber
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thanks for the game! It was quite challenging. I think the general issue is that when you go really hard for one region in the game, you give your opponent space to push in other areas. But your opponent has to recognize that early and adjust early otherwise you would win it. But even once I had thought I had you contained, it was a very difficult fight.
And your willingness to gamble early also forced me to play very conservatively as well.