@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Yes, that hurt! :)
Mainly it was about bad attack-dice though.
It mainly hurts me. Extends my misery :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Urals
              Russians take Urals from Germans
        1 infantry moved from Samara to Novosibirsk
        1 armour moved from Samara to Novosibirsk
        3 mech_infantrys moved from Samara to Novosibirsk
        2 infantry moved from Tambov to Volgograd
        1 fighter moved from Russia to Volgograd
        1 infantry moved from Russia to Bryansk
        1 fighter moved from Russia to Bryansk
        1 infantry moved from Russia to Smolensk
        1 mech_infantry moved from Russia to Archangel
        1 fighter moved from Russia to Archangel
        1 tactical_bomber moved from Tambov to Smolensk
        1 fighter moved from Russia to Smolensk
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Novosibirsk
            Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Novosibirsk
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Novosibirsk
            Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Archangel
            Russians attack with 1 fighter and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Russians win with 1 fighter remaining. Battle score for attacker is -1
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 aaGun moved from Samara to Novosibirsk
        3 infantry moved from Sakha to Buryatia
        1 fighter moved from Bryansk to Russia
        1 fighter moved from Smolensk to Russia
        1 tactical_bomber moved from Smolensk to Russia
        1 fighter moved from Archangel to Russia
        1 fighter moved from Volgograd to Russia
        20 infantry moved from Tambov to Samara
        11 artilleries moved from Tambov to Samara
        1 aaGun moved from Tambov to Samara
        1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
        3 mech_infantrys moved from Russia to Samara
        1 mech_infantry moved from Samara to Kazakhstan
        1 mech_infantry moved from Russia to Novosibirsk
        2 infantry moved from Buryatia to Yakut S.S.R.
        1 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 15 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Urals
              Russians take Urals from Germans
        1 infantry moved from Samara to Novosibirsk
        1 armour moved from Samara to Novosibirsk
        3 mech_infantrys moved from Samara to Novosibirsk
        2 infantry moved from Tambov to Volgograd
        1 fighter moved from Russia to Volgograd
        1 infantry moved from Russia to Bryansk
        1 fighter moved from Russia to Bryansk
        1 infantry moved from Russia to Smolensk
        1 mech_infantry moved from Russia to Archangel
        1 fighter moved from Russia to Archangel
        1 tactical_bomber moved from Tambov to Smolensk
        1 fighter moved from Russia to Smolensk
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Novosibirsk
            Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Novosibirsk
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Novosibirsk
            Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Archangel
            Russians attack with 1 fighter and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Russians win with 1 fighter remaining. Battle score for attacker is -1
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 aaGun moved from Samara to Novosibirsk
        3 infantry moved from Sakha to Buryatia
        1 fighter moved from Bryansk to Russia
        1 fighter moved from Smolensk to Russia
        1 tactical_bomber moved from Smolensk to Russia
        1 fighter moved from Archangel to Russia
        1 fighter moved from Volgograd to Russia
        20 infantry moved from Tambov to Samara
        11 artilleries moved from Tambov to Samara
        1 aaGun moved from Tambov to Samara
        1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
        3 mech_infantrys moved from Russia to Samara
        1 mech_infantry moved from Samara to Kazakhstan
        1 mech_infantry moved from Russia to Novosibirsk
        2 infantry moved from Buryatia to Yakut S.S.R.
        1 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 15 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
        EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
        EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun and 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
MARTI didn’t wait and gave you good defense rolls back. You had overall 12/24 @2 over the last 2 turns. Not even counting the failure of the Chinese to win a 3 vs 1 previously.
But well, overall this was not the game-changer but my pathetic strategic position in Europe, having invested big with zero impact for 6 turns while letting Japan do what they want.
I have dice in my inbox but you did not post the map yet. Did anything go wrong?
@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
I have dice in my inbox but you did not post the map yet. Did anything go wrong?
Nah, just same as before. Felt I was too tired and had difficulty taking decisions about NCMs. Had to close down the shop for the night. Should be able to finish it now.
ok np. I had opponents before that thought they had posted but actually did not, that’s why I was just asking.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
    Combat Move - Japanese
        1 infantry moved from French Indo China to Shan State
              Japanese take Shan State from UK_Pacific
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 destroyer moved from 41 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        2 infantry moved from 17 Sea Zone to Iwo Jima
        1 artillery moved from Sikang to Kazakhstan
        2 bombers moved from Yunnan to Kazakhstan
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
        1 fighter moved from Amur to 17 Sea Zone
        1 fighter moved from 6 Sea Zone to 25 Sea Zone
        1 artillery moved from Sumatra to 41 Sea Zone
        1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
        1 artillery moved from 45 Sea Zone to Dutch New Guinea
        1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
        2 fighters moved from Yunnan to 36 Sea Zone
        1 tactical_bomber moved from Yunnan to 36 Sea Zone
        1 tactical_bomber moved from Yunnan to 36 Sea Zone
    Combat - Japanese
        Battle in 17 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 17 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Dutch New Guinea
        Battle in 25 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 25 Sea Zone
            Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Iwo Jima
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1,50 expected hits
                Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Iwo Jima
            Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Kazakhstan
            Japanese attack with 1 artillery and 2 bombers
            Russians defend with 1 mech_infantry
                Japanese roll dice for 1 artillery and 2 bombers in Kazakhstan, round 2 : 3/3 hits, 1,67 expected hits
                Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Kazakhstan
            Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
        Battle in 36 Sea Zone
            Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 6,17 expected hits
                ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
            Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for ANZAC: 1 submarine
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 destroyer moved from 16 Sea Zone to 6 Sea Zone
        1 fighter moved from 25 Sea Zone to 6 Sea Zone
        1 infantry moved from Szechwan to Sikang
        1 artillery moved from Tsinghai to Kansu
        1 infantry moved from Shensi to Tsinghai
        1 infantry moved from Shensi to Kansu
        1 infantry moved from Suiyuyan to Kansu
        1 fighter moved from 17 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
        2 bombers moved from Kazakhstan to Kweichow
        1 fighter moved from Amur to Kweichow
        1 fighter moved from Japan to Kweichow
        EDIT: 1 infantry moved from Shan State to Java
        EDIT: Japanese undo move 18.
        EDIT: Japanese undo move 17.
        EDIT: 1 artillery moved from Dutch New Guinea to Java
        EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to Yunnan
        EDIT: 1 artillery moved from Java to Malaya
        EDIT: Japanese undo move 18.
        EDIT: 1 artillery moved from Java to Shan State
        1 carrier moved from 41 Sea Zone to 37 Sea Zone
        5 fighters moved from 36 Sea Zone to 42 Sea Zone
        3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
        1 carrier moved from 41 Sea Zone to 42 Sea Zone
        2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
        1 fighter moved from 6 Sea Zone to Kweichow
        1 fighter moved from 6 Sea Zone to Kweichow
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Chahar
        1 armour moved from Yunnan to Kweichow
        1 infantry moved from Kweichow to Szechwan
        1 infantry moved from Anhwe to Hunan
        3 infantry moved from Kiangsu to Anhwe
        1 infantry moved from 6 Sea Zone to Korea
        1 infantry moved from 6 Sea Zone to Korea
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery and 2 infantry moved from 6 Sea Zone to Korea
        1 marine moved from 6 Sea Zone to Japan
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
        EDIT: Turning off Edit Mode
        1 destroyer and 2 submarines placed in 37 Sea Zone
        3 infantry placed in French Indo China
        3 infantry placed in Kiangsu
        1 fighter placed in Japan
        1 destroyer and 3 submarines placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 70 PUs; end with 70 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,67
ANZAC regular : 0,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 bomber moved from Gibraltar to France
        3 bombers, 1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
        1 armour moved from Algeria to 92 Sea Zone
        1 infantry moved from Algeria to 92 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 armour moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from 33 Sea Zone to 17 Sea Zone
    Combat - Americans
        Strategic bombing raid in France
                Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
            Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in 17 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 17 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Normandy Bordeaux
        Battle in 112 Sea Zone
            Americans attack with 3 bombers, 1 fighter and 2 tactical_bombers
            Germans defend with 1 transport
                1 transport owned by the Germans lost in 112 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Germans: 1 transport
    Non Combat Move - Americans
        2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
        1 fighter moved from 112 Sea Zone to 110 Sea Zone
        1 bomber moved from France to United Kingdom
        3 bombers moved from 112 Sea Zone to United Kingdom
        1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
        2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from 17 Sea Zone to 33 Sea Zone
        1 destroyer moved from 33 Sea Zone to 22 Sea Zone
        1 fighter moved from 33 Sea Zone to Queensland
        1 carrier moved from 30 Sea Zone to 33 Sea Zone
        1 fighter moved from Hawaiian Islands to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 destroyer moved from 33 Sea Zone to 26 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun moved from 26 Sea Zone to Hawaiian Islands
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 submarine moved from 26 Sea Zone to 30 Sea Zone
        1 mech_infantry moved from Western United States to Southeast Mexico
        5 bombers moved from Western United States to United Kingdom
        1 transport moved from 87 Sea Zone to 89 Sea Zone
    Place Units - Americans
        1 destroyer and 1 transport placed in 10 Sea Zone
        1 infantry and 1 mech_infantry placed in Western United States
        1 transport placed in 101 Sea Zone
        1 infantry placed in Central United States
        1 bomber and 1 fighter placed in Western United States
        2 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 56 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 4 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 bomber moved from Gibraltar to France
        3 bombers, 1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
        1 armour moved from Algeria to 92 Sea Zone
        1 infantry moved from Algeria to 92 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 armour moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from 33 Sea Zone to 17 Sea Zone
    Combat - Americans
        Strategic bombing raid in France
                Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
            Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in 17 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 17 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Normandy Bordeaux
        Battle in 112 Sea Zone
            Americans attack with 3 bombers, 1 fighter and 2 tactical_bombers
            Germans defend with 1 transport
                1 transport owned by the Germans lost in 112 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for Germans: 1 transport
    Non Combat Move - Americans
        2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
        1 fighter moved from 112 Sea Zone to 110 Sea Zone
        1 bomber moved from France to United Kingdom
        3 bombers moved from 112 Sea Zone to United Kingdom
        1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
        2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from 17 Sea Zone to 33 Sea Zone
        1 destroyer moved from 33 Sea Zone to 22 Sea Zone
        1 fighter moved from 33 Sea Zone to Queensland
        1 carrier moved from 30 Sea Zone to 33 Sea Zone
        1 fighter moved from Hawaiian Islands to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 destroyer moved from 33 Sea Zone to 26 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun moved from 26 Sea Zone to Hawaiian Islands
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 submarine moved from 26 Sea Zone to 30 Sea Zone
        1 mech_infantry moved from Western United States to Southeast Mexico
        5 bombers moved from Western United States to United Kingdom
        1 transport moved from 87 Sea Zone to 89 Sea Zone
    Place Units - Americans
        1 destroyer and 1 transport placed in 10 Sea Zone
        1 infantry and 1 mech_infantry placed in Western United States
        1 transport placed in 101 Sea Zone
        1 infantry placed in Central United States
        1 bomber and 1 fighter placed in Western United States
        2 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 56 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 4 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 marine moved from Algeria to 92 Sea Zone
        1 battleship and 1 marine moved from 92 Sea Zone to 110 Sea Zone
        1 marine moved from 110 Sea Zone to Holland Belgium
        1 bomber, 2 fighters, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
        1 fighter moved from 110 Sea Zone to Scotland
        1 bomber moved from Gibraltar to Scotland
        1 infantry moved from India to Burma
        1 infantry moved from India to Burma
        1 tactical_bomber moved from India to Burma
        1 fighter moved from India to Burma
        1 armour moved from Eastern Persia to Kazakhstan
        1 infantry moved from French West Africa to Gold Coast
              British take Gold Coast from Italians
    Combat - British
        Battle in Holland Belgium
        Battle in Burma
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Scotland
            British attack with 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry
            Germans defend with 1 airfield, 1 artillery and 4 infantry
                British roll dice for 2 bombers, 3 fighters, 3 infantry and 1 mech_infantry in Scotland, round 2 : 4/9 hits, 3,50 expected hits
                Germans roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 1/5 hits, 1,67 expected hits
                4 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British roll dice for 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry in Scotland, round 3 : 3/8 hits, 3,33 expected hits
                Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Scotland
            British win, taking Scotland from Germans with 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
            Casualties for British: 1 infantry
            Casualties for Germans: 1 artillery and 4 infantry
        Battle in Kazakhstan
            British attack with 1 armour
            Japanese defend with 1 artillery
                British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Kazakhstan
            British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - British
        1 infantry moved from Iraq to Northwest Persia
        1 infantry moved from Egypt to Trans-Jordan
        1 mech_infantry moved from Tunisia to Tobruk
        1 armour moved from Algeria to Libya
        1 artillery, 4 infantry and 1 marine moved from Algeria to 92 Sea Zone
        1 fighter moved from 92 Sea Zone to Gibraltar
        1 artillery, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 92 Sea Zone to 110 Sea Zone
        3 aaGuns moved from United Kingdom to 110 Sea Zone
        3 aaGuns, 1 artillery, 4 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from Scotland to Normandy Bordeaux
        1 fighter moved from Scotland to 110 Sea Zone
        2 bombers moved from Scotland to United Kingdom
        1 tactical_bomber moved from Algeria to 110 Sea Zone
        1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
        1 mech_infantry moved from Belgian Congo to Egypt
        2 mech_infantrys moved from India to Eastern Persia
        1 fighter moved from Burma to Eastern Persia
        1 tactical_bomber moved from Burma to Eastern Persia
        1 fighter moved from Egypt to Eastern Persia
        1 submarine moved from 81 Sea Zone to 80 Sea Zone
        1 infantry moved from Trans-Jordan to Egypt
        1 artillery moved from Central United States to 101 Sea Zone
    Place Units - British
        3 infantry placed in Egypt
        1 fighter and 4 infantry placed in United Kingdom
    Turn Complete - British
        British collect 43 PUs; end with 43 PUs
    Place Units - UK_Pacific
        1 artillery and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : -1,00
British regular : 0,17
I expected no scramble in 112. In case you want to scramble, I can roll the dice.
All planes in 110 are on their native carriers.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
    Combat Move - Italians
        1 submarine moved from 97 Sea Zone to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
        1 marine moved from Southern Italy to 97 Sea Zone
        1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
              Italians take 99 Sea Zone from British
        1 marine moved from 99 Sea Zone to Crete
        1 armour moved from Rostov to Tambov
              Italians take Tambov from Russians
        1 armour moved from Tambov to Rostov
        1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
        1 bomber moved from Southern Italy to 92 Sea Zone
        1 bomber moved from Southern Italy to Northwest Persia
    Combat - Italians
Combat Hit Differential Summary :
I can probably assume no scramble, but since you’re on I might very well ask.
Sorry, no green dot. I’ll proceed.
yup, no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
    Combat Move - Italians
        1 submarine moved from 97 Sea Zone to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
        1 marine moved from Southern Italy to 97 Sea Zone
        1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
              Italians take 99 Sea Zone from British
        1 marine moved from 99 Sea Zone to Crete
        1 armour moved from Rostov to Tambov
              Italians take Tambov from Russians
        1 armour moved from Tambov to Rostov
        1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
        1 bomber moved from Southern Italy to 92 Sea Zone
        1 bomber moved from Southern Italy to Northwest Persia
    Combat - Italians
        Battle in Crete
        Battle in 92 Sea Zone
            Italians attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 92 Sea Zone
            Italians win, taking Crete from British with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Northwest Persia
            Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
            British defend with 1 infantry
                Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
                British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Northwest Persia
            Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing ownership of Tambov from Italians to Russians
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 bomber moved from Northwest Persia to Rostov
        2 carriers moved from 97 Sea Zone to 93 Sea Zone
        2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 93 Sea Zone
        1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        EDIT: 1 armour moved from Rostov to Northwest Persia
        1 artillery and 1 infantry moved from Bulgaria to Romania
        1 bomber moved from 92 Sea Zone to Southern Italy
        EDIT: 1 battleship moved from 99 Sea Zone to 97 Sea Zone
    Place Units - Italians
        1 artillery placed in Southern Italy
        2 transports placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from Iraq to Trans-Jordan
        1 transport moved from 71 Sea Zone to 81 Sea Zone
        1 fighter moved from India to Eastern Persia
        1 destroyer moved from 54 Sea Zone to 23 Sea Zone
        2 fighters moved from Queensland to Caroline Islands
        1 fighter moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        1 infantry moved from South Australia to Queensland
        1 infantry moved from South Australia to Queensland
    Place Units - ANZAC
        2 fighters placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
        EDIT: Changing PUs for ANZAC from 16 to 18
        EDIT: Turning off Edit Mode
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns
        EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns
        EDIT: Turning off Edit Mode
        2 infantry moved from Western Germany to Holland Belgium
        EDIT: 1 artillery and 6 infantry moved from Southern Italy to Northern Italy
        EDIT: Germans undo move 2.
        EDIT: 1 artillery and 6 infantry moved from Southern Italy to Northern Italy
        2 infantry moved from Rostov to Volgograd
        1 infantry moved from Rostov to Tambov
              Germans take Tambov from Russians
        1 mech_infantry moved from Caucasus to Kazakhstan
        1 mech_infantry moved from Caucasus to Persia
              Germans take Persia from British
        1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
        3 fighters moved from 111 Sea Zone to 93 Sea Zone
        1 fighter moved from Holland Belgium to Yugoslavia
        2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
        1 infantry moved from Belarus to Smolensk
        1 bomber moved from Western Germany to Kazakhstan
        1 fighter moved from 111 Sea Zone to Holland Belgium
        1 fighter moved from 111 Sea Zone to Holland Belgium
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
            British defend with 1 marine
                Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits
                British roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                1 marine owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
            Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Germans: 1 infantry
            Casualties for British: 1 marine
        Battle in Volgograd
            Germans attack with 2 bombers and 2 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,67 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
            Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Kazakhstan
            Germans attack with 1 bomber and 1 mech_infantry
            British defend with 1 armour
                Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the British lost in Kazakhstan
            Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for British: 1 armour
        Battle in Smolensk
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Smolensk to Rostov
        1 bomber moved from Kazakhstan to Caucasus
        1 bomber moved from Volgograd to Rostov
        1 bomber moved from Volgograd to Rostov
        1 infantry moved from Belarus to Bryansk
        3 artilleries moved from Ukraine to Rostov
        1 mech_infantry moved from Bessarabia to Rostov
        1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Timguska to Kansu
        1 armour and 1 mech_infantry moved from Yenisey to Kansu
        2 infantry moved from Novgorod to Belarus
        1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany
        1 fighter and 1 tactical_bomber moved from Caucasus to Yugoslavia
        1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 111 Sea Zone to 113 Sea Zone
        1 submarine moved from 125 Sea Zone to 113 Sea Zone
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 fighter moved from Holland Belgium to Yugoslavia
        3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
        4 armour moved from Rostov to Caucasus
        20 mech_infantrys moved from Rostov to Caucasus
        1 infantry moved from France to Western Germany
        3 fighters moved from Holland Belgium to Western Germany
        2 fighters moved from 111 Sea Zone to Western Germany
        2 tactical_bombers moved from Holland Belgium to Western Germany
    Place Units - Germans
        2 carriers and 1 destroyer placed in 113 Sea Zone
        2 fighters and 1 infantry placed in Western Germany
        1 artillery and 2 infantry placed in Ukraine
        Germans undo move 2.
        2 fighters placed in Western Germany
        3 infantry placed in Novgorod
        1 artillery placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
        Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : 0,00
British regular : 0,67