@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
@Snigg no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour, 12 artilleries, 9 infantry, 20 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 7 mech_infantrys moved from Ukraine to Bryansk
2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers moved from Novgorod to Bryansk
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 28/87 hits, 29.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to 110 Sea Zone
8 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Belarus to Bryansk
1 fighter and 4 tactical_bombers moved from Bryansk to Novgorod
Place Units - Germans
3 armour placed in Ukraine
1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod
2 submarines placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.50
Americans : -1.00
Russians : -0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 8 mech_infantrys
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 tactical_bombers
104 Sea Zone : 1 submarine
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
@dawgoneit I meant to move one of the AA from Belarus to Novogrod…I forgot I was purchasing only planes there this turn. Would you mind if that got edited? If not, no biggie.
Thanks,
Snigg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Archangel to Smolensk
1 infantry moved from Smolensk to Russia
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 armour moved from Kansu to Shensi
2 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Volgograd to Samara
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour
Japanese defend with 2 mech_infantrys
Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 armour in Yakut S.S.R., round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 armour in Yakut S.S.R., round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 7 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 7 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 2 armour
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians : -2.50
Japanese : -1.00
@Snigg said in L20 Snigg (X) vs Dawgoneit (A+16):
@dawgoneit I meant to move one of the AA from Belarus to Novogrod…I forgot I was purchasing only planes there this turn. Would you mind if that got edited? If not, no biggie.
Thanks,
Snigg
go ahead. no worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hopei
5 mech_infantrys moved from Kweichow to Shensi
1 bomber moved from Kweichow to Hopei
1 bomber moved from Kweichow to Shensi
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 42 Sea Zone
5 artilleries and 5 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 5 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser and 5 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Java, round 2 : 5/12 hits, 4.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 3 fighters in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 3 mech_infantrys in Hopei, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber and 5 mech_infantrys
British defend with 2 infantry and 1 mech_infantry; Russians defend with 1 armour
Japanese roll dice for 1 bomber and 5 mech_infantrys in Shensi, round 2 : 0/6 hits, 1.50 expected hits
Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 3 mech_infantrys in Shensi, round 3 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 3 : 2/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Shensi
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
retreated to Shensi
Chinese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 5 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Hopei
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Shensi to Kiangsu
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour and 3 artilleries moved from West India to India
1 mech_infantry moved from Soviet Far East to Amur
3 fighters moved from 16 Sea Zone to Japan
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
3 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 submarines placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Americans : 0.33
Chinese : -0.17
Japanese : -1.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 harbour
Kiangsu : 1 flag, 2 bombers, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 5 artilleries and 5 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 5 transports
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 3 submarines
39 Sea Zone : 1 flag
6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
55 Sea Zone : 1 submarine
West India : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Syria to Bulgaria
1 fighter moved from Sikang to Russia
1 fighter moved from Iraq to Sikang
1 bomber moved from Eastern United States to Morocco
2 destroyers moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 transport moved from 25 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Bulgaria
Americans attack with 1 bomber
Italians defend with 1 armour
Americans roll dice for 1 bomber in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Bulgaria, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Bulgaria
Italians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery placed in Western United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 4.
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.17
Italians : 0.00
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Syria to Bulgaria
1 fighter moved from Sikang to Russia
1 fighter moved from Iraq to Sikang
1 bomber moved from Eastern United States to Morocco
2 destroyers moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 transport moved from 25 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Bulgaria
Americans attack with 1 bomber
Italians defend with 1 armour
Americans roll dice for 1 bomber in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Bulgaria, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Bulgaria
Italians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery placed in Western United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 4.
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from Japanese
3 armour, 3 artilleries and 7 mech_infantrys moved from Persia to Eastern Persia
6 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
4 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Algeria to Tunisia
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 battleship and 1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Greece
Non Combat Move - British
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
Italians : 0.00
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Albania to Greece
1 armour moved from Bulgaria to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Greece
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northern Italy
Italians attack with 1 armour and 4 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 armour and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.33
Territory Summary for Italians :
Northern Italy : 1 armour, 1 factory_minor and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Rostov to Tambov
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Rostov to Tambov
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia
1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
4 mech_infantrys moved from Eastern Poland to Belarus
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from 110 Sea Zone to 109 Sea Zone
@dawgoneit assuming no scramble again out of London for the destroyer vs. sub/3 ftr battle?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia
1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
4 mech_infantrys moved from Eastern Poland to Belarus
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 109 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 29 armour, 12 artilleries, 1 bomber, 2 fighters, 9 infantry, 35 mech_infantrys and 5 tactical_bombers
Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry, 35 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/92 hits, 32.33 expected hits
Russians roll dice for 2 aaGuns, 19 artilleries, 4 fighters, 63 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 30.50 expected hits
26 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 28 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/55 hits, 25.33 expected hits
Russians roll dice for 19 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 26/61 hits, 21.83 expected hits
31 infantry owned by the Russians, 12 artilleries owned by the Germans, 7 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 4 : 18/29 hits, 15.50 expected hits
Russians roll dice for 19 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 9/30 hits, 11.50 expected hits
6 infantry owned by the Russians, 12 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
Germans roll dice for 13 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 5 : 9/20 hits, 11.00 expected hits
Russians roll dice for 7 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 5/12 hits, 5.50 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
Germans roll dice for 8 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 6 : 12/15 hits, 8.50 expected hits
Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -37
Casualties for Germans: 23 armour, 12 artilleries, 1 fighter, 9 infantry and 35 mech_infantrys
Casualties for Russians: 2 aaGuns, 19 artilleries, 3 fighters, 63 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
3 tactical_bombers moved from Russia to Ukraine
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 fighter moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 submarines placed in 110 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 5.17
AA fire in Russia : : 0.00
Americans : -1.00
Russians : 7.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Belarus : 1 flag, 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 6 armour and 1 factory_minor
Ukraine : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
104 Sea Zone : 1 submarine
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 submarines and 1 transport
@dawgoneit we can reroll the sea battle if you like…I got hit hard in Russia, but managed to hold on at the end.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia
1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
4 mech_infantrys moved from Eastern Poland to Belarus
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 109 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 29 armour, 12 artilleries, 1 bomber, 2 fighters, 9 infantry, 35 mech_infantrys and 5 tactical_bombers
Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry, 35 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/92 hits, 32.33 expected hits
Russians roll dice for 2 aaGuns, 19 artilleries, 4 fighters, 63 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 30.50 expected hits
26 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 28 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/55 hits, 25.33 expected hits
Russians roll dice for 19 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 26/61 hits, 21.83 expected hits
31 infantry owned by the Russians, 12 artilleries owned by the Germans, 7 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 4 : 18/29 hits, 15.50 expected hits
Russians roll dice for 19 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 9/30 hits, 11.50 expected hits
6 infantry owned by the Russians, 12 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
Germans roll dice for 13 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 5 : 9/20 hits, 11.00 expected hits
Russians roll dice for 7 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 5/12 hits, 5.50 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
Germans roll dice for 8 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 6 : 12/15 hits, 8.50 expected hits
Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -37
Casualties for Germans: 23 armour, 12 artilleries, 1 fighter, 9 infantry and 35 mech_infantrys
Casualties for Russians: 2 aaGuns, 19 artilleries, 3 fighters, 63 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
3 tactical_bombers moved from Russia to Ukraine
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 fighter moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 submarines placed in 110 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 5.17
AA fire in Russia : : 0.00
Americans : -1.00
Russians : 7.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Belarus : 1 flag, 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 6 armour and 1 factory_minor
Ukraine : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
104 Sea Zone : 1 submarine
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Hopei to Shensi
2 bombers moved from Kiangsu to Shensi
1 artillery and 2 infantry moved from India to West India
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in West India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shensi
Japanese attack with 2 bombers and 3 mech_infantrys
Chinese defend with 2 infantry; Russians defend with 1 armour
Japanese roll dice for 2 bombers and 3 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 armour and 2 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Kweichow
2 bombers moved from Shensi to French Indo China
1 artillery and 1 infantry moved from Shan State to Burma
1 mech_infantry moved from Amur to Yakut S.S.R.
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from Java to 42 Sea Zone
5 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 submarines and 5 transports moved from 42 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.50
Chinese : -0.17
UK_Pacific : -0.33
Japanese : 7.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 2 artilleries and 2 infantry
Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 4 destroyers and 3 submarines
39 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 5 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
55 Sea Zone : 1 destroyer
West India : 1 flag, 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Morocco to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 destroyer, 7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Sikang to Persia
1 bomber moved from Morocco to Southern Italy
1 transport moved from 12 Sea Zone to 26 Sea Zone
2 destroyers moved from 94 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
3 fighters moved from 104 Sea Zone to Morocco
3 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Central United States to Eastern United States
1 bomber moved from Southern Italy to Tunisia
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.17
AA fire in Southern Italy : : -0.17
Americans : -0.00
Japanese : -1.00