Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Chinese lost in Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from French Guiana to French West Africa
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 88 Sea Zone to Morocco
1 tactical_bomber moved from 88 Sea Zone to Morocco
2 bombers moved from Syria to Morocco
Combat - Americans
Battle in Iwo Jima
Battle in Algeria
Battle in Midway
Battle in French West Africa
Americans attack with 2 bombers and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 2 bombers and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 artillery in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in French West Africa
Americans win, taking Iwo Jima from Japanese, taking Algeria from Italians, taking Midway from Japanese with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Morocco
Americans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2,83 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from French West Africa to Gibraltar
2 bombers moved from Morocco to Gibraltar
2 carriers, 2 destroyers and 7 submarines moved from 88 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Changing PUs for Americans from 76 to 75
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Chinese lost in Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 34 PUs;
British buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
3 fighters moved from Gibraltar to Tunisia
1 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from Syria to Tunisia
1 bomber moved from Egypt to Tunisia
1 infantry moved from 87 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in Tunisia
British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 5/7 hits, 3,17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
British win, taking French West Africa from Italians, taking Tunisia from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Scotland
British attack with 3 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 3 fighters and 1 infantry in Scotland, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Tunisia to Gibraltar
3 fighters moved from Tunisia to 92 Sea Zone
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 marines moved from Egypt to 98 Sea Zone
2 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
1 armour moved from Persia to West India
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 marines moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Tunisia to Algeria
1 aaGun moved from Syria to Trans-Jordan
2 fighters moved from Scotland to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 artillery moved from Eastern United States to Central United States
Place Units - British
2 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,3,4,1,4,3,5,5,1,5,1,5,5,1,3
British collect 31 PUs (6 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 1,17
Japanese regular : 0,67
Italians regular : 0,83
Germans regular : 0,50
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from French Guiana to French West Africa
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 88 Sea Zone to Morocco
1 tactical_bomber moved from 88 Sea Zone to Morocco
2 bombers moved from Syria to Morocco
Combat - Americans
Battle in Iwo Jima
Battle in Algeria
Battle in Midway
Battle in French West Africa
Americans attack with 2 bombers and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 2 bombers and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 artillery in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in French West Africa
Americans win, taking Iwo Jima from Japanese, taking Algeria from Italians, taking Midway from Japanese with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Morocco
Americans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2,83 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from French West Africa to Gibraltar
2 bombers moved from Morocco to Gibraltar
2 carriers, 2 destroyers and 7 submarines moved from 88 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Changing PUs for Americans from 76 to 75
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Chinese lost in Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 34 PUs;
British buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
3 fighters moved from Gibraltar to Tunisia
1 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from Syria to Tunisia
1 bomber moved from Egypt to Tunisia
1 infantry moved from 87 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in Tunisia
British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 5/7 hits, 3,17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
British win, taking French West Africa from Italians, taking Tunisia from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Scotland
British attack with 3 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 3 fighters and 1 infantry in Scotland, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Tunisia to Gibraltar
3 fighters moved from Tunisia to 92 Sea Zone
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 marines moved from Egypt to 98 Sea Zone
2 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
1 armour moved from Persia to West India
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 marines moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Tunisia to Algeria
1 aaGun moved from Syria to Trans-Jordan
2 fighters moved from Scotland to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 artillery moved from Eastern United States to Central United States
Place Units - British
2 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,3,4,1,4,3,5,5,1,5,1,5,5,1,3
British collect 31 PUs (6 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 1 to 4
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 1,17
Japanese regular : 0,67
Italians regular : 0,83
Germans regular : 0,50
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from French Guiana to French West Africa
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 88 Sea Zone to Morocco
1 tactical_bomber moved from 88 Sea Zone to Morocco
2 bombers moved from Syria to Morocco
Combat - Americans
Battle in Iwo Jima
Battle in Algeria
Battle in Midway
Battle in French West Africa
Americans attack with 2 bombers and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 2 bombers and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 artillery in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in French West Africa
Americans win, taking Iwo Jima from Japanese, taking Algeria from Italians, taking Midway from Japanese with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Morocco
Americans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2,83 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from French West Africa to Gibraltar
2 bombers moved from Morocco to Gibraltar
2 carriers, 2 destroyers and 7 submarines moved from 88 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Changing PUs for Americans from 76 to 75
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Chinese lost in Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 34 PUs;
British buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
3 fighters moved from Gibraltar to Tunisia
1 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from Syria to Tunisia
1 bomber moved from Egypt to Tunisia
1 infantry moved from 87 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in Tunisia
British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 5/7 hits, 3,17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
British win, taking French West Africa from Italians, taking Tunisia from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Scotland
British attack with 3 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 3 fighters and 1 infantry in Scotland, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Tunisia to Gibraltar
3 fighters moved from Tunisia to 92 Sea Zone
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 marines moved from Egypt to 98 Sea Zone
2 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
1 armour moved from Persia to West India
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 marines moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Tunisia to Algeria
1 aaGun moved from Syria to Trans-Jordan
2 fighters moved from Scotland to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 artillery moved from Eastern United States to Central United States
Place Units - British
2 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,3,4,1,4,3,5,5,1,5,1,5,5,1,3
British collect 31 PUs (6 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 1 to 4
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 1,17
Japanese regular : 0,67
Italians regular : 0,83
Germans regular : 0,50
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Southern France to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Ukraine to Southern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Southern France to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Ukraine to Southern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Southern France to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Ukraine to Southern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 bombers
EDIT: Adding units owned by Italians to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from New Zealand to Caroline Islands
2 fighters and 3 infantry moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from New Zealand to Caroline Islands
2 fighters and 3 infantry moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to India: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Putting that tr in z36 was pretty silly of me.
A little glitch that makes not a big difference anymore I am afraid. You trade a tranny for a sub. This is a good trade for the Allies but at this stage not a big deal anymore.
Oh, tiny thing. I would like to send some more aussies to South Australian, I would edit after Germanys turn.
You may do that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eire to Scotland
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
3 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Yugoslavia to Volgograd
1 fighter moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Vologda
1 bomber moved from Yugoslavia to Smolensk
1 fighter moved from 109 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 airfield; French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 5 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 aaGun and 2 artilleries moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Vologda to Finland
1 bomber moved from Smolensk to Finland
1 infantry moved from Ukraine to Bryansk
3 aaGuns, 8 armour, 11 artilleries, 16 infantry and 25 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 aaGun and 1 infantry moved from Southern France to France
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
1 aaGun moved from Greater Southern Germany to Western Germany
2 carriers moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Scotland to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Scotland to 111 Sea Zone
1 fighter moved from Yugoslavia to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour and 4 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 carrier, 1 destroyer and 2 submarines moved from 109 Sea Zone to 111 Sea Zone
Place Units - Germans
1 transport placed in 112 Sea Zone
2 bombers and 6 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : -4,00
British regular : 0,67
Finally some great defense dice for me.
Yes, that hurt! :)
Mainly it was about bad attack-dice though.
It mainly hurts me. Extends my misery :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Tambov to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Novosibirsk
3 infantry moved from Sakha to Buryatia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
20 infantry moved from Tambov to Samara
11 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Tambov to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Novosibirsk
3 infantry moved from Sakha to Buryatia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
20 infantry moved from Tambov to Samara
11 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
MARTI didn’t wait and gave you good defense rolls back. You had overall 12/24 @2 over the last 2 turns. Not even counting the failure of the Chinese to win a 3 vs 1 previously.
But well, overall this was not the game-changer but my pathetic strategic position in Europe, having invested big with zero impact for 6 turns while letting Japan do what they want.