@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Putting that tr in z36 was pretty silly of me.
A little glitch that makes not a big difference anymore I am afraid. You trade a tranny for a sub. This is a good trade for the Allies but at this stage not a big deal anymore.
Oh, tiny thing. I would like to send some more aussies to South Australian, I would edit after Germanys turn.
You may do that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eire to Scotland
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
3 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Yugoslavia to Volgograd
1 fighter moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Vologda
1 bomber moved from Yugoslavia to Smolensk
1 fighter moved from 109 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 airfield; French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 5 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 aaGun and 2 artilleries moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Vologda to Finland
1 bomber moved from Smolensk to Finland
1 infantry moved from Ukraine to Bryansk
3 aaGuns, 8 armour, 11 artilleries, 16 infantry and 25 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 aaGun and 1 infantry moved from Southern France to France
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
1 aaGun moved from Greater Southern Germany to Western Germany
2 carriers moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Scotland to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Scotland to 111 Sea Zone
1 fighter moved from Yugoslavia to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour and 4 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 carrier, 1 destroyer and 2 submarines moved from 109 Sea Zone to 111 Sea Zone
Place Units - Germans
1 transport placed in 112 Sea Zone
2 bombers and 6 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : -4,00
British regular : 0,67
Finally some great defense dice for me.
Yes, that hurt! :)
Mainly it was about bad attack-dice though.
It mainly hurts me. Extends my misery :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Tambov to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Novosibirsk
3 infantry moved from Sakha to Buryatia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
20 infantry moved from Tambov to Samara
11 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Tambov to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Novosibirsk
3 infantry moved from Sakha to Buryatia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
20 infantry moved from Tambov to Samara
11 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
MARTI didn’t wait and gave you good defense rolls back. You had overall 12/24 @2 over the last 2 turns. Not even counting the failure of the Chinese to win a 3 vs 1 previously.
But well, overall this was not the game-changer but my pathetic strategic position in Europe, having invested big with zero impact for 6 turns while letting Japan do what they want.
I have dice in my inbox but you did not post the map yet. Did anything go wrong?
@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
I have dice in my inbox but you did not post the map yet. Did anything go wrong?
Nah, just same as before. Felt I was too tired and had difficulty taking decisions about NCMs. Had to close down the shop for the night. Should be able to finish it now.
ok np. I had opponents before that thought they had posted but actually did not, that’s why I was just asking.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Sikang to Kazakhstan
2 bombers moved from Yunnan to Kazakhstan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
1 fighter moved from Amur to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 2 bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 bombers in Kazakhstan, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 6,17 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Kazakhstan to Kweichow
1 fighter moved from Amur to Kweichow
1 fighter moved from Japan to Kweichow
EDIT: 1 infantry moved from Shan State to Java
EDIT: Japanese undo move 18.
EDIT: Japanese undo move 17.
EDIT: 1 artillery moved from Dutch New Guinea to Java
EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
EDIT: 1 artillery moved from Java to Malaya
EDIT: Japanese undo move 18.
EDIT: 1 artillery moved from Java to Shan State
1 carrier moved from 41 Sea Zone to 37 Sea Zone
5 fighters moved from 36 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to Kweichow
1 fighter moved from 6 Sea Zone to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 armour moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,67
ANZAC regular : 0,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
3 bombers, 1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
Americans attack with 3 bombers, 1 fighter and 2 tactical_bombers
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from 112 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
5 bombers moved from Western United States to United Kingdom
1 transport moved from 87 Sea Zone to 89 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber and 1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
3 bombers, 1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
Americans attack with 3 bombers, 1 fighter and 2 tactical_bombers
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from 112 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
5 bombers moved from Western United States to United Kingdom
1 transport moved from 87 Sea Zone to 89 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber and 1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Algeria to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 bomber, 2 fighters, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 bomber moved from Gibraltar to Scotland
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 armour moved from Eastern Persia to Kazakhstan
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
Combat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 4 infantry
British roll dice for 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry in Scotland, round 2 : 4/9 hits, 3,50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 1/5 hits, 1,67 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry in Scotland, round 3 : 3/8 hits, 3,33 expected hits
Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 4 infantry
Battle in Kazakhstan
British attack with 1 armour
Japanese defend with 1 artillery
British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Algeria to Libya
1 artillery, 4 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 92 Sea Zone to 110 Sea Zone
3 aaGuns moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to 110 Sea Zone
2 bombers moved from Scotland to United Kingdom
1 tactical_bomber moved from Algeria to 110 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 tactical_bomber moved from Burma to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Central United States to 101 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : -1,00
British regular : 0,17
I expected no scramble in 112. In case you want to scramble, I can roll the dice.
All planes in 110 are on their native carriers.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
1 marine moved from 99 Sea Zone to Crete
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Combat Hit Differential Summary :