@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
Putting that tr in z36 was pretty silly of me.
A little glitch that makes not a big difference anymore I am afraid. You trade a tranny for a sub. This is a good trade for the Allies but at this stage not a big deal anymore.
Oh, tiny thing. I would like to send some more aussies to South Australian, I would edit after Germanys turn.
You may do that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eire to Scotland
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
3 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Yugoslavia to Volgograd
1 fighter moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Vologda
1 bomber moved from Yugoslavia to Smolensk
1 fighter moved from 109 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 airfield; French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 5 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 aaGun and 2 artilleries moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Vologda to Finland
1 bomber moved from Smolensk to Finland
1 infantry moved from Ukraine to Bryansk
3 aaGuns, 8 armour, 11 artilleries, 16 infantry and 25 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 aaGun and 1 infantry moved from Southern France to France
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
1 aaGun moved from Greater Southern Germany to Western Germany
2 carriers moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Scotland to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Scotland to 111 Sea Zone
1 fighter moved from Yugoslavia to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour and 4 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 carrier, 1 destroyer and 2 submarines moved from 109 Sea Zone to 111 Sea Zone
Place Units - Germans
1 transport placed in 112 Sea Zone
2 bombers and 6 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : -4,00
British regular : 0,67
Finally some great defense dice for me.
Yes, that hurt! :)
Mainly it was about bad attack-dice though.
It mainly hurts me. Extends my misery :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Tambov to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Novosibirsk
3 infantry moved from Sakha to Buryatia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
20 infantry moved from Tambov to Samara
11 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Tambov to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Novosibirsk
3 infantry moved from Sakha to Buryatia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
20 infantry moved from Tambov to Samara
11 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
MARTI didn’t wait and gave you good defense rolls back. You had overall 12/24 @2 over the last 2 turns. Not even counting the failure of the Chinese to win a 3 vs 1 previously.
But well, overall this was not the game-changer but my pathetic strategic position in Europe, having invested big with zero impact for 6 turns while letting Japan do what they want.
I have dice in my inbox but you did not post the map yet. Did anything go wrong?
@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
I have dice in my inbox but you did not post the map yet. Did anything go wrong?
Nah, just same as before. Felt I was too tired and had difficulty taking decisions about NCMs. Had to close down the shop for the night. Should be able to finish it now.
ok np. I had opponents before that thought they had posted but actually did not, that’s why I was just asking.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Sikang to Kazakhstan
2 bombers moved from Yunnan to Kazakhstan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
1 fighter moved from Amur to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 2 bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 bombers in Kazakhstan, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 6,17 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Kazakhstan to Kweichow
1 fighter moved from Amur to Kweichow
1 fighter moved from Japan to Kweichow
EDIT: 1 infantry moved from Shan State to Java
EDIT: Japanese undo move 18.
EDIT: Japanese undo move 17.
EDIT: 1 artillery moved from Dutch New Guinea to Java
EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
EDIT: 1 artillery moved from Java to Malaya
EDIT: Japanese undo move 18.
EDIT: 1 artillery moved from Java to Shan State
1 carrier moved from 41 Sea Zone to 37 Sea Zone
5 fighters moved from 36 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to Kweichow
1 fighter moved from 6 Sea Zone to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 armour moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,67
ANZAC regular : 0,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
3 bombers, 1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
Americans attack with 3 bombers, 1 fighter and 2 tactical_bombers
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from 112 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
5 bombers moved from Western United States to United Kingdom
1 transport moved from 87 Sea Zone to 89 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber and 1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
3 bombers, 1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
Americans attack with 3 bombers, 1 fighter and 2 tactical_bombers
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from 112 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
5 bombers moved from Western United States to United Kingdom
1 transport moved from 87 Sea Zone to 89 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber and 1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Algeria to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 bomber, 2 fighters, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 bomber moved from Gibraltar to Scotland
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 armour moved from Eastern Persia to Kazakhstan
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
Combat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 4 infantry
British roll dice for 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry in Scotland, round 2 : 4/9 hits, 3,50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 1/5 hits, 1,67 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry in Scotland, round 3 : 3/8 hits, 3,33 expected hits
Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 4 infantry
Battle in Kazakhstan
British attack with 1 armour
Japanese defend with 1 artillery
British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Algeria to Libya
1 artillery, 4 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 92 Sea Zone to 110 Sea Zone
3 aaGuns moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to 110 Sea Zone
2 bombers moved from Scotland to United Kingdom
1 tactical_bomber moved from Algeria to 110 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 tactical_bomber moved from Burma to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Central United States to 101 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : -1,00
British regular : 0,17
I expected no scramble in 112. In case you want to scramble, I can roll the dice.
All planes in 110 are on their native carriers.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
1 marine moved from 99 Sea Zone to Crete
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Combat Hit Differential Summary :