@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
Lennard (Axis) v Surfer (Allies + 9)
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TripleA Manual Gamesave Post: French round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transportCombat Hit Differential Summary :
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I can’t edit the inf in Malaya
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Malaya Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from West India to Eastern Persia 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 fighters moved from Guam to Northern Territory 6 fighters moved from 36 Sea Zone to Northern Territory 3 carriers, 1 cruiser, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Norway to Russia Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Northern Territory: 1 infantry EDIT: Turning off Edit Mode Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode Non Combat Move - French 2 infantry moved from Norway to Finland Turn Complete - FrenchCombat Hit Differential Summary :
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Ok. I decided that I didn’t want to send 2 units to Malaya. Only 1. I tried to edit, but I’ve hit a bug in the game. It thinks the guys are on a transport for some reason. I tried deleting the transport, and all units. No luck. I put the inf in N. Territory. So there is only 1 mob inf in Malaya. If you attack only my first die counts. Edit appropriately.
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I’m not sure what’s going on.
Are you trying to unload in two locations - where is N. territory?
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My move should have been inf Queens -> N. Territory.
Mech inf loads tran -> Malaya, takes over Malaya no one there.But initially I sent both inf and mech inf to Malaya. I tried to edit, but everytime I mess with it, I get an error about being attached to a transport – even though they are on land!
Hence my comment. There is 1 unit it Malaya. any dice rolls only count first die.
N.Territory is fine, because I just added the inf there. -
@LennardF N.Territory = Northern Territory in Australia
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OK, I see what you mean - I’ve never seen TripleA do that before. There were no combats that turn - do you want to just take the turn over from the end of the Italians turn? My concern is that the file somehow got corrupted.
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@LennardF probably a good idea. I’ll repost
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Thanks - I’ve got a garage to paint but will check in later.
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Malaya Non Combat Move - ANZAC 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 6 fighters moved from 36 Sea Zone to Northern Territory 1 tactical_bomber moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 4 fighters moved from Guam to Northern Territory 3 carriers, 1 cruiser, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from West India to Eastern Persia 1 fighter moved from Norway to Russia Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Malaya Non Combat Move - ANZAC 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 6 fighters moved from 36 Sea Zone to Northern Territory 1 tactical_bomber moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 4 fighters moved from Guam to Northern Territory 3 carriers, 1 cruiser, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from West India to Eastern Persia 1 fighter moved from Norway to Russia Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Norway to Finland Turn Complete - FrenchCombat Hit Differential Summary :
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ok, try this one
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Are the French not doing anything?
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The French moved 2 inf to Finland. The game shows that summary that I have. Do I need to re-repost?
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My bad, sorry.
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 20 infantry moved from Novgorod to Archangel 21 artilleries moved from Novgorod to Archangel 1 armour moved from Eastern Poland to Novgorod 8 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Rostov to Volgograd 2 fighters moved from Caucasus to Volgograd 2 tactical_bombers moved from Caucasus to Volgograd 2 infantry moved from Northwest Persia to Persia 4 bombers moved from Northwest Persia to Persia 21 armour, 6 artilleries, 13 infantry and 60 mech_infantrys moved from Northwest Persia to Iraq 10 mech_infantrys moved from Caucasus to Iraq 15 mech_infantrys moved from Rostov to Northwest Persia 7 mech_infantrys moved from Ukraine to Caucasus 9 artilleries and 7 infantry moved from Ukraine to Rostov 10 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Eastern Poland 11 infantry moved from Eastern Poland to Belarus 5 artilleries moved from Germany to Poland 5 infantry moved from Germany to Poland 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq 1 infantry moved from Bryansk to Western Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 4 bombers and 2 infantry British defend with 1 factory_minor and 2 infantry Germans roll dice for 4 bombers and 2 infantry in Persia, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Volgograd Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Archangel Germans attack with 21 artilleries and 20 infantry Russians defend with 2 infantry Germans roll dice for 21 artilleries and 20 infantry in Archangel, round 2 : 13/41 hits, 13.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 21 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Volgograd to Iraq 1 fighter moved from Normandy Bordeaux to Western Germany 5 infantry moved from Germany to Poland 1 infantry moved from Western Ukraine to Bryansk 4 bombers moved from Persia to Western Ukraine Place Units - Germans 3 artilleries placed in Western Ukraine Germans undo move 1. 3 infantry placed in Western Ukraine 3 artilleries placed in Novgorod 8 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -1.50 British : 0.33 Americans : -0.67 Russians : -0.17 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians Combat - Russians Non Combat Move - Russians 30 infantry moved from Samara to Kazakhstan 12 artilleries moved from Samara to Kazakhstan 4 infantry moved from Vologda to Urals 10 artilleries and 20 infantry moved from Samara to Tambov 14 infantry moved from Samara to Tambov 1 artillery moved from Samara to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese repair damage of 7x factory_major, 4x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Ceylon to 39 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 10 submarines and 2 transports moved from 39 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 1 marine moved from 37 Sea Zone to Malaya 1 bomber moved from Hopei to Malaya 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 5 armour, 27 artilleries, 63 infantry and 2 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 2 fighters moved from Kwangsi to Kiangsu 2 fighters moved from Kwangsi to Shantung 4 tactical_bombers moved from Kwangsi to India 2 infantry moved from Anhwe to Kiangsu 2 infantry moved from Anhwe to Shantung 3 fighters moved from Kwangsi to Kiangsu 3 fighters moved from Kwangsi to Shantung 4 tactical_bombers moved from Kwangsi to India 2 fighters moved from Kwangsi to India 1 mech_infantry moved from Kweichow to Anhwe 3 armour and 8 mech_infantrys moved from Sikang to Kweichow 5 artilleries moved from Shensi to Kweichow Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 37 Sea Zone Japanese attack with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 10 submarines and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 10 submarines in 37 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits Japanese win with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 10 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 bomber, 4 infantry and 1 marine ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 bomber, 4 infantry and 1 marine in Malaya, round 2 : 3/6 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kiangsu Japanese attack with 5 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 5 fighters and 2 infantry in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shantung Japanese attack with 5 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters and 2 infantry in Shantung, round 2 : 1/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Japanese roll dice for 5 fighters and 1 infantry in Shantung, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shantung Japanese win with 5 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 5 fighters moved from Kiangsu to Anhwe 5 fighters moved from Shantung to Anhwe 1 bomber moved from Malaya to Burma Place Units - Japanese 3 fighters and 7 infantry placed in Japan 1 artillery and 1 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,2,4,2,6,6,3,6,3,4,6,3,5,1,6,2,2,2,4,2,6,5,6,3,5,6,1,5,3,5,3,6,5,4,3,3,4,5,2,3,2,4,1,1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,1,4,4,2,4 Japanese collect 30 PUs (12 lost to blockades); end with 30 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Chinese : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 factory_minors, 6 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 armour moved from Jehol to Manchuria 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Non Combat Move - Americans 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 3 infantry moved from 88 Sea Zone to Suriname 6 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 artillery, 3 carriers, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 3 artilleries moved from Norway to Finland 2 aaGuns moved from Finland to Norway 5 armour, 3 artilleries and 18 infantry moved from Finland to Karelia 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Okinawa to 19 Sea Zone 2 fighters moved from 19 Sea Zone to Korea 1 fighter moved from Iwo Jima to Korea 3 fighters moved from Western United States to Midway 1 fighter moved from 19 Sea Zone to Korea 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 15 fighters, 2 infantry, 2 tactical_bombers and 8 transports moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Iwo Jima to 35 Sea Zone 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 3 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery moved from 3 Sea Zone to Soviet Far East 2 destroyers and 1 submarine moved from 9 Sea Zone to 3 Sea Zone 2 bombers moved from Western United States to Korea 1 bomber moved from Siberia to Korea 2 artilleries and 2 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Northern Territory to Queensland 2 transports moved from 9 Sea Zone to 10 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Korea 1 infantry moved from Yakut S.S.R. to Buryatia Place Units - Americans 2 infantry and 4 mech_infantrys placed in Western United States 1 factory_minor placed in Korea 1 factory_minor placed in Finland 3 armour placed in Norway 1 carrier and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Americans undo move 6. 3 infantry placed in Eastern United States 1 infantry and 1 mech_infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Americans collect 66 PUs (3 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUsCombat Hit Differential Summary :





