Intercept in W Germany?
China will attack Yunnan with 4inf 1art 1ftr. Will you scramble?
All these questions drive me crazy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
3 bombers moved from Germany to 91 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Russians lost in 91 Sea Zone
Germans win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 marine moved from Eire to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 109 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from Bessarabia to Ukraine
1 aaGun and 6 infantry moved from Novgorod to Archangel
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Germany to Poland
1 artillery moved from Germany to Western Germany
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Germans
3 artilleries placed in Ukraine
2 fighters placed in Western Germany
3 infantry placed in Novgorod
1 destroyer and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : -0,83
Checking NCM.
I’m good. Russia may go.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Russia to Novgorod
1 bomber moved from Bryansk to Ukraine
1 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
8 artilleries and 30 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Rostov
Combat - Russians
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yakut S.S.R.
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Yakut S.S.R., round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 8 artilleries and 31 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 8 artilleries and 31 infantry in Tambov, round 2 : 10/39 hits, 9.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 8 artilleries and 31 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
1 bomber moved from Ukraine to Russia
4 aaGuns, 2 armour, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Tsagaan Olom to Olgiy
1 aaGun moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
4 infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
AA fire in Ukraine : : -0.17
Russians : -0.17
Japanese : 0.67
AA fire in Novgorod : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 16 Sea Zone to French Indo China
1 bomber moved from Anhwe to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 armour moved from Siberia to Manchuria
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 fighter moved from 37 Sea Zone to Malaya
2 aaGuns and 4 artilleries moved from Yunnan to French Indo China
3 infantry moved from Kiangsu to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
3 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Suiyuyan to French Indo China
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Suiyuyan to French Indo China
1 fighter moved from Anhwe to Malaya
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0,33
Japanese : -1,17
Apologies for the delay. I’m trying to not die. I’m very puzzled as to what I’m doing wrong. Maybe you are just a lot more experienced and have better positioning? Otherwise it seems like I’ve been winning some of the larger fights (notably killing of the Italian navy at one point, though you had a good counter-attack to that).
Maybe I shouldn’t have sent the US navy to the Pacific and did a bigger commitment on the Atlantic side so I’d now be threatening Europe.
Or maybe Allies really do need a bid of 19. It seems like Germany can buy a lot of navy AND still get all the major Russian NOs which makes it very strong.
Whenever the Axis starts earning more than the Allies, I feel that is a very bad sign.
No worries, take your time. Being too light in the Atlantic can be a problem. Then G has to just invest a little in fleet in order to control key spots, primarily z112.
But you still have to make a move. ;)
bump#1
.
.
Haha, that is a tough one
“take your time”
and 7h later
BUMP:facepunch:
@JDOW said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
Haha, that is a tough one
“take your time”
and 7h later
BUMP:facepunch:
Hehe, still have to go by the rules. ;)
One bump is not so dangerous.
Hmm, just realized I shouldn’t bring subs to attack destroyers if you can counter. Should do planes only. Every dollar counts! I’m working on my move and will probably have it figured out in the next 2 hours.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
2 carriers, 2 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
4 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Persia to Volgograd
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in French Madagascar
Battle in 91 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer
British roll dice for 4 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia
1 bomber moved from Volgograd to Persia
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Persia
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
3 aaGuns moved from India to Burma
4 fighters moved from 91 Sea Zone to United Kingdom
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Belgian Congo
1 infantry moved from 70 Sea Zone to Belgian Congo
1 bomber moved from France to United Kingdom
Place Units - British
2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
3 infantry placed in Persia
2 destroyers and 1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,6,4
British collect 39 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -0.67
AA fire in France : : -0.17
AA fire in Volgograd : : -0.17
Americans : 0.33
Chinese : 1.33
Japanese : -0.33
I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!
@akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
Maybe you are just a lot more experienced and have better positioning?
No, I’m just a noob.
@akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
I had some good rolls this round. No losses on my two SBRs, nothing lost to convoys, and killed two destroyers without losing any planes. No big battles, but a lot of helpful little ones. The ritualistic sacrifices to the Dice Gods are clearly paying off!
0 convoy disruption again. Amazing.
@akreider2 said in L20 #1 trulpen (X) vs akreider2 (A+9) BM3:
The ritualistic sacrifices to the Dice Gods are clearly paying off!
So that’s what it is? You HAVE to teach me how to do it after our game! :grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour and 5 mech_infantrys moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 5 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 5 mech_infantrys in Rostov, round 2 : 1/7 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Libya to Tobruk
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
4 infantry moved from Northern Italy to Yugoslavia
4 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0,83
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
2 aaGuns, 1 artillery, 2 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33