BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            Rocket attack in Novgorod does 6 damage to factory_minor owned by Russians
                Rockets in Western Germany roll: 6
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Poland to Baltic States
            1 fighter moved from Northern Italy to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Western Germany to Baltic States
            1 fighter moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
    
        Airborne Attack Move - Germans
            2 infantry moved from Western Germany to Southern France
    
        Purchase Units - Germans
            Germans buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 5/6 hits, 3.50 expected hits
                    Russians roll dice for 4 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Belarus
                Germans attack with 2 fighters and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Belarus, round 2 : 4/4 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 tactical_bombers owned by the Germans lost in Belarus
                Germans win with 2 fighters remaining. Battle score for attacker is -13
                Casualties for Germans: 2 tactical_bombers
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
            2 fighters moved from Belarus to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 artillery and 2 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Baltic States to Eastern Poland
            1 armour moved from Northern Italy to Slovakia Hungary
    
        Place Units - Germans
            2 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,4,3,3,4,2,4,1,4
            Germans collect 31 PUs (3 lost to blockades); end with 31 PUs
            Germans collect 5 PUs from War Bonds; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing Technology Rockets Advance for Americans
            EDIT: Removing Technology Improved_Mech_Inf for Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Jet Power for Chinese
            EDIT: Removing Technology Long Range Aircraft for Chinese
            EDIT: Removing Technology Improved Artillery Support for Chinese
            EDIT: Removing Technology War Bonds for Chinese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Americans : -0.33
    Russians : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Russians
            Turning on Edit Mode
            EDIT: Removing Technology Super subs for British
            EDIT: Removing Technology Improved_Mech_Inf for British
            EDIT: Removing Technology Airborne_Forces for British
            EDIT: Removing Technology Improved Artillery Support for UK_Pacific
            EDIT: Removing Technology Airborne_Forces for UK_Pacific
            EDIT: Removing Technology Rockets Advance for UK_Pacific
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Japanese
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Hainan to Philippines
            1 bomber moved from Japan to 19 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
            1 armour moved from Shantung to Jehol
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 armour and 1 artillery moved from Kiangsi to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 bomber moved from Kiangsu to Kwangsi
            1 artillery moved from Shantung to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 fighter moved from Japan to Jehol
            2 fighters moved from Japan to 19 Sea Zone
            1 bomber moved from 19 Sea Zone to 43 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Japanese
    
        Combat Move - Japanese
            Rocket attack in Korea does 5 damage to factory_minor owned by Russians
                Rockets in Japan roll: 5
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Hainan to Philippines
            1 bomber moved from Japan to 19 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
            1 armour moved from Shantung to Jehol
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 armour and 1 artillery moved from Kiangsi to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 bomber moved from Kiangsu to Kwangsi
            1 artillery moved from Shantung to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 fighter moved from Japan to Jehol
            2 fighters moved from Japan to 19 Sea Zone
            1 bomber moved from 19 Sea Zone to 43 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 2 fighters; Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 1/4 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 fighters in Kwangsi, round 3 : 1/2 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for ANZAC: 2 fighters
            Battle in 19 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 battleship
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                    Americans roll dice for 1 battleship in 19 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 17
                Casualties for Americans: 1 battleship
            Battle in Philippines
                Japanese attack with 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Jehol
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 fighter; Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 5/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 2 : 2/6 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Jehol, round 3 : 2/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 fighter in Jehol, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 5 infantry
                Casualties for Americans: 1 fighter
            Battle in Anhwe
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 19 Sea Zone to 35 Sea Zone
            1 bomber moved from 43 Sea Zone to Celebes
            1 bomber moved from Kwangsi to Shantung
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 destroyer moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 fighter moved from Jehol to 6 Sea Zone
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Jehol to Shantung
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery placed in Shantung
            1 artillery placed in Kiangsu
            1 mech_infantry placed in Kiangsu
            1 artillery and 1 mech_infantry placed in Shantung
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Japanese collect 2 PUs from War Bonds; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing Technology Heavy Bomber for Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -1.33
    Japanese : -2.17
    

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing Technology AA Radar for British
            EDIT: Removing Technology AA Radar for UK_Pacific
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing Technology AA Radar for British
            EDIT: Removing Technology AA Radar for UK_Pacific
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing Technology AA Radar for British
            EDIT: Removing Technology AA Radar for UK_Pacific
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 91 Sea Zone
    

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing Technology AA Radar for British
            EDIT: Removing Technology AA Radar for UK_Pacific
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
            Rocket attack in United Kingdom does 5 damage to factory_major owned by British
                Rockets in France roll: 5
            Rocket attack in Southern France does 6 damage to factory_minor owned by Americans
                Rockets in Southern Italy roll: 6
            1 bomber moved from Southern Italy to 91 Sea Zone
    
        Airborne Attack Move - Italians
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing Technology AA Radar for British
            EDIT: Removing Technology AA Radar for UK_Pacific
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
            Rocket attack in United Kingdom does 5 damage to factory_major owned by British
                Rockets in France roll: 5
            Rocket attack in Southern France does 6 damage to factory_minor owned by Americans
                Rockets in Southern Italy roll: 6
            1 bomber moved from Southern Italy to 91 Sea Zone
    
        Airborne Attack Move - Italians
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_major; Remaining resources: 16 PUs; 
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -3
                Casualties for Italians: 1 bomber
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bessarabia to Romania
            1 fighter moved from Eastern Poland to Western Germany
            2 artilleries and 1 infantry moved from France to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            2 infantry moved from Bulgaria to Romania
            1 aaGun moved from Northern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Italians collect 2 PUs from War Bonds; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing Technology Improved_Mech_Inf for Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Heavy Bomber for Italians
            EDIT: Removing Technology Super subs for Italians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Politics - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Politics - French
    
        Combat Move - French
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Politics - French
    
        Combat Move - French
            French has no rockets to fire
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Airborne Attack Move - French
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 artillery and 1 transport moved from 60 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 fighter moved from New South Wales to New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 bomber, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Politics - French
    
        Combat Move - French
            French has no rockets to fire
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Airborne Attack Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Germans
    

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                Rockets in Western Germany roll: 2
    
        Airborne Attack Move - Germans
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                Rockets in Western Germany roll: 2
    
        Airborne Attack Move - Germans
    
        Purchase Units - Germans
            Germans repair damage of 16x factory_major; Remaining resources: 20 PUs; 
            Germans buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Germans
            5 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
            1 aaGun and 1 infantry moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Poland to Germany
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            1 armour moved from Slovakia Hungary to Germany
            1 armour moved from Poland to Germany
    
        Place Units - Germans
            2 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Germans collect 2 PUs from War Bonds; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                Rockets in Western Germany roll: 2
    
        Airborne Attack Move - Germans
    
        Purchase Units - Germans
            Germans repair damage of 16x factory_major; Remaining resources: 20 PUs; 
            Germans buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Germans
            5 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
            1 aaGun and 1 infantry moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Poland to Germany
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            1 armour moved from Slovakia Hungary to Germany
            1 armour moved from Poland to Germany
    
        Place Units - Germans
            2 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Germans collect 2 PUs from War Bonds; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing Technology Heavy Bomber for Germans
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Sakha to Amur
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Baltic States to Poland
            2 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            3 infantry moved from Western Ukraine to Eastern Poland
            7 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            10 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Smolensk to Belarus
            3 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Novgorod to Western Ukraine
    

    Savegame

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