It has to be a full scramble, reluctantly. I didn’t really think you would not attack there.
Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Urals to Suiyuyan
1 fighter moved from Kazakhstan to Szechwan
1 bomber moved from India to Szechwan
1 fighter moved from Russia to Sikang
1 bomber moved from Kazakhstan to Szechwan
1 bomber moved from Kazakhstan to Sikang
1 fighter moved from Russia to Sikang
1 bomber moved from Norway to Novgorod
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 45 Sea Zone to 46 Sea Zone
8 fighters moved from 33 Sea Zone to 46 Sea Zone
8 fighters moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Manchuria
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Manchuria from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Holland Belgium
Battle in 46 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 marine
Americans roll dice for 9 fighters and 1 tactical_bomber in Paulau Island, round 2 : 3/10 hits, 5,17 expected hits
Japanese roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Paulau Island
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 marine
Battle in Suiyuyan
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Suiyuyan, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 fighter in Szechwan, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Sikang, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in Sikang, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Suiyuyan to Kansu
1 fighter moved from Sikang to Kazakhstan
1 fighter moved from Szechwan to Kazakhstan
2 bombers moved from Szechwan to India
1 bomber moved from Sikang to Kazakhstan
1 bomber moved from Novgorod to Norway
1 infantry moved from Norway to Finland
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
8 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
10 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 bomber moved from 5 Sea Zone to Buryatia
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 carrier, 1 destroyer and 3 transports placed in 10 Sea Zone
1 fighter and 4 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -2,17
Japanese regular : 0,00
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Urals to Suiyuyan
1 fighter moved from Kazakhstan to Szechwan
1 bomber moved from India to Szechwan
1 fighter moved from Russia to Sikang
1 bomber moved from Kazakhstan to Szechwan
1 bomber moved from Kazakhstan to Sikang
1 fighter moved from Russia to Sikang
1 bomber moved from Norway to Novgorod
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 45 Sea Zone to 46 Sea Zone
8 fighters moved from 33 Sea Zone to 46 Sea Zone
8 fighters moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Manchuria
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Manchuria from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Holland Belgium
Battle in 46 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 marine
Americans roll dice for 9 fighters and 1 tactical_bomber in Paulau Island, round 2 : 3/10 hits, 5,17 expected hits
Japanese roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Paulau Island
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 marine
Battle in Suiyuyan
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Suiyuyan, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 fighter in Szechwan, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Sikang, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in Sikang, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Suiyuyan to Kansu
1 fighter moved from Sikang to Kazakhstan
1 fighter moved from Szechwan to Kazakhstan
2 bombers moved from Szechwan to India
1 bomber moved from Sikang to Kazakhstan
1 bomber moved from Novgorod to Norway
1 infantry moved from Norway to Finland
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
8 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
10 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 bomber moved from 5 Sea Zone to Buryatia
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 carrier, 1 destroyer and 3 transports placed in 10 Sea Zone
1 fighter and 4 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 2 bombers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 5 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
4 submarines owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 aaGun moved from Iraq to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
3 artilleries and 2 infantry moved from Iraq to Persia
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Egypt
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Norway to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Persia
Place Units - British
1 armour placed in Egypt
1 submarine and 1 transport placed in 81 Sea Zone
2 bombers placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,4,6
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 aaGun
EDIT: Adding units owned by British to Finland: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2,17
Italians regular : -1,67
Japanese regular : 0,00
Germans AA : -0,17
British regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 aaGun and 1 infantry
Americans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Western Germany to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to France
3 artilleries and 7 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,4,6,3,4,4
Italians collect 5 PUs (10 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,50
Americans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 fighter moved from Syria to Gibraltar
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
What does Hitler‘s shrink say? How is his anxiety disorder doing?
It’s in very bad shape.
I can imagine. But Hitler#2 should be in better shape. Although I expect him to feel some heat, too!
@trulpen said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
It’s in very bad shape.
Tell him to pull the head out of the sand:-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 43 PUs;
Germans buy 14 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to Ukraine
2 bombers moved from Western Germany to Archangel
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Germany to Belarus
1 fighter moved from Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
EDIT: 3 artilleries and 7 infantry moved from Western Germany to France
EDIT: 1 infantry moved from France to Western Germany
Combat - Germans
Battle in Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 3 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
11 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Romania to Bessarabia
11 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 fighters moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Bessarabia
1 fighter moved from Western Germany to Germany
1 aaGun and 4 infantry moved from Western Germany to Germany
10 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Ukraine to Eastern Poland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,2,2,2
Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Buryatia to Amur
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Amur
Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Amur
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Timguska
6 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
2 infantry moved from Vologda to Smolensk
2 fighters moved from Belarus to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
Place Units - Russians
5 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
Germans regular : 0,00
Russians regular : 0,50
Am on it.
Anxiety disorder got Japanese leadership, too?
All the line.
Tell them it’s time. The Japanese people have little patience with hesitant leaders.
I know. I was doing the turn, but didn’t feel right so didn’t commence battles. Don’t know why I’m bothering though, since I’m losing that game as a rock.
I do not think the Axis have much chances either. But if you gonna try it out, I recommend to not procrastinate further.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from 34 Sea Zone to 17 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone
1 fighter moved from 34 Sea Zone to 19 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from Yunnan to Manchuria
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Japanese creates battle in territory 44 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Manchuria, round 2 : 4/7 hits, 4,00 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 bomber
Japanese roll dice for 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 bomber in Buryatia, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Buryatia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 submarine moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to Java
3 fighters moved from 34 Sea Zone to Java
1 fighter moved from 19 Sea Zone to 34 Sea Zone
3 fighters and 4 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 aaGun moved from Malaya to Shan State
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
2 bombers moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from French Indo China to 34 Sea Zone
1 fighter moved from Malaya to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 34 Sea Zone
6 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Yunnan
3 armour moved from Yunnan to Hunan
1 tactical_bomber moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Java
3 artilleries moved from Shan State to Yunnan
5 infantry moved from Yunnan to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -0,83
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Malaya
1 bomber moved from India to French Indo China
2 fighters moved from Kansu to Chahar
1 fighter moved from Kansu to Hopei
1 fighter moved from Kazakhstan to Hopei
1 bomber and 1 fighter moved from Kazakhstan to Kweichow
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Guam
Battle in Western Germany
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Germany, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Americans win, taking 41 Sea Zone from Japanese, taking Guam from Japanese, taking Western Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery and 4 fighters in Holland Belgium, round 3 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kweichow
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Chahar, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hopei
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Germans to Russians
EDIT: Changing ownership of Vyborg from Italians to Russians
EDIT: Turning off Edit Mode
1 bomber moved from Kweichow to Kazakhstan
1 fighter moved from Chahar to Shensi
1 fighter moved from Hopei to Shensi
1 fighter moved from Kweichow to Shensi
1 bomber moved from Malaya to India
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Norway
2 fighters moved from Holland Belgium to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 fighter moved from Eastern United States to 26 Sea Zone
5 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 factory_minor placed in Finland
3 infantry placed in Norway
1 bomber, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : 1,00
Japanese AA : 0,67
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
3 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :