look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Philippines from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 8 submarines and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 8 submarines and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Morocco
2 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Yunnan from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Shensi
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 3 artilleries, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 9 infantry moved from Egypt to Alexandria
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 3 artilleries and 9 infantry
Italians defend with 1 infantry
British roll dice for 3 artilleries and 9 infantry in Alexandria, round 2 : 3/12 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Eastern Persia
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 bomber moved from Persia to Northwest Persia
1 bomber and 2 fighters moved from Northwest Persia to Russia
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 72 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 3 infantry moved from Tunisia to Libya
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.17
Italians regular : 0.67
Japanese regular : 0.33
Germans regular : 0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser, 4 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to Philippines
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 74 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 infantry moved from Novgorod to Archangel
6 infantry moved from Novgorod to Belarus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Norway to Belarus
1 bomber moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Rostov to Belarus
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/6 hits, 2.83 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Southern Italy
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
14 armour moved from Rostov to Bryansk
3 aaGuns, 2 armour, 3 artilleries and 13 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Norway to Novgorod
2 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Bryansk
Place Units - Germans
2 fighters placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Romania
1 armour and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Slovakia Hungary
Germans undo move 5.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -4.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 fighters and 1 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 aaGun, 5 artilleries and 15 infantry moved from Tambov to Russia
3 infantry moved from Tambov to Volgograd
Place Units - Russians
8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.17
@CaptainNapalm im bringing 6 carriers batt and cruiser to india to amphib. want to scramble?
@aagamerz13 said in aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20:
@CaptainNapalm im bringing 6 carriers batt and cruiser to india to amphib. want to scramble?
No
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter and 18 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 44 Sea Zone
7 fighters and 7 tactical_bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
6 carriers moved from 36 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
2 infantry moved from Kwangtung to Kiangsi
1 bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Kwangtung to Kiangsi
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
6 armour, 1 infantry and 4 mech_infantrys moved from Burma to India
1 tactical_bomber moved from French Indo China to India
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in West India
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking West India from UK_Pacific, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 6 armour, 8 fighters, 3 infantry, 4 mech_infantrys and 9 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 6 armour, 8 fighters, 3 infantry, 4 mech_infantrys and 9 tactical_bombers in India, round 2 : 13/30 hits, 14.17 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry in India, round 2 : 5/19 hits, 7.17 expected hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 14 infantry owned by the British lost in India
Japanese roll dice for 6 armour, 8 fighters, 2 mech_infantrys and 9 tactical_bombers in India, round 3 : 12/25 hits, 13.33 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in India, round 3 : 5/5 hits, 2.50 expected hits
2 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 8 fighters and 9 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 3 armour, 3 infantry and 4 mech_infantrys
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from French Indo China to Manchuria
1 bomber moved from Kiangsi to Manchuria
2 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
2 submarines moved from 41 Sea Zone to 79 Sea Zone
1 bomber moved from 42 Sea Zone to Burma
1 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Manchuria
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Burma
7 fighters and 8 tactical_bombers moved from India to Burma
Place Units - Japanese
1 fighter and 2 infantry placed in Manchuria
10 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -2.00
British AA : -0.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
3 fighters moved from 35 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to Kiangsi
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kiangsi
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Kiangsi, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.00 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
4 fighters moved from Kiangsi to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 tactical_bombers moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
3 bombers placed in Eastern United States
2 destroyers, 4 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Hopei
1 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Hunan
2 infantry placed in Kweichow
1 infantry placed in Hopei
Chinese undo move 3.
Chinese undo move 2.
1 infantry placed in Kweichow
2 infantry placed in Kiangsi
Chinese undo move 3.
1 infantry placed in Kiangsi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Libya to Tobruk
1 mech_infantry moved from Egypt to Tobruk
3 artilleries moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Eastern Persia to West India
1 fighter moved from Russia to Caucasus
1 bomber moved from Russia to West India
Combat - British
Battle in 93 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Tobruk
British attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Tobruk, round 2 : 4/17 hits, 4.83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 3/9 hits, 3.17 expected hits
4 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Tobruk, round 3 : 2/14 hits, 4.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 4 : 3/12 hits, 4.00 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 4 : 1/3 hits, 1.17 expected hits
2 artilleries owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 6 infantry
Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in West India
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from West India to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 cruiser and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Volgograd
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Persia
1 artillery placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : 2.50
Italians regular : -0.50
Japanese regular : -0.67
Germans regular : 0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to Kwangsi
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
ANZAC attack with 3 fighters
Japanese defend with 2 infantry
ANZAC roll dice for 3 fighters in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 cruiser and 4 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 1.17
@CaptainNapalm Hi. I’m strat bombing Moscow with 3 bombers escorted by three fighters. do you want to intercept?
@aagamerz13 No
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 fighters moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Southern Italy to Russia
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Norway to Vologda
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Caucasus
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Vologda to Nenetsia
1 armour and 3 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Belarus to Smolensk
4 infantry moved from Belarus to Bryansk
3 fighters moved from Western Germany to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Norway to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 119 Sea Zone
1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Holland Belgium to Western Germany
3 bombers and 3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Norway to Bryansk
Place Units - Germans
3 bombers placed in Slovakia Hungary
3 tactical_bombers placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.17
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Tambov
2 fighters moved from Russia to Tambov
5 artilleries and 16 infantry moved from Volgograd to Samara
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 5 artilleries and 16 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 artilleries and 16 infantry in Samara, round 2 : 7/21 hits, 5.17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Volgograd to Samara
2 fighters moved from Tambov to Russia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 1.67
@CaptainNapalm trying something new with japan. see how it works…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 bomber and 5 fighters moved from Manchuria to Anhwe
3 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 armour moved from India to West India
1 bomber moved from Burma to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
1 fighter moved from Burma to Yunnan
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 5/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Eastern Persia
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 0/4 hits, 2.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Eastern Persia
Japanese roll dice for 1 fighter and 2 tactical_bombers in Eastern Persia, round 3 : 3/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in West India
Japanese attack with 1 armour, 3 fighters and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in West India, round 2 : 3/7 hits, 4.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 carriers moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 76 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 armour moved from India to 39 Sea Zone
2 armour and 2 transports moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea Zone
3 carriers moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from West India to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to India
1 bomber moved from 41 Sea Zone to India
1 bomber moved from Anhwe to India
5 fighters moved from Anhwe to Manchuria
Place Units - Japanese
1 artillery and 1 infantry placed in India
1 destroyer placed in 39 Sea Zone
2 fighters and 1 infantry placed in Manchuria
3 infantry placed in French Indo China
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,6,2,4,5,3,5,6,3,4,2,4,5,4,2,3,1,5,1,4,1,6,2,4,4,5,1,6,3,1,3,6,5,2,5,3,3,6,1,6,6,2,3,6,6,1,5,2,1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4
Japanese collect 38 PUs (7 lost to blockades); end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : 0.83
UK_Pacific regular : 0.33
British regular : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
3 bombers moved from Eastern United States to 119 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from 33 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 artillery moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo China
1 battleship and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@aagamerz13 Scramble and Kamikaze choices?
@CaptainNapalm none