@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 carrier moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Dutch New Guinea to New Guinea
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 bomber and 1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 18 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 carrier moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Dutch New Guinea to New Guinea
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 bomber and 1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 18 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 109 Sea Zone to 112 Sea Zone
        1 infantry moved from Novgorod to Archangel
              Germans take Archangel from Russians
        1 armour moved from Belarus to Smolensk
              Germans take Smolensk from Russians
        1 armour moved from Smolensk to Bryansk
        10 armour, 5 artilleries, 23 infantry and 16 mech_infantrys moved from Belarus to Bryansk
        9 mech_infantrys moved from Eastern Poland to Bryansk
        1 armour moved from Eastern Poland to Bryansk
        2 infantry moved from Eastern Poland to Belarus
        1 artillery and 9 infantry moved from Novgorod to Belarus
        1 mech_infantry moved from Poland to Belarus
        9 mech_infantrys moved from Germany to Eastern Poland
        1 submarine moved from 92 Sea Zone to 93 Sea Zone
        1 infantry moved from France to Western Germany
    Combat - Germans
        Battle in Bryansk
            Germans attack with 12 armour, 5 artilleries, 23 infantry and 25 mech_infantrys
            Russians defend with 2 infantry
                Germans roll dice for 12 armour, 5 artilleries, 23 infantry and 25 mech_infantrys in Bryansk, round 2 : 17/65 hits, 16.50 expected hits
                Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 22 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        2 aaGuns moved from Belarus to Bryansk
        1 aaGun moved from Germany to Western Germany
    Place Units - Germans
        1 destroyer placed in 110 Sea Zone
        10 mech_infantrys placed in Germany
        3 infantry placed in Novgorod
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
        Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Archangel
        2 fighters and 1 tactical_bomber moved from Russia to Archangel
        1 armour moved from Russia to Smolensk
              Russians take Smolensk from Germans
        1 armour moved from Smolensk to Russia
    Combat - Russians
        Battle in Archangel
            Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Archangel to Russia
        2 infantry moved from Samara to Russia
        1 infantry moved from Vologda to Russia
        3 infantry moved from Timguska to Novosibirsk
        1 infantry moved from Volgograd to Tambov
        1 infantry moved from Volgograd to Rostov
        1 infantry moved from Volgograd to Caucasus
    Place Units - Russians
        2 infantry and 1 mech_infantry placed in Volgograd
        1 artillery and 9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 26 PUs; end with 26 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 15 infantry
        EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 15 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.17
Edit involved NCM of siberian forces…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Shan State to Malaya
        1 mech_infantry moved from French Indo China to Malaya
        2 infantry moved from Shan State to Malaya
        1 destroyer moved from 35 Sea Zone to 21 Sea Zone
        1 cruiser moved from 35 Sea Zone to 21 Sea Zone
        1 marine moved from Guam to 21 Sea Zone
        1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
        3 artilleries moved from Philippines to 35 Sea Zone
        3 infantry moved from Philippines to 35 Sea Zone
        3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
        3 fighters moved from 35 Sea Zone to 21 Sea Zone
        3 artilleries, 2 battleships, 3 carriers, 3 destroyers, 3 infantry, 2 submarines and 3 transports moved from 35 Sea Zone to 43 Sea Zone
        3 artilleries moved from 43 Sea Zone to Borneo
        3 infantry moved from 43 Sea Zone to Borneo
        2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
        4 infantry moved from Japan to 6 Sea Zone
        1 carrier, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        2 infantry moved from Yunnan to Burma
        2 fighters moved from Kwangsi to Burma
        2 tactical_bombers moved from Kwangsi to Burma
        2 bombers moved from Kwangsi to Malaya
        2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
        1 infantry moved from Shensi to Kweichow
        1 infantry moved from Kweichow to Yunnan
        1 fighter moved from Kweichow to 36 Sea Zone
        5 infantry moved from Anhwe to Kweichow
        3 infantry moved from Kiangsu to Anhwe
        3 infantry moved from Shantung to Anhwe
    Combat - Japanese
        Battle in Borneo
        Battle in 21 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 21 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Burma
            Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/9 hits, 4.33 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Malaya
            Japanese attack with 1 armour, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
            British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 7/10 hits, 4.67 expected hits
                UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
            Casualties for ANZAC: 1 infantry
            Casualties for British: 3 infantry
    Non Combat Move - Japanese
        3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 43 Sea Zone
        4 infantry moved from 36 Sea Zone to Kwangsi
        1 marine moved from 36 Sea Zone to Kwangsi
        1 tactical_bomber moved from Malaya to 36 Sea Zone
        2 bombers moved from Malaya to Kwangsi
        1 artillery moved from Kwangtung to Kwangsi
        1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
        1 aaGun moved from Anhwe to Kweichow
        2 fighters and 1 tactical_bomber moved from Malaya to Shan State
        4 fighters and 3 tactical_bombers moved from Burma to Kwangsi
    Place Units - Japanese
        1 factory_minor placed in Kwangtung
        3 infantry placed in Kiangsu
        3 mech_infantrys placed in Shantung
        Japanese undo move 3.
        Japanese undo move 2.
        3 infantry placed in Shantung
        3 mech_infantrys placed in Kiangsu
        1 carrier placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 53 PUs; end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : 0.33
Japanese : 1.17
ugh. I made a mistake. I meant to only send 1 DD to SZ 92…I overloaded and messed up. If you will allow, I would like to edit and move it back. Of course, it participated in the battle, which if you like I will re-roll.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 bombers moved from United Kingdom to 110 Sea Zone
        1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
        1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone
        1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
        2 fighters moved from 91 Sea Zone to Algeria
        2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
        3 fighters moved from Eastern United States to 92 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
        2 cruisers moved from 54 Sea Zone to 33 Sea Zone
        1 carrier moved from 54 Sea Zone to 33 Sea Zone
        1 battleship moved from 54 Sea Zone to 33 Sea Zone
    Combat - Americans
        Battle in Morocco
        Battle in Caroline Islands
            Americans attack with 1 artillery and 3 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
            Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in 92 Sea Zone
            British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
            Italians defend with 1 destroyer
                Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 92 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 92 Sea Zone
            Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
        Battle in 110 Sea Zone
            Americans attack with 2 bombers
            Germans defend with 1 destroyer
                Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans lost in 110 Sea Zone
            Americans win with 2 bombers remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
        Battle in Algeria
            Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
            Italians defend with 1 artillery and 4 infantry
                Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Algeria, round 2 : 3/10 hits, 3.00 expected hits
                Italians roll dice for 1 artillery and 4 infantry in Algeria, round 2 : 2/5 hits, 1.67 expected hits
                2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
                Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys in Algeria, round 3 : 2/8 hits, 2.67 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
            Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
            Casualties for Americans: 2 infantry
            Casualties for Italians: 1 artillery and 4 infantry
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from 92 Sea Zone to Gibraltar
        2 fighters moved from Algeria to Gibraltar
        2 bombers moved from 110 Sea Zone to United Kingdom
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        2 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
        1 carrier moved from 30 Sea Zone to 32 Sea Zone
        2 fighters moved from Western United States to 32 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
        1 bomber, 1 fighter and 2 infantry placed in Western United States
        1 submarine and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
Americans : 2.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 7 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Kansu
        1 fighter moved from Tsinghai to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kansu to Tsinghai
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 bombers moved from United Kingdom to 110 Sea Zone
        1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
        1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone
        1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
        2 fighters moved from 91 Sea Zone to Algeria
        2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
        3 fighters moved from Eastern United States to 92 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
        2 cruisers moved from 54 Sea Zone to 33 Sea Zone
        1 carrier moved from 54 Sea Zone to 33 Sea Zone
        1 battleship moved from 54 Sea Zone to 33 Sea Zone
    Combat - Americans
        Battle in Morocco
        Battle in Caroline Islands
            Americans attack with 1 artillery and 3 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
            Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in 92 Sea Zone
            British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
            Italians defend with 1 destroyer
                Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 92 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 92 Sea Zone
            Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
        Battle in 110 Sea Zone
            Americans attack with 2 bombers
            Germans defend with 1 destroyer
                Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans lost in 110 Sea Zone
            Americans win with 2 bombers remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
        Battle in Algeria
            Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
            Italians defend with 1 artillery and 4 infantry
                Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Algeria, round 2 : 3/10 hits, 3.00 expected hits
                Italians roll dice for 1 artillery and 4 infantry in Algeria, round 2 : 2/5 hits, 1.67 expected hits
                2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
                Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys in Algeria, round 3 : 2/8 hits, 2.67 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
            Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
            Casualties for Americans: 2 infantry
            Casualties for Italians: 1 artillery and 4 infantry
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from 92 Sea Zone to Gibraltar
        2 fighters moved from Algeria to Gibraltar
        2 bombers moved from 110 Sea Zone to United Kingdom
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        2 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
        1 carrier moved from 30 Sea Zone to 32 Sea Zone
        2 fighters moved from Western United States to 32 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
        1 bomber, 1 fighter and 2 infantry placed in Western United States
        1 submarine and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 7 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Kansu
        1 fighter moved from Tsinghai to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kansu to Tsinghai
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
        1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
        1 fighter moved from Persia to Trans-Jordan
    Combat - British
        Battle in Trans-Jordan
            British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
                Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Trans-Jordan
            British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
        1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
        1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
        2 infantry moved from Kenya to Ethiopia
        2 infantry moved from French Madagascar to 72 Sea Zone
        2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
        2 infantry moved from 80 Sea Zone to Iraq
        1 transport moved from 76 Sea Zone to 71 Sea Zone
        1 transport moved from 91 Sea Zone to 106 Sea Zone
        2 mech_infantrys moved from Persia to Iraq
    Place Units - British
        1 factory_minor placed in Iraq
        2 infantry and 1 mech_infantry placed in Persia
        British undo move 2.
        1 artillery and 2 infantry placed in Persia
        British undo move 2.
        3 infantry placed in Persia
        1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,4,2,1,3
        British collect 30 PUs (2 lost to blockades); end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    Place Units - UK_Pacific
        2 artilleries and 4 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 9 PUs; end with 9 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
        Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
British : 0.00
Americans : 2.17
Chinese : 0.17
Japanese : 0.00
@surfer See above. Made a poor move for overwhelming SZ92. I edited, but if you think not fair, edit back.
Yeah, I understand your position but think that edits should be confined to post combat things that got forgotten - anything that was in combat is off limits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 destroyer and 5 submarines; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 infantry moved from British Somaliland to Italian Somaliland
              Italians take Italian Somaliland from British
        2 infantry moved from Tobruk to Alexandria
        1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
        1 destroyer moved from 97 Sea Zone to 94 Sea Zone
        3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
        1 bomber moved from Eastern Poland to Rostov
        1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
        2 armour moved from Ukraine to Rostov
    Combat - Italians
        Battle in Rostov
            Italians attack with 2 armour and 1 bomber
            Russians defend with 1 infantry
                Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Rostov to Albania
        1 aaGun and 1 infantry moved from Yugoslavia to Albania
    Place Units - Italians
        1 destroyer placed in 93 Sea Zone
        5 submarines placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 23 PUs; end with 24 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Marshall Islands
        1 infantry moved from Ethiopia to British Somaliland
              British take British Somaliland from Italians
    Combat - ANZAC
        Battle in Marshall Islands
    Non Combat Move - ANZAC
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        1 bomber moved from New South Wales to Queensland
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 20 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Marshall Islands
        1 infantry moved from Ethiopia to British Somaliland
              British take British Somaliland from Italians
    Combat - ANZAC
        Battle in Marshall Islands
    Non Combat Move - ANZAC
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        1 bomber moved from New South Wales to Queensland
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 20 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 39 Sea Zone to 79 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 destroyer, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 112 Sea Zone to 91 Sea Zone
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        2 infantry moved from Bryansk to Tambov
        6 mech_infantrys moved from Bryansk to Volgograd
        4 armour and 19 mech_infantrys moved from Bryansk to Caucasus
        2 tactical_bombers moved from Eastern Poland to Tambov
        1 tactical_bomber moved from Eastern Poland to Tambov
        1 bomber moved from Western Germany to Volgograd
        4 armour moved from Bryansk to Caucasus
        4 armour moved from Bryansk to Volgograd
        1 infantry moved from Bryansk to Smolensk
              Germans take Smolensk from Russians
        5 artilleries and 19 infantry moved from Bryansk to Rostov
        1 mech_infantry moved from Belarus to Rostov
        11 infantry moved from Belarus to Archangel
        1 artillery moved from Belarus to Archangel
        3 infantry moved from Novgorod to Archangel
        10 mech_infantrys moved from Germany to Eastern Poland
        1 fighter moved from Western Germany to Southern Italy
    Combat - Germans
        Battle in 91 Sea Zone
            Germans attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 91 Sea Zone
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Germans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Tambov
            Germans attack with 2 infantry and 3 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 2 infantry and 3 tactical_bombers in Tambov, round 2 : 1/5 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Volgograd
            Germans attack with 4 armour, 1 bomber and 6 mech_infantrys
            Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                Germans roll dice for 4 armour, 1 bomber and 6 mech_infantrys in Volgograd, round 2 : 2/11 hits, 3.67 expected hits
                Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Germans roll dice for 4 armour, 1 bomber and 4 mech_infantrys in Volgograd, round 3 : 4/9 hits, 3.33 expected hits
                Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Germans win, taking Volgograd from Russians with 4 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -2
            Casualties for Germans: 3 mech_infantrys
            Casualties for Russians: 2 infantry and 1 mech_infantry
        Battle in Caucasus
            Germans attack with 8 armour and 19 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 8 armour and 19 mech_infantrys in Caucasus, round 2 : 5/27 hits, 7.17 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 8 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 1 artillery and 14 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 14 infantry in Archangel, round 2 : 3/15 hits, 2.83 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 artillery and 14 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 aaGun moved from Belarus to Archangel
        2 aaGuns moved from Bryansk to Rostov
        3 tactical_bombers moved from Tambov to Rostov
        1 bomber moved from Volgograd to Rostov
    Place Units - Germans
        1 destroyer placed in 113 Sea Zone
        3 infantry placed in Novgorod
        8 infantry and 2 mech_infantrys placed in Germany
        1 fighter placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
        Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -3.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
        1 infantry moved from Amur to Korea
              Russians take Korea from Japanese
        1 infantry moved from Amur to Manchuria
              Chinese take Manchuria from Japanese
        1 armour moved from Russia to Bryansk
              Russians take Bryansk from Germans
        1 armour moved from Bryansk to Tambov
        7 artilleries and 66 infantry moved from Russia to Tambov
    Combat - Russians
        Battle in Tambov
            Russians attack with 1 armour, 7 artilleries and 66 infantry
            Germans defend with 2 infantry
                Russians roll dice for 1 armour, 7 artilleries and 66 infantry in Tambov, round 2 : 13/74 hits, 15.00 expected hits
                Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 armour, 7 artilleries and 65 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 armour moved from Russia to Tambov
        2 mech_infantrys moved from Russia to Tambov
        3 aaGuns moved from Russia to Tambov
        3 infantry moved from Novosibirsk to Tsinghai
        2 aaGuns and 13 infantry moved from Amur to Manchuria
    Place Units - Russians
        1 armour, 2 artilleries and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 22 PUs; end with 22 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry moved from Burma to Yunnan
        1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
        1 fighter moved from 36 Sea Zone to Japan
        1 tactical_bomber moved from 6 Sea Zone to Japan
        1 carrier moved from 6 Sea Zone to 20 Sea Zone
        1 armour and 1 mech_infantry moved from Malaya to Yunnan
        3 artilleries and 3 infantry moved from Borneo to 43 Sea Zone
        1 marine moved from Kwangsi to 36 Sea Zone
        1 carrier, 1 cruiser, 1 marine and 2 transports moved from 36 Sea Zone to 20 Sea Zone
        2 bombers moved from Kwangsi to Kwangtung
        3 fighters moved from Kwangsi to Kwangtung
        1 fighter moved from Kwangsi to Kwangtung
        2 fighters moved from Shan State to Kwangtung
        6 fighters moved from Kwangtung to 20 Sea Zone
        6 infantry moved from Kweichow to Yunnan
        1 artillery and 4 infantry moved from Kwangsi to Yunnan
        5 infantry moved from Anhwe to Kweichow
        3 artilleries, 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 3 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 43 Sea Zone to 20 Sea Zone
        2 bombers moved from Kwangtung to Japan
        1 tactical_bomber moved from Kwangsi to Anhwe
        1 tactical_bomber moved from Kwangsi to Anhwe
        1 tactical_bomber moved from Kwangsi to Kiangsu
        1 tactical_bomber moved from Shan State to Anhwe
        1 tactical_bomber moved from Anhwe to Shantung
        1 destroyer moved from 21 Sea Zone to 6 Sea Zone
        6 artilleries and 8 infantry moved from Shan State to Yunnan
    Non Combat Move - Japanese
        3 artilleries moved from 20 Sea Zone to Kwangtung
        3 infantry moved from 20 Sea Zone to Kwangtung
        1 marine moved from 20 Sea Zone to Kwangtung
        1 tactical_bomber moved from 20 Sea Zone to Shantung
        1 tactical_bomber moved from 20 Sea Zone to Kiangsu
    Place Units - Japanese
        10 infantry placed in Japan
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
        2 artilleries placed in Kwangtung
    Turn Complete - Japanese
        Japanese collect 46 PUs; end with 46 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Morocco to Tunisia
              Americans take Tunisia from Italians
        1 bomber moved from United Kingdom to 93 Sea Zone
        1 bomber moved from United Kingdom to 94 Sea Zone
        1 fighter moved from Gibraltar to 94 Sea Zone
        1 fighter moved from 92 Sea Zone to 93 Sea Zone
        1 fighter moved from Gibraltar to 94 Sea Zone
        1 fighter moved from Gibraltar to 93 Sea Zone
        1 destroyer moved from 92 Sea Zone to 91 Sea Zone
        1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from 92 Sea Zone to 91 Sea Zone
        1 fighter moved from 92 Sea Zone to 94 Sea Zone
        1 infantry moved from Brazil to 86 Sea Zone
        1 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        2 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
        1 infantry moved from 21 Sea Zone to Guam
    Combat - Americans
        Battle in Borneo
        Battle in Guam
        Battle in French West Africa
        Battle in 93 Sea Zone
            Americans attack with 1 bomber and 2 fighters
            Italians defend with 1 destroyer
                Americans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
            Americans win, taking Borneo from Japanese, taking Guam from Japanese, taking French West Africa from Neutral_Axis with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Italians: 1 destroyer
        Battle in 94 Sea Zone
            Americans attack with 1 bomber and 3 fighters
            Italians defend with 1 destroyer
                Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 94 Sea Zone
            Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
        Battle in 91 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 submarine
            Germans defend with 1 submarine
                Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        3 fighters moved from 94 Sea Zone to Trans-Jordan
        2 infantry moved from Algeria to 92 Sea Zone
        1 infantry moved from Morocco to 92 Sea Zone
        1 armour and 2 mech_infantrys moved from Algeria to 92 Sea Zone
        1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
        1 armour, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
        1 aaGun moved from Eastern United States to 101 Sea Zone
        1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun moved from 91 Sea Zone to Gibraltar
        1 artillery moved from Algeria to 92 Sea Zone
        1 artillery and 1 transport moved from 92 Sea Zone to 91 Sea Zone
        1 artillery moved from 91 Sea Zone to Gibraltar
        2 infantry moved from Brazil to Suriname
        1 bomber moved from 94 Sea Zone to Gibraltar
        1 bomber moved from 93 Sea Zone to Gibraltar
        1 fighter moved from 93 Sea Zone to Gibraltar
        1 fighter moved from 91 Sea Zone to Gibraltar
        2 carriers, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
        1 carrier moved from 32 Sea Zone to 26 Sea Zone
        2 fighters moved from 32 Sea Zone to 42 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
        1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
        1 fighter moved from Hawaiian Islands to Queensland
        2 infantry moved from Western United States to 10 Sea Zone
        1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 bomber moved from Western United States to Queensland
        1 fighter moved from Western United States to 91 Sea Zone
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        1 infantry and 1 mech_infantry placed in Eastern United States
        1 fighter placed in Eastern United States
        1 destroyer and 1 submarine placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 56 PUs; end with 56 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17
Italians : 0.33
Americans : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        4 infantry moved from Tsinghai to Sikang
        1 fighter moved from Tsinghai to Sikang
        3 infantry moved from Tsinghai to Sikang
        2 infantry moved from Tsinghai to Sikang
    Combat - Chinese
        Battle in Sikang
            Chinese attack with 1 fighter and 9 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 9 infantry in Sikang, round 2 : 3/10 hits, 2.00 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Tsinghai to Sikang
        1 fighter moved from Sikang to Tsinghai
        2 infantry moved from Kansu to Tsinghai
    Place Units - Chinese
        3 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.67