Erinmores Allies +12 vs jim010 Axis
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Gibraltar to Morocco 1 bomber moved from Gibraltar to French West Africa 1 armour moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Baltic States to Novgorod Italians take Novgorod from Russians Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery and 3 fighters French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 fighters in Morocco, round 2 : 4/5 hits, 2.33 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in French West Africa Italians attack with 1 bomber British defend with 1 fighter Italians roll dice for 1 bomber in French West Africa, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 fighter in French West Africa, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in French West Africa Italians win with 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Non Combat Move - Italians 1 bomber moved from French West Africa to Gibraltar 3 fighters moved from Morocco to Gibraltar 1 artillery and 3 infantry moved from Tunisia to Libya 1 cruiser, 1 destroyer and 2 submarines moved from 95 Sea Zone to 91 Sea Zone 1 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Bessarabia 4 infantry moved from Yugoslavia to Romania Place Units - Italians 1 airfield placed in Gibraltar 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 2.00 French : -1.00
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 49 Sea Zone to 26 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4 ANZAC collect 15 PUs (3 lost to blockades); end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 49 Sea Zone to 26 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4 ANZAC collect 15 PUs (3 lost to blockades); end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone Combat - French Battle in 95 Sea Zone French attack with 1 destroyer and 1 fighter Italians defend with 2 submarines French roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Italians lost in 95 Sea Zone French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Non Combat Move - French 1 fighter moved from 95 Sea Zone to Malta 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 French : 1.17
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@jim010 tasty targets in The Med…
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@erinmores I’m losing my mind. That’s 2 things I missed. I need to slow down when making my moves. This is embarrassing that I’m not paying attention to simple things :(
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@jim010 that’s an easy thing to miss in Triple A. For one thing, the way the game loads up, the SZ is practically hidden where that French Destroyer was parked. I almost missed it myself. Another reason the board game is much better.
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Nothing beats playing on a physical board, I agree. Embarrassing all the same.
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@jim010 post-corona maybe we’ll get the chance
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@erinmores unless you live in Alberta, that would be hard.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Vyborg to Finland 6 infantry moved from Karelia to Novgorod 3 aaGuns, 7 armour, 5 artilleries, 14 infantry and 4 mech_infantrys moved from Baltic States to Novgorod 6 mech_infantrys moved from Poland to Novgorod 1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod 8 armour and 1 mech_infantry moved from Germany to Poland 1 infantry moved from Eastern Poland to Baltic States 1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 3 armour moved from Romania to Poland 3 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Greece 2 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France Place Units - Germans 7 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 1 infantry moved from Belarus to Baltic States 3 fighters moved from Belarus to Baltic States 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Central Mongolia to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Central Mongolia to Suiyuyan Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Baltic States to Smolensk 4 aaGuns, 3 armour, 4 artilleries, 35 infantry and 4 mech_infantrys moved from Belarus to Smolensk 1 infantry moved from Bryansk to Smolensk 9 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Western Ukraine to Smolensk 2 infantry moved from Kansu to Shensi 2 infantry moved from Timguska to Kansu 4 infantry moved from Timguska to Novosibirsk 1 aaGun and 8 infantry moved from Yenisey to Timguska Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Russians : 0.33
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I need to put this to the wayside for a week. I have alot of work dumped on my lap now and need to focus on that.
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@jim010 NP. Traveling next week myself so its all good.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor and 3 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siberia to Amur 3 infantry moved from Manchuria to Amur 3 infantry moved from Sakha to Amur 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 artilleries, 4 infantry and 1 mech_infantry moved from Szechwan to Shensi 1 armour moved from Yunnan to Shensi 1 fighter moved from Anhwe to Suiyuyan 1 bomber moved from Kiangsi to Suiyuyan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to French Indo China 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Caroline Islands to Philippines 2 fighters moved from 33 Sea Zone to Philippines 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to Malaya 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 3 fighters moved from Yunnan to Shensi 5 tactical_bombers moved from Yunnan to Shensi 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 battleship moved from 33 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in 36 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 tactical_bomber; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 tactical_bomber owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 tactical_bomber Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Philippines, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shensi Japanese attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 6 infantry; Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Shensi, round 2 : 5/16 hits, 7.00 expected hits Chinese roll dice for 8 infantry in Shensi, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese, 2 infantry owned by the Russians and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Shensi, round 3 : 8/12 hits, 6.17 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Casualties for Chinese: 6 infantry Casualties for Russians: 2 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 bomber and 1 fighter in Suiyuyan, round 3 : 2/2 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Suiyuyan Chinese win with no units remaining. Battle score for attacker is -22 Casualties for Japanese: 1 bomber, 1 fighter and 2 infantry Casualties for Russians: 2 infantry Battle in Amur Japanese attack with 7 infantry Russians defend with 1 infantry Japanese roll dice for 7 infantry in Amur, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 fighters and 5 tactical_bombers moved from Shensi to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from Shan State to Anhwe 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 aaGun moved from Sakha to Amur 1 bomber moved from Philippines to Kwangtung Place Units - Japanese 1 factory_minor placed in Kwangtung 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : 1.33 Chinese : 3.00 UK_Pacific : -0.50 Russians : -0.33 Japanese : 1.17
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Geezuz those Chinese were rough :(
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@jim010 for whatever reason, game does not see my factories as majors even though I went to war at end of prior round. Editing.
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They wll turn into majors at the end of the turn.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser and 2 destroyers Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 cruiser and 2 destroyers in 33 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Japanese: 1 cruiser and 2 destroyers Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 47 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 47 Sea Zone to New Britain 2 fighters moved from Eastern United States to 26 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 aaGun moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 fighter moved from 26 Sea Zone to 28 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 armour and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.50 Japanese : -1.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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@erinmores They automatically turn in to majors at teh end of the American turn, so no need to edit