Guten Morgen Martin,
steigt dein fig in UK auf ?
I did it by dicebot.
Oh. I totally missed that sequence. Just saw it now. Certainly a good dice event then that partly compensates for the Yunnan disaster.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Italians takes Tobruk from British
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
Italians take Vyborg from Russians
Combat - Italians
Battle in Archangel
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Novgorod
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 artillery and 8 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
2 artilleries moved from France to Northern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
EDIT: 2 infantry moved from France to Northern Italy
EDIT: Italians undo move 16.
EDIT: Italians undo move 14.
EDIT: Italians undo move 13.
EDIT: Italians undo move 11.
EDIT: Italians undo move 10.
EDIT: Italians undo move 9.
2 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
3 artilleries and 2 infantry moved from France to Northern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
3 infantry moved from Southern France to Northern Italy
1 aaGun, 3 artilleries and 4 infantry moved from France to Northern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : -0,33
Need to change NCM. More inf tp Rome by tr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 33 Sea Zone
4 fighters moved from Northern Territory to Caroline Islands
1 aaGun, 1 artillery and 7 infantry moved from South Australia to New South Wales
2 fighters moved from Burma to Kazakhstan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 92 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 bomber moved from Novgorod to Ukraine
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Belarus
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Karelia
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Karelia, round 2 : 0/8 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Karelia, round 3 : 3/8 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
8 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Yugoslavia
1 fighter moved from Belarus to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
3 fighters moved from Germany to Yugoslavia
6 mech_infantrys moved from Germany to Yugoslavia
1 aaGun moved from Poland to Germany
13 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
3 infantry moved from France to Northern Italy
3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Denmark to Western Germany
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Ukraine to Southern Italy
Place Units - Germans
2 fighters placed in Germany
3 infantry placed in Novgorod
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Novosibirsk to Archangel
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 artillery moved from Kansu to Shensi
1 fighter moved from Kazakhstan to Shensi
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shensi
Russians attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Kansu to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
1 fighter moved from Shensi to Kazakhstan
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Evenkiyskiy to Urals
1 artillery moved from Evenkiyskiy to Urals
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Novosibirsk to Russia
1 aaGun and 1 artillery moved from Samara to Russia
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Ukraine to Russia
2 mech_infantrys moved from Yenisey to Novosibirsk
1 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry placed in Volgograd
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,67
Germans regular : -1,33
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Novosibirsk to Archangel
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 artillery moved from Kansu to Shensi
1 fighter moved from Kazakhstan to Shensi
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shensi
Russians attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Kansu to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
1 fighter moved from Shensi to Kazakhstan
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Evenkiyskiy to Urals
1 artillery moved from Evenkiyskiy to Urals
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Novosibirsk to Russia
1 aaGun and 1 artillery moved from Samara to Russia
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Ukraine to Russia
2 mech_infantrys moved from Yenisey to Novosibirsk
1 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry placed in Volgograd
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,67
Germans regular : -1,33
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese buy 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from Shan State to French Indo China
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 infantry moved from Shan State to Yunnan
2 artilleries and 3 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from Shan State to Yunnan
8 infantry moved from Shan State to Yunnan
4 artilleries moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
2 bombers moved from Shan State to Szechwan
5 fighters moved from Shan State to French Indo China
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 8 artilleries and 14 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 8 artilleries and 14 infantry in Yunnan, round 2 : 8/23 hits, 6,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 8 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 7 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/12 hits, 5,33 expected hits
UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Malaya
1 aaGun moved from Shan State to Malaya
3 infantry moved from Shan State to Malaya
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Philippines
3 infantry moved from Shan State to Malaya
1 fighter moved from French Indo China to Malaya
2 bombers moved from Szechwan to Malaya
6 artilleries and 3 infantry moved from Shan State to Yunnan
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 aaGun moved from Shan State to Yunnan
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Japanese regular : 0,17
UK_Pacific regular : -0,67
ANZAC regular : -0,67
Is there anything the Allies can do to score a defense hit? The Allied defense sind IT15 was 3/26 (including the DD that killed the bomber)
sind = since
@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
Is there anything the Allies can do to score a defense hit? The Allied defense sind IT15 was 3/26 (including the DD that killed the bomber)
If they give up, I’ll give them a defence hit. No problem. ;)
I looked at all battles done by Japan and excluded dice that were meaningless due to a BB absorbing a hit.
I counted 34/125.
The Allies surprisingly scored well with sub in defense. I do no have exact numbers but it was certainly clearly above 1/6.
In a nutshell though. 7 units gifted for Japan by MARTI. Like the other game, something, but not everything.
I guess my bad mood regarding this is because it seems I have this kind of disadvantage in all 3 games I am playing atm.
You spank us all anyway.
I only feel like spanking when playing Axis. Playing Allies is a constant struggle
The dice whining reflects that.
I rarely complain about dice when Axis.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Norway to Yugoslavia
1 bomber moved from Kazakhstan to Yugoslavia
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 infantry moved from Buryatia to Amur
3 fighters moved from Guam to Amur
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
8 fighters moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from India to French Indo China
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Orders required:
Intercept Yugo?
Scramble 127?
Full intercept, no scramble.
Tiny detail. I will redo and just attack the 2nd sub in the Pacific too and split the air craft up for that.