Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Battle in 116 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 116 Sea Zone
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - Russians
2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Leningrad to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 aaGuns, 2 artilleries and 12 infantry moved from Siberia to Amur
3 artilleries and 2 infantry moved from Rostov to Kursk
1 infantry moved from Bryansk to Kursk
1 fighter moved from Novgorod to Russia
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Southern Belarus to Smolensk
1 armour and 1 mech_infantry moved from Southern Belarus to Novgorod
1 armour and 1 mech_infantry moved from Northern Belarus to Novgorod
1 aaGun moved from Southern Belarus to Bryansk
1 aaGun moved from Southern Belarus to Smolensk
1 aaGun moved from Southern Belarus to Bryansk
3 infantry moved from Southern Belarus to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Southern Belarus to Smolensk
2 artilleries moved from Southern Belarus to Bryansk
5 infantry moved from Southern Belarus to Smolensk
1 artillery moved from Russia to Smolensk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Bryansk to Kursk
1 infantry moved from Bryansk to Kursk
3 infantry moved from Yenisey to Timguska
2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Novgorod
Place Units - Russians
10 artilleries placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 factory_upgrade; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
2 artilleries moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Hopei
2 artilleries moved from Hunan to Hopei
5 infantry moved from Hunan to Hopei
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Kiangsi
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 8 infantry moved from Southern Manchuria to Korea
2 fighters moved from Kwangsi to Korea
2 tactical_bombers moved from Kwangsi to Korea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Kwangsi
2 bombers moved from Anhwe to Kwangsi
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter moved from 21 Sea Zone to Jehol
1 tactical_bomber moved from 21 Sea Zone to Jehol
2 fighters moved from 21 Sea Zone to Jehol
2 tactical_bombers moved from 21 Sea Zone to Kwangsi
1 fighter moved from Szechwan to Anhwe
1 tactical_bomber moved from Szechwan to Anhwe
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
3 aaGuns moved from Japan to 6 Sea Zone
3 aaGuns moved from 6 Sea Zone to Korea
Place Units - Japanese
3 armour placed in Kiangsu
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.67
Guess I wasted a factory … :(
@jim010 Yes, as in Global, Korea is the only place that Japan can build a factory major. Change your purchase, i’ll edit it in.
It won’t let me place in Korea.
@jim010 thats because you bought a “factory upgrade,” not a “factory major”. A factory upgrade can only be placed where there is currently a factory minor. . . it changes it to a factory major.
What would you like to buy instead? Since your only at war at China, feel free to change your whole purchase if you like, I don’t mind.
Lol, that would explain it. Clicked the wrong thing. Can you put a minir factory there for me then?
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 artillery moved from Johnston Island to 31 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 31 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in Western United States
1 transport placed in 104 Sea Zone
2 infantry placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,4,4,4
Americans collect 52 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Shansi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Inner Mongolia
1 fighter and 13 infantry moved from Tsinghai to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 109 Sea Zone to 122 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from United Kingdom to 122 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Southern Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Yunnan
2 infantry moved from Burma to Yunnan
1 bomber moved from Gibraltar to 122 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
Combat - British
Battle in 122 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 122 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
British win, taking 122 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to 100 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Tanganyika Territory to 74 Sea Zone
1 armour and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Kenya to 74 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry and 1 marine moved from 83 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Eastern India to Burma
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 bomber and 2 fighters moved from 122 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,6,4,2,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 4.33
Chinese : -0.50
Neutral_Axis : 0.00
Japanese : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 artillery moved from Johnston Island to 31 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 31 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in Western United States
1 transport placed in 104 Sea Zone
2 infantry placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,4,4,4
Americans collect 52 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Shansi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits, 2.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Inner Mongolia
1 fighter and 13 infantry moved from Tsinghai to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 109 Sea Zone to 122 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from United Kingdom to 122 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Southern Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Yunnan
2 infantry moved from Burma to Yunnan
1 bomber moved from Gibraltar to 122 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
Combat - British
Battle in 122 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 122 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
British win, taking 122 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to 100 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Tanganyika Territory to 74 Sea Zone
1 armour and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Kenya to 74 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry and 1 marine moved from 83 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Eastern India to Burma
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 bomber and 2 fighters moved from 122 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,6,4,2,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 100 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
British : 4.33
Chinese : -0.50
Neutral_Axis : 0.00
Japanese : -1.00
please use most recent save (i editted british destroyer from red sea into sz 100). thanks
I need to put this to the wayside for a week. I have alot of work dumped on my lap now and need to focus on that.
@jim010 not a problem. looking forward to resuming soon.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 2 submarines; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Italians, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
French win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
2 artilleries moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Eastern Poland to Baltic States
Place Units - Italians
1 airfield placed in Northern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.33
French : 1.33
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
The French move isn’t finished?
@jim010 plz click through to done. I forgot to do that. Thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 4 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 artillery and 9 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
6 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Baltic States to Northern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
8 infantry moved from Eastern Poland to Northern Belarus
2 artilleries moved from Eastern Poland to Northern Belarus
2 armour moved from Romania to Northern Belarus
2 bombers moved from Western Germany to 122 Sea Zone
Combat - Germans
Battle in 122 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 122 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 122 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in Northern Belarus
Germans attack with 8 armour, 4 artilleries, 18 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 4 artilleries, 18 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 11/33 hits, 10.00 expected hits
Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 8 armour, 4 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Baltic States to Northern Belarus
1 aaGun moved from Eastern Poland to Northern Belarus
10 artilleries moved from Poland to Eastern Poland
13 artilleries and 9 infantry moved from Germany to Poland
6 armour moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from 122 Sea Zone to Western Germany
Place Units - Germans
7 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6
Germans collect 50 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.67
Russians : 0.33
@jim010 hey i need to edit my anzac fighters to hawaii. forgot about that. is ok?
Just a friendly game. Go ahead
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
3 infantry moved from Novgorod to Leningrad
2 infantry moved from Novgorod to Leningrad
1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Leningrad
1 tactical_bomber moved from Russia to Leningrad
1 mech_infantry moved from Novgorod to Leningrad
2 artilleries moved from Novgorod to Leningrad
1 infantry moved from Novgorod to Leningrad
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Leningrad
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 harbour and 9 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 5/12 hits, 4.00 expected hits
Germans roll dice for 1 artillery and 9 infantry in Leningrad, round 2 : 5/10 hits, 3.33 expected hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 3 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 4 infantry in Leningrad, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 4 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Leningrad, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries and 6 infantry
Casualties for Germans: 1 artillery and 9 infantry
Non Combat Move - Russians
2 infantry moved from Stalingrad to Rostov
2 artilleries moved from Kursk to Bryansk
2 artilleries moved from Kursk to Bryansk
1 artillery moved from Kursk to Bryansk
1 artillery moved from Kursk to Bryansk
8 infantry moved from Kursk to Bryansk
3 artilleries moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Russia
5 artilleries moved from Russia to Yaroslavl
1 infantry moved from Bryansk to Russia
1 aaGun moved from Smolensk to Yaroslavl
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
4 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Smolensk to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl
1 fighter moved from Archangel to Yaroslavl
3 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
5 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Smolensk to Yaroslavl
3 infantry moved from Timguska to Urals
1 aaGun moved from Amur to Siberia
5 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
2 infantry moved from Amur to Siberia
1 aaGun, 2 artilleries and 4 infantry moved from Amur to Sakha
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Ukraine
3 infantry placed in Urals
2 infantry placed in Stalingrad
Russians undo move 2.
1 infantry placed in Stalingrad
1 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : 0.33