Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 fighter and 3 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
1 fighter moved from Libya to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
5 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
5 infantry moved from Belarus to Novgorod
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Poland to Novgorod
3 armour moved from Belarus to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 artilleries moved from Belarus to Novgorod
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
5 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
5 infantry moved from Belarus to Novgorod
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Poland to Novgorod
3 armour moved from Belarus to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 artilleries moved from Belarus to Novgorod
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for British: 1 armour and 1 infantry
Battle in 111 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 destroyers, 3 fighters and 2 transports
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/7 hits, 4.50 expected hits
British roll dice for 2 destroyers, 3 fighters and 2 transports in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
2 destroyers owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 109 Sea Zone
2 transports owned by the British lost in 109 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 2 destroyers, 3 fighters and 2 transports
Battle in Novgorod
Germans attack with 5 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in Novgorod, round 2 : 3/18 hits, 5.33 expected hits
Russians roll dice for 2 aaGuns and 10 infantry in Novgorod, round 2 : 3/10 hits, 3.33 expected hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 5 mech_infantrys in Novgorod, round 3 : 4/15 hits, 4.83 expected hits
Russians roll dice for 9 infantry in Novgorod, round 3 : 2/9 hits, 3.00 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Novgorod, round 4 : 6/13 hits, 4.50 expected hits
Russians roll dice for 5 infantry in Novgorod, round 4 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 6 infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
3 bombers moved from 109 Sea Zone to Western Germany
1 aaGun moved from Belarus to Novgorod
1 artillery moved from Poland to Eastern Poland
9 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
2 fighters and 3 tactical_bombers moved from Egypt to Romania
5 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Novgorod
3 infantry moved from Belarus to Eastern Poland
Place Units - Germans
3 infantry placed in France
1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,3,5,5,4,5
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 1.17
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Smolensk
Combat - Russians
Non Combat Move - Russians
5 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
2 infantry placed in Ukraine
3 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Hopei to Kansu
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
2 bombers, 4 fighters and 3 tactical_bombers moved from Hopei to Kansu
3 fighters and 2 tactical_bombers moved from Central Mongolia to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers in Kansu, round 2 : 9/21 hits, 10.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 infantry, 1 submarine and 5 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour and 1 mech_infantry moved from Shantung to Hopei
2 armour and 1 mech_infantry moved from Kiangsu to Hopei
2 bombers, 7 fighters and 5 tactical_bombers moved from Kansu to Shensi
1 aaGun moved from Dzavhan to Olgiy
2 artilleries moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
3 bombers placed in Shantung
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 0.33
Chinese : -0.33
Japanese : -1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 factory_upgrade
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 factory_upgrade
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 armour, 1 harbour, 5 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from Hawaiian Islands to Central America
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 infantry moved from 64 Sea Zone to Central America
1 mech_infantry moved from 64 Sea Zone to Central America
1 artillery moved from 64 Sea Zone to Central America
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 armour and 5 infantry placed in Eastern United States
1 submarine and 5 transports placed in 101 Sea Zone
1 harbour placed in Central America
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
12 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 factory_upgrade
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 armour, 1 harbour, 5 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from Hawaiian Islands to Central America
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 infantry moved from 64 Sea Zone to Central America
1 mech_infantry moved from 64 Sea Zone to Central America
1 artillery moved from 64 Sea Zone to Central America
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 armour and 5 infantry placed in Eastern United States
1 submarine and 5 transports placed in 101 Sea Zone
1 harbour placed in Central America
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
12 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 4 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 77 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 fighter moved from 105 Sea Zone to 111 Sea Zone
1 fighter moved from 105 Sea Zone to 111 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 105 Sea Zone to 109 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Persia
1 tactical_bomber moved from 76 Sea Zone to Persia
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Combat - British
Battle in 111 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 111 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from 111 Sea Zone to 109 Sea Zone
1 bomber moved from 111 Sea Zone to United Kingdom
1 artillery moved from Iraq to Persia
1 armour moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from India to West India
13 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 fighter moved from Persia to India
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 battleship moved from 56 Sea Zone to 42 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
3 destroyers placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,1,3,2,4,3,3,5,6,1,6,4,1,1,1,1,3,6
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.33
British : -2.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 110 Sea Zone
3 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 4 infantry moved from Greece to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour and 3 infantry moved from 96 Sea Zone to Libya
2 fighters moved from 98 Sea Zone to Libya
2 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from French
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship moved from 98 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Italians attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour and 1 infantry
French defend with 1 fighter
Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Battle in Libya
Italians attack with 1 armour, 2 fighters and 3 infantry
French defend with 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Libya, round 2 : 2/6 hits, 2.00 expected hits
French roll dice for 3 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Libya, round 3 : 1/5 hits, 1.83 expected hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for French: 3 infantry
Battle in Tanganyika Territory
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Libya to 96 Sea Zone
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Northern Italy
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 28 PUs (2 lost to blockades); end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -1.33
French : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to New Guinea
1 fighter moved from New South Wales to New Guinea
1 fighter moved from New South Wales to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 1.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to New Guinea
1 fighter moved from New South Wales to New Guinea
1 fighter moved from New South Wales to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from French Central Africa to French West Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
5 bombers and 2 fighters moved from Western Germany to 109 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Romania to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Romania to Western Ukraine
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Romania to Archangel
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 19 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Norway
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Norway from Russians, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 artilleries and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 20 infantry in Belarus, round 2 : 5/26 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 3 armour and 1 artillery
Germans roll dice for 3 armour and 3 mech_infantrys in Finland, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 3 armour and 1 artillery in Finland, round 2 : 2/4 hits, 1.83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Finland
Germans roll dice for 3 armour and 1 mech_infantry in Finland, round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 2 armour in Finland, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 3 armour in Finland, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 armour in Finland, round 4 : 2/2 hits, 1.00 expected hits
1 armour owned by the Russians and 2 armour owned by the Germans lost in Finland
Germans roll dice for 1 armour in Finland, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Finland, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 3 armour and 1 artillery
Battle in 109 Sea Zone
Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 7/13 hits, 7.33 expected hits
British roll dice for 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Germans, 4 destroyers owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 109 Sea Zone
Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits
British roll dice for 1 cruiser, 2 fighters and 1 transport in 109 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
1 transport owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 46
Casualties for Germans: 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
Non Combat Move - Germans
4 bombers moved from 109 Sea Zone to Western Germany
1 aaGun moved from Novgorod to Belarus
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Romania to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
2 tactical_bombers moved from Archangel to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Novgorod to Belarus
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 1.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
5 armour, 2 artilleries and 14 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Volgograd
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries and 2 infantry moved from Kansu to Novosibirsk
3 mech_infantrys moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
2 artilleries moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 5 infantry, 2 tactical_bombers and 5 transports moved from 39 Sea Zone to 80 Sea Zone
5 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports in 80 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 77 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser in 77 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 77 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in Eastern Persia
Japanese attack with 5 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers
British defend with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 5 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 6/13 hits, 5.00 expected hits
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 5 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 40 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Olgiy to Timguska
1 infantry moved from Tsagaan Olom to Kansu
4 armour and 2 mech_infantrys moved from Hopei to Tsinghai
2 bombers, 7 fighters and 5 tactical_bombers moved from Shensi to Tsinghai
3 bombers moved from Shantung to Tsinghai
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 80 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
Place Units - Japanese
3 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : 2.17
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry moved from Central America to 64 Sea Zone
1 infantry moved from Central America to 64 Sea Zone
1 mech_infantry moved from Central America to 64 Sea Zone
1 artillery moved from Central America to 64 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 8 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 fighter moved from Central America to Gibraltar
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Morocco
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
9 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
8 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry moved from Central America to 64 Sea Zone
1 infantry moved from Central America to 64 Sea Zone
1 mech_infantry moved from Central America to 64 Sea Zone
1 artillery moved from Central America to 64 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 8 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 fighter moved from Central America to Gibraltar
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Morocco
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
9 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
8 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
Combat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 fighters and 1 transport
British roll dice for 1 bomber and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans and 1 bomber owned by the British lost in 112 Sea Zone
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 bomber and 1 destroyer
Casualties for Germans: 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
10 infantry moved from India to West India
5 infantry moved from India to Burma
2 transports moved from 76 Sea Zone to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
1 carrier moved from 76 Sea Zone to 78 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,6,4,6,2,2,6,4,3,3,5,4,1,6,5,3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,1,2,3,3
British collect 13 PUs (10 lost to blockades); end with 14 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Iraq to Persia
2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Western Germany to Persia
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 bomber moved from Persia to Iraq
1 armour and 2 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Northern Italy
1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
1 aaGun and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
10 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 32 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
Americans : -0.33