@Avner Still need your email to put into the game to get dice rolls
L20 #1 trulpen (X) vs JDOW (A+12) BM3
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I haven’t looked yet, but I’m sure it’s far from over. Just throw in a masterful star-move now and then and it will be fine.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 5/9 hits, 3,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Slovakia Hungary 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 13 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 2,00 Neutral_Allies regular : 1,67
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.19993, time: 17:05:02
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 fighter moved from New Zealand to Java 1 artillery moved from Queensland to New South Wales 1 aaGun moved from New South Wales to Queensland 1 fighter moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 78 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Seems I forgot to move down the little bugger from Denmark to WG. May I adjust?
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Sure. Go ahead
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Would’ve finished the turn, but for some reason I can’t connect to this forum via the computer. Won’t let me post either. It’s strange.
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Finish? There are no dice in my inbox, just fyi
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Yes, that’s good, because no dice have been rolled. I tried to post a map for scramble options, but wouldn’t let me. Now I can access the forum again, so should be able to proceed.
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Denmark to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble in the English Channel?
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Tempting, but I’d like to keep them on the ground.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Denmark to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 2 infantry and 1 transport 1 transport owned by the British and 2 infantry owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 13 Casualties for British: 2 infantry and 1 transport Battle in 110 Sea Zone Germans attack with 3 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in 104 Sea Zone Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 battleship Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 106 Sea Zone to 118 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium EDIT: 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from Yugoslavia to Poland 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Poland 3 mech_infantrys moved from Germany to Romania 5 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to 97 Sea Zone 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 bombers moved from 104 Sea Zone to Western Germany 6 armour and 3 mech_infantrys moved from France to Germany 1 aaGun and 1 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to Holland Belgium 1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 1 bomber and 3 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 British regular : 0,83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 artillery and 4 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 6 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery and 5 infantry moved from Novgorod to Belarus 1 submarine moved from 111 Sea Zone to 125 Sea Zone 5 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 13 infantry moved from Buryatia to Amur 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Kazakhstan to Rostov 1 aaGun moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Ukraine 7 artilleries placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Some relief in Europe as at least both doomed ships punished Göring for putting his pilots at risk.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Hunan to Yunnan 2 fighters moved from Kiangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/15 hits, 7,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 2 infantry moved from Anhwe to Kiangsi 3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 armour moved from Korea to Jehol 2 carriers moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 battleship and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Siam to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 marine placed in Japan 3 artilleries placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -1,50
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@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
Some relief in Europe as at least both doomed ships punished Göring for putting his pilots at risk.
True. Was considering using the sub on either the cr or bs. Both had merit, but that would just need access to more air, which I didn’t really have. The nazis are pretty pleased to have drowned those inf. ;)
I believe it actually reflects a bit of the evacuation of Dunkerque, except that this time the germans succeeded a bit more. Hitler was promised by Göring that the Luftwaffe would take care of the british soldiers, instead of risking soldiers, but he didn’t apply it quickly enough and 338 000 soldiers got away over the English Channel in private boats over 9 days. They had expected to be able to save 45 000 over 2 days.
N.B. the 4 japanese tr’s have each 1 inf on them. I know TripleA will screw this up.
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That went rather quickly. Perhaps too quickly.
Didn’t check if there’s a possibility to attack z36. Would like to do that, so please hold.
Or if you can shift the ac from z33 to z36?
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Actually I should look. If z36 is completely safe from aussie attacks I’d prefer to Have the ac in z33.
Will be able to do it in a little while.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Hunan to Yunnan 2 fighters moved from Kiangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/15 hits, 7,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 2 infantry moved from Anhwe to Kiangsi 3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 armour moved from Korea to Jehol 2 carriers moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 battleship and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Siam to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 marine placed in Japan 3 artilleries placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -1,50