Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
Scramble Guam fighter?
Ah no…I guess he can stand and fight with his American counterparts on the island. Not that it will matter much.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to Shan State
2 bombers moved from Yunnan to India
1 marine moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 35 Sea Zone
6 fighters moved from 36 Sea Zone to Guam
3 tactical_bombers moved from 36 Sea Zone to Guam
2 battleships, 7 carriers, 1 cruiser, 6 destroyers, 1 marine, 12 submarines and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 6 destroyers, 4 infantry, 1 marine, 12 submarines and 2 transports moved from 19 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Guam
1 marine moved from 21 Sea Zone to Guam
16 artilleries and 51 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Shan State
2 artilleries and 5 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 artillery and 5 infantry moved from Kweichow to Yunnan
4 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 infantry moved from Amur to Manchuria
3 armour, 5 artilleries, 2 infantry and 9 mech_infantrys moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 6 destroyers, 12 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 12 submarines in 21 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
Japanese win with 2 battleships, 7 carriers, 1 cruiser, 6 destroyers, 12 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 3 armour, 5 artilleries, 2 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 5 artilleries, 2 infantry and 9 mech_infantrys in Yenisey, round 2 : 7/19 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 3 armour, 5 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Guam
Japanese attack with 6 fighters, 4 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield and 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 6 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Guam, round 2 : 7/14 hits, 6.00 expected hits
Americans roll dice for 1 fighter and 2 infantry in Guam, round 2 : 0/3 hits, 1.33 expected hits
1 fighter owned by the ANZAC and 2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 6 fighters, 4 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from Guam to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 bombers moved from India to Shan State
1 fighter moved from Japan to 21 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -1.33
AA fire in India : : -0.33
Russians : 0.67
Japanese : 2.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
intercept in W. Ger
no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Southern France
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Persia to Iraq
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 mech_infantry moved from Morocco to Tunisia
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
7 infantry moved from Wake Island to 31 Sea Zone
1 carrier, 2 fighters, 7 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Caroline Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Midway
Place Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Southern France
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Persia to Iraq
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 mech_infantry moved from Morocco to Tunisia
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
7 infantry moved from Wake Island to 31 Sea Zone
1 carrier, 2 fighters, 7 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Caroline Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Midway
Place Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
EDIT: Turning off Edit Mode
British buy 1 armour, 10 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 6 PUs;
Combat Move - British
1 mech_infantry moved from Novosibirsk to Volgograd
Russians take Volgograd from Germans
1 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour moved from Urals to Vologda
1 mech_infantry moved from Kansu to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Kazakhstan
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq
10 infantry moved from Northwest Persia to Iraq
4 infantry moved from Trans-Jordan to Iraq
2 fighters and 10 infantry moved from Persia to Iraq
12 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
4 infantry moved from Egypt to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
7 infantry moved from Tobruk to Alexandria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Western Germany to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from Novosibirsk to Vologda
1 armour and 3 mech_infantrys moved from Kansu to Vologda
1 infantry moved from Kansu to Novosibirsk
Place Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
British : 0.17
AA fire in Western Germany : : 1.50
Japanese : 0.67
Since you didn’t want to intercept against 2 ftrs, I assumed you wouldn’t with 4. And you would probably be happy you didn’t since you shot down the bomber anyway. 2 of 3 pretty good shooting.
Um. Hold on. I want to rethink my NCM / placement.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Americans from Iraq: 5 fighters
Combat Hit Differential Summary :
Wanted to reinforce Persia instead of Iraq. Only mattered for 4 inf in Trans Jordan. So there are 7 inf in Iraq. I guess the 4 US ftrs are iffy. But they were just supposed to reinforce one of them. I need to isolate you from India more than Egypt so I went that way.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Americans from Iraq: 5 fighters
EDIT: Adding units owned by Americans to Persia: 4 fighters
EDIT: Adding units owned by Americans to Persia: 1 fighter
Combat Hit Differential Summary :
Um. I had edited out the US ftrs. They are in Iraq.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Americans from Iraq: 5 fighters
EDIT: Adding units owned by Americans to Persia: 4 fighters
EDIT: Adding units owned by Americans to Persia: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
9 fighters moved from Southern Italy to Southern France
1 artillery moved from France to Southern France
9 artilleries moved from Southern Italy to Northern Italy
10 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
4 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 9 fighters
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 9 fighters in Southern France, round 2 : 4/10 hits, 4.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Southern France
Italians win with 8 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery and 1 fighter
Casualties for Americans: 2 infantry
Non Combat Move - Italians
8 fighters moved from Southern France to Germany
1 bomber moved from 93 Sea Zone to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Non Combat Move - ANZAC
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to India
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Midway to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Non Combat Move - ANZAC
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to India
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Midway to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Novgorod to Baltic States
7 mech_infantrys moved from Baltic States to Germany
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
5 artilleries and 15 infantry moved from Western Germany to Germany
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Archangel to Novgorod
3 bombers moved from Belarus to Albania
14 artilleries and 20 infantry moved from Belarus to Baltic States
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Western Ukraine to Bryansk
15 mech_infantrys moved from Ukraine to Western Ukraine
13 infantry moved from Ukraine to Rostov
1 infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 infantry moved from Yugoslavia to Albania
6 infantry moved from Bessarabia to Ukraine
1 artillery moved from Caucasus to Northwest Persia
40 mech_infantrys moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
15 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
4 armour moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 artilleries and 5 infantry moved from Rostov to Caucasus
5 mech_infantrys moved from Caucasus to Turkmenistan
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the Germans lost in Northwest Persia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Albania
Germans attack with 3 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Albania, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
3 bombers moved from Albania to Northern Italy
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Germans
3 artilleries placed in Western Ukraine
2 infantry placed in Novgorod
1 infantry placed in Norway
10 infantry placed in Germany
1 artillery and 2 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -4.67
British : 0.33
Americans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
6 artilleries and 8 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 8 infantry in Bryansk, round 2 : 5/14 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Urals
9 infantry moved from Timguska to Urals
2 infantry moved from Vologda to Archangel
3 aaGuns, 9 artilleries and 58 infantry moved from Smolensk to Bryansk
4 artilleries moved from Russia to Bryansk
17 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
Place Units - Russians
2 armour placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.67