Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 1
Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Activate Technology - French
Trigger French Improved Mech Inf: French is added to UnitSupportAttachment attached to:UnitType{name=armour} with name:supportAttachmentMechanizedTechnology
Politics - French
Combat Move - French
French has no rockets to fire
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
2 artilleries moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Germany to 110 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
Germans has no rockets to fire
2 artilleries moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Germany to 110 Sea Zone
Airborne Attack Move - Germans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
Germans has no rockets to fire
2 artilleries moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Germany to 110 Sea Zone
Airborne Attack Move - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 38 PUs;
Germans buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
Germans has no rockets to fire
2 artilleries moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Germany to 110 Sea Zone
Airborne Attack Move - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 38 PUs;
Germans buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.33 expected hits
Bombing raid in Ukraine rolls: 7,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 2/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 1/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 6 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/10 hits, 6.17 expected hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/9 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 6 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Greece
1 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Poland
1 tactical_bomber moved from Baltic States to Poland
1 aaGun moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
1 bomber, 6 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
Place Units - Germans
1 armour, 1 artillery and 2 infantry placed in Germany
2 armour and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 35 PUs; end with 35 PUs
Germans collect 5 PUs from War Bonds; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -9.67
British : -0.33
AA fire in Ukraine : : -0.33
Neutral_Allies : -0.33
Russians : -3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - Russians
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in Novgorod roll: 3
2 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Smolensk to Belarus
3 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Eastern Poland
3 fighters moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Baltic States
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 45 PUs;
Russians buy 1 fighter and 11 infantry; Remaining resources: 2 PUs;
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
AA fire in Baltic States : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 4/9 hits, 4.50 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 7/8 hits, 4.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
AA fire in Eastern Poland : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
4 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 fighters moved from Eastern Poland to Novgorod
Place Units - Russians
4 infantry placed in Ukraine
4 infantry placed in Novgorod
Russians undo move 2.
1 fighter and 3 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 44 PUs
Russians collect 1 PU from War Bonds; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.83
AA fire in Eastern Poland : : -1.00
AA fire in Baltic States : : -1.00
Russians : 3.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - Japanese
1 unit repaired.
Rocket attack in Guam does 4 damage to airfield owned by Americans
Rockets in Japan roll: 4
Rocket attack in Malaya does 3 damage to harbour owned by UK_Pacific
Rockets in Philippines roll: 3
Rocket attack in Wake Island does 2 damage to airfield owned by Americans
Rockets in Caroline Islands roll: 2
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Siam to Sumatra
1 battleship and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Siam to 41 Sea Zone
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Japan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport
British defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 41 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 22
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/7 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
3 fighters moved from Shan State to Siam
1 bomber moved from 41 Sea Zone to Siam
1 fighter moved from 41 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 23 Sea Zone to 16 Sea Zone
3 fighters moved from Kwangsi to Japan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 1 mech_infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangsi to Kiangsu
1 artillery moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Shan State to Siam
1 fighter moved from 23 Sea Zone to Philippines
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Japanese collect 4 PUs from War Bonds; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing Technology Super subs for Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.83
UK_Pacific : 0.67
Japanese : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Politics - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Politics - Americans
Turning on Edit Mode
EDIT: Removing Technology Airborne_Forces for Americans
EDIT: Turning off Edit Mode
Combat Move - Americans
Rocket attack in Japan does 5 damage to harbour owned by Japanese
Rockets in Midway roll: 5
Rocket attack in Caroline Islands does 6 damage to airfield owned by Japanese
Rockets in Wake Island roll: 6
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 4 fighters and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Americans collect 3 PUs from War Bonds; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
2 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Chinese undo move 5.
Chinese undo move 4.
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
1 artillery and 6 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Shensi
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Chinese collect 1 PU from War Bonds; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Politics - British
Combat Move - British
Rocket attack in Northern Italy does 1 damage to factory_major owned by Italians
Rockets in Scotland roll: 1
Rocket attack in Northern Italy does 3 damage to factory_major owned by Italians
Rockets in United Kingdom roll: 3
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
3 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Airborne Attack Move - British
2 infantry moved from United Kingdom to Holland Belgium
Purchase Units - British
British buy 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 submarines; Remaining resources: 0 PUs;
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 2 cruisers, 3 fighters and 3 transports
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 3 fighters and 3 transports in 97 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the British
2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British and 3 fighters owned by the Italians lost in 97 Sea Zone
British roll dice for 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
Italians roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 60
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 3 fighters and 3 transports
Battle in 95 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer
British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
British attack with 1 bomber, 4 fighters and 5 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 4 fighters and 5 infantry in Holland Belgium, round 2 : 3/11 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter could not land in 97 Sea Zone and was removed
4 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from 97 Sea Zone to Tobruk
1 tactical_bomber moved from 97 Sea Zone to Tobruk
Place Units - British
1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
British collect 5 PUs from War Bonds; end with 34 PUs
Place Units - UK_Pacific
3 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in 39 Sea Zone change ownership: 3 submarines
Combat Hit Differential Summary :
Germans : 0.17
British : 1.67
Italians : -0.67
Americans : -0.33
Chinese : 1.00
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 armour, 1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - Italians
Rocket attack in United Kingdom does 2 damage to airfield owned by British
Rockets in France roll: 2
Rocket attack in Gibraltar does 6 damage to harbour owned by British
Rockets in Southern Italy roll: 6
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 armour, 1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Airborne Attack Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - Italians
Rocket attack in United Kingdom does 2 damage to airfield owned by British
Rockets in France roll: 2
Rocket attack in Gibraltar does 6 damage to harbour owned by British
Rockets in Southern Italy roll: 6
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 armour, 1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Airborne Attack Move - Italians
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
1 armour owned by the Italians retreated to France
British win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 armour moved from Greece to Yugoslavia
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Southern France to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Italians collect 6 PUs from War Bonds; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 2.00
British : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Politics - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Politics - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing Technology Improved Artillery Support for British
EDIT: Removing Technology Improved_Mech_Inf for Russians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Politics - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing Technology Improved Artillery Support for British
EDIT: Removing Technology Improved_Mech_Inf for Russians
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from France to 97 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 bomber moved from France to Ukraine
1 bomber moved from Greece to Baltic States
2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from France to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
3 fighters moved from France to Holland Belgium
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Germans
Rocket attack in Novgorod does 6 damage to factory_minor owned by Russians
Rockets in Western Germany roll: 6
2 fighters and 2 tactical_bombers moved from France to 97 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 bomber moved from France to Ukraine
1 bomber moved from Greece to Baltic States
2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from France to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
3 fighters moved from France to Holland Belgium
Airborne Attack Move - Germans
1 infantry moved from Western Germany to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Germans
Rocket attack in Novgorod does 6 damage to factory_minor owned by Russians
Rockets in Western Germany roll: 6
2 fighters and 2 tactical_bombers moved from France to 97 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 bomber moved from France to Ukraine
1 bomber moved from Greece to Baltic States
2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from France to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
3 fighters moved from France to Holland Belgium
Airborne Attack Move - Germans
1 infantry moved from Western Germany to Baltic States
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 42 PUs;
Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.33 expected hits
Bombing raid in Ukraine rolls: 8,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 97 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
British roll dice for 1 carrier and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 carrier and 1 transport
Battle in Holland Belgium
Germans attack with 2 armour, 3 fighters and 1 infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 3.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/8 hits, 3.17 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Ukraine to Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Romania
1 tactical_bomber moved from 97 Sea Zone to Poland
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Germans collect 3 PUs from War Bonds; end with 35 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -1.00
AA fire in Ukraine : : -0.33
Russians : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in Novgorod roll: 3
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Baltic States
4 fighters moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
4 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Ukraine to Bessarabia
Purchase Units - Russians
Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 50 PUs;
Russians buy 16 infantry; Remaining resources: 2 PUs;
Combat - Russians
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 9 infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2.83 expected hits
Japanese roll dice for 1 aaGun and 9 infantry in Manchuria, round 2 : 0/9 hits, 3.00 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 17 infantry in Manchuria, round 3 : 3/17 hits, 2.83 expected hits
Japanese roll dice for 8 infantry in Manchuria, round 3 : 2/8 hits, 2.67 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 15 infantry in Manchuria, round 4 : 2/15 hits, 2.50 expected hits
Japanese roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 13 infantry in Manchuria, round 5 : 4/13 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 5 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 aaGun and 9 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Baltic States, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 7/8 hits, 4.67 expected hits
Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
5 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
2 aaGuns moved from Amur to Manchuria
3 fighters moved from Baltic States to Novgorod
Place Units - Russians
4 infantry placed in Novgorod
4 infantry placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,5,4,3
Russians collect 42 PUs (3 lost to blockades); end with 44 PUs
Russians collect 2 PUs from War Bonds; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 4.50
Japanese : -3.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters and 3 tactical_bombers moved from Siam to Malaya
1 bomber moved from Japan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Siam to Malaya
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia