@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Since you didn’t want to intercept against 2 ftrs, I assumed you wouldn’t with 4. And you would probably be happy you didn’t since you shot down the bomber anyway. 2 of 3 pretty good shooting.
Um. Hold on. I want to rethink my NCM / placement.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Americans from Iraq: 5 fighters
Combat Hit Differential Summary :
Wanted to reinforce Persia instead of Iraq. Only mattered for 4 inf in Trans Jordan. So there are 7 inf in Iraq. I guess the 4 US ftrs are iffy. But they were just supposed to reinforce one of them. I need to isolate you from India more than Egypt so I went that way.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Americans from Iraq: 5 fighters
EDIT: Adding units owned by Americans to Persia: 4 fighters
EDIT: Adding units owned by Americans to Persia: 1 fighter
Combat Hit Differential Summary :
Um. I had edited out the US ftrs. They are in Iraq.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 2 armour, 1 artillery, 4 fighters, 32 infantry, 25 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Americans from Iraq: 5 fighters
EDIT: Adding units owned by Americans to Persia: 4 fighters
EDIT: Adding units owned by Americans to Persia: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
9 fighters moved from Southern Italy to Southern France
1 artillery moved from France to Southern France
9 artilleries moved from Southern Italy to Northern Italy
10 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
4 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 9 fighters
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 9 fighters in Southern France, round 2 : 4/10 hits, 4.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Southern France
Italians win with 8 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery and 1 fighter
Casualties for Americans: 2 infantry
Non Combat Move - Italians
8 fighters moved from Southern France to Germany
1 bomber moved from 93 Sea Zone to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Non Combat Move - ANZAC
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to India
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Midway to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Non Combat Move - ANZAC
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to India
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Midway to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Novgorod to Baltic States
7 mech_infantrys moved from Baltic States to Germany
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
5 artilleries and 15 infantry moved from Western Germany to Germany
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Archangel to Novgorod
3 bombers moved from Belarus to Albania
14 artilleries and 20 infantry moved from Belarus to Baltic States
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Western Ukraine to Bryansk
15 mech_infantrys moved from Ukraine to Western Ukraine
13 infantry moved from Ukraine to Rostov
1 infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 infantry moved from Yugoslavia to Albania
6 infantry moved from Bessarabia to Ukraine
1 artillery moved from Caucasus to Northwest Persia
40 mech_infantrys moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
15 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
4 armour moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 artilleries and 5 infantry moved from Rostov to Caucasus
5 mech_infantrys moved from Caucasus to Turkmenistan
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the Germans lost in Northwest Persia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Albania
Germans attack with 3 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Albania, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
3 bombers moved from Albania to Northern Italy
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Germans
3 artilleries placed in Western Ukraine
2 infantry placed in Novgorod
1 infantry placed in Norway
10 infantry placed in Germany
1 artillery and 2 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -4.67
British : 0.33
Americans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
6 artilleries and 8 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 8 infantry in Bryansk, round 2 : 5/14 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Urals
9 infantry moved from Timguska to Urals
2 infantry moved from Vologda to Archangel
3 aaGuns, 9 artilleries and 58 infantry moved from Smolensk to Bryansk
4 artilleries moved from Russia to Bryansk
17 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
Place Units - Russians
2 armour placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Shan State to 80 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Yenisey to Evenkiyskiy
1 armour moved from Evenkiyskiy to Timguska
2 armour, 5 artilleries, 1 infantry and 9 mech_infantrys moved from Yenisey to Timguska
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 bomber moved from Shan State to 43 Sea Zone
1 fighter moved from 21 Sea Zone to 22 Sea Zone
1 marine moved from Guam to 21 Sea Zone
4 infantry moved from Guam to 21 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 5 destroyers, 7 fighters, 4 infantry, 1 marine, 12 submarines, 3 tactical_bombers and 2 transports moved from 21 Sea Zone to 6 Sea Zone
21 infantry moved from Shan State to French Indo China
8 artilleries moved from Shan State to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
3 artilleries and 10 infantry moved from Yunnan to Kwangsi
3 armour moved from Kiangsu to Kwangsi
3 artilleries moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Shantung to Kweichow
8 artilleries, 31 infantry and 1 mech_infantry moved from Shan State to Malaya
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 3 armour, 5 artilleries, 1 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 5 artilleries, 1 infantry and 9 mech_infantrys in Timguska, round 2 : 7/18 hits, 5.67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 3 armour, 5 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 8 artilleries, 31 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 8 artilleries, 31 infantry and 1 mech_infantry in Malaya, round 2 : 11/40 hits, 9.33 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 8 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
1 bomber moved from 80 Sea Zone to Turkmenistan
1 aaGun moved from Yunnan to Kwangsi
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
4 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
UK_Pacific : 0.33
Russians : -0.33
Japanese : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Norway
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Guam
Battle in Denmark
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 bomber in 43 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
Japanese win, taking Guam from Japanese, taking Denmark from Germans with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Japanese: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by Americans to Paulau Island: 5 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 33 Sea Zone: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in Norway
Americans attack with 2 artilleries, 2 fighters and 5 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 5 infantry in Norway, round 2 : 2/9 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 112 Sea Zone
3 carriers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 infantry, 3 submarines and 3 transports moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
5 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Caroline Islands to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 34 Sea Zone
2 bombers moved from Midway to Dutch New Guinea
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 fighters placed in Western United States
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 6 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 5 fighters
EDIT: Adding units owned by Americans to Iraq: 5 fighters
EDIT: Turning off Edit Mode
British buy 1 airfield, 4 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 11 PUs;
Combat Move - British
11 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
Combat - British
Non Combat Move - British
8 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 armour, 1 artillery, 4 fighters, 34 infantry, 25 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from India to West India
7 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 armour, 1 infantry and 3 mech_infantrys moved from Vologda to Archangel
Place Units - British
1 airfield and 3 artilleries placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Germans : 0.33
AA fire in Western Germany : : -0.17
Americans : -1.33
Chinese : 0.67
Japanese : 1.33
server was down last night so couldnt post
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
11 infantry moved from Northern Italy to France
10 artilleries moved from Northern Italy to France
1 bomber moved from Northern Italy to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
3 artilleries and 4 infantry moved from Rostov to Caucasus
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Iraq to Northwest Persia
1 fighter moved from India to Iraq
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 57 Sea Zone
3 carriers moved from 33 Sea Zone to 34 Sea Zone
5 destroyers moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 submarines moved from 33 Sea Zone to 34 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 fighter moved from New South Wales to 34 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 4.
ANZAC undo move 2.
1 artillery placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Iraq to Northwest Persia
1 fighter moved from India to Iraq
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 57 Sea Zone
3 carriers moved from 33 Sea Zone to 34 Sea Zone
5 destroyers moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 submarines moved from 33 Sea Zone to 34 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 fighter moved from New South Wales to 34 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 4.
ANZAC undo move 2.
1 artillery placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Samara
45 mech_infantrys moved from Turkmenistan to Samara
21 armour moved from Caucasus to Samara
1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Caucasus to Northwest Persia
13 infantry moved from Rostov to Caucasus
26 mech_infantrys moved from Caucasus to Samara
17 artilleries and 20 infantry moved from Baltic States to Novgorod
1 artillery and 3 infantry moved from Finland to Karelia
15 mech_infantrys moved from Western Ukraine to Baltic States
4 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
5 artilleries and 6 infantry moved from Ukraine to Bessarabia
1 infantry moved from Greece to Albania
Italians take Albania from Americans
1 infantry moved from Bulgaria to Romania
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Northern Italy to France
1 infantry moved from Caucasus to Rostov
3 bombers moved from Northern Italy to Denmark
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 3 bombers and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Denmark, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC and 1 infantry owned by the Germans lost in Northwest Persia
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Samara
Germans attack with 21 armour, 1 artillery, 1 infantry and 71 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 21 armour, 1 artillery, 1 infantry and 71 mech_infantrys in Samara, round 2 : 31/94 hits, 23.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 21 armour, 1 artillery, 1 infantry and 71 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd
2 infantry moved from Caucasus to Volgograd
3 artilleries and 1 infantry moved from Caucasus to Volgograd
3 aaGuns moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
3 bombers moved from Denmark to 114 Sea Zone
3 bombers moved from 114 Sea Zone to Novgorod
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
3 infantry placed in France
2 fighters, 7 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 8.50
British : 0.67
Americans : -1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Tambov to Russia
3 aaGuns, 3 armour, 19 artilleries and 80 infantry moved from Bryansk to Russia
5 infantry moved from Archangel to Vologda
10 infantry moved from Urals to Vologda
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 carriers, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 9 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
8 fighters moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
4 tactical_bombers moved from Japan to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 4 infantry, 1 marine, 10 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Amur
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Tsinghai
Japanese take Tsinghai from Chinese
3 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Timguska to Kansu
2 armour, 5 artilleries, 1 infantry and 7 mech_infantrys moved from Timguska to Novosibirsk
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Sikang
2 armour moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Sikang
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
3 armour moved from Kwangsi to Szechwan
8 artilleries and 11 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
8 artilleries, 30 infantry and 1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Yunnan
11 artilleries moved from French Indo China to Yunnan
24 infantry moved from French Indo China to Yunnan
1 bomber moved from Turkmenistan to Persia
Combat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in 9 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 9 Sea Zone
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 2 armour, 1 bomber, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber, 4 infantry and 1 mech_infantry in Sikang, round 2 : 3/8 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 11 fighters and 8 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 11 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 11/20 hits, 11.17 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer, 11 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
11 fighters and 8 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 marine moved from 20 Sea Zone to Kwangtung
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from Sikang to Yunnan
Place Units - Japanese
2 carriers placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Japanese collect 53 PUs (6 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Persia : : 0.83
ANZAC : -0.17
Chinese : -0.67
Japanese : 1.33