L20 #1 trulpen (X) vs surfer (A+9) BM3


  • I will change another walk-on, if that’s ok. Didn’t see your bomber until now. Take the french territory instead.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History
    Round: 3
    Purchase Units - Italians
    Italians buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;

        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 armour moved from Baltic States to Archangel
                  Italians take Belarus from Russians
                  Italians take Archangel from Russians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 fighters moved from Southern Italy to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Trans-Jordan to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            3 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            EDIT: 2 infantry moved from Gibraltar to Southern Italy
            EDIT: 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Trans-Jordan to Libya
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Gibraltar from Italians to British
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Egypt
            1 carrier placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of French Equatorial Africa from French to Italians
            EDIT: Adding units owned by Italians to French Equatorial Africa: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Italians from Belgian Congo: 1 armour and 1 mech_infantry
            EDIT: Changing ownership of Belgian Congo from Italians to British
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    British regular : 0,67
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • France does nothing?

  • 2026 25 24 23 22 21 20

    @trulpen Hold up. I forgot about french + anzac units in Syria.

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Syria: 2 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Syria to Iraq
            EDIT: French undo move 2.
            1 infantry moved from Syria to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    edit to NCM ANZAC unit it Syria


  • @surfer said in L20 #1 trulpen (X) vs surfer (A+9) BM3:

    edit to NCM ANZAC unit it Syria

    No problem. For your conveniece, it’s easier to just use the edit by move instead.

  • 2026 25 24 23 22 21 20

    @trulpen ?? what is that?


  • It’s a function in the edit mode. You can move around units, instead of deleting and adding.


  • Doesn’t work well with tr’s, but everything else is usually fine.


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History
    Round: 4
    Research Technology - Germans

        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to Novgorod
            7 infantry moved from Vyborg to Novgorod
            1 bomber moved from Baltic States to Russia
            1 bomber moved from Western Germany to Novgorod
            1 artillery and 1 infantry moved from Eire to Scotland
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 mech_infantry moved from Baltic States to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from Western Germany to Scotland
            1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 fighter moved from Western Germany to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
    

    Combat Hit Differential Summary :

    Russians AA : -0,17
    

    Savegame


  • I assume you don’t want to scramble in z109.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History
    Round: 4
    Research Technology - Germans

        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to Novgorod
            7 infantry moved from Vyborg to Novgorod
            1 bomber moved from Baltic States to Russia
            1 bomber moved from Western Germany to Novgorod
            1 artillery and 1 infantry moved from Eire to Scotland
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 mech_infantry moved from Baltic States to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from Western Germany to Scotland
            1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 fighter moved from Western Germany to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Novgorod
                Germans attack with 1 bomber and 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber and 8 infantry in Novgorod, round 2 : 3/9 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Scotland
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield and 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits, 2,50 expected hits
                    British roll dice for 3 infantry in Scotland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 artillery moved from France to Western Germany
            3 aaGuns, 1 armour, 5 artilleries and 23 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Baltic States to Belarus
            1 aaGun moved from Vyborg to Novgorod
            1 bomber moved from Novgorod to Germany
            1 bomber moved from Russia to Western Ukraine
            2 armour and 2 mech_infantrys moved from Baltic States to Archangel
            7 armour and 10 mech_infantrys moved from Baltic States to Western Ukraine
            1 infantry moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Scotland to Western Germany
            1 fighter moved from Scotland to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            2 transports placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            5 infantry placed in Western Germany
            Germans undo move 4.
            2 infantry placed in Normandy Bordeaux
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 2,33
    British regular : 1,00
    Russians AA : -0,17
    

    Savegame


  • Hold it. I was supposed to take S France now.


  • I’ll repost.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History
    Round: 4
    Research Technology - Germans

        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to Novgorod
            7 infantry moved from Vyborg to Novgorod
            1 bomber moved from Baltic States to Russia
            1 bomber moved from Western Germany to Novgorod
            1 artillery and 1 infantry moved from Eire to Scotland
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 mech_infantry moved from Baltic States to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from Western Germany to Scotland
            1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 fighter moved from Western Germany to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Novgorod
                Germans attack with 1 bomber and 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber and 8 infantry in Novgorod, round 2 : 3/9 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Scotland
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield and 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits, 2,50 expected hits
                    British roll dice for 3 infantry in Scotland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 artillery moved from France to Western Germany
            3 aaGuns, 1 armour, 5 artilleries and 23 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Baltic States to Belarus
            1 aaGun moved from Vyborg to Novgorod
            1 bomber moved from Russia to Western Ukraine
            2 armour and 2 mech_infantrys moved from Baltic States to Archangel
            7 armour and 10 mech_infantrys moved from Baltic States to Western Ukraine
            1 tactical_bomber moved from Scotland to Western Germany
            1 fighter moved from Scotland to 109 Sea Zone
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Neutral_Axis
            1 bomber moved from Novgorod to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            1 submarine placed in 110 Sea Zone
            2 transports placed in 112 Sea Zone
            3 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 2,33
    British regular : 1,00
    Russians AA : -0,17
    

    Savegame

  • 2026 25 24 23 22 21 20

    Ok. that was a mistake. I meant to raid Smolensk with 1 inf + 1 ftr. I got distracted and picked an art vice ftr. I was willing to trade inf for mobile, but not additional units…

    The ftr attacks better than the art. and rolled a 1 anyway so result would be same. I’d like to edit to fix, but also that was stupid and not really kosher fix.

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 37 PUs; 
            Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            6 infantry moved from Timguska to Kansu
            1 fighter moved from Syria to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Bryansk to Russia
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,4,4,2,5,1,2,1,5,6,5
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.33
    Russians regular : 1.83
    

    Savegame


  • @surfer said in L20 #1 trulpen (X) vs surfer (A+9) BM3:

    Ok. that was a mistake. I meant to raid Smolensk with 1 inf + 1 ftr. I got distracted and picked an art vice ftr. I was willing to trade inf for mobile, but not additional units…

    The ftr attacks better than the art. and rolled a 1 anyway so result would be same. I’d like to edit to fix, but also that was stupid and not really kosher fix.

    Do you want me to edit it?

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