Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 infantry moved from Caucasus to Volgograd
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 12 infantry moved from Nenetsia to Urals
3 artilleries moved from Novgorod to Belarus
19 mech_infantrys moved from Ukraine to Bessarabia
8 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 artilleries moved from Western Germany to France
2 infantry moved from Western Germany to France
1 artillery moved from Caucasus to Volgograd
3 tactical_bombers moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
2 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
10 armour and 10 mech_infantrys moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
2 armour, 4 artilleries, 16 infantry and 13 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter moved from Southern Italy to Western Germany
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 3 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers in Volgograd, round 3 : 3/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Eastern Poland
3 tactical_bombers moved from Volgograd to Bessarabia
1 bomber moved from Bryansk to Eastern Poland
2 aaGuns moved from Caucasus to Kazakhstan
1 aaGun moved from Nenetsia to Urals
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery, 7 infantry and 2 mech_infantrys placed in Western Germany
1 artillery, 4 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Rostov to Volgograd
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 armour and 2 mech_infantrys moved from Rostov to Russia
3 aaGuns, 7 artilleries and 56 infantry moved from Rostov to Tambov
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 3 carriers, 5 fighters and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
8 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
3 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
4 artilleries and 2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
5 tactical_bombers moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Wake Island
Non Combat Move - Japanese
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
5 tactical_bombers moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
Place Units - Japanese
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 armour and 2 mech_infantrys moved from Iraq to Egypt
2 bombers moved from Iraq to Egypt
1 fighter moved from 30 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Scramble to SZ112 to stop invasion. Probably not, but if you hit a CV…
No scramble, always smart to ask though. I’m guessing there’s no way to talk you into taking back Ukraine…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 armour and 2 mech_infantrys moved from Iraq to Egypt
2 bombers moved from Iraq to Egypt
1 fighter moved from 30 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
Italians defend with 1 armour, 1 harbour and 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Egypt, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Egypt
Americans roll dice for 1 armour and 2 bombers in Egypt, round 3 : 0/3 hits, 1.83 expected hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 2 bombers in Egypt, round 4 : 3/3 hits, 1.83 expected hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Egypt
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Egypt to Persia
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from 31 Sea Zone to 54 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 bomber moved from 25 Sea Zone to Johnston Island
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 infantry moved from Iraq to Persia
3 fighters moved from Rostov to Persia
1 carrier and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
Place Units - Americans
1 bomber and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 4 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
9 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 armour and 2 mech_infantrys moved from Iraq to Egypt
2 bombers moved from Iraq to Egypt
1 fighter moved from 30 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
Italians defend with 1 armour, 1 harbour and 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Egypt, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Egypt
Americans roll dice for 1 armour and 2 bombers in Egypt, round 3 : 0/3 hits, 1.83 expected hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 2 bombers in Egypt, round 4 : 3/3 hits, 1.83 expected hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Egypt
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Egypt to Persia
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from 31 Sea Zone to 54 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 bomber moved from 25 Sea Zone to Johnston Island
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 infantry moved from Iraq to Persia
3 fighters moved from Rostov to Persia
1 carrier and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
Place Units - Americans
1 bomber and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 4 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
9 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Egypt
British take Egypt from Italians
Combat - British
Non Combat Move - British
8 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Iraq to Trans-Jordan
4 infantry moved from Northwest Persia to Persia
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 armour and 5 mech_infantrys moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from Rostov to Iraq
1 fighter moved from Iraq to Persia
1 fighter moved from India to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries moved from Italian Somaliland to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Union of South Africa to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 1.17
Americans : -1.83
Chinese : 0.17
Japanese : -0.33
Re: Ukraine…um, why deprive the Italians of their “prize”?
I keep offering and you keep refusing so I guess I’ll have to make peace that the Germans are never getting that factory…
Gibraltor scramble orders?
stay on the ground…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 6 submarines and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 6 submarines in 92 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Algeria
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Algeria from Americans, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Alexandria
4 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from India to West India
1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from New South Wales to Northern Territory
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
1 infantry moved from Kenya to 72 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from India to West India
1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from New South Wales to Northern Territory
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
1 infantry moved from Kenya to 72 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 15 mech_infantrys; Remaining resources: 8 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
9 armour and 9 mech_infantrys moved from Novosibirsk to Kansu
13 mech_infantrys moved from Kazakhstan to Kansu
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 tactical_bombers moved from Bessarabia to Caucasus
2 bombers moved from Eastern Poland to Volgograd
1 tactical_bomber moved from Bessarabia to Volgograd
2 artilleries moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Tsinghai
2 artilleries moved from Kazakhstan to Tsinghai
1 armour, 8 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
11 mech_infantrys moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
3 artilleries moved from Novgorod to Karelia
4 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Western Germany to Poland
19 mech_infantrys moved from Bessarabia to Belarus
3 artilleries and 1 infantry moved from Belarus to Archangel
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Kazakhstan to Kansu
1 armour moved from Kazakhstan to Kansu
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 artillery and 13 infantry moved from Urals to Nenetsia
Combat - Germans
Battle in Kansu
Germans attack with 11 armour and 22 mech_infantrys
Chinese defend with 1 fighter and 9 infantry; Russians defend with 1 infantry
Germans roll dice for 11 armour and 22 mech_infantrys in Kansu, round 2 : 10/33 hits, 9.17 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 4/11 hits, 4.00 expected hits
1 infantry owned by the Russians, 9 infantry owned by the Chinese and 4 mech_infantrys owned by the Germans lost in Kansu
Germans roll dice for 11 armour and 18 mech_infantrys in Kansu, round 3 : 5/29 hits, 8.50 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu
Germans win, taking Kansu from Chinese with 11 armour and 17 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 5 mech_infantrys
Casualties for Chinese: 1 fighter and 9 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Caucasus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Caucasus to Kazakhstan
2 bombers and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 aaGun moved from Urals to Nenetsia
1 infantry moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.50
Chinese : 0.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
5 infantry moved from Tambov to Volgograd
5 artilleries and 33 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 5 artilleries and 33 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries and 33 infantry in Bryansk, round 2 : 6/39 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 5 artilleries and 32 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries, 1 fighter and 23 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 23 infantry in Volgograd, round 2 : 8/26 hits, 5.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter and 22 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Volgograd to Russia
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Volgograd
1 armour moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
7 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Manchuria to Korea
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,4,6,4,4,6,2,5,4,3,1,3,5,6,1,4,6,4,2,5,4,5,3,6,3,2,5,4,4,1,6,3,2,5,6,2,3,4,1
Russians collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to Philippines
1 tactical_bomber moved from Kwangtung to 21 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 armour moved from Shan State to Kweichow
2 mech_infantrys moved from Shan State to Kweichow
2 bombers moved from Japan to Suiyuyan
2 tactical_bombers moved from 6 Sea Zone to Korea
4 tactical_bombers moved from Kwangtung to Shantung
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 3 infantry, 1 marine, 7 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Korea to 6 Sea Zone
3 fighters moved from Korea to Japan
1 tactical_bomber moved from 21 Sea Zone to Shantung
1 aaGun moved from Kweichow to Yunnan
1 bomber moved from Suiyuyan to Anhwe
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 artilleries placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 1.33
Russians : -0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 factory_minor, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
2 bombers and 3 fighters moved from Persia to Caucasus
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
retreated to Algeria
Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Americans attack with 2 bombers and 3 fighters
Germans defend with 2 infantry
Americans roll dice for 2 bombers and 3 fighters in Caucasus, round 2 : 2/5 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Caucasus
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to Gibraltar
1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 carrier moved from 101 Sea Zone to 108 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 bomber moved from Johnston Island to Queensland
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Western United States to Queensland
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 80 Sea Zone to 81 Sea Zone
2 bombers and 1 fighter moved from Caucasus to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
1 factory_minor placed in Norway
1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : 1.33
Americans : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :