L20 Snigg (X) vs Dawgoneit (A+16)

  • 22 21 20 17 15

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Hopei
            2 mech_infantrys moved from Kiangsu to Hopei
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            4 fighters and 2 tactical_bombers moved from Siam to Burma
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 5/12 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Hopei to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            4 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 carrier and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 8 infantry moved from Manchuria to Korea
            1 destroyer moved from 47 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Japan
            2 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 factory_minor placed in Malaya
            2 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : 1.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 bomber and 7 fighters moved from Eastern United States to Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 123 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from 123 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            7 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 bomber and 7 fighters moved from Eastern United States to Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 123 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from 123 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            7 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            4 fighters and 1 tactical_bomber moved from Gibraltar to Tobruk
            1 bomber moved from Trans-Jordan to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Tobruk
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Italian Somaliland
            1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Italian Somaliland
            Battle in Ethiopia
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Italian Somaliland from Italians, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tobruk
                British attack with 1 armour, 6 fighters, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 artillery, 1 fighter and 3 infantry
                    British roll dice for 1 armour, 6 fighters, 1 mech_infantry and 2 tactical_bombers in Tobruk, round 2 : 4/10 hits, 5.00 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Tobruk, round 2 : 3/5 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 fighters owned by the British lost in Tobruk
                    British roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Tobruk, round 3 : 2/7 hits, 3.83 expected hits
                    Italians roll dice for 1 fighter in Tobruk, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 armour owned by the British lost in Tobruk
                British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for British: 1 armour, 2 fighters and 1 mech_infantry
                Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber moved from 96 Sea Zone to Alexandria
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : -4.33
    Italians : 0.33
    

    Savegame

  • 22 21 20 17 15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 armour moved from Romania to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from French
            1 armour moved from Morocco to Algeria
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Northern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 17 15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 123 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 123 Sea Zone
            1 submarine moved from 88 Sea Zone to 101 Sea Zone
            1 fighter moved from 110 Sea Zone to 123 Sea Zone
            3 fighters moved from 110 Sea Zone to 104 Sea Zone
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
            1 bomber moved from Germany to Novgorod
            1 tactical_bomber moved from Poland to Baltic States
            1 artillery and 6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Karelia
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Novgorod causes 5 damage total. 
            Battle in 101 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 101 Sea Zone
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 104 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 123 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                Americans defend with 1 cruiser
                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Americans lost in 123 Sea Zone
                Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 bomber moved from Novgorod to Eastern Poland
            3 aaGuns, 5 armour, 10 artilleries, 16 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 tactical_bombers moved from Holland Belgium to Eastern Poland
            2 aaGuns moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 fighter moved from 123 Sea Zone to Iceland
            3 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 fighter and 2 submarines placed in 112 Sea Zone
            1 armour and 5 mech_infantrys placed in Germany
            2 infantry placed in France
            Germans undo move 3.
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Americans : -0.33
    Russians : 2.00
    AA fire in Novgorod : : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            17 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 1 artillery and 8 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 8 infantry in Korea, round 2 : 3/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 6 infantry in Korea, round 3 : 3/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Russians roll dice for 11 infantry in Korea, round 4 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Korea, round 4 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 10 infantry in Korea, round 5 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Korea, round 5 : 0/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 10 infantry in Korea, round 6 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 10 infantry in Korea, round 7 : 0/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 9 infantry in Korea, round 8 : 4/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 8 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 8 infantry
                Casualties for Japanese: 1 artillery and 8 infantry
            Battle in Bessarabia
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            3 infantry moved from Novgorod to Baltic States
            2 aaGuns, 1 armour, 4 artilleries, 1 fighter and 9 infantry moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 artillery moved from Ukraine to Bryansk
            2 aaGuns, 2 armour, 5 artilleries, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            8 infantry moved from Novgorod to Archangel
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,1,4,1,4,3,1,1,2
            Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.50
    Japanese : -2.33
    

    Savegame

  • 22 21 20 17 15

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Chahar
            1 bomber moved from Anhwe to Chahar
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Chahar
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Manchuria
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 3/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            3 mech_infantrys moved from Hopei to Jehol
            1 aaGun moved from Anhwe to Hopei
            1 bomber moved from Chahar to Jehol
            3 mech_infantrys moved from Kiangsu to Jehol
            1 bomber moved from Manchuria to Jehol
            1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 armour moved from Java to 42 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            3 infantry placed in Malaya
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.67
    Japanese : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 9 fighters moved from Gibraltar to Algeria
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 3 bombers and 9 fighters
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 3 bombers and 9 fighters in Algeria, round 2 : 4/12 hits, 6.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                Americans win with 3 bombers and 8 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            8 fighters moved from Algeria to Gibraltar
            3 bombers moved from Algeria to United Kingdom
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 destroyers placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2
            Americans collect 45 PUs (5 lost to blockades); end with 45 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -1.83
    Japanese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            8 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 9 fighters moved from Gibraltar to Algeria
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 3 bombers and 9 fighters
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 3 bombers and 9 fighters in Algeria, round 2 : 4/12 hits, 6.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                Americans win with 3 bombers and 8 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            8 fighters moved from Algeria to Gibraltar
            3 bombers moved from Algeria to United Kingdom
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 destroyers placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2
            Americans collect 45 PUs (5 lost to blockades); end with 45 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            8 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Alexandria to Persia
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 bomber moved from Alexandria to Persia
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
            1 mech_infantry moved from Ethiopia to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters moved from Union of South Africa to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 carrier and 2 destroyers placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 1.17
    Americans : -1.83
    Chinese : -0.83
    Japanese : -1.00
    

    Savegame

  • 22 21 20 17 15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Belarus
            1 bomber moved from Northern Italy to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 1 bomber
                Russians defend with 3 infantry
                    Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Romania
            1 infantry moved from Northern Italy to Southern Italy
            2 submarines moved from 95 Sea Zone to 93 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser, 3 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser, 3 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 17 15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Baltic States
            3 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 6 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
            1 bomber moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 submarine moved from 101 Sea Zone to 117 Sea Zone
                  Germans take 106 Sea Zone from Americans
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Baltic States to Belarus
            3 aaGuns, 9 armour, 12 artilleries, 18 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Bessarabia to Belarus
            1 bomber moved from Western Ukraine to Western Germany
            2 submarines moved from 123 Sea Zone to 109 Sea Zone
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Iceland to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 1 armour
            EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
            5 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.33
    

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Germany : 1 aaGun, 5 armour, 1 factory_major and 5 mech_infantrys
    Belarus : 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 18 infantry, 11 mech_infantrys and 4 tactical_bombers
    Karelia : 1 flag
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 1 armour and 5 mech_infantrys
    Bessarabia : 1 flag, 1 infantry
    Western Ukraine : 1 flag, 2 infantry
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
    112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
    125 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    109 Sea Zone : 5 submarines
    117 Sea Zone : 1 submarine
    101 Sea Zone : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            3 infantry moved from Archangel to Smolensk
            2 infantry moved from Archangel to Vologda
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 armour, 11 artilleries, 2 fighters, 21 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 aaGun moved from Bryansk to Russia
            2 aaGuns and 9 infantry moved from Korea to Amur
    
        Place Units - Russians
            1 armour, 2 artilleries and 6 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,2,2,3,1,1,2,1,6,1,2,3,3,3
            Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.33
    

    Savegame

  • 22 21 20 17 15

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 1 infantry moved from Hopei to Suiyuyan
            2 infantry moved from Chahar to Suiyuyan
            4 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
            4 fighters and 2 tactical_bombers moved from Kweichow to Suiyuyan
            1 mech_infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            2 bombers moved from Jehol to Suiyuyan
            4 mech_infantrys moved from Jehol to Suiyuyan
            1 mech_infantry moved from Jehol to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Shan State to Burma
            1 artillery and 3 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 4 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 4 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Java
                Japanese attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Java, round 2 : 4/11 hits, 4.50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Korea from Russians, taking Java from ANZAC with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                Chinese defend with 12 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 6/16 hits, 6.33 expected hits
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 5/12 hits, 4.00 expected hits
                    3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 3 : 5/11 hits, 5.50 expected hits
                    Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 3/6 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 4 : 5/8 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys
                Casualties for Chinese: 12 infantry
            Battle in Burma
                Japanese attack with 2 artilleries and 4 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 1/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 mech_infantrys moved from Kiangsu to Jehol
            2 bombers moved from Suiyuyan to Hunan
            3 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
            1 aaGun moved from Hopei to Chahar
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Malaya to Shan State
            2 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 destroyer placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.83
    Chinese : 1.67
    UK_Pacific : 1.00
    Japanese : -5.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 harbour
    Korea : 3 infantry and 1 mech_infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
    Jehol : 1 flag, 2 mech_infantrys
    Manchuria : 1 flag, 2 mech_infantrys
    Yunnan : 1 flag
    Suiyuyan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag
    Hunan : 1 flag, 2 bombers
    Hopei : 1 flag
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag
    Chahar : 1 flag, 1 aaGun, 3 fighters and 2 tactical_bombers
    Sikang : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag, 3 infantry
    Burma : 1 flag, 2 artilleries and 1 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 armour, 2 artilleries and 4 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
    37 Sea Zone : 1 flag, 1 destroyer
    25 Sea Zone : 1 destroyer
    6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Gibraltar to United Kingdom
            3 fighters moved from Gibraltar to Scotland
            2 fighters moved from Gibraltar to Syria
            4 destroyers moved from 101 Sea Zone to 117 Sea Zone
                  Americans take 106 Sea Zone from Germans
                  Americans take 101 Sea Zone from Germans
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in 25 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 117 Sea Zone
                Americans attack with 4 destroyers
                Germans defend with 1 submarine
                    Americans roll dice for 4 destroyers in 117 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                Americans win with 4 destroyers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            3 destroyers placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -2.33
    Japanese : -0.67
    

    Savegame

Suggested Topics

  • 17
  • 32
  • 37
  • 39
  • 90
  • 62
  • 89
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.9k

Users

40.7k

Topics

1.8m

Posts